2d6: 3, 6
2d6: 4, 6
EXP Panzer vs barnee Game 5
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body> Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body> Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 4 Atlantic_Walls, 4 TotalWarFighters, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 1 Waffen_Para, 1 elite, 5 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 german_para, 1 infantry and 2 waffen_infantrys 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 1 Waffen_Para and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Karelia from Russians EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode 4 infantry moved from Gibraltar to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Morocco 3 bombers, 3 fighters and 2 tactical_bombers moved from Gibraltar to Morocco 2 infantry moved from Baltic States to Eastern Poland 1 armour, 1 artillery, 1 elite and 9 infantry moved from Baltic States to Poland 2 infantry moved from Romania to Slovakia Hungary 1 LuftwaffeAce moved from Germany to Slovakia Hungary EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from France to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Morocco Germans attack with 3 bombers, 3 fighters, 4 infantry and 2 tactical_bombers British defend with 2 infantry; Americans defend with 2 ArmoredInfantrys Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 3 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 2 : 5/12 hits, 5,50 expected hits Americans roll dice for 2 ArmoredInfantrys and 2 infantry in Morocco, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Germans lost in Morocco 2 ArmoredInfantrys owned by the Americans and 2 infantry owned by the British lost in Morocco Germans win, taking Morocco from Americans with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Casualties for Americans: 2 ArmoredInfantrys Battle in Norway Germans attack with 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber in Norway, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber in Norway, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 German_LCV, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 armour, 1 artillery, 1 elite and 9 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 armour, 1 artillery, 1 elite and 9 infantry in Poland, round 2 : 4/13 hits, 3,00 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Poland, round 2 : 0/1 hits, 0,50 expected hits 1 russian_para owned by the Russians lost in Poland 1 russian_paraBoost owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 artillery, 1 elite and 9 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Slovakia Hungary Germans attack with 1 LuftwaffeAce and 2 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Germans roll dice for 1 LuftwaffeAce and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits 1 russian_para owned by the Russians lost in Slovakia Hungary 1 russian_paraBoost owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 LuftwaffeAce and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Battle in Eastern Poland Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Denmark Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 aaGun moved from Baltic States to Poland 1 Waffen_Oberst moved from Germany to Denmark 2 waffen_infantrys moved from Baltic States to Poland 1 Waffen_Arty moved from Bessarabia to Poland 1 Waffen_Oberst moved from Germany to Poland 1 WaffenPnzrGrndr and 1 waffen_infantry moved from Germany to Denmark 1 Rail moved from Germany to Baltic States 1 Rail and 1 WaffenPnzrGrndr moved from Baltic States to Denmark 1 Waffen_Para moved from Germany to Bessarabia 2 German_Engineers moved from Bessarabia to Romania 2 infantry moved from Romania to Bulgaria 1 LuftwaffeAce moved from Slovakia Hungary to Southern Italy EDIT: 2 infantry moved from Bessarabia to Army Group South EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Poland to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Poland 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Southern France 1 tactical_bomber moved from Norway to Northern Italy 1 G_air_transport and 1 elite moved from Germany to Gibraltar 2 fighters moved from Morocco to 92 Sea Zone 3 bombers, 1 fighter and 2 tactical_bombers moved from Morocco to Gibraltar 1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar Place Units - Germans 4 TotalWarFighters placed in Western Germany 1 elite placed in Germany 2 infantry placed in Western Germany 2 Atlantic_Walls placed in Normandy Bordeaux 2 Atlantic_Walls placed in Holland Belgium 1 infantry placed in Normandy Bordeaux 2 infantry placed in Romania Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Germans RemoveInvertWolfpackSZ93: Germans has 1 Wolfpack placed in 93 Sea Zone Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 38 PUs (5 lost to blockades); end with 38 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -1,00 Germans regular : 1,17
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Hallo
Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 8 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 armour, 3 artilleries, 1 elite and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 3 artilleries and 3 infantry moved from Finland to Norway 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 3 infantry moved from Belarus to Eastern Poland 2 tactical_bombers moved from Novgorod to Eastern Poland 3 fighters moved from Novgorod to Eastern Poland 1 FighterAce moved from Russia to Eastern Poland 1 armour moved from Kazakhstan to Tsinghai 1 armour moved from Caucasus to Tsinghai 1 armour moved from Urals to Tsinghai Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 1 FighterAce, 3 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 FighterAce, 3 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 FighterAce, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 3 armour Japanese defend with 1 mech_infantry Russians roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Norway Russians attack with 3 artilleries and 3 infantry Germans defend with 1 German_LCV, 1 elite and 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 German_LCV, 1 elite and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits 1 elite owned by the Germans, 1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 German_LCV, 1 elite and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3 EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Tsinghai Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novosibirsk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska 1 1stCorps, 1 aaGun, 2 armour, 12 infantry and 1 russian_para moved from Novgorod to Baltic States 1 1stSovietAG moved from Bryansk to Western Ukraine EDIT: 1 Soviet_Commisar_3 and 3 guard_infantrys moved from 3rd Corps to Bryansk EDIT: 1 3rdCorps moved from Bryansk to Tsinghai EDIT: 3 armour moved from Tsinghai to 3rd Corps EDIT: 1 Rail moved from Russia to Bryansk EDIT: 1 Rail and 1 Soviet_Commisar_3 moved from Bryansk to Tsinghai EDIT: 1 Soviet_Commisar_3 moved from Tsinghai to 3rd Corps 3 guard_infantrys moved from Bryansk to Baltic States 1 armour and 1 mech_infantry moved from Bryansk to Baltic States EDIT: 1 guard_infantry moved from Bryansk to Volgograd EDIT: 1 guard_infantry moved from Bryansk to Caucasus 1 infantry moved from Caucasus to Kazakhstan 1 russian_para moved from Russia to Caucasus 1 Rail and 1 elite moved from Russia to Timguska 1 infantry moved from Yakut S.S.R. to Buryatia 1 Europe_Rail moved from Russia to Bryansk EDIT: 1 Europe_Rail and 1 guard_infantry moved from Bryansk to Novosibirsk 1 artillery moved from Bryansk to Western Ukraine 1 2ndTankArmy moved from Russia to Western Ukraine 12 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 1 FighterAce and 3 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Vologda to Western Ukraine EDIT: 1 2ndTankArmy and 1 artillery moved from Western Ukraine to 1st Army Group EDIT: 7 infantry moved from 1st Army Group to Western Ukraine 7 mine_unarmeds moved from Archangel to Novgorod Place Units - Russians 3 Mass_Tankss, 8 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia 1 armour placed in Volgograd 3 artilleries placed in Novgorod Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Russians collect 39 PUs (1 lost to blockades); end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.33 Russians regular : 1.17
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Game History
Round: 7 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea.... Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 2 Escorts, 1 Heavy_BB, 6 TotalWarMechInfs, 1 elite, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour, 1 artillery and 1 infantry moved from Amur to Buryatia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Tsinghai EDIT: 1 3rdCorps moved from Tsinghai to 3rd Corps 2 infantry moved from Kansu to Tsinghai 1 elite and 1 infantry moved from Sikang to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers and 1 fighter moved from Kweichow to Tsinghai 1 fighter moved from Hunan to Tsinghai 2 infantry moved from Kwangsi to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 artilleries moved from Sumatra to 41 Sea Zone 2 artilleries and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 elite and 3 infantry moved from Malaya to 37 Sea Zone 1 elite, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone 2 artilleries, 1 elite and 3 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 41 Sea Zone to 44 Sea Zone 1 fighter moved from 41 Sea Zone to Celebes 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from Yunnan to Shan State 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from 37 Sea Zone to Shan State 1 artillery moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 NavyFighters moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Japan to 17 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in 17 Sea Zone Japanese attack with 2 NavyFighters and 1 tactical_bomber Americans defend with 1 transport Japanese roll dice for 2 NavyFighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 2 NavyFighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Buryatia Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers, 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 Soviet_Commisar_3 and 3 armour Japanese roll dice for 2 bombers, 1 elite, 3 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/11 hits, 4,33 expected hits Chinese roll dice for 1 Soviet_Commisar_3 and 3 armour in Tsinghai, round 2 : 2/6 hits, 3,00 expected hits 2 infantry owned by the Japanese lost in Tsinghai 1 Soviet_Commisar_3 owned by the Russians and 3 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 elite, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 1 Soviet_Commisar_3 and 3 armour Battle in Celebes Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter and 3 infantry Changer defend; ANZAC defend with 1 Fortification and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Celebes 