Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
4 armour and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 Banzai moved from Japan to Suiyuyan
1 armour and 1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour and 1 infantry
British defend with 1 uk_armour
Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 uk_armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 uk_armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
1 uk_armour owned by the British lost in Anhwe
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 uk_armour
Battle in Suiyuyan
Japanese attack with 1 Banzai and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 Banzai and 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Banzai and 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 4 armour and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 4 armour and 2 infantry in Manchuria, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 artillery owned by the ANZAC lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Suiyuyan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
1 tactical_bomber moved from Kiangsu to Japan
Place Units - Japanese
1 aaGun and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,3,3,3,6,3,2,5,1,2,6,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,2,6,2,3,3,3,5,2,6,2,3,4,6,3,6
Japanese collect 8 PUs (17 lost to blockades); end with 8 PUs
Trigger Japan Loses Okinawa Turn9: Japanese met a national objective for an additional -1 PUs; end with 7 PUs
Trigger Japan Liberates Formosa Turn9: Japanese met a national objective for an additional 1 PUs; end with 8 PUs
Trigger Japan Loses Marianas Turn9: Japanese met a national objective for an additional -1 PUs; end with 7 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 15 PUs
Trigger Japan Loses IwoJima Turn9: Japanese met a national objective for an additional -1 PUs; end with 14 PUs
Round: 9
Purchase Units - Americans
Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
Americans buy 1 FighterAceUSA, 2 Repair_BBs, 4 TotalWarFighters, 3 USA_Hvy_Bombers and 3 marines; Remaining resources: 1 PUs;
Place Units - Americans
Units in Central United States being upgraded or consumed: 3 infantry
3 marines placed in Central United States
2 Repair_BBs placed in 101 Sea Zone
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: Heavy_BB = 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 aaGun
EDIT: Turning off Edit Mode
Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 101 Sea Zone
2 artilleries, 1 elite, 3 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 FighterAceUSA, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry, 4 transports and 1 usa_fighter moved from 91 Sea Zone to 110 Sea Zone
1 Heavy_BB, 1 carrier, 2 destroyers and 2 usa_fighters moved from 103 Sea Zone to 110 Sea Zone
1 FighterAceUSA, 2 artilleries, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 3 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
1 USA_Hvy_Bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Okinawa to 19 Sea Zone
1 bomber and 2 usa_fighters moved from 19 Sea Zone to Manchuria
2 usa_fighters moved from Okinawa to Manchuria
1 usa_armour moved from Korea to Siberia
Russians take Amur from Japanese
Russians take Siberia from Japanese
1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 pacific_transport moved from 8 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry, 2 mech_infantrys and 1 usa_armour moved from Aleutian Islands to 8 Sea Zone
1 infantry, 2 mech_infantrys, 2 transports and 1 usa_armour moved from 8 Sea Zone to 19 Sea Zone
1 infantry, 2 mech_infantrys and 1 usa_armour moved from 19 Sea Zone to Manchuria
2 NavyFighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Manchuria
1 usa_fighter moved from 6 Sea Zone to Manchuria
1 Heavy_BB moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Battle in Kiangsu
Battle in Manchuria
Americans attack with 2 NavyFighters, 1 bomber, 1 infantry, 3 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 4 armour and 1 infantry
Americans roll dice for 1 Heavy_BB in Manchuria, round 2 : 2/2 hits, 1.67 expected hits
Americans roll dice for 2 NavyFighters, 1 bomber, 1 infantry, 3 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber in Manchuria, round 2 : 5/14 hits, 6.00 expected hits
Japanese roll dice for 4 armour and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese and 4 armour owned by the Japanese lost in Manchuria
Americans win, taking Kiangsu from Japanese, taking Manchuria from Japanese with 2 NavyFighters, 1 bomber, 2 mech_infantrys, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 4 armour and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 Heavy_BB, 2 carriers, 1 cruiser, 5 destroyers and 4 transports
Germans defend with 1 Escort and 1 GermanUBoat
Americans roll dice for 1 Heavy_BB, 2 carriers, 1 cruiser, 5 destroyers and 4 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Heavy_BB owned by the Americans
1 destroyer owned by the Americans lost in 110 Sea Zone
1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone
Americans win with 1 Heavy_BB, 2 carriers, 1 cruiser, 4 destroyers and 4 transports remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 Escort and 1 GermanUBoat
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: Heavy_BB = 2
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Normandy Bordeaux
