TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
@Caesar1 no Scramble. Intercept 3 in W ger.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
4 bombers moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Norway
Battle in 113 Sea Zone
Americans attack with 5 bombers and 2 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Americans lost in 113 Sea Zone
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Norway from Germans with 4 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 1 bomber
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
4 bombers moved from 113 Sea Zone to United Kingdom
2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Defenders Fire, : 1.50
Germans AA : -0.17
Attackers Fire, : -0.50
Germans regular : -0.17
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 4 bombers
Norway : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
93 Sea Zone : 2 submarines
101 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 28
Japanese : 65 / 70
Americans : 53 / 72
Chinese : 2 / 3
British : 30 / 38
UK_Pacific : 6 / 4
Italians : 17 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 214 times
2 was rolled 177 times
3 was rolled 214 times
4 was rolled 211 times
5 was rolled 174 times
6 was rolled 180 times
Average roll : 3.422
Median : 3.000
Variance : 1.683
Standard Deviation : 1.297
Total rolls : 1170
Null / Other
1 was rolled 73 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 72 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.400
Median : 3.000
Variance : 1.391
Standard Deviation : 1.179
Total rolls : 370
Germans Combat
1 was rolled 73 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 72 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.400
Median : 3.000
Variance : 1.391
Standard Deviation : 1.179
Total rolls : 370
British Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.403
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 62
Italians Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.238
Median : 3.000
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 42
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 3.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.241
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 43 times
4 was rolled 31 times
5 was rolled 30 times
6 was rolled 37 times
Average roll : 3.597
Median : 3.500
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 196
Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.419
Median : 3.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Sikang
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 0.00
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 3 infantry
Kansu : 1 fighter and 8 infantry
Sikang : 5 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 23 / 28
Japanese : 62 / 70
Americans : 53 / 72
Chinese : 5 / 5
British : 30 / 38
UK_Pacific : 6 / 4
Italians : 17 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 218 times
2 was rolled 181 times
3 was rolled 214 times
4 was rolled 212 times
5 was rolled 176 times
6 was rolled 183 times
Average roll : 3.419
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 1184
Null / Other
1 was rolled 73 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 72 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.400
Median : 3.000
Variance : 1.391
Standard Deviation : 1.179
Total rolls : 370
Germans Combat
1 was rolled 73 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 72 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.400
Median : 3.000
Variance : 1.391
Standard Deviation : 1.179
Total rolls : 370
British Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.403
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 62
Italians Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.238
Median : 3.000
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 42
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 3.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.100
Median : 2.500
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 40
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 43 times
4 was rolled 31 times
5 was rolled 30 times
6 was rolled 37 times
Average roll : 3.597
Median : 3.500
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 196
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.500
Median : 3.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 46
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
4 bombers moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Norway
Battle in 113 Sea Zone
Americans attack with 5 bombers and 2 fighters
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Americans lost in 113 Sea Zone
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Norway from Germans with 4 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 1 bomber
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
4 bombers moved from 113 Sea Zone to United Kingdom
2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Sikang
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Scotland to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from 76 Sea Zone to British Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Egypt to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from India to Caucasus
1 tactical_bomber moved from India to Caucasus
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 5 fighters in 125 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in British Somaliland
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
5 fighters moved from 125 Sea Zone to Norway
1 infantry moved from Scotland to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
1 factory_minor placed in Persia
1 destroyer placed in 71 Sea Zone
1 fighter placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
British collect 29 PUs (2 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : 0.67
Italians regular : 0.67
Japanese regular : -0.33
Defenders Fire, : 1.50
Germans AA : -0.17
Attackers Fire, : -0.50
Germans regular : -0.50
British regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Suiyuyan : 3 infantry
Kansu : 1 fighter and 8 infantry
Sikang : 5 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
British Somaliland : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
Norway : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 5 fighters, 7 infantry and 2 mech_infantrys
Ethiopia : 1 flag, 1 infantry
Volgograd : 4 fighters and 2 tactical_bombers
Caucasus : 1 infantry
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag, 1 destroyer
76 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 60
Russians : 25 / 28
Japanese : 60 / 70
Americans : 53 / 72
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 6 / 10
Italians : 16 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 156 times
2 was rolled 142 times
3 was rolled 166 times
4 was rolled 153 times
5 was rolled 120 times
6 was rolled 149 times
Average roll : 3.436
Median : 3.000
Variance : 1.394
Standard Deviation : 1.181
Total rolls : 886
Null / Other
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.529
Median : 3.000
Variance : 0.710
Standard Deviation : 0.843
Total rolls : 51
Germans Combat
1 was rolled 73 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 73 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.402
