Ceasar1 L+34 vs cwglee X


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 98 Sea Zone
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            2 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Ukraine to Belarus
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,5,2,1,3,2,2,4,5,4
            Italians collect 3 PUs (13 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Persia to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 2 artilleries and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 submarine
    41 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser and 2 destroyers
    62 Sea Zone : 1 carrier
    Egypt : 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 60
    Russians : 25 / 28
    Japanese : 56 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 12
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 149 times
            2 was rolled 134 times
            3 was rolled 154 times
            4 was rolled 142 times
            5 was rolled 116 times
            6 was rolled 137 times
        Average roll : 3.424
        Median : 3.000
        Variance : 1.073
        Standard Deviation : 1.036
        Total rolls : 832
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 50 times
            3 was rolled 64 times
            4 was rolled 73 times
            5 was rolled 61 times
            6 was rolled 50 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.391
        Standard Deviation : 1.179
        Total rolls : 370
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.434
        Median : 3.000
        Variance : 1.138
        Standard Deviation : 1.067
        Total rolls : 76
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 43 times
            4 was rolled 31 times
            5 was rolled 30 times
            6 was rolled 37 times
        Average roll : 3.597
        Median : 3.500
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 196
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.670
        Standard Deviation : 0.819
        Total rolls : 47
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Persia to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 2 artilleries and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 submarine
    41 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser and 2 destroyers
    62 Sea Zone : 1 carrier
    Egypt : 1 fighter and 4 infantry
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 60
    Russians : 25 / 28
    Japanese : 56 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 12
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 149 times
            2 was rolled 134 times
            3 was rolled 154 times
            4 was rolled 142 times
            5 was rolled 116 times
            6 was rolled 137 times
        Average roll : 3.424
        Median : 3.000
        Variance : 1.073
        Standard Deviation : 1.036
        Total rolls : 832
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 50 times
            3 was rolled 64 times
            4 was rolled 73 times
            5 was rolled 61 times
            6 was rolled 50 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.391
        Standard Deviation : 1.179
        Total rolls : 370
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.434
        Median : 3.000
        Variance : 1.138
        Standard Deviation : 1.067
        Total rolls : 76
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 43 times
            4 was rolled 31 times
            5 was rolled 30 times
            6 was rolled 37 times
        Average roll : 3.597
        Median : 3.500
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 196
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.670
        Standard Deviation : 0.819
        Total rolls : 47
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x airfield; Remaining resources: 54 PUs; 
            Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
            1 artillery moved from Bryansk to Rostov
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            6 artilleries moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            4 mech_infantrys moved from Bryansk to Russia
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 4 armour, 6 artilleries and 4 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 4 armour, 6 artilleries and 4 mech_infantrys in Russia, round 2 : 6/14 hits, 5.33 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 6 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            1 armour moved from Western Ukraine to Ukraine
            3 infantry moved from Belarus to Bryansk
            2 bombers moved from Novgorod to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Denmark
            3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 armour moved from Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 fighter and 4 infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,1,2,6,1,4,4,4,2,4,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 56 PUs (4 lost to blockades); end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - Russians
            1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 armour moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 armour moved from Kazakhstan to Samara
            1 armour moved from Volgograd to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                    1 armour owned by the Germans lost in Caucasus
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Samara
            17 infantry moved from Novosibirsk to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -1.67
    

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 1 infantry
    Volgograd : 1 factory_minor
    Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 99
    Russians : 18 / 0
    Japanese : 55 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 12
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 153 times
            2 was rolled 144 times
            3 was rolled 162 times
            4 was rolled 147 times
            5 was rolled 122 times
            6 was rolled 145 times
        Average roll : 3.431
        Median : 3.000
        Variance : 1.015
        Standard Deviation : 1.008
        Total rolls : 873
    