1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 Fortification and 1 infantry Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Shensi 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 2 carriers moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 Japan_destroyer moved from 37 Sea Zone to 44 Sea Zone 1 Japan_destroyer moved from 41 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 pacific_submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Tsinghai to Kwangsi 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 2 fighters moved from Tsinghai to Shensi 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 aaGun and 4 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Kwangsi 2 Rails moved from Kiangsu to Shantung 2 Rails and 2 infantry moved from Shantung to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 elite and 3 infantry moved from Korea to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 1 elite and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 1 elite and 2 infantry moved from 6 Sea Zone to Korea 2 NavyFighters moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Japan 1 pacific_cruiser moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Anhwe to Hopei Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 6 TotalWarMechInfs and 1 elite placed in Japan 2 Escorts and 1 Heavy_BB placed in 6 Sea Zone Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 62 PUs; end with 62 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japan Loses IwoJima Turn7: Japanese met a national objective for an additional -1 PUs; end with 62 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,17 French regular : -0,33 Japanese regular : 0,67 ANZAC regular : 0,33 Russians regular : 0,67 British regular : 0,33
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Please use this save.
I forgot to move my German sub in SZ98, if that is ok for you.
I have overseen it on my German turn.PS: Germany is on fire…footballwise! The European Championship started to day.
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@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Germany is on fire…footballwise! The European Championship started to day.
Right arm Go Deutscheland ! :)
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Nippon in Blitzkrieg mode. Attacking all over the Eastern Hemisphere. I guess they are serious about that co-prosperity sphere lol
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Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 2 ArmoredInfantrys, 1 Escort, 4 TotalWarFighters, 3 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine and 3 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to Morocco 2 ArmoredInfantrys and 1 artillery moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 2 ArmoredInfantrys, 1 artillery, 1 elite and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 ArmoredInfantrys, 1 artillery and 1 elite moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 ArmoredInfantry, 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 2 artilleries, 1 marine and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 marine moved from 3 Sea Zone to Soviet Far East 1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Morocco Americans attack with 2 ArmoredInfantrys, 1 artillery, 1 elite, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Morocco, round 2 : 3/3 hits, 2.17 expected hits Germans roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans lost in Morocco 3 infantry owned by the Germans lost in Morocco Americans win, taking Morocco from Germans with 2 ArmoredInfantrys, 1 elite, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery Casualties for Germans: 3 infantry Battle in 16 Sea Zone Americans attack with 1 pacific_submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 pacific_submarine and 2 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Soviet Far East Americans attack with 1 ArmoredInfantry, 2 artilleries and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 2 artilleries and 1 marine in Soviet Far East, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 ArmoredInfantry, 2 artilleries and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 NavyFighters, 1 battleship, 1 destroyer, 1 pacific_cruiser and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 6 transports moved from 91 Sea Zone to 89 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from Morocco to 91 Sea Zone 1 Escort_Convoy and 1 carrier moved from 101 Sea Zone to 89 Sea Zone 2 usa_fighters moved from Eastern United States to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 elite moved from Central United States to Western United States 1 bomber moved from Germany to Novgorod Place Units - Americans 1 Escort, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 ArmoredInfantrys and 3 artilleries placed in Central United States 4 TotalWarFighters and 1 elite placed in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5 Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 1 carrier, 5 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma Combat - British British creates battle in territory 109 Sea Zone Battle in Burma British attack with 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 7/24 hits, 6.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 17 infantry, 4 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 1 uk_tactical_bomber moved from Burma to India 2 uk_fighters moved from Burma to India 1 aaGun moved from India to Burma 4 uk_armours moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 2 uk_armours moved from Iraq to Northwest Persia 2 uk_armours moved from Iraq to Eastern Persia 3 uk_armours moved from Egypt to Iraq 1 uk_armour moved from Belgian Congo to Egypt 2 Rails and 2 uk_armours moved from Union of South Africa to India 1 bomber moved from Nigeria to United Kingdom 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - British 5 infantry and 1 uk_armour placed in India 1 carrier placed in 81 Sea Zone 2 uk_armours placed in Egypt 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 British collect 41 PUs (1 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -1.33 Germans AA : -0.17 Germans regular : 0.00 British regular : 0.50