Median : 3.000
Variance : 1.445
Standard Deviation : 1.202
Total rolls : 371
British Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.434
Median : 3.000
Variance : 1.138
Standard Deviation : 1.067
Total rolls : 76
Italians Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.186
Median : 3.000
Variance : 0.544
Standard Deviation : 0.737
Total rolls : 43
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 3.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.100
Median : 2.500
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 40
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 43 times
4 was rolled 31 times
5 was rolled 30 times
6 was rolled 37 times
Average roll : 3.597
Median : 3.500
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 196
Japanese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.529
Median : 3.000
Variance : 0.710
Standard Deviation : 0.843
Total rolls : 51
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Ukraine to Belarus
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,5,2,1,3,2,2,4,5,4
Italians collect 3 PUs (13 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 fighter moved from Persia to Egypt
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 carrier
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 25 / 28
Japanese : 56 / 70
Americans : 53 / 72
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 6 / 10
Italians : 16 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 149 times
2 was rolled 134 times
3 was rolled 154 times
4 was rolled 142 times
5 was rolled 116 times
6 was rolled 137 times
Average roll : 3.424
Median : 3.000
Variance : 1.073
Standard Deviation : 1.036
Total rolls : 832
Germans Combat
1 was rolled 72 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 73 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.408
Median : 3.000
Variance : 1.391
Standard Deviation : 1.179
Total rolls : 370
British Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.434
Median : 3.000
Variance : 1.138
Standard Deviation : 1.067
Total rolls : 76
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.100
Median : 2.500
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 40
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 43 times
4 was rolled 31 times
5 was rolled 30 times
6 was rolled 37 times
Average roll : 3.597
Median : 3.500
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 196
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.553
Median : 3.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 47
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to South Australia
1 fighter moved from Persia to Egypt
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 carrier
Egypt : 1 fighter and 4 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 25 / 28
Japanese : 56 / 70
Americans : 53 / 72
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 6 / 10
Italians : 16 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 149 times
2 was rolled 134 times
3 was rolled 154 times
4 was rolled 142 times
5 was rolled 116 times
6 was rolled 137 times
Average roll : 3.424
Median : 3.000
Variance : 1.073
Standard Deviation : 1.036
Total rolls : 832
Germans Combat
1 was rolled 72 times
2 was rolled 50 times
3 was rolled 64 times
4 was rolled 73 times
5 was rolled 61 times
6 was rolled 50 times
Average roll : 3.408
Median : 3.000
Variance : 1.391
Standard Deviation : 1.179
Total rolls : 370
British Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.434
Median : 3.000
Variance : 1.138
Standard Deviation : 1.067
Total rolls : 76
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.100
Median : 2.500
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 40
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 43 times
4 was rolled 31 times
5 was rolled 30 times
6 was rolled 37 times
Average roll : 3.597
Median : 3.500
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 196
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.553
Median : 3.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 47
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield; Remaining resources: 54 PUs;
Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Germans take Rostov from Russians
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
6 artilleries moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 armour moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
4 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 4 armour, 6 artilleries and 4 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 4 armour, 6 artilleries and 4 mech_infantrys in Russia, round 2 : 6/14 hits, 5.33 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 6 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 aaGun moved from Ukraine to Bryansk
Place Units - Germans
1 fighter and 4 infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,1,2,6,1,4,4,4,2,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 56 PUs (4 lost to blockades); end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Combat Move - Russians
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Samara
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
1 armour owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Samara
17 infantry moved from Novosibirsk to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.67
Territory Summary for Russians :
Kansu : 2 aaGuns and 1 infantry
Volgograd : 1 factory_minor
Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 59 / 99
Russians : 18 / 0
Japanese : 55 / 70
Americans : 53 / 72
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 6 / 10
Italians : 16 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 153 times
2 was rolled 144 times
3 was rolled 162 times
4 was rolled 147 times
5 was rolled 122 times
6 was rolled 145 times
Average roll : 3.431
Median : 3.000
Variance : 1.015
Standard Deviation : 1.008
Total rolls : 873
Germans Combat
1 was rolled 76 times
2 was rolled 57 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 66 times
6 was rolled 54 times
Average roll : 3.404
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 396
British Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.429
Median : 3.000
Variance : 1.195
Standard Deviation : 1.093
Total rolls : 77
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.100
Median : 2.500
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 40
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.553
Median : 3.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 47
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to Sumatra
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 armour and 3 mech_infantrys moved from French Indo China to Szechwan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Siberia from Russians, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 bomber moved from Sumatra to Malaya
1 bomber moved from 41 Sea Zone to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
3 mech_infantrys placed in Manchuria
2 fighters placed in French Indo China
2 mech_infantrys placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Germany
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 submarine moved from 26 Sea Zone to 6 Sea Zone
@cwglee51 intercept?
