@Stucifer Dice pretty close to average, especially by our standards. I was very much not set up or planning to J2 but couldn’t pass on the opportunity. Weak in the Southwest area for now.
L24 OOB Myygames (X) vs GovZ (A+42)
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@GovZ lol, no worries, I will look at it upon my return.
Where did you go with the fast movers?
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Central Mongolia to Suiyuyan 1 armour and 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits, 2,00 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/1 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Japanese lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 2 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Manchuria to Jehol 1 artillery moved from Kiangsi to Kiangsu 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Philippines to French Indo China 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone EDIT: 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Hopei to Chahar 1 tactical_bomber moved from Hopei to French Indo China 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 19 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 artillery, 1 harbour and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : 1,50 UK_Pacific regular : 0,33
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I didn’t realize you were back from your vacation already. I hope the trip went smoothly. I’ll try to get to my next Allied turn as soon as possible, but it may be next weekend before I can move.
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@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42):
I didn’t realize you were back from your vacation already. I hope the trip went smoothly. I’ll try to get to my next Allied turn as soon as possible, but it may be next weekend before I can move.
Yes, thank you all fine!
I hope it is OK for you to consider a small edit with two japanese subs:
Looking forward to the allied turn!
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@GovZ ping
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Sorry for the delay - I’m trying to get my clients to make their required contributions by a September 15th deadline; then get their tax forms filed by October 15th.
Since work is crazy, I feel like attacking. Hey, there’s a bunch of boats in range of my planes. Let’s take some TUV off the board:
First up - scramble, submerge in SZ6?
Submerge in SZ42?
OOL in SZ42? My planes get 3 hits. The sub and cruiser could add 4th and 5th hits.
And then there will be the Italian boats for the UK to sink…
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no worries about the delay, you have said that before. I will, nevertheless, ping you from time to time.
Your attacks:
SZ6: No scramble and submerge
SZ42: OOL: turn BB, turn 1 AC, lose Tac, lose Tac, lose AC, lose sub. I think there are no more losses, if incorrect ask.
SZ97 (UK): If you attack with sufficient numbers and the TUV switch will not be positively impacted by a scramble I will not scramble and you can proceed. If in doubt ask. -
Let me correct that please
Your attacks:
SZ6: No scramble and submerge
SZ42: OOL: turn BB, lose sub (if your sub or your Cr hits), turn 1 AC, lose Tac, lose Tac, lose AC. I think there are no more losses, if incorrect ask.
SZ97 (UK): If you attack with sufficient numbers and the TUV switch will not be positively impacted by a scramble I will not scramble and you can proceed. If in doubt ask. -
My sub hit = 4 hits.
I think I know your answer, but wanted to be sure, scramble SZ97?
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@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42):
My sub hit = 4 hits.
I think I know your answer, but wanted to be sure, scramble SZ97?
No scramble in the adria. scrambling would actually increase the TUV swing.