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Game History
Round: 7 Purchase Units - Italians Italians buy 1 UndrgroundFctry and 8 infantry; Remaining resources: 0 PUs; Place Units - Italians Units in Northern Italy being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Northern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Italian_LCVs, 1 artillery and 3 infantry moved from Southern France to Morocco 1 bomber moved from Southern Italy to Morocco 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Morocco Italians attack with 2 Italian_LCVs, 1 artillery, 1 bomber and 3 infantry Americans defend with 2 ArmoredInfantrys and 1 elite Italians roll dice for 2 Italian_LCVs, 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 2 ArmoredInfantrys and 1 elite in Morocco, round 2 : 4/4 hits, 1,67 expected hits 2 Italian_LCVs owned by the Italians and 2 infantry owned by the Italians lost in Morocco 2 ArmoredInfantrys owned by the Americans lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 elite in Morocco, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 2 Italian_LCVs and 2 infantry Casualties for Americans: 2 ArmoredInfantrys and 1 elite Battle in Alexandria Italians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 0/9 hits, 2,17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Alexandria, round 3 : 2/9 hits, 2,17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Denmark 1 bomber moved from Morocco to Southern France EDIT: 1 Italian_LCV moved from Gibraltar to Southern France 1 air_transport and 1 infantry moved from Northern Italy to Denmark 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Northern Italy to Southern France 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Denmark 1 mech_infantry moved from Holland Belgium to Denmark 2 infantry moved from Northern Italy to France 1 Italian_LCV moved from Tunisia to Algeria 1 armour, 1 artillery and 1 infantry moved from Bessarabia to Romania 1 air_transport moved from Gibraltar to Northern Italy 1 armour moved from Romania to Bulgaria 1 italian_para moved from Southern Italy to Denmark Place Units - Italians 1 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : -2,33 British regular : -0,67
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@barnee said in EXP Panzer vs barnee Game 5:
Berlin bombed ! Fuhrer apoplectic ! lol
Who is Germany playing ?
The Führer is getting nuts because of the allied bomber accuracy…
Germany was playing Scottland, the next game is against Hungary. Fingers crossed!
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@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
Germany was playing Scottland, the next game is against Hungary. Fingers crossed!
Did they win ?
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Oh your Frau will be happy. Italia cash heavy :)
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 air_transport, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 1 armour, 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 armour and 1 artillery Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 artillery in Malaya, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 air_transport and 1 infantry moved from Queensland to Java 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 Fortification placed in Java 1 air_transport and 1 fighter placed in Queensland 1 destroyer placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5 ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Trigger ANZAC Loses Celebes Turn7: ANZAC met a national objective for an additional -1 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Changing PUs for ANZAC from 25 to 26 EDIT: Turning off Edit Mode COMMENT: +1 PU For Incorrect Celebes -1 PU Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
COMMENT: +1 PU For Incorrect Celebes -1 PU
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body> Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Germans repair damage of 8x factory_major; Remaining resources: 47 PUs; Germans buy 1 German_LCV, 6 TotalWar_Tanks, 1 UndrgroundFctry, 1 elite and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Karelia from Russians EDIT: Germans takes Finland from Russians EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Changing ownership of Finland from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 LuftwaffeAce moved from Southern Italy to Eastern Poland EDIT: 1 German_LCV and 2 infantry moved from Western Germany to Norway EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Denmark to Norway 4 fighters moved from Western Germany to Norway 3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 114 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack Russians defend