    Germans Combat
            1 was rolled 76 times
            2 was rolled 57 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 66 times
            6 was rolled 54 times
        Average roll : 3.404
        Median : 3.000
        Variance : 1.038
        Standard Deviation : 1.019
        Total rolls : 396
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.195
        Standard Deviation : 1.093
        Total rolls : 77
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.670
        Standard Deviation : 0.819
        Total rolls : 47
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to Sumatra
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 armour and 3 mech_infantrys moved from French Indo China to Szechwan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Siberia from Russians, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from Sumatra to Malaya
            1 bomber moved from 41 Sea Zone to French Indo China
            2 mech_infantrys moved from Malaya to Yunnan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            3 mech_infantrys placed in Manchuria
            2 fighters placed in French Indo China
            2 mech_infantrys placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : 0.50
    

    Savegame

  • '18 '16

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    

    Savegame

  • '18 '16

    @cwglee51 intercept?


  • @Caesar1 None

  • '18 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 6, airfield = 4
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                2 bombers owned by the Americans killed by AA in Germany
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Western United States to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.67
    Germans AA : 1.17
    

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    10 Sea Zone : 1 submarine
    6 Sea Zone : 1 flag, 2 submarines
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    United Kingdom : 1 bomber
    Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
    112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
    86 Sea Zone : 2 transports
    93 Sea Zone : 2 submarines
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 57 / 99
    Russians : 17 / 0
    Japanese : 61 / 66
    Americans : 57 / 77
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 5 / 10
    Italians : 16 / 12
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 160 times
            2 was rolled 152 times
            3 was rolled 166 times
            4 was rolled 155 times
            5 was rolled 131 times
            6 was rolled 150 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.781
        Standard Deviation : 0.884
        Total rolls : 914
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.444
        Median : 3.500
        Variance : 0.118
        Standard Deviation : 0.343
        Total rolls : 18
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.195
        Standard Deviation : 1.093
        Total rolls : 77
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.444
        Median : 3.500
        Variance : 0.118
        Standard Deviation : 0.343
        Total rolls : 18
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.596
        Median : 3.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 57
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            5 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour and 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            8 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Japanese regular : 2.50
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 fighter and 8 infantry
    Szechwan : 2 infantry
    Chahar : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 57 / 99
    Russians : 17 / 0
    Japanese : 59 / 66
    Americans : 57 / 77
    Chinese : 7 / 9
    British : 31 / 36
    UK_Pacific : 5 / 10
    Italians : 16 / 12
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 161 times
            2 was rolled 152 times
            3 was rolled 164 times
            4 was rolled 151 times
            5 was rolled 127 times
            6 was rolled 149 times
        Average roll : 3.418
        Median : 3.000
        Variance : 0.941
        Standard Deviation : 0.970
        Total rolls : 904
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.195
        Standard Deviation : 1.093
        Total rolls : 77
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.475
        Median : 3.000
        Variance : 0.614
        Standard Deviation : 0.784
        Total rolls : 61
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 6, airfield = 4
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                2 bombers owned by the Americans killed by AA in Germany
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Western United States to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            5 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour and 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            8 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Karelia
                  British take Karelia from Germans
            1 mech_infantry moved from Iraq to Caucasus
                  British take Caucasus from Germans
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 submarine moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            2 infantry moved from 80 Sea Zone to Persia
            1 armour moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            3 aaGuns moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
            2 tactical_bombers moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            3 fighters moved from Volgograd to Persia
            1 fighter moved from Union of South Africa to Egypt
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 fighter and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 aaGuns placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 aaGuns
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Americans regular : 1.00
    Japanese regular : 1.67
    Germans AA : 1.17
    British regular : -0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 fighter and 8 infantry
    Szechwan : 2 infantry
    Chahar : 1 infantry
    Sikang : 1 infantry
    India : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry
    Queensland : 1 artillery and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    10 Sea Zone : 1 submarine
    6 Sea Zone : 1 flag, 2 submarines
    54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 fighter and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
    Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Ethiopia : 1 flag
    Karelia : 1 flag, 1 mech_infantry
    Caucasus : 1 flag, 1 mech_infantry
    Samara : 1 fighter and 2 tactical_bombers
    112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    106 Sea Zone : 1 flag
    86 Sea Zone : 2 transports
    93 Sea Zone : 2 submarines
    Eire : 1 flag
    97 Sea Zone : 1 flag, 7 submarines
    Iraq : 1 artillery and 1 infantry
    Eastern Persia : 1 flag
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    Northwest Persia : 1 flag, 1 armour
    Persia : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 4 infantry
    98 Sea Zone : 1 destroyer
    Finland : 1 flag
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 54 / 99
    Russians : 17 / 0
    Japanese : 59 / 66
    Americans : 57 / 77
    Chinese : 7 / 9
    British : 34 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 12
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 171 times
            2 was rolled 165 times
            3 was rolled 176 times
            4 was rolled 164 times
            5 was rolled 133 times
            6 was rolled 165 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.171
        Standard Deviation : 1.082
        Total rolls : 974
    