Americans attack with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 2 artilleries, 4 bombers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 3 usa_fighters
Germans defend with 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun, 1 harbour and 8 infantry
Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 usa_fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber, 2 artilleries, 4 bombers, 1 elite, 3 infantry, 1 marine, 1 mech_infantry and 2 usa_fighters in Normandy Bordeaux, round 2 : 8/19 hits, 8.50 expected hits
Germans roll dice for 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun and 8 infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits
3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
1 aaGun owned by the Germans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber, 1 artillery, 4 bombers, 1 elite and 2 usa_fighters in Normandy Bordeaux, round 3 : 9/13 hits, 7.00 expected hits
Germans roll dice for 3 Atlantic_Walls, 1 Panzer_Grndrs and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
1 Panzer_Grndrs owned by the Germans, 3 Atlantic_Walls owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 4 bombers, 1 elite and 2 usa_fighters remaining. Battle score for attacker is 2
Casualties for Americans: 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 1 usa_fighter
Casualties for Germans: 3 Atlantic_Walls, 1 Panzer_Grndrs, 1 aaGun and 8 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
4 bombers moved from Normandy Bordeaux to United Kingdom
2 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone
1 FighterAceUSA moved from Normandy Bordeaux to 110 Sea Zone
1 USA_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 marine moved from Central United States to 101 Sea Zone
1 USA_TankGeneral and 1 usa_armour moved from Eastern United States to 101 Sea Zone
1 artillery and 1 marine moved from Central United States to 101 Sea Zone
2 usa_armours moved from Eastern United States to 101 Sea Zone
1 artillery and 1 marine moved from Central United States to 101 Sea Zone
2 usa_armours moved from Eastern United States to 101 Sea Zone
3 Heavy_Transports, 1 USA_TankGeneral, 3 artilleries, 3 marines and 5 usa_armours moved from 101 Sea Zone to 91 Sea Zone
1 USA_TankGeneral, 3 artilleries, 3 marines and 5 usa_armours moved from 91 Sea Zone to Gibraltar
2 pacific_destroyers moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 11 Sea Zone
1 pacific_BB moved from 8 Sea Zone to 6 Sea Zone
4 submarines moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 26 Sea Zone
2 usa_fighters moved from Manchuria to Yakut S.S.R.
1 bomber moved from Manchuria to Yenisey
3 usa_fighters and 1 usa_tactical_bomber moved from Manchuria to Buryatia
2 NavyFighters moved from Manchuria to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 FighterAceUSA, 4 TotalWarFighters and 3 USA_Hvy_Bombers placed in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hopei
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Hunan
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 4 TotalWarFighters, 1 airfield_Hvy, 2 transports, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs;
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 airfield
1 airfield_Hvy placed in United Kingdom
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 elite moved from Trans-Jordan to Iraq
5 uk_armours moved from Egypt to Iraq
1 uk_armour moved from Eastern Persia to Northwest Persia
3 uk_fighters and 1 uk_tactical_bomber moved from Persia to Northwest Persia
1 uk_fighter moved from Egypt to Northwest Persia
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Hunan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 uk_fighters moved from 91 Sea Zone to 112 Sea Zone
8 uk_fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 elite and 5 uk_armours
Germans defend with 1 german_para and 1 german_paraBoost
British roll dice for 1 elite and 5 uk_armours in Iraq, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 1 german_para and 1 german_paraBoost in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 elite owned by the British lost in Iraq
1 german_para owned by the Germans lost in Iraq
1 german_paraBoost owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 5 uk_armours remaining. Battle score for attacker is 1
Casualties for British: 1 elite
Casualties for Germans: 1 german_para and 1 german_paraBoost
Battle in Northwest Persia
British attack with 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber
Italians defend with 2 italian_paras and 1 italian_paraBoost
British roll dice for 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
2 italian_paras owned by the Italians lost in Northwest Persia
1 italian_paraBoost owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 italian_paras and 1 italian_paraBoost
Battle in 112 Sea Zone
British attack with 10 uk_fighters
Germans defend with 9 GermanUBoats, 1 Type_XXI_UBoat, 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport
1 Type_XXI_UBoat owned by the Germans and 9 GermanUBoats owned by the Germans submerged
British roll dice for 10 uk_fighters in 112 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Germans roll dice for 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
3 Wolfpacks owned by the Germans lost in 112 Sea Zone
British win with 10 uk_fighters remaining. Battle score for attacker is 22
Casualties for Germans: 3 Wolfpacks, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