with 1 cruiser Germans roll dice for 3 GermanUBoats in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone 1 Wolfpack owned by the Germans lost in 114 Sea Zone Germans win with 3 GermanUBoats remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Casualties for Germans: 1 Wolfpack Battle in Norway Germans attack with 2 German_LCVs, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry Russians defend with 3 artilleries and 3 infantry Germans roll dice for 2 German_LCVs, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 2 : 3/9 hits, 3,00 expected hits Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 1/6 hits, 2,00 expected hits 1 German_LCV owned by the Germans lost in Norway 3 infantry owned by the Russians lost in Norway Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 3 : 2/9 hits, 3,00 expected hits Russians roll dice for 3 artilleries in Norway, round 3 : 1/3 hits, 1,00 expected hits 1 German_LCV owned by the Germans lost in Norway 2 artilleries owned by the Russians lost in Norway Germans roll dice for 1 Panzer_Grndrs, 1 elite, 4 fighters and 2 infantry in Norway, round 4 : 4/9 hits, 3,00 expected hits Russians roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway 1 artillery owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 German_LCVs and 1 infantry Casualties for Russians: 3 artilleries and 3 infantry Battle in Eastern Poland Germans attack with 1 LuftwaffeAce, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 LuftwaffeAce, 4 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/8 hits, 2,67 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Eastern Poland 3 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 LuftwaffeAce, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Trigger Germans RemoveWolfpackSZ112: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Poland Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce and 2 tactical_bombers moved from Eastern Poland to Poland 1 Waffen_Para moved from Bessarabia to Poland 2 German_Engineers and 2 infantry moved from Romania to Poland 1 ArmyGroupSouth, 3 aaGuns and 8 infantry moved from Bessarabia to Romania 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 93 Sea Zone to 92 Sea Zone 2 G_air_transports moved from Gibraltar to Germany 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Southern France to Normandy Bordeaux 1 Panzer_Grndrs moved from Southern France to Normandy Bordeaux 1 Panzer_General moved from Western Germany to Poland 2 Rails moved from Germany to Denmark 2 Rails and 2 WaffenPnzrGrndrs moved from Denmark to Poland 4 fighters moved from Norway to Poland 3 bombers moved from Gibraltar to Southern Italy 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 German_LCV, 6 TotalWar_Tanks, 1 elite and 1 infantry placed in Germany Germans undo move 1. 6 TotalWar_Tanks placed in Western Germany 1 German_LCV, 1 elite and 1 infantry placed in Germany 3 infantry placed in Romania Turning on Edit Mode EDIT: Removing units owned by Germans from Army Group South: 2 armour EDIT: Adding units owned by Germans to Germany: 2 armour EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Removing units owned by Italians from Romania: 1 artillery EDIT: Adding units owned by Germans to Army Group South: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ92: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Germans RemoveInvertWolfpackSZ114: Germans has 1 Wolfpack placed in 114 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 41 PUs; end with 41 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 0,83
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Guten Tag
Game History
Round: 8 Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 3 guard_infantrys and 3 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Greece from Italians EDIT: Turning off Edit Mode 1 elite moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 3 infantry moved from Western Ukraine to Eastern Poland 3 fighters moved from Western Ukraine to Eastern Poland 1 FighterAce moved from Western Ukraine to Eastern Poland 3 tactical_bombers moved from Western Ukraine to Eastern Poland 1 elite moved from Timguska to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 guard_infantry moved from Novosibirsk to Tsinghai 1 armour and 1 guard_infantry moved from Volgograd to Tsinghai 1 guard_infantry moved from Caucasus to Tsinghai EDIT: 1 russian_para moved from Caucasus to Greece Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 1 FighterAce, 3 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 FighterAce, 3 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 4/11 hits, 5.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 FighterAce, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 armour and 3 guard_infantrys Japanese defend with 1 elite and 1 infantry Russians roll dice for 1 armour and 3 guard_infantrys in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 elite and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 guard_infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 guard_infantrys in Tsinghai, round 5 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 elite in Tsinghai, round 5 : 2/2 hits, 0.67 expected hits 2 guard_infantrys owned by the Russians lost in Tsinghai 1 elite owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 3 guard_infantrys Casualties for Japanese: 1 elite and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3 EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Karelia 