TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - AmericansCombat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 DemoUnderMinor and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Trigger British DemoUnderMajor: has removed 1 DemoUnderMajor owned by British in India
Trigger British DemoAirfield: has removed 1 demo_airfield owned by British in India
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in India
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Combat - Italians
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 armour and 4 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Units in Southern France being upgraded or consumed: 1 UndergroundMinr
1 DemoUnderMinor and 1 infantry placed in Southern France
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 6 PUs (6 lost to blockades); end with 8 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Hallo
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Trigger Italians DemoUnderMinor: has removed 1 DemoUnderMinor owned by Italians in Southern France
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Attacking Novgorod from Baltic States with 2 art, elite, and a panzer grenadier, three mines defend:
[dice 3d6]
3d6: 5, 3, 5
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever ! You may Now Purchase Waffen Heavy Tanks.
Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans buy 1 King_Tiger, 1 airfield_Hvy, 1 elite, 1 german_para, 19 infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 armour
1 waffen_panzer placed in Germany
Units in Western Germany being upgraded or consumed: 1 airfield
1 airfield_Hvy placed in Western Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 3rdWaffenArmy
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
EDIT: Turning off Edit Mode
EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from 3rd Waffen to Romania
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from Romania to Eastern Poland
1 elite moved from Romania to Eastern Poland
2 Waffen_Paras moved from Baltic States to Belarus
2 infantry moved from Western Germany to Holland Belgium
4 Me_262s moved from Western Germany to Holland Belgium
2 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Finland to Novgorod
1 Panzer_Grndrs, 2 artilleries and 1 elite moved from Baltic States to Novgorod
1 Panzer_Grndrs moved from Poland to Eastern Poland
1 waffen_panzer moved from Baltic States to Eastern Poland
1 waffen_panzer moved from Germany to Eastern Poland
1 bomber moved from Romania to Novgorod
1 fighter moved from Romania to Belarus
1 fighter moved from Baltic States to Belarus
1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Combat - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Battle in Novgorod
Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 Russian_Engineer, 1 armour and 3 infantry
Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/14 hits, 6.00 expected hits
Russians roll dice for 1 Russian_Engineer, 1 armour and 3 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits
3 infantry owned by the Russians, 1 Russian_Engineer owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 1 Russian_Engineer, 1 armour and 3 infantry
Battle in Holland Belgium
Germans attack with 4 Me_262s and 2 infantry
British defend with 1 uk_para and 1 uk_paraBoost
Germans roll dice for 4 Me_262s and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 uk_para owned by the British lost in Holland Belgium
1 uk_paraBoost owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 Me_262s and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 uk_para and 1 uk_paraBoost
Battle in Belarus
Germans attack with 2 Waffen_Paras and 2 fighters; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry
Germans roll dice for 2 Waffen_Paras and 2 fighters in Belarus, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 Waffen_Para owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 Waffen_Para and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 Waffen_Para
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits
British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Eastern Poland
Germans attack with 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers
Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers in Eastern Poland, round 2 : 6/14 hits, 5.50 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 GermanUBoat and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 GermanUBoat and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bessarabia
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
4 Me_262s moved from Holland Belgium to Western Germany
1 G_air_transport and 1 elite moved from Western Germany to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 G_air_transport moved from Egypt to Western Germany
1 Rail and 1 infantry moved from Germany to Bessarabia
1 aaGun and 1 infantry moved from Bulgaria to Romania
1 Rail and 1 elite moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 fighter moved from Novgorod to Finland
1 bomber moved from Novgorod to Romania
1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Belarus to Romania
1 fighter moved from Belarus to Baltic States
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Germans
1 King_Tiger, 1 elite and 1 german_para placed in Germany
3 infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
7 infantry placed in Germany
Germans undo move 5.
