TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 artillery, 5 battleships, 1 cruiser, 5 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 111 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
3 artilleries, 8 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 24 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - Americans
Battle in Morocco
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Guam
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 4 artilleries, 9 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 harbour and 2 infantry; Italians defend with 1 infantry
Americans roll dice for 5 battleships and 1 cruiser in Gibraltar, round 2 : 4/6 hits, 3.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Italians: 1 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 111 Sea Zone to 93 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 35 Sea Zone to 55 Sea Zone
6 fighters moved from Queensland to 27 Sea Zone
3 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from 24 Sea Zone to Gilbert Islands
Place Units - Americans
2 submarines placed in 108 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
4 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Hunan to Kwangtung
2 infantry moved from Hopei to Szechwan
1 fighter moved from Hopei to Szechwan
22 infantry moved from Hunan to Kiangsi
2 infantry moved from Inner Mongolia to Honan
2 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Kwangtung
Chinese attack with 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Kiangsi, round 2 : 3/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 22 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Eastern Sinkiang
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 33 PUs;
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Hunan to Kweichow
3 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Caucasus
Combat - British
Battle in Kweichow
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Caucasus
British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 6/7 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Southern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 artilleries and 15 infantry moved from Hunan to Kiangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
6 armour, 4 artilleries, 12 infantry and 6 mech_infantrys moved from Trans-Jordan to Iraq
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Caucasus to Iraq
6 infantry moved from Iraq to Southern Persia
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to United Kingdom
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Brazil to French Guiana
1 destroyer moved from 73 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - British
2 artilleries placed in Iraq
6 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,5,3,6
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 2,5
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -2.50
Japanese regular : 3.00
Germans regular : -0.67
British regular : 2.50
Savegame