1 armour moved from Urals to Yenisey 1 armour moved from Russia to Archangel 1 guard_infantry moved from Baltic States to Archangel 3 armour moved from Baltic States to Karelia 3 artilleries moved from Novgorod to Karelia 1 Europe_Rail and 1 elite moved from Russia to Finland 1 mech_infantry moved from Baltic States to Karelia 1 russian_para moved from Baltic States to Novgorod 10 infantry moved from Baltic States to Belarus 1 aaGun moved from Baltic States to Belarus 1 1stCorps moved from Baltic States to Belarus 2 guard_infantrys moved from Baltic States to Belarus 8 Russian_Rocketss moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 elite moved from Rostov to Bryansk 1 russian_para moved from Russia to Novgorod 1 russian_para moved from Russia to Caucasus 1 infantry moved from Caucasus to Kazakhstan 1 elite moved from Caucasus to Rostov 1 Rail moved from Russia to Caucasus 1 Rail and 1 infantry moved from Caucasus to Karelia 1 Rail moved from Russia to Western Ukraine 1 Rail and 1 infantry moved from Western Ukraine to Karelia 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 FighterAce and 2 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 armour moved from Russia to Western Ukraine 2 armour moved from Russia to Belarus 1 armour moved from Russia to Belarus EDIT: 1 armour moved from Western Ukraine to 1st Army Group EDIT: 1 infantry moved from 1st Army Group to Western Ukraine Place Units - Russians 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s and 3 guard_infantrys placed in Russia 1 infantry placed in Volgograd 2 infantry placed in Novgorod Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : -2.00
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I just noticed the Kriegsmarine inadvertently added a submarine instead of a U-boat
I think that’s a trainer unit for new recruits :)
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@Panzerstahl-Helm Your Germans have an easy time in their pool… The Netherlands has to play against France lol.
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 6 TotalWarMechInfs, 1 elite, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 fighter and 2 infantry moved from Shensi to Tsinghai 2 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 tactical_bomber moved from Kweichow to Tsinghai 2 infantry moved from French Indo China to Siam 1 artillery and 1 infantry moved from Shan State to Malaya 1 bomber moved from Kwangsi to Siam 1 bomber moved from Kwangsi to Malaya 1 Japan_destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 artilleries, 1 elite and 2 infantry moved from Celebes to 44 Sea Zone 1 Japan_destroyer, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 elite, 4 fighters, 2 infantry, 1 pacific_cruiser, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 2 artilleries, 1 elite, 4 fighters, 2 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 pacific_transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 Heavy_BB and 1 battleship moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Siam Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 Japan_destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Philippines Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 4 fighters, 4 infantry and 2 tactical_bombers Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Philippines Japanese roll dice for 1 Heavy_BB, 2 battleships, 1 cruiser and 1 pacific_cruiser in Philippines, round 2 : 4/6 hits, 4,00 expected hits Japanese roll dice for 2 artilleries, 1 elite, 3 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 6/13 hits, 5,00 expected hits Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3/6 hits, 3,33 expected hits 3 infantry owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans, 3 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 : 5/10 hits, 4,50 expected hits Americans roll dice for 1 Fortification in Philippines, round 3 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters Battle in Tsinghai Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Malaya 1 armour owned by the ANZAC lost in Malaya Japanese win, taking Malaya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Suiyuyan 1 bomber moved from Malaya to Kwangsi 1 bomber moved from Siam to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Sikang to Hopei 2 aaGuns and 4 infantry moved from Yunnan to Hunan 3 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Hopei 1 infantry moved from Hopei to Suiyuyan 1 Rail and 1 infantry moved from Kiangsu to Suiyuyan 1 armour moved from Korea to Buryatia 1 elite and 3 infantry moved from Amur to Buryatia 2 artilleries, 1 elite and 2 infantry moved from Korea to Amur 3 artilleries and 1 elite moved from Japan to 6 Sea Zone 3 artilleries, 1 elite and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 1 elite moved from 36 Sea Zone to Kwangsi 3 mech_infantrys moved from Japan to 6 Sea Zone 3 mech_infantrys moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung 6 TotalWarMechInfs and 1 elite placed in Japan 1 Heavy_BB and 2 transports placed in 6 Sea Zone Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Japanese collect 62 PUs; end with 62 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Trigger Japan Loses IwoJima Turn8: Japanese met a national objective for an additional -1 PUs; end with 65 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,33 Japanese regular : 2,67 Americans AA : 0,50 British regular : 0,17
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