1 uk_fighter moved from 112 Sea Zone to 110 Sea Zone
7 uk_fighters moved from 112 Sea Zone to Normandy Bordeaux
5 uk_armours moved from Trans-Jordan to Northwest Persia
4 uk_fighters and 1 uk_tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from West India to Eastern Persia
1 uk_armour moved from India to Eastern Persia
1 uk_fighter moved from Yunnan to Volgograd
2 aaGuns moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
3 infantry moved from India to West India
3 infantry moved from Egypt to Trans-Jordan
2 Rails moved from Union of South Africa to India
2 Rails and 2 infantry moved from India to Caucasus
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
EDIT: 4 uk_paras moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 transport and 1 uk_armour moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 uk_armour moved from 110 Sea Zone to Normandy Bordeaux
1 air_transport and 1 artillery moved from Gibraltar to Normandy Bordeaux
2 uk_fighters moved from 112 Sea Zone to 110 Sea Zone
1 uk_fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
4 TotalWarFighters placed in United Kingdom
1 uk_para placed in United Kingdom
4 uk_armours placed in India
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 66 PUs
Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : -0.50
Japanese regular : -1.00
Germans AA : 0.50
Germans regular : 2.83
British regular : 0.17
Round: 9
Purchase Units - Italians
Italians buy 1 Italian_LCV, 3 armour, 2 infantry and 2 italian_paras; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Alexandria to Egypt
Italians take Egypt from British
1 bomber moved from Romania to Syria
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Rostov
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
Combat - Italians
Battle in Syria
Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 Italian_LCV owned by the Italians lost in Syria
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Italian_LCV
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 Italian_LCV, 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 Italian_LCV, 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 Italian_LCV owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Italian_LCV
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Germany
1 bomber moved from Syria to Romania
2 fighters moved from Romania to Western Germany
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Germany
3 armour moved from Southern Italy to Western Germany
1 Rail and 1 infantry moved from Southern Italy to Germany
1 infantry moved from Baltic States to Novgorod
Place Units - Italians
1 Italian_LCV, 1 armour and 2 italian_paras placed in Southern Italy
2 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Dutch New Guinea to 45 Sea Zone
4 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in Shantung
Battle in Hainan
Battle in Caroline Islands
Changer loiter and taunt; ANZAC attack with 2 artilleries and 8 infantry
Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 2 artilleries and 8 infantry in Caroline Islands, round 2 : 1/10 hits, 2.33 expected hits
Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the ANZAC lost in Caroline Islands
2 aaGuns owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 6 infantry in Caroline Islands, round 3 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 4 infantry in Caroline Islands, round 3 : 2/4 hits, 2.00 expected hits
2 infantry owned by the ANZAC lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 4 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 5 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 6 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 3 Fortifications in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
3 Fortifications owned by the Japanese lost in Caroline Islands
ANZAC win, taking Shantung from Japanese, taking Hainan from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 6 infantry
Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry
Battle in Formosa
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Formosa
ANZAC roll dice for 1 artillery in Formosa, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Formosa
ANZAC win, taking Formosa from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC Controls Marianas Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs
Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 32 PUs
Trigger ANZAC Liberates Celebes Turn9: ANZAC met a national objective for an additional 1 PUs; end with 33 PUs
Trigger ANZAC Controls Hainan Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Celebes: 1 Fortification
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Russia
EDIT: 2 fighters moved from Caucasus to Russia
Turn Complete - French
Round: 10
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !<br><br>You may Now Purchase Waffen Heavy Tanks.<b></body>
Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
Germans buy 1 Escort, 1 German_Rockets, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_General, 4 Panzer_Grndrss, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 UndrgroundFctry, 2 Waffen_Hvy_Tanks, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 King_Tigers and 1 factory_major
1 UndrgroundFctry and 2 Waffen_Hvy_Tanks placed in Germany
Units in Eastern Poland being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Eastern Poland
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
