@VictoryFirst sub will fight here and be first casualty unless both the cruiser and battleship go down first (due to air hits), in which case it will submerge.
#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 2 armour, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by British to Southern France: 1 uk_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Northwest Persia from Neutral_Allies EDIT: Turning off Edit Mode 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Tunisia to Southern France EDIT: 1 italian_para moved from Syria to Northwest Persia Combat - Italians Battle in Southern France Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France 1 uk_para owned by the British lost in Southern France 1 uk_paraBoost owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 Rail and 1 aaGun moved from Southern Italy to Bulgaria 3 infantry moved from Greece to Bulgaria 2 armour moved from Greece to Romania 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Tobruk to Tunisia 1 infantry moved from Tobruk to Libya EDIT: 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan EDIT: 1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory EDIT: 1 Italian_LCV moved from Syria to Greece 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians Turning on Edit Mode EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians EDIT: Changing ownership of Tanganyika Territory from British to Italians EDIT: Turning off Edit Mode 1 Italian_LCV and 2 italian_paras placed in Southern Italy 2 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.50
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No worries. I regularly make mistakes so it’s not a big deal at all :)
Awesome to hear you will be heading back home! I hope you have had a nice time!
The US fleet is looking quite threateningly all the way down south… with only one Japanese destroyer, the IJN has to regroup to make sure their freshly conquered islands don’t get recaptured immediately!
Yeah I was quite happy to see the Netherlands drawing against France, that was quite an achievement. I think Germany though is the favorite to win the Euro.
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Use this one. I noticed you forgot to add an artillery to 2nd Soviet Army Corps, so I corrected that here I also brought the 99 comissars to only 1 :)
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Howdy,
thanks for the corrections above.
I adjusted the LM so they show in which direction they are defending.BR
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 3 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Hi, it’s the Barbarossa turn and it’s the end of my combat-movement, so you get to spend 10 IPCs on units.
Here’s a picture
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Also, I noticed I forgot to add the marker for 2nd Waffen Army in Romania. It’s corrected now, I hope it didn’t have any impact on your R3?
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@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Hi, it’s the Barbarossa turn and it’s the end of my combat-movement, so you get to spend 10 IPCs on units.
Here’s a picture
I wll purchase 2 inf + 1 art in Novgorod
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@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Also, I noticed I forgot to add the marker for 2nd Waffen Army in Romania. It’s corrected now, I hope it didn’t have any impact on your R3?
totaly fine with me.
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1941 and Nations Around the World are Producing Naval Mines to Protect their Sea Lanes.<br />Use Edit to Place and Remove Naval Mines as Needed.<b></body> Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Convoys .... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 3 GermanUBoats, 1 German_LCV, 4 Panzer_Grndrss, 1 elite, 1 fighter, 2 german_paras and 5 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Bessarabia from Russians EDIT: Germans takes Western Ukraine from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Romania: 1 2ndWaffenArmy EDIT: Germans takes Bessarabia from Russians EDIT: Germans takes Western Ukraine from Russians EDIT: Turning off Edit Mode 1 GermanUBoat moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 2 fighters moved from Western Germany to Holland Belgium 3 GermanUBoats and 2 Wolfpacks moved from 93 Sea Zone to 91 Sea Zone EDIT: 1 german_para moved from Romania to Western Ukraine 12 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Romania to Bessarabia 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 1stPanzerArmy moved from Germany to Eastern Poland 2 artilleries and 11 infantry moved from Poland to Baltic States 1 1stWaffenArmy moved from Poland to Baltic States 1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Russians: 1 cruiser and 1 submarine Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in 91 Sea Zone Germans attack with 3 GermanUBoats and 3 Wolfpacks Americans defend with 1 transport Germans roll dice for 3 GermanUBoats in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 transport owned by the Americans lost in 91 Sea Zone 3 Wolfpacks owned by the Germans lost in 91 Sea Zone Germans win with 3 GermanUBoats remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Casualties for Germans: 3 Wolfpacks Battle in Baltic States Germans attack with 1 1stWaffenArmy, 2 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 1 1stWaffenArmy, 2 artilleries and 11 infantry in Baltic States, round 2 : 4/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 1stWaffenArmy, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 2 bombers British defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 GermanUBoat and 2 bombers remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from Holland Belgium to Romania 1 artillery, 1 elite and 6 infantry moved from Finland to Norway 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Poland to Baltic States 1 german_para moved from Germany to Romania 1 tactical_bomber moved from Algeria to Greece 1 aaGun moved from Romania to Eastern Poland 1 elite moved from Romania to Eastern Poland 1 Rail and 1 elite moved from Germany to Romania 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 Rail moved from Germany to Normandy Bordeaux 1 Rail and 1 infantry moved from Normandy Bordeaux to Poland Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 German_LCV, 4 Panzer_Grndrss, 1 elite, 2 german_paras and 2 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 3. 