6 infantry placed in Western Germany
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 elite
EDIT: Removing units owned by Germans from Northern Italy: 1 elite
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -2.17
Germans regular : 0.00
British regular : -1.50
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 artillery, 1 elite, 1 infantry and 1 russian_para; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Caucasus to Trans-Jordan
1 guard_infantry and 1 infantry moved from Iraq to Trans-Jordan
EDIT: 1 2ndTankArmy moved from Smolensk to 2nd Tank
EDIT: 1 BoxFctry and 5 armour moved from 2nd Tank to Smolensk
EDIT: 1 Tank_General moved from 2nd Tank to Smolensk
EDIT: 2 armour moved from Smolensk to Novgorod
1 FighterAce, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
EDIT: 1 Russian_Rockets moved from Bryansk to Novgorod
7 infantry moved from Archangel to Novgorod
5 Russian_Rocketss moved from Russia to Belarus
1 fighter moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Changer loiter and taunt; Russians attack with 5 Russian_Rocketss, 1 fighter and 3 infantry
Germans defend with 1 Waffen_Para; Changer defend
Russians roll dice for 5 Russian_Rocketss in Belarus, round 2 : 2/5 hits, 1.67 expected hits
1 Waffen_Para owned by the Germans lost in Belarus
5 Russian_Rocketss owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 Waffen_Para
Casualties for Russians: 5 Russian_Rocketss
Battle in Trans-Jordan
Russians attack with 1 guard_infantry, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 guard_infantry, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Russians win, taking Trans-Jordan from Germans with 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Changer loiter and taunt; Russians attack with 1 FighterAce, 1 Russian_Rockets, 2 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry; Changer defend
Russians roll dice for 1 Russian_Rockets in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_Rockets owned by the Russians lost in Novgorod
Russians roll dice for 1 FighterAce, 2 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/13 hits, 4.33 expected hits
Germans roll dice for 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry in Novgorod, round 2 : 2/7 hits, 2.50 expected hits
2 infantry owned by the Russians lost in Novgorod
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 FighterAce, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/11 hits, 4.00 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 elite in Novgorod, round 3 : 3/3 hits, 1.17 expected hits
3 infantry owned by the Russians lost in Novgorod
1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 FighterAce, 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 Russian_Rockets and 5 infantry
Casualties for Germans: 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Archangel
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska
3 armour moved from Russia to Smolensk
EDIT: Russians undo move 1.
2 armour moved from Russia to Smolensk
EDIT: 1 Tank_General and 5 armour moved from Smolensk to 2nd Tank
EDIT: 1 2ndTankArmy moved from 2nd Tank to 1st Army Group
EDIT: 2 guard_infantrys and 4 infantry moved from 1st Army Group to Smolensk
1 armour moved from Urals to Timguska
1 Rail moved from Russia to Yakut S.S.R.
1 Rail and 1 aaGun moved from Yakut S.S.R. to Timguska
2 armour moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Caucasus
2 russian_paras moved from Russia to Caucasus
1 FighterAce and 1 fighter moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Belarus to Russia
1 infantry moved from Ukraine to Bryansk
1 Rail and 1 elite moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
2 armour moved from Russia to Smolensk
2 armour moved from Russia to Volgograd
EDIT: 3 infantry moved from Smolensk to Archangel
EDIT: 1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Trans-Jordan to Iraq
Place Units - Russians
1 infantry placed in Ukraine
1 artillery placed in Volgograd
3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.33
1 art and 9 inf invade India from SZ 39, rolling for 4 mines:
[dice 4d6]
11 inf, 1 elite, 2 art, 18 tanks move to from Burma, rolling for 4 mines:
[dice 4d6]
4d6: 1, 1, 3, 5
4d6: 3, 6, 5, 2
Game History
Round: 10
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body>
Japanese buy 2 Japan_destroyers, 2 armour, 1 carrier, 1 elite, 7 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Changer from India: 2 uk_mine_Reds
EDIT: Removing units owned by Changer from India: 1 uk_mine_Yellow
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 7 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 7 infantry moved from 39 Sea Zone to India
18 armour, 2 artilleries, 1 elite and 10 infantry moved from Burma to India
2 bombers moved from Kwangsi to 22 Sea Zone
1 Japan_destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 elite and 2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 elite, 5 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 elite and 5 infantry moved from 25 Sea Zone to Midway
1 Banzai moved from Japan to Midway
4 fighters and 2 tactical_bombers moved from New Guinea to 49 Sea Zone
1 Japan_destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 22 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
Japanese roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Ceylon from British with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 1 pacific_destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 pacific_destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 pacific_destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 pacific_destroyer