    Null / Other
            1 was rolled 9 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 14 times
        Average roll : 3.531
        Median : 3.000
        Variance : 0.656
        Standard Deviation : 0.810
        Total rolls : 64
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 14 times
            2 was rolled 14 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.425
        Median : 3.000
        Variance : 1.359
        Standard Deviation : 1.166
        Total rolls : 80
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 14 times
        Average roll : 3.531
        Median : 3.000
        Variance : 0.656
        Standard Deviation : 0.810
        Total rolls : 64
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Belarus to Russia
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Algeria
            2 infantry moved from Western Germany to Germany
            8 infantry moved from Northern Italy to Western Germany
            3 artilleries moved from Northern Italy to Western Germany
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Baltic States to Novgorod
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,2,2,5,5,5,1,1,4,6,4
            Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
    South Australia : 2 artilleries and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    41 Sea Zone : 1 flag, 1 destroyer
    54 Sea Zone : 1 carrier
    62 Sea Zone : 1 destroyer
    Egypt : 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 54 / 99
    Russians : 17 / 0
    Japanese : 59 / 66
    Americans : 57 / 77
    Chinese : 7 / 9
    British : 34 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 163 times
            2 was rolled 154 times
            3 was rolled 165 times
            4 was rolled 154 times
            5 was rolled 127 times
            6 was rolled 150 times
        Average roll : 3.414
        Median : 3.000
        Variance : 1.016
        Standard Deviation : 1.008
        Total rolls : 913
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 14 times
            2 was rolled 14 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.425
        Median : 3.000
        Variance : 1.359
        Standard Deviation : 1.166
        Total rolls : 80
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.783
        Standard Deviation : 0.885
        Total rolls : 64
    

    Savegame

  • '18 '16

    TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major, 6x factory_major, 4x airfield; Remaining resources: 82 PUs; 
            Germans buy 1 airfield, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to Caucasus
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Vologda to Russia
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            4 mech_infantrys moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Ukraine
            1 aaGun moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            3 infantry moved from Bryansk to Russia
            3 mech_infantrys moved from Bryansk to Russia
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 airfield and 1 fighter placed in Germany
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 2 infantry placed in Russia
            1 artillery and 1 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,1,6,2,3,4,2,1,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 armour moved from Samara to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Tsinghai : 2 aaGuns and 1 infantry
    Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 77
    Russians : 16 / 0
    Japanese : 59 / 66
    Americans : 55 / 77
    Chinese : 7 / 9
    British : 32 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 165 times
            2 was rolled 155 times
            3 was rolled 165 times
            4 was rolled 154 times
            5 was rolled 127 times
            6 was rolled 151 times
        Average roll : 3.410
        Median : 3.000
        Variance : 1.062
        Standard Deviation : 1.031
        Total rolls : 917
    
    Germans Combat
            1 was rolled 80 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 56 times
        Average roll : 3.394
        Median : 3.000
        Variance : 1.080
        Standard Deviation : 1.039
        Total rolls : 404
    
