We shall see.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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i am busy now
but i plan to play usa and china from here
britain from home i think
dice boot volgograd can be so messy
but maybe we somehow pull it off while both online and checking before i press dice
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@Amon-Sul you can also do US from home, I think there’s also a lot to do for the case that Stalingrad falls…
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It’s on you
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul SF was to well defended ;-)
SF?
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@Amon-Sul San Francisco
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@fasthard I always see that territory as WUS or LA
forgot about SF
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i ll do everything from home
its for the better
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hm u can have kamis in marianas
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@Amon-Sul yes take your time.
OOL in Volgograd for the US is Bomber first, than Inf/Mech/Arti. Keep the AA (for UK) -
i will be attacking marianas sz with 2 dd 2 subs
usau have a dd and 2 subs there
will u use kamis?
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@Amon-Sul 1 kami on each Dd
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ok
i ll play it all from home in peace
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters moved from Turkey to Volgograd 2 infantry moved from Gibraltar to Spain 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 armour moved from Western United States to British Columbia British take British Columbia from Japanese 1 armour moved from British Columbia to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Alaska Battle in 22 Sea Zone Americans attack with 2 destroyers and 2 submarines Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 destroyers in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 22 Sea Zone Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking Alaska from Japanese, taking 22 Sea Zone from Japanese with 2 destroyers and 2 submarines remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Battle in 92 Sea Zone Americans attack with 5 fighters and 2 submarines Germans defend with 1 submarine; Italians defend with 1 destroyer 1 submarine owned by the Germans submerged Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Volgograd Americans attack with 5 fighters Germans defend with 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 23 mech_infantrys; Japanese defend with 1 bomber Germans roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Volgograd Americans roll dice for 4 fighters in Volgograd, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 10 armour, 14 artilleries, 1 bomber, 2 fighters, 1 infantry and 23 mech_infantrys in Volgograd, round 2 : 23/51 hits, 19,17 expected hits 4 fighters owned by the Americans lost in Volgograd 1 bomber owned by the Japanese and 1 infantry owned by the Germans lost in Volgograd Germans win with 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys remaining. Battle score for attacker is -33 Casualties for Americans: 5 fighters Casualties for Germans: 1 infantry Casualties for Japanese: 1 bomber Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Americans lost in Alberta Saskatchewan Manitoba 1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 6 carriers, 1 cruiser, 1 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone 3 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 7 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 6 infantry, 4 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 7 infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 7 artilleries and 7 infantry moved from 96 Sea Zone to Tobruk 5 fighters moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Spain to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 3,83 Japanese regular : -0,50 Germans AA : 0,50 Germans regular : 4,17
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Chinese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Manchuria 1 artillery owned by the Japanese lost in Manchuria Japanese win with no units remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,00
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i ll buy 2 fig 2 mech with uk pacific instead of what i initially bought
i am in a hurry, still havent diced anyting and my pc is slow
so i ll just edit that purchase in the end
cheers
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 5 fighters moved from Turkey to Volgograd 2 infantry moved from Gibraltar to Spain 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba 1 armour moved from Western United States to British Columbia British take British Columbia from Japanese 1 armour moved from British Columbia to Alberta Saskatchewan Manitoba 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Alaska Battle in 22 Sea Zone Americans attack with 2 destroyers and 2 submarines Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 destroyers in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 22 Sea Zone Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking Alaska from Japanese, taking 22 Sea Zone from Japanese with 2 destroyers and 2 submarines remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Battle in 92 Sea Zone Americans attack with 5 fighters and 2 submarines Germans defend with 1 submarine; Italians defend with 1 destroyer 1 submarine owned by the Germans submerged Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Volgograd Americans attack with 5 fighters Germans defend with 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 23 mech_infantrys; Japanese defend with 1 bomber Germans roll AA dice in Volgograd : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Volgograd Americans roll dice for 4 fighters in Volgograd, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 10 armour, 14 artilleries, 1 bomber, 2 fighters, 1 infantry and 23 mech_infantrys in Volgograd, round 2 : 23/51 hits, 19,17 expected hits 4 fighters owned by the Americans lost in Volgograd 1 bomber owned by the Japanese and 1 infantry owned by the Germans lost in Volgograd Germans win with 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys remaining. Battle score for attacker is -33 Casualties for Americans: 5 fighters Casualties for Germans: 1 infantry Casualties for Japanese: 1 bomber Battle in Spain Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 3 fighters and 2 infantry in Spain, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Alberta Saskatchewan Manitoba Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Alberta Saskatchewan Manitoba, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Americans lost in Alberta Saskatchewan Manitoba 1 armour owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 