SbY (Ax) vs CdS (Al) Europe 1940 2nd



  • @SuperbattleshipYamato

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            3 infantry moved from Russia to Smolensk
            3 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            2 artilleries and 1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Trans-Jordan to Egypt
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -3.33
    

    WW2SBYAXvsCdSALLIESRUS8.tsvg


  • @SuperbattleshipYamato

    Game History

    Round: 8
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            6 infantry moved from 91 Sea Zone to Spain
            1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            3 transports moved from 99 Sea Zone to 94 Sea Zone
            2 infantry and 3 mech_infantrys moved from Tunisia to 94 Sea Zone
            2 infantry, 3 mech_infantrys and 3 transports moved from 94 Sea Zone to 92 Sea Zone
            2 infantry and 3 mech_infantrys moved from 92 Sea Zone to Spain
            3 fighters moved from Algeria to Spain
            3 fighters moved from Morocco to Spain
            3 fighters moved from Gibraltar to Spain
            2 artilleries and 4 infantry moved from Gibraltar to Spain
            1 infantry moved from Greece to Turkey
            1 artillery, 4 fighters and 5 infantry moved from 99 Sea Zone to Turkey
    
        Combat - Americans
            Battle in Spain
                Americans attack with 2 artilleries, 9 fighters, 12 infantry and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 artilleries, 9 fighters, 12 infantry and 3 mech_infantrys in Spain, round 2 : 9/26 hits, 8.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 2 artilleries, 9 fighters, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Turkey
                Americans attack with 1 artillery, 4 fighters and 6 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 cruiser in Turkey, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 4 fighters and 6 infantry in Turkey, round 2 : 3/11 hits, 3.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Americans lost in Turkey
                    3 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Turkey, round 3 : 5/7 hits, 2.83 expected hits
                    Neutral_True roll dice for 5 infantry in Turkey, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans lost in Turkey
                    5 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 6 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Turkey to 99 Sea Zone
            3 fighters moved from Spain to Greece
            3 fighters moved from Spain to Gibraltar
            3 fighters moved from Spain to Morocco
            2 aaGuns moved from Gibraltar to Spain
    
        Place Units - Americans
            1 factory_minor placed in Greece
            1 transport placed in 101 Sea Zone
            4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 46 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Neutral_True regular : 2.67
    

    WW2SBYAXvsCdSALLIESUSA8.tsvg


  • @SuperbattleshipYamato

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Rostov to Bryansk
            3 mech_infantrys moved from Caucasus to Bryansk
            1 bomber moved from Bryansk to Saudi Arabia
            3 mech_infantrys moved from Persia to Caucasus
            1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
            1 armour moved from Egypt to Iraq
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 fighter moved from Greece to Bryansk
            2 fighters moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Saudi Arabia
                British attack with 1 artillery, 1 bomber and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Saudi Arabia
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Normandy Bordeaux from Germans, taking Saudi Arabia from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
            4 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Saudi Arabia to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Neutral_True regular : 1.33
    British regular : 0.33
    

    WW2SBYAXvsCdSALLIESUK8.tsvg


  • @SuperbattleshipYamato

    Hi, still want to continue or ?!


  • @cds

    Yes. Sorry for these delays.


  • @cds

    I concede. The situation does not look good for the Axis. You win.

    I’m not one to leave loose ends hanging though, so I had the hard AI on TripleA finish it:

    AI completed game.tsvg

    The Allies very clearly won, confirming my assessment of the game. What do you think were my main mistakes and what did you do with the Allies that was particularly effective?

    Good game. Hopefully we can play a rematch.


  • @cds

    I also took the liberty to do a Eastern Bloc vs Western Bloc scenario using the map and the AIs.

    AI completed game Cold War.tsvg


  • @cds

    I wanted to mention that I did not just merely concede because things “did not look good” for the Axis, but that I don’t think there was any chance of turning the game around (proven by the AIs).


  • @SuperbattleshipYamato said in SbY (Ax) vs CdS (Al) Europe 1940 2nd:

    @cds

    I concede. The situation does not look good for the Axis. You win.

    I’m not one to leave loose ends hanging though, so I had the hard AI on TripleA finish it:

    AI completed game.tsvg

    The Allies very clearly won, confirming my assessment of the game. What do you think were my main mistakes and what did you do with the Allies that was particularly effective?

    Good game. Hopefully we can play a rematch.

    Yes, good game, sure rematch is fine.

    Yes, at that point it was most likely (unless dice would mess it up) that the Allies were in a winning position.

    Your main mistakes were speed and aggressiveness all trough the game. Plus purchases are very important.
    The Allies were particularly effective in slowing the Axis down, keeping them in West-Ukraine and having a British landing fleet at Normandy very quickly plus I also kept control over Egypt and the Mediteranean was also quickly under control a couple of rounds after US were in the war.

    Lets switch sides and Ill show you what kinds of ways there are for the Axis to use speed agressiveness and surprise to their advantage.


  • @cds

    Wait, so I was too slow or was I too quick?


  • @SuperbattleshipYamato

    Well its hard to explain, I believe you were a bit too slow, but looking back at our game its the best you could have probably done, seeing the UK invasion fleet you had to repell aswell.


  • @cds

    Thank you! Seems like G2 is better than G3.

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