@zarhunter lose the tipped cv, dd, tac, cruiser and 2 ftr.
If 1-2 hits next round you can lose fighters.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 113 Sea Zone
EDIT: 1 submarine moved from 128 Sea Zone to 113 Sea Zone
3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Southern Manchuria to Northern Manchuria
3 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
1 armour moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia
Russians take Northwest Persia from Germans
1 armour moved from Southern Caucasus to Southern Persia
Russians take Southern Persia from Germans
1 artillery moved from Nenetsia to Gorky
1 armour and 1 mech_infantry moved from Urals to Gorky
2 artilleries and 2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 artilleries and 4 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Stalingrad to Russia
Combat - Russians
Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northeast Persia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northeast Persia
Russians win, taking Northeast Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Russians
2 aaGuns, 12 artilleries and 20 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
5 armour and 7 mech_infantrys moved from Southern Caucasus to Southern Persia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,1
Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 113 Sea Zone
EDIT: 1 submarine moved from 128 Sea Zone to 113 Sea Zone
3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Southern Manchuria to Northern Manchuria
3 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
1 armour moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia
Russians take Northwest Persia from Germans
1 armour moved from Southern Caucasus to Southern Persia
Russians take Southern Persia from Germans
1 artillery moved from Nenetsia to Gorky
1 armour and 1 mech_infantry moved from Urals to Gorky
2 artilleries and 2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Yaroslavl
2 artilleries and 4 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Stalingrad to Russia
Combat - Russians
Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Northeast Persia
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northeast Persia
Russians win, taking Northeast Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Russians
2 aaGuns, 12 artilleries and 20 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
5 armour and 7 mech_infantrys moved from Southern Caucasus to Southern Persia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,1
Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 59 Sea Zone
2 fighters moved from 40 Sea Zone to Java
1 marine moved from Ceylon to 40 Sea Zone
2 battleships and 1 marine moved from 40 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 marine moved from 43 Sea Zone to Java
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 bombers moved from French Indo China to Java
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Shansi to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Southern Manchuria
Japanese take Southern Manchuria from Chinese
2 tactical_bombers moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 4 submarines and 1 transport
4 submarines owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 59 Sea Zone to 43 Sea Zone
2 bombers moved from Java to Sumatra
1 carrier and 1 submarine moved from 40 Sea Zone to 43 Sea Zone
1 submarine moved from 77 Sea Zone to 82 Sea Zone
3 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Java to 43 Sea Zone
3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
4 artilleries and 4 infantry moved from Kwangtung to 21 Sea Zone
1 artillery and 5 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 132 Sea Zone
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from 132 Sea Zone to Shan State
2 fighters moved from Davao to 132 Sea Zone
2 fighters moved from Hunan to Shan State
3 tactical_bombers moved from Hunan to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Shansi
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Honan to Tsinghai
4 artilleries, 4 infantry and 4 transports moved from 21 Sea Zone to 132 Sea Zone
4 artilleries and 4 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 aaGun moved from Anhwe to Jehol
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 destroyers placed in 20 Sea Zone
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,1,5,5,6,3,4,3
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
7 artilleries and 10 infantry moved from Morocco to 93 Sea Zone
7 artilleries, 10 infantry and 17 transports moved from 93 Sea Zone to 113 Sea Zone
7 artilleries and 10 infantry moved from 113 Sea Zone to Holland Belgium
2 armour, 3 artilleries, 11 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 107 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 113 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Aleutian Islands to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports
Germans defend with 1 destroyer and 2 transports
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports in 113 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone
Americans win with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 transports
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Non Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 fighter placed in Western United States
2 fighters placed in 113 Sea Zone
1 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 10 infantry moved from Yunnan to Kweichow
2 artilleries, 1 fighter and 10 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Szechwan, round 2 : 7/13 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Kweichow, round 2 : 4/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Western Sinkiang
Place Units - Chinese
2 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Eastern India to Burma
3 artilleries and 9 infantry moved from Central India to Baluchistan
1 armour moved from Eastern India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 94 Sea Zone
1 cruiser and 2 destroyers moved from 107 Sea Zone to 108 Sea Zone
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 108 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 108 Sea Zone
British attack with 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers
Germans defend with 1 cruiser and 1 destroyer
British roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 108 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 108 Sea Zone
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 108 Sea Zone
British win, taking 108 Sea Zone from Germans with 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Germans: 1 cruiser and 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Baluchistan
British attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 6 armour and 6 mech_infantrys
British roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baluchistan, round 2 : 3/16 hits, 5.17 expected hits
Germans roll dice for 6 armour and 6 mech_infantrys in Baluchistan, round 2 : 5/12 hits, 6.00 expected hits
5 infantry owned by the British lost in Baluchistan
3 mech_infantrys owned by the Germans lost in Baluchistan
British roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Baluchistan, round 3 : 4/11 hits, 4.33 expected hits
Germans roll dice for 6 armour and 3 mech_infantrys in Baluchistan, round 3 : 4/9 hits, 4.50 expected hits
4 infantry owned by the British lost in Baluchistan
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baluchistan