2 fighters moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Eastern Poland to Vologda
2 mech_infantrys moved from Belarus to Vologda
1 Panzer_Grndrs moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Vologda
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
4 fighters and 1 tactical_bomber moved from Vologda to Smolensk
4 armour moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Smolensk
1 Rail and 1 elite moved from Germany to Romania
1 Waffen_Hvy_Tank moved from Germany to Western Germany
1 armour moved from Finland to Norway
1 Panzer_Grndrs moved from Finland to Novgorod
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
1 fighter moved from Southern Italy to Germany
9 GermanUBoats and 1 Type_XXI_UBoat moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
1 Escort placed in 112 Sea Zone
1 German_Rockets, 1 LuftwaffeAce, 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
3 Panzer_Grndrss placed in Eastern Poland
1 King_Tiger, 1 Panzer_Grndrs and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
Turn Complete - Germans
Trigger Germans RemoveInvertWolfpackSZ113: Germans has 1 Wolfpack placed in 113 Sea Zone
Germans collect 49 PUs; end with 49 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar_A2D3
EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys
EDIT: Adding units owned by Russians to Russia: 1 1stCorps
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys
EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_A2D3 and 3 guard_infantrys
EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
EDIT: Adding units owned by Russians to 3rd Corps: 1 3rdCorps
EDIT: Turning off Edit Mode
Russians repair damage of 1x factory_minor; Remaining resources: 21 PUs; 0 AirLendLease; 3 TankLendLease;
Russians buy 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 elite and 2 infantry moved from Volgograd to Tambov
1 russian_para moved from Russia to Vologda
1 armour moved from Urals to Vologda
1 elite and 1 infantry moved from Russia to Vologda
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 elite and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 elite and 2 infantry in Tambov, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 elite and 1 infantry in Tambov, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 1 elite, 1 infantry and 1 russian_para
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 elite, 1 infantry and 1 russian_para in Vologda, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour, 1 elite and 1 russian_para in Vologda, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 russian_para owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 1 elite remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 russian_para
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 armour moved from Volgograd to Russia
2 Rails moved from Russia to Volgograd
2 Rails and 2 infantry moved from Volgograd to Russia
1 Europe_Rail moved from Russia to Buryatia
1 Europe_Rail and 1 infantry moved from Buryatia to Russia
1 aaGun moved from Caucasus to Volgograd
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 factory_minor
EDIT: Adding units owned by Russians to Russia: 1 factory_major
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5
EDIT: Turning off Edit Mode
1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to 2nd Corps: 3 guard_infantrys
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_A2D3
EDIT: Removing units owned by Russians from 2nd Corps: 3 guard_infantrys
EDIT: Adding units owned by Russians to 2nd Corps: 3 armour
EDIT: Removing units owned by Russians from Russia: 3 armour
EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar
EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_A2D3
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
EDIT: Adding units owned by Russians to Russia: 1 2ndCorps
EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps, 1 2ndCorps, 1 elite, 6 guard_infantrys, 1 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 1 1stCorps, 1 2ndCorps, 1 elite, 6 guard_infantrys and 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 1stSovietAG
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
@barnee Hmm, I just realized something went wrong. The Moscow apparently turned into a Minor Factory after you captured it, which I didn’t realize until now. That’s why the damage suddenly turned to 6, which I found strange. I assume upon recapture, the old damage of 8 is restored? Or is the new damage kept?
If the damage goes back to 8, I have to change my buy so that I can repair more. If not, then my turn is correct.
@barnee Hehe no worries :) I understand the confusion, as it might look like the increased IPC values for the islands count as a sort of bonus. But they actually replace the original IPC values, without changing a nation’s starting income.
That’s also why Japan can have less income than its capital territory. Their starting islands are worth nothing to them, but once they are captured, they reduce Japan’s income and increase the conqueror’s income.
Lol I also learned a new rule. That France is included when tallying the total Allied income level. I find that counter-intuitive because their capital is captured so they don’t generate any income at all, but apparently, it is still included.
So that means the Allied total IPC value is not 187, but 194 due to the extra 7 IPCs from the French… so this game has now ended in an Allied Economic Victory!