    British Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.369
        Standard Deviation : 1.170
        Total rolls : 81
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.783
        Standard Deviation : 0.885
        Total rolls : 64
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 mech_infantrys moved from Manchuria to Chahar
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 mech_infantrys moved from Yunnan to Szechwan
            3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Chahar
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 bomber moved from Malaya to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Chahar
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Hopei to Kweichow
            1 bomber moved from Chahar to Yunnan
            2 mech_infantrys moved from Malaya to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            6 artilleries and 11 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            5 carriers moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 6 transports moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            1 carrier and 1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 armour placed in Malaya
            1 fighter placed in 36 Sea Zone
            Japanese undo move 5.
            1 fighter placed in French Indo China
            1 artillery placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.50
    Japanese regular : 1.50
    ANZAC regular : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
            2 bombers moved from Norway to Novgorod
            1 bomber moved from United Kingdom to Novgorod
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod
                    2 mech_infantrys owned by the Italians and 3 infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Caroline Islands
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 6/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 bombers moved from Novgorod to Karelia
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 transport placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.00
    Japanese AA : -0.50
    Germans regular : 2.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    26 Sea Zone : 1 submarine
    10 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 1 bomber
    Morocco : 1 bomber, 3 infantry and 1 mech_infantry
    Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Karelia : 3 bombers
    Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
    93 Sea Zone : 2 submarines
    Brazil : 1 flag
    127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
    91 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 57 / 77
    Russians : 12 / 0
    Japanese : 66 / 71
    Americans : 57 / 77
    Chinese : 4 / 9
    British : 32 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 179 times
            2 was rolled 165 times
            3 was rolled 178 times
            4 was rolled 169 times
            5 was rolled 134 times
            6 was rolled 163 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.363
        Standard Deviation : 1.167
        Total rolls : 988
    
    Germans Combat
            1 was rolled 82 times
            2 was rolled 60 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 57 times
        Average roll : 3.381
        Median : 3.000
        Variance : 1.056
        Standard Deviation : 1.028
        Total rolls : 409
    
    British Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.369
        Standard Deviation : 1.170
        Total rolls : 81
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 6 times
            3 was rolled 11 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.489
        Standard Deviation : 0.699
        Total rolls : 45
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.235
        Median : 3.000
        Variance : 1.070
        Standard Deviation : 1.034
        Total rolls : 51
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 16 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 19 times
        Average roll : 3.389
        Median : 3.000
        Variance : 0.945
        Standard Deviation : 0.972
        Total rolls : 95
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            Chinese undo move 1.
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 6 infantry
    Tsinghai : 7 infantry
    

    Production/PUs Summary :

    Germans : 57 / 77
    Russians : 12 / 0
    Japanese : 66 / 71
    Americans : 57 / 77
    Chinese : 4 / 4
    British : 32 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 181 times
            2 was rolled 165 times
            3 was rolled 178 times
            4 was rolled 170 times
            5 was rolled 134 times
            6 was rolled 163 times
        Average roll : 3.404
        Median : 3.000
        Variance : 1.429
        Standard Deviation : 1.195
        Total rolls : 991
    
    Germans Combat
            1 was rolled 82 times
            2 was rolled 60 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 57 times
        Average roll : 3.381
        Median : 3.000
        Variance : 1.056
        Standard Deviation : 1.028
        Total rolls : 409
    
    British Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.369
        Standard Deviation : 1.170
        Total rolls : 81
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 6 times
            3 was rolled 11 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.489
        Standard Deviation : 0.699
        Total rolls : 45
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 13 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 10 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.208
        Median : 3.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 53
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 17 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 19 times
        Average roll : 3.365
        Median : 3.000
        Variance : 0.947
        Standard Deviation : 0.973
        Total rolls : 96
    

    Savegame

Suggested Topics

  • 44
  • 126
  • 71
  • 43
  • 140
  • 101
  • 99
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.4k

Users

39.9k

Topics

1.7m

Posts