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Baluchistan, round 4 : 6/7 hits, 3.17 expected hits
Germans roll dice for 5 armour in Baluchistan, round 4 : 3/5 hits, 2.50 expected hits
3 artilleries owned by the British lost in Baluchistan
5 armour owned by the Germans lost in Baluchistan
British win, taking Baluchistan from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 3 artilleries and 9 infantry
Casualties for Germans: 6 armour and 6 mech_infantrys
Cleaning up after air battles
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
2 artilleries, 4 infantry and 2 marines moved from Iraq to Trans-Jordan
1 aaGun and 2 infantry moved from Eastern India to Central India
4 fighters and 2 tactical_bombers moved from 108 Sea Zone to Normandy Bordeaux
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Szechwan
Place Units - UK_Pacific
1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 5.17
Americans regular : -0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : -1.17
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
Combat - Italians
Non Combat Move - Italians
4 artilleries and 12 infantry moved from Northern Italy to Southern France
3 aaGuns and 18 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,1,2,6,2,5,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
4 submarines moved from 59 Sea Zone to 63 Sea Zone
1 cruiser and 3 destroyers moved from 55 Sea Zone to 65 Sea Zone
1 carrier moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 cruiser moved from 108 Sea Zone to 113 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 74 PUs;
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
@Daaras Scramble to Normandy?
@mikawagunichi both fighters please
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 74 PUs;
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat - Germans
Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
Battle in Romania
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Romania
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 2 infantry; Americans defend with 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Germans roll dice for 4 fighters and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 4.67 expected hits
Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 armour and 1 mech_infantry moved from Poland to Leningrad
1 aaGun and 1 infantry moved from Archangel to Leningrad
1 infantry moved from Vologda to Leningrad
1 infantry moved from Novgorod to Leningrad
8 transports moved from 118 Sea Zone to 117 Sea Zone
4 infantry moved from Poland to 117 Sea Zone
10 infantry moved from Germany to 117 Sea Zone
14 infantry and 8 transports moved from 117 Sea Zone to 118 Sea Zone
1 carrier moved from 116 Sea Zone to 118 Sea Zone
14 infantry moved from 118 Sea Zone to Leningrad
1 aaGun and 19 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries and 9 infantry moved from United Kingdom to Scotland
Place Units - Germans
2 artilleries and 1 infantry placed in Yugoslavia
3 artilleries and 7 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Russians regular : 0.33
Germans regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Buyant-Uhaa to Southern Manchuria
3 infantry moved from Sakha to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour, 19 artilleries, 19 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Stalingrad to Komi
2 artilleries and 3 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
2 fighters and 3 tactical_bombers moved from Russia to Southern Belarus
1 infantry moved from Russia to Yaroslavl
2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Smolensk
1 armour moved from Gorky to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Yaroslavl
1 artillery and 1 mech_infantry moved from Gorky to Yaroslavl
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry in Romania, round 2 : 14/40 hits, 13.50 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Southern Manchuria, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 2 infantry in Southern Manchuria, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 3 tactical_bombers moved from Southern Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Northeast Persia to Southern Caucasus
6 armour and 7 mech_infantrys moved from Southern Persia to Southern Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Urals
1 artillery and 1 infantry placed in Stalingrad
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,5
Russians collect 40 PUs (6 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
2 bombers moved from Sumatra to Eastern India
3 fighters and 3 tactical_bombers moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 6 infantry moved from Hunan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kansu to Yenisey
Japanese take Olgiy from Russians
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
2 infantry and 1 mech_infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
Combat - Japanese
Battle in Korea
Battle in Eastern India
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Eastern India, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Korea from Russians, taking Eastern India from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 1/11 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 3 : 3/11 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Jehol to Shantung
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 carrier moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone
2 bombers moved from Eastern India to French Indo China
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from 132 Sea Zone to Davao
6 artilleries and 6 infantry moved from Shan State to 132 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 132 Sea Zone to 36 Sea Zone
6 artilleries and 6 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
1 fighter moved from 132 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from French Indo China to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun and 2 infantry moved from Jehol to Shantung
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
1 carrier and 1 transport placed in 132 Sea Zone
1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
2 fighters placed in Japan
2 infantry placed in Japan
2 infantry placed in Kiangsu
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to Siam: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.33
Japanese regular : -5.67
UK_Pacific regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone
2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from United Kingdom to Scotland
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Scotland
Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries and 9 infantry
Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 9 infantry
Battle in United Kingdom
Americans attack with 2 artilleries, 4 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in United Kingdom
2 artilleries owned by the Italians lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Scotland to 113 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Szechwan to Hopei
2 artilleries and 10 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Western Sinkiang
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 108 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Central India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Japanese regular : -0.67
Germans regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone
2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from United Kingdom to Scotland