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
British roll mine dice in SZ 9 : 0/2 hits, 0.33 expected hits
1 battleship and 1 cruiser moved from SZ 11 to SZ 9
Germans take SZ 9 from British
1 infantry moved from Ruhr to Belgium
11 artilleries and 6 infantry moved from Belgium to Alsace
2 artilleries and 1 infantry moved from Ruhr to Alsace
4 infantry moved from Hanover to Ruhr
5 infantry moved from Berlin to Hanover
1 fighter moved from Berlin to Ruhr
1 artillery and 4 infantry moved from Silesia to Poland
5 infantry moved from Poland to Livonia
1 artillery moved from Poland to Livonia
1 artillery moved from Poland to Belarus
Germans take Belarus from Russians
7 artilleries, 2 fighters and 24 infantry moved from Poland to Belarus
1 artillery and 6 infantry moved from Berlin to Silesia
3 infantry moved from Trieste to Tyrolia
1 infantry moved from Angola to South West Africa
Combat - Germans
Germans has abandoned SZ 18 to French
Battle in Livonia
Germans attack with 1 artillery and 7 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 7 infantry in Livonia, round 2 : 3/8 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Livonia, round 2 : 0/3 hits, 1.50 expected hits
3 infantry owned by the Russians lost in Livonia
Germans win, taking SZ 18 from AustroHungarians with 1 artillery and 7 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Combat Move - Germans
Trigger ChangeToLondonMine: British captures territory SZ 9
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Germans
1 artillery, 2 fighters and 10 infantry placed in Berlin
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Round: 3
Combat Move - French
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Germans
1 Tank moved from N.Algeria to E.Morocco
1 Tank moved from E.Morocco to S.Algeria
French take S.Algeria from Germans
1 Tank moved from S.Algeria to E.Morocco
1 Adv.Fighter moved from Syria to 51 Sea Zone
1 Infantry moved from E.Morocco to S.Algeria
1 Infantry moved from E.Morocco to N.Algeria
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Italian East Africa to Equatoria
1 Destroyer and 1 Transport moved from 16 Sea Zone to 19 Sea Zone
1 AAGun and 1 Infantry moved from Brittany to 19 Sea Zone
1 Artillery and 2 Infantrys moved from Normandy to Brittany
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Turn Complete - French
French collect 37 PUs; end with 37 PUs
Round: 7
Combat Move - Yamamoto
1 Bomber moved from Tokyo to 76 Sea Zone
1 Bomber moved from Tokyo to 87 Sea Zone
1 Fighter moved from 85 Sea Zone to 87 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
1 Artillery and 1 Elite moved from Hunan to Anhwei
1 Artillery and 1 Elite moved from Hunan to Hupeh
2 Infantrys moved from Shanghai to Anhwei
1 Artillery and 2 Infantrys moved from Hunan to Kweichow
2 Infantrys moved from N.French Indochina to Yunnan
1 Tank moved from Hunan to Yunnan
1 Infantry moved from Hunan to Hupeh
1 Artillery moved from S.Thailand to Burma
1 Elite moved from S.Thailand to Burma
1 Infantry moved from N.Thailand to Burma
1 Adv.Fighter moved from Malaya to Burma
1 Tank moved from S.Thailand to Burma
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 2 Elites, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 86 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 86 Sea Zone
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Americans: 1 Destroyer
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 87 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Bomber
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 76 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 76 Sea Zone
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Americans: 1 Destroyer
Battle in Burma
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
British defend with 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Burma, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Battle in Yunnan
Yamamoto attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 4 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
1 Infantry owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Hupeh
Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
Chinese defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 3 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Anhwei, round 4 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 5 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Anhwei, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Mech.Inf
Battle in Kweichow
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter moved from Burma to Malaya
2 Infantrys moved from Malaya to S.Thailand
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shanghai
4 Infantrys moved from Kwangtung to Hunan
2 Tanks moved from Hong Kong to Hunan
4 Infantrys moved from Hong Kong to Kwangtung
1 Transport moved from 92 Sea Zone to 85 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
1 Bomber moved from 87 Sea Zone to Tokyo
1 Bomber moved from 76 Sea Zone to Tokyo
1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi
1 Artillery, 1 Elite and 2 Infantrys placed in Malaya
5 Infantrys and 1 Tank placed in Hong Kong
2 Infantrys placed in Malaya
3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Yamamoto regular : -0.50
Americans regular : 1.00
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French