Battle in Midway
Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 5 infantry
Changer defend; Americans defend with 1 Fortification, 1 aaGun, 1 airfield and 2 infantry
Japanese roll dice for 1 Banzai, 1 elite and 5 infantry in Midway, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 Fortification, 1 aaGun and 2 infantry in Midway, round 2 : 0/2 hits, 0.83 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Midway
Japanese roll dice for 1 Banzai, 1 elite and 5 infantry in Midway, round 3 : 3/7 hits, 2.33 expected hits
Americans roll dice for 1 Fortification and 1 infantry in Midway, round 3 : 0/1 hits, 0.50 expected hits
1 Fortification owned by the Americans and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 Banzai, 1 elite and 5 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 Fortification, 1 aaGun and 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 Japan_destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 1 Japan_destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Changer loiter and taunt; Japanese attack with 18 armour, 3 artilleries, 1 elite and 17 infantry
Changer defend; British defend with 1 infantry
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 17 infantry in India, round 2 : 11/40 hits, 13.83 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese win, taking India from British with 18 armour, 3 artilleries, 1 elite and 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Midway
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
4 transports moved from 38 Sea Zone to 36 Sea Zone
1 pacific_BB and 1 pacific_carrier moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 Japan_destroyer moved from 56 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 Escort, 2 JPN_Pacific_DDs and 2 carriers moved from 35 Sea Zone to 33 Sea Zone
2 Japan_destroyers and 1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from 22 Sea Zone to Caroline Islands
3 fighters moved from New Guinea to Caroline Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to India
3 fighters and 3 tactical_bombers moved from Kweichow to Chahar
2 armour and 4 mech_infantrys moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
Place Units - Japanese
2 Japan_destroyers, 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 elite and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 68 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 70 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 77 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs
Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 89 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -4.67
British regular : 0.67
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 ArmoredInfantry, 1 Escort, 3 Fortifications, 4 TotalWarNavyFtrs, 1 USA_Hvy_Bomber, 2 carriers, 1 elite and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 usa_fighters moved from 26 Sea Zone to 25 Sea Zone
1 pacific_destroyer moved from 26 Sea Zone to 25 Sea Zone
2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone
1 usa_fighter moved from Queensland to 49 Sea Zone
3 usa_fighters moved from Queensland to 54 Sea Zone
1 USA_Hvy_Bomber moved from United Kingdom to Germany
1 elite moved from Morocco to 92 Sea Zone
1 elite and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 ArmoredInfantry moved from Tunisia to 94 Sea Zone
1 ArmoredInfantry, 1 elite and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 ArmoredInfantry and 1 elite moved from 99 Sea Zone to Greece
1 elite moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
3 usa_fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 5 usa_fighters
Germans defend with 1 GermanUBoat
Americans roll dice for 1 destroyer and 5 usa_fighters in 104 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in Greece
Americans attack with 1 ArmoredInfantry and 1 elite
Germans defend with 1 infantry
Americans roll dice for 1 ArmoredInfantry and 1 elite in Greece, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 elite owned by the Americans lost in Greece
Americans roll dice for 1 ArmoredInfantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 ArmoredInfantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 ArmoredInfantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 elite
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 pacific_destroyer, 1 submarine and 2 usa_fighters
Japanese defend with 1 Japan_destroyer and 3 transports
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 Japan_destroyer and 3 transports in 25 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits
1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 transports in 25 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 transports owned by the Japanese lost in 25 Sea Zone
Americans win with 1 pacific_destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 Japan_destroyer and 3 transports
Battle in 49 Sea Zone
Americans attack with 2 NavyFighters and 1 usa_fighter
Japanese defend with 1 Japan_destroyer
Americans roll dice for 2 NavyFighters and 1 usa_fighter in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 54 Sea Zone
Americans attack with 3 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 usa_fighter owned by the Americans lost in 54 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 2 usa_fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 usa_fighter
Casualties for Japanese: 1 Japan_destroyer
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 ArmoredInfantry and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 Escort_Convoy moved from 26 Sea Zone to 31 Sea Zone