6 carriers, 1 cruiser, 1 infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone 3 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 7 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 6 infantry, 4 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 7 artilleries, 11 carriers, 5 destroyers, 7 infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 7 artilleries and 7 infantry moved from 96 Sea Zone to Tobruk 5 fighters moved from 92 Sea Zone to 96 Sea Zone 3 fighters moved from Spain to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Gibraltar Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Chinese Battle in Manchuria Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Chinese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Manchuria 1 artillery owned by the Japanese lost in Manchuria Japanese win with no units remaining. Battle score for attacker is 1 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Shantung to Anhwe Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 8 artilleries, 6 infantry and 21 mech_infantrys moved from Caucasus to Volgograd 2 tactical_bombers moved from Northwest Persia to Volgograd 9 fighters moved from Sikang to Volgograd 6 mech_infantrys moved from Afghanistan to Volgograd 2 mech_infantrys moved from Persia to Trans-Jordan 3 mech_infantrys moved from Saudi Arabia to Trans-Jordan 1 mech_infantry moved from Bulgaria to Yugoslavia British take Yugoslavia from Germans Combat - British Battle in Volgograd British attack with 1 armour, 8 artilleries, 9 fighters, 6 infantry, 27 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 10 armour, 14 artilleries, 1 factory_minor, 2 fighters and 23 mech_infantrys Germans roll AA dice in Volgograd : 0/3 hits, 0,50 expected hits British roll dice for 1 armour, 8 artilleries, 9 fighters, 6 infantry, 27 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 17/53 hits, 15,83 expected hits Germans roll dice for 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys in Volgograd, round 2 : 18/49 hits, 18,67 expected hits 12 mech_infantrys owned by the British and 6 infantry owned by the British lost in Volgograd 1 aaGun owned by the Germans and 16 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 1 armour, 8 artilleries, 9 fighters, 15 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 16/35 hits, 12,83 expected hits Germans roll dice for 10 armour, 14 artilleries, 2 fighters and 7 mech_infantrys in Volgograd, round 3 : 11/33 hits, 13,33 expected hits 11 mech_infantrys owned by the British lost in Volgograd 9 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 1 armour, 8 artilleries, 9 fighters, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 4 : 13/24 hits, 10,33 expected hits Germans roll dice for 10 armour, 5 artilleries and 2 fighters in Volgograd, round 4 : 7/17 hits, 8,00 expected hits 2 mech_infantrys owned by the British and 5 artilleries owned by the British lost in Volgograd 5 artilleries owned by the Germans and 8 armour owned by the Germans lost in Volgograd British roll dice for 1 armour, 3 artilleries, 9 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 5 : 6/17 hits, 8,00 expected hits Germans roll dice for 2 armour and 2 fighters in Volgograd, round 5 : 3/4 hits, 2,33 expected hits 2 tactical_bombers owned by the British and 1 fighter owned by the British lost in Volgograd 2 fighters owned by the Germans and 2 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 3 artilleries, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 63 Casualties for British: 5 artilleries, 1 fighter, 6 infantry, 25 mech_infantrys and 2 tactical_bombers Casualties for Germans: 1 aaGun, 10 armour, 14 artilleries, 2 fighters and 23 mech_infantrys Battle in Trans-Jordan British attack with 5 mech_infantrys Germans defend with 1 infantry British roll dice for 5 mech_infantrys in Trans-Jordan, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 5 mech_infantrys in Trans-Jordan, round 3 : 2/5 hits, 0,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 33 Sea Zone to 36 Sea Zone 8 fighters moved from Volgograd to Caucasus 1 infantry moved from Turkey to Caucasus 1 infantry moved from Morocco to Algeria 6 aaGuns moved from Caucasus to Volgograd 1 armour and 5 mech_infantrys moved from India to Afghanistan Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Saudi Arabia 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,1,4,3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Afghanistan: 1 armour and 5 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode 2 armour and 4 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 2 armour and 2 mech_infantrys EDIT: Adding units owned by British to India: 2 fighters EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 3,83 Japanese regular : 0,50 Germans AA : 0,00 Germans regular : 1,17 British regular : 5,33
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Miracle comeback in Volgograd :)
Great game goes on
Italy on the move…
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@Amon-Sul yes, 2nd dice round went terrible for germay, let’s have a look if they can recover…
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@Amon-Sul
Game HistoryRound: 18 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 artillery and 3 infantry moved from Crete to 99 Sea Zone 1 marine moved from Syria to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 fighters moved from Crete to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Southern France to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 marine moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Spain Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery and 1 infantry in Spain, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Spain 2 infantry owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 5 fighters, 1 infantry and 1 marine British defend with 4 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Trans-Jordan, round 2 : 4/8 hits, 3,50 expected hits British roll dice for 4 mech_infantrys in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan 4 mech_infantrys owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 5 fighters and 1 marine remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 4 mech_infantrys Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt 2 fighters moved from Trans-Jordan to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 marine moved from 98 Sea Zone to Egypt 2 artilleries and 2 infantry moved from Switzerland to Northern Italy 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Italians collect 14 PUs (3 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 1,17 British regular : 0,67
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul yes, 2nd dice round went terrible for germay, let’s have a look if they can recover…
well it was a few more hits for the allies, and a few (1-2) less for the axis, but it made the key difference in the end.