1 fighter and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst_3 EDIT: Removing units owned by Germans from Bessarabia: 1 2ndWaffenArmy EDIT: Removing units owned by Germans from Bessarabia: 1 2ndPanzerArmy EDIT: Removing units owned by Germans from Bessarabia: 1 artillery and 9 infantry EDIT: Adding units owned by Germans to Army Group South: 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 artillery and 9 infantry EDIT: Removing units owned by Germans from Army Group South: 1 ArmyGroupSouth EDIT: Adding units owned by Germans to Bessarabia: 1 ArmyGroupSouth EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 45 PUs; end with 45 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 4.50 British regular : -0.83
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Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Italy has Already Attacked Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. Russia.... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 20 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Adding units owned by Italians to Northwest Persia: 1 italian_paraBoost EDIT: Adding units owned by Russians to Northwest Persia: 1 russian_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Ukraine: 1 german_paraBoost EDIT: Turning off Edit Mode 2 russian_paras moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Karelia to Finland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Finland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Changer loiter and taunt; Russians attack with 1 artillery and 2 infantry Germans defend with 1 german_para and 1 german_paraBoost; Changer defend Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 german_paraBoost owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 german_para in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 german_para owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Northwest Persia Russians attack with 2 russian_paras and 1 russian_paraBoost Italians defend with 1 italian_para and 1 italian_paraBoost Russians roll dice for 2 russian_paras and 1 russian_paraBoost in Northwest Persia, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits 1 italian_para owned by the Italians lost in Northwest Persia 1 russian_paraBoost owned by the Russians lost in Northwest Persia 1 italian_paraBoost owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 russian_paras remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para and 1 italian_paraBoost Casualties for Russians: 1 russian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Archangel 1 mech_infantry moved from Caucasus to Iraq 1 infantry moved from Rostov to Caucasus 1 elite moved from Ukraine to Rostov 1 russian_minor moved from Ukraine to Bryansk 1 2ndCorps moved from Ukraine to Bryansk 1 1stTankArmy moved from Russia to Bryansk 1 aaGun, 1 artillery and 8 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Finland to Archangel 2 aaGuns, 1 artillery and 4 infantry moved from Novgorod to Archangel 2 Rails moved from Russia to Novgorod 2 Rails and 1 russian_minor moved from Novgorod to Archangel 1 Europe_Rail and 1 elite moved from Russia to Archangel 4 infantry moved from Belarus to Archangel 1 armour moved from Urals to Archangel Place Units - Russians 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 harbour EDIT: Removing units owned by Russians from Novgorod: 1 airfield EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : -0,17 Russians regular : 1,00
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 Japan_destroyers, 1 Repair_BB, 3 armour, 2 carriers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 39 Sea Zone Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 39 Sea Zone 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shan State to Burma 2 bombers moved from Shan State to Burma 1 tactical_bomber moved from Chahar to Shensi 1 tactical_bomber moved from Chahar to Szechwan 1 fighter moved from Chahar to Shensi 1 fighter moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 artillery and 1 elite moved from Philippines to 35 Sea Zone 1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 elite moved from 21 Sea Zone to Guam 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Suiyuyan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 2 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 elite and 2 infantry in Guam, round 2 : 2/5 hits, 1.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.67 expected hits British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 cruiser moved from 41 Sea Zone to 55 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 2 bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 Japan_destroyers moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 Japan_destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Suiyuyan to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 Rail and 1 infantry moved from Kiangsu to Hopei 1 aaGun moved from Anhwe to Kweichow 1 Rail moved from Kiangsu to Jehol 1 Rail and 1 infantry moved from Jehol to Yunnan Place Units - Japanese 4 Japan_destroyers, 2 carriers and 1 submarine placed in 6 Sea Zone 3 armour placed in Kiangsu Turning on Edit Mode EDIT: Adding units owned by Japanese to Caroline Islands: 1 Fortification EDIT: Changing PUs for Japanese from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 65 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.33 Japanese regular : -0.67 British regular : 0.00