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Scotland
Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries and 9 infantry
Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 9 infantry
Battle in United Kingdom
Americans attack with 2 artilleries, 4 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in United Kingdom
2 artilleries owned by the Italians lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Scotland to 113 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Szechwan to Hopei
2 artilleries and 10 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Western Sinkiang
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 108 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Central India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Japanese regular : -0.67
Germans regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone
2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom
2 tactical_bombers moved from United Kingdom to Scotland
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone
2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Scotland
Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 2 artilleries and 9 infantry
Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
4 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 8 infantry
Casualties for Germans: 2 artilleries and 9 infantry
Battle in United Kingdom
Americans attack with 2 artilleries, 4 infantry and 1 marine
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom
Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in United Kingdom
2 artilleries owned by the Italians lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Scotland to 113 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Northern Sinkiang to Kansu
1 fighter moved from Western Sinkiang to Kansu
2 infantry moved from Western Sinkiang to Eastern Sinkiang
1 artillery and 5 infantry moved from Szechwan to Tsinghai
1 artillery and 5 infantry moved from Szechwan to Hopei
2 artilleries and 10 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Western Sinkiang
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Alexandria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 108 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Central India to Baluchistan
2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 aaGun
EDIT: Removing units owned by British from Kweichow: 1 aaGun
EDIT: Adding units owned by British to Hunan: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -3.50
Japanese regular : -0.67
Germans regular : 0.00
British regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 aaGuns, 2 artilleries and 19 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to France
4 artilleries and 11 infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to Leningrad
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,4,5,3,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 submarines moved from 63 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 65 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 7 transports
7 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Americans: 7 transports
Non Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 118 Sea Zone to 115 Sea Zone
8 transports moved from 118 Sea Zone to 117 Sea Zone
1 aaGun and 19 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Germany to 117 Sea Zone
9 infantry and 8 transports moved from 117 Sea Zone to 118 Sea Zone
1 aaGun, 5 artilleries, 29 infantry and 1 mech_infantry moved from Leningrad to Novgorod
9 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
5 artilleries and 22 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
10 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,2,4,3,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 infantry moved from Siberia to Amur
2 infantry moved from Southern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
1 armour and 1 mech_infantry moved from Komi to Yenisey
1 artillery and 2 infantry moved from Urals to Northern Sinkiang
1 artillery and 1 infantry moved from Stalingrad to Kazakhstan
7 armour and 8 mech_infantrys moved from Southern Caucasus to Rostov
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Slovakia Hungary
1 armour and 1 mech_infantry moved from Smolensk to Eastern Poland
1 armour moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Gorky
1 artillery, 1 infantry and 1 mech_infantry moved from Yaroslavl to Smolensk
2 tactical_bombers moved from Russia to Smolensk
3 artilleries and 6 infantry moved from Russia to Smolensk
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Italians
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,1
Russians collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Germans regular : -0.67
Russians regular : 2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 132 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Burma to Western India
Japanese take Western India from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 55 Sea Zone
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 9/20 hits, 10.50 expected hits
Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 5 submarines in 55 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 9 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 16/26 hits, 11.83 expected hits
Units damaged: 2 battleships owned by the Japanese
5 carriers owned by the Japanese, 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
4 submarines owned by the ANZAC lost in 55 Sea Zone
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 3 : 7/12 hits, 6.83 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in 55 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 9 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 55 Sea Zone, round 3 : 13/26 hits, 11.83 expected hits
4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese and 2 cruisers owned by the Japanese lost in 55 Sea Zone
1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 2 battleships and 1 tactical_bomber in 55 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
Americans roll dice for 2 battleships, 3 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 55 Sea Zone, round 4 : 6/18 hits, 9.67 expected hits
1 tactical_bomber owned by the Japanese and 2 battleships owned by the Japanese lost in 55 Sea Zone
2 destroyers owned by the Americans and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Americans win, taking French Madagascar from British, taking Tanganyika Territory from British with 2 battleships, 3 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -154
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
Casualties for ANZAC: 1 carrier, 2 destroyers and 4 submarines
Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine
Moving scrambled unit from 55 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 55 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 55 Sea Zone back to originating territory: Queensland
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans forced to land in Queensland
Non Combat Move - Japanese
1 infantry moved from Malaya to 132 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 bombers and 2 fighters moved from French Indo China to Davao
2 artilleries and 4 infantry moved from 36 Sea Zone to Davao
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Burma to Eastern India
1 carrier moved from 40 Sea Zone to 74 Sea Zone
Place Units - Japanese
2 carriers, 2 destroyers and 1 transport placed in 7 Sea Zone
1 artillery placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.83