@Caesar1 None
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Germany
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in Norway
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.67
Germans AA : 1.17
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
86 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 99
Russians : 17 / 0
Japanese : 61 / 66
Americans : 57 / 77
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 5 / 10
Italians : 16 / 12
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 160 times
2 was rolled 152 times
3 was rolled 166 times
4 was rolled 155 times
5 was rolled 131 times
6 was rolled 150 times
Average roll : 3.432
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 914
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.500
Variance : 0.118
Standard Deviation : 0.343
Total rolls : 18
Germans Combat
1 was rolled 78 times
2 was rolled 58 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 55 times
Average roll : 3.399
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 401
British Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.429
Median : 3.000
Variance : 1.195
Standard Deviation : 1.093
Total rolls : 77
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.500
Variance : 0.118
Standard Deviation : 0.343
Total rolls : 18
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.596
Median : 3.000
Variance : 0.527
Standard Deviation : 0.726
Total rolls : 57
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.100
Median : 2.500
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 40
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
5 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits
4 infantry owned by the Chinese lost in Szechwan
3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
8 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Japanese regular : 2.50
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 57 / 99
Russians : 17 / 0
Japanese : 59 / 66
Americans : 57 / 77
Chinese : 7 / 9
British : 31 / 36
UK_Pacific : 5 / 10
Italians : 16 / 12
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 161 times
2 was rolled 152 times
3 was rolled 164 times
4 was rolled 151 times
5 was rolled 127 times
6 was rolled 149 times
Average roll : 3.418
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 904
Germans Combat
1 was rolled 78 times
2 was rolled 58 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 55 times
Average roll : 3.399
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 401
British Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.429
Median : 3.000
Variance : 1.195
Standard Deviation : 1.093
Total rolls : 77
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.085
Median : 3.000
Variance : 1.105
Standard Deviation : 1.051
Total rolls : 47
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.475
Median : 3.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 61
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Germany
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Norway
1 bomber moved from Western United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in Norway
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
5 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour and 3 mech_infantrys
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits
4 infantry owned by the Chinese lost in Szechwan
3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
8 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
3 fighters moved from Volgograd to Persia
1 fighter moved from Union of South Africa to Egypt
Place Units - British
2 fighters placed in United Kingdom
1 fighter and 2 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 aaGuns placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 aaGuns
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : 1.00
Japanese regular : 1.67
Germans AA : 1.17
British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
India : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
10 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 2 submarines
54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
Karelia : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Samara : 1 fighter and 2 tactical_bombers
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
106 Sea Zone : 1 flag
86 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 4 infantry
98 Sea Zone : 1 destroyer
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 99
Russians : 17 / 0
Japanese : 59 / 66
Americans : 57 / 77
Chinese : 7 / 9
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 16 / 12
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 171 times
2 was rolled 165 times
3 was rolled 176 times
4 was rolled 164 times
5 was rolled 133 times
6 was rolled 165 times
Average roll : 3.429
Median : 3.000
Variance : 1.171
Standard Deviation : 1.082
Total rolls : 974
Null / Other
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.531
Median : 3.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 64
Germans Combat
1 was rolled 78 times
2 was rolled 58 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 55 times
Average roll : 3.399
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 401
British Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 18 times
Average roll : 3.425
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 80
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 14 times
Average roll : 3.531
Median : 3.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 64
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.085
Median : 3.000
Variance : 1.105
Standard Deviation : 1.051
Total rolls : 47
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Belarus to Russia
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
2 infantry moved from Western Germany to Germany
8 infantry moved from Northern Italy to Western Germany
3 artilleries moved from Northern Italy to Western Germany
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Baltic States to Novgorod
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,2,2,5,5,5,1,1,4,6,4
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -0.33
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
South Australia : 2 artilleries and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 carrier
62 Sea Zone : 1 destroyer
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 54 / 99
Russians : 17 / 0
Japanese : 59 / 66
Americans : 57 / 77
Chinese : 7 / 9
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 16 / 4
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 163 times
2 was rolled 154 times
3 was rolled 165 times
4 was rolled 154 times
5 was rolled 127 times
6 was rolled 150 times
Average roll : 3.414
Median : 3.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 913
Germans Combat
1 was rolled 78 times
2 was rolled 58 times
3 was rolled 68 times
4 was rolled 75 times
5 was rolled 67 times
6 was rolled 55 times
Average roll : 3.399
Median : 3.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 401
British Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 18 times
Average roll : 3.425
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 80
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3.000
Median : 4.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.085
Median : 3.000
Variance : 1.105
Standard Deviation : 1.051
Total rolls : 47
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.438
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 64
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 7x factory_major, 6x factory_major, 4x airfield; Remaining resources: 82 PUs;
Germans buy 1 airfield, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
4 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 airfield and 1 fighter placed in Germany
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 2 infantry placed in Russia
1 artillery and 1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,1,6,2,3,4,2,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.67