I added the Russian elite that should have been in 1st Army Group :)
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Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<b></body> Americans buy 1 ArmoredInfantry, 3 Escorts, 2 carriers, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to Southern France Combat - Americans Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Japanese defend with 1 cruiser Americans roll dice for 1 destroyer and 2 usa_fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer and 2 usa_fighters in 55 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer and 2 usa_fighters in 55 Sea Zone, round 4 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 usa_fighters moved from 55 Sea Zone to 54 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 usa_fighter moved from Western United States to Hawaiian Islands 1 usa_fighter moved from Midway to Hawaiian Islands 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 Heavy_BB, 2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 usa_fighters moved from 101 Sea Zone to 91 Sea Zone 1 usa_fighter moved from Egypt to Caucasus 1 transport moved from 86 Sea Zone to 85 Sea Zone 2 infantry moved from Western United States to Central United States 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 Escorts, 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 ArmoredInfantry placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Szechwan to Sikang 1 infantry moved from Sikang to Shensi Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 UndrgroundFctry, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Alexandria to Egypt 1 uk_armour moved from Iraq to Caucasus 1 infantry moved from Persia to Iraq 3 aaGuns, 2 artilleries, 12 infantry, 3 uk_armours and 2 uk_fighters moved from India to Burma 1 uk_tactical_bomber moved from Persia to Burma EDIT: 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma EDIT: 1 armour and 1 mech_infantry moved from Kweichow to Burma EDIT: 1 fighter and 1 tactical_bomber moved from Anhwe to Burma EDIT: 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma EDIT: British undo move 11. EDIT: British undo move 10. EDIT: British undo move 9. EDIT: British undo move 8. EDIT: British undo move 7. 1 uk_tactical_bomber moved from Persia to Burma 1 mech_infantry moved from Egypt to Iraq 1 uk_fighter moved from Egypt to Iraq 1 uk_armour moved from Egypt to Iraq 2 uk_fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from British Columbia to Western United States Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 2 artilleries and 4 infantry placed in India 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,4,5,5,3,1,5,3,5,5 British collect 28 PUs (8 lost to blockades); end with 28 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -0,33 Italians regular : 0,67 Japanese regular : 0,50 British regular : 1,33 Italians AA : -0,17
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Game History
Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 armour, 5 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Ukraine 2 armour moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Changer loiter and taunt; Italians attack with 1 Italian_LCV, 1 artillery, 1 fighter and 1 infantry Changer defend; Russians defend with 1 infantry Italians roll dice for 1 Italian_LCV, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 Italian_LCV, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia 1 bomber moved from Belarus to Romania 1 fighter moved from Ukraine to Bessarabia 2 armour moved from Northern Italy to Romania 2 infantry moved from Bulgaria to Romania EDIT: 2 italian_paras moved from Southern Italy to Greece EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Bessarabia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 Italian_LCV and 2 italian_paras placed in Southern Italy 1 armour and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67
I will be on a trip, so I won’t be able to play until Monday.
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Easy going - enjoy your trip. No worries.
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 aaGun, 2 fighters and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)
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@VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:
Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)
Welcome back!
I am realy looking forward for the game on Friday! Will be a great game, tough fight! -
Rolling for five mines on the border with Western Ukraine, attacking with one artillery and five infantry from Bessarabia, one Elite from Eastern Poland, and the Fighter from Western Germany.
[dice 5d6]
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5d6: 5, 6, 3, 6, 1
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Hehe the Wehrmacht getting excited :)
A big battle is coming up. I will post pictures of the results each round so that you can follow more easily. I will ask for casualties if I am unsure.
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We will have to roll in Edit Mode because you have an AG flag that can be taken as a casualty during battle, while that shouldn’t be possible by the rules.