1 ArmoredInfantry, 1 Heavy_BB, 1 Heavy_Transport, 4 artilleries, 1 carrier, 3 marines, 1 pacific_BB, 1 pacific_carrier, 1 pacific_transport and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 artilleries moved from 54 Sea Zone to Queensland
1 ArmoredInfantry moved from 54 Sea Zone to Queensland
3 marines moved from 54 Sea Zone to Queensland
1 artillery and 1 marine moved from Western Australia to South Australia
2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone
1 usa_fighter moved from 49 Sea Zone to Queensland
2 usa_fighters moved from 25 Sea Zone to Hawaiian Islands
1 Escort_Convoy moved from 10 Sea Zone to 30 Sea Zone
2 ArmoredInfantrys moved from Western United States to 10 Sea Zone
2 ArmoredInfantrys, 1 NavyFighter, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 ArmoredInfantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 ArmoredInfantry and 1 artillery moved from Central United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_Transport, 3 artilleries and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
1 ArmoredInfantry moved from 91 Sea Zone to Morocco
3 usa_fighters moved from 104 Sea Zone to Gibraltar
2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
1 USA_Hvy_Bomber moved from Germany to Russia
Place Units - Americans
3 Fortifications placed in Hawaiian Islands
1 Escort, 2 carriers and 2 submarines placed in 10 Sea Zone
4 TotalWarNavyFtrs placed in 10 Sea Zone
1 USA_Hvy_Bomber and 1 elite placed in Eastern United States
1 ArmoredInfantry placed in Central United States
Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone
Trigger Americans RemoveUSAConvoySZ30: has removed 1 Escort_Convoy owned by Americans in 30 Sea Zone
Trigger Americans RemoveUSAConvoySZ31: has removed 1 Escort_Convoy owned by Americans in 31 Sea Zone
Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone
Trigger Americans RemoveUSAConvoySZ30: Americans has 1 Escort placed in 30 Sea Zone
Trigger Americans RemoveUSAConvoySZ31: Americans has 1 Escort placed in 31 Sea Zone
Americans collect 56 PUs; end with 56 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 71 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 65 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
2 uk_fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
Combat - British
EDIT: Battle in Holland Belgium
EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 2 uk_fighters
EDIT: Germans defend with 2 infantry
EDIT: 3/6 hits, 2.17 expected hits
EDIT: 2/2 hits, 0.67 expected hits
EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Holland Belgium
EDIT: 2 infantry owned by the Germans lost in Holland Belgium
EDIT: British takes Holland Belgium from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
EDIT: Recording Battle Statistics
EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom
1 uk_armour moved from Tunisia to Tobruk
1 artillery moved from Morocco to Algeria
2 Rails and 2 infantry moved from Union of South Africa to Belgian Congo
1 uk_armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 uk_armours moved from Eastern Persia to West India
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 factory_minor placed in Iraq
1 infantry and 3 uk_armours placed in Union of South Africa
1 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : -1.50
Germans AA : -0.17
Germans regular : -0.17
EDIT: : 2.17
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry and 1 italian_para; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 italian_paras moved from Southern Italy to Greece
EDIT: 1 fighter moved from Southern Italy to Greece
EDIT: Italians undo move 2.
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 3 italian_paras
Americans defend with 1 ArmoredInfantry
Italians roll dice for 1 fighter and 3 italian_paras in Greece, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 ArmoredInfantry in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 italian_para owned by the Italians lost in Greece
1 ArmoredInfantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 fighter and 2 italian_paras remaining. Battle score for attacker is 0
Casualties for Italians: 1 italian_para
Casualties for Americans: 1 ArmoredInfantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
1 fighter moved from Greece to Southern Italy
1 Rail and 1 infantry moved from Southern Italy to Romania
Place Units - Italians
1 italian_para placed in Southern Italy
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.00
wasn’t expecting you for a few days :)
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 Escort and 2 Fortifications; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Place Units - ANZAC
2 Fortifications placed in Solomon Islands
1 Escort placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 7 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
I think that’s the fastest I’ve ever posted a turn lol
Germany: 42 / 64
Japan: 80 / 103
Italy: 14 / 22
USSR: 34 / 37
USA: 48 / 82
UK: 38 / 44
ANZAC: 8 / 8
France: 4 / 0
Axis: 136 / 189
Allies: 132 / 171
I believe I discovered a bug
The Russian Archangel objective is active, even though there is a US Heavy Bomber in Moscow
yea i fixed it in the update. I think you had a sub in 125 so it didn’t effect anything. Panzer found it a couple turns back. just have to edit when necessary
Heh heh I don’t think I will stack up Novgorod. This is the result of my test run:
Russians win with a tank army and their air force :)
yea I been messing about with it myself :) Still grim but I’m fighting to the bitter end lol