Elche(x) v Gamerman01 Classic no tech Russia restricted


  • In the sz are a lot of uk and us ships, dd bs, ac.


  • No. This one I know for sure.

    Scramble prevents amphibious assault from an ally’s transport if you have nothing that can fight the scrambled plane.
    So nothing happens, the Russian can’t move


  • Thanks for your help.

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from Japan Sea Zone to Hawaii Sea Zone
            2 infantry moved from Anglo Sudan Egypt to Red Sea Zone
            1 armour moved from Persia to Red Sea Zone
            1 armour, 2 battleships, 2 infantry and 2 transports moved from Red Sea Zone to Black Sea Zone
            2 infantry moved from Black Sea Zone to East Europe
            1 armour moved from Black Sea Zone to East Europe
            1 fighter moved from Red Sea Zone to East Europe
            1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            1 armour moved from India to Indian Ocean Sea Zone
            1 armour and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 armour moved from Red Sea Zone to Italian East Africa
                  Japanese take Italian East Africa from British
            1 fighter moved from Anglo Sudan Egypt to East Europe
            1 armour moved from India to Caucasus
            1 infantry moved from Sinkiang to Novosibirsk
            1 armour moved from French Indo China to Kazakh S.S.R.
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            1 bomber moved from French Indo China to Novosibirsk
            1 armour moved from Manchuria to Evenki National Okrug
    
        Combat - Japanese
            Battle in East Europe
                Japanese attack with 1 armour, 2 fighters and 2 infantry
                British defend with 1 aaGun, 1 armour and 3 infantry
                    British roll AA dice in East Europe : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in East Europe
                    Japanese roll dice for 2 battleships in East Europe, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in East Europe, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 armour and 3 infantry in East Europe, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the British lost in East Europe
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in East Europe, round 3 : 3/4 hits, 1,33 expected hits
                    British roll dice for 1 armour in East Europe, round 3 : 0/1 hits, 0,33 expected hits
                    1 armour owned by the British lost in East Europe
                Japanese win, taking East Europe from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour and 3 infantry
            Battle in Hawaii Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    Japanese roll dice for 1 fighter in Hawaii Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 transport in Hawaii Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 transport
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Evenki National Okrug
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
            Battle in Caucasus
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            5 infantry moved from Manchuria to Yakut S.S.R.
            1 infantry moved from French Indo China to India
            1 infantry moved from French Indo China to Sinkiang
            1 fighter moved from Hawaii Sea Zone to Japan Sea Zone
            1 fighter moved from Japan to French Indo China
            1 carrier moved from Red Sea Zone to Black Sea Zone
            1 fighter moved from East Europe to Black Sea Zone
            1 bomber moved from Novosibirsk to Manchuria
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            2 armour and 1 infantry placed in Manchuria
            Japanese undo move 1.
            Japanese undo move 1.
            2 armour and 1 infantry placed in French Indo China
            1 armour and 2 infantry placed in Manchuria
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 1,50
    British AA : 0,67
    Russians regular : -2,00
    British regular : -1,67
    

    triplea_40671_9jap.tsvg


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Classic 3rd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine S.S.R. to East Europe
            2 armour moved from Karelia S.S.R. to East Europe
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Russia to Novosibirsk
            1 fighter moved from Karelia S.S.R. to Novosibirsk
            2 infantry moved from Russia to Kazakh S.S.R.
            1 armour moved from Karelia S.S.R. to East Europe
            1 fighter moved from Karelia S.S.R. to Novosibirsk
            1 armour moved from Karelia S.S.R. to Kazakh S.S.R.
            1 armour moved from Karelia S.S.R. to Russia
                  Russians take Caucasus from Japanese
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Novosibirsk
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    1 infantry owned by the Japanese lost in Novosibirsk
                    Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in East Europe
                Russians attack with 3 armour and 2 infantry
                Germans defend with 1 aaGun; Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 3 armour and 2 infantry in East Europe, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 2 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in East Europe
                    1 infantry owned by the Japanese lost in East Europe
                    Russians roll dice for 3 armour and 1 infantry in East Europe, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in East Europe, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in East Europe
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in East Europe
                Russians win, taking East Europe from Germans with 2 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour and 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novosibirsk to Russia
            1 aaGun moved from Russia to Kazakh S.S.R.
            1 aaGun moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 1.33
    Russians regular : -1.00
    

    Savegame


  • Looks like April 1945 for Germany. I need Wunderwaffen.
    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to East Europe
            2 fighters moved from Germany to East Europe
            1 armour, 2 fighters and 6 infantry moved from Germany to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 1 armour, 2 fighters and 6 infantry
                British defend with 1 aaGun, 1 factory and 6 infantry; Americans defend with 2 infantry
                    British roll AA dice in South Europe : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in South Europe
                    Germans roll dice for 1 armour, 1 fighter and 6 infantry in South Europe, round 2 : 3/8 hits, 2,00 expected hits
                    British roll dice for 8 infantry in South Europe, round 2 : 1/8 hits, 2,67 expected hits
                    1 infantry owned by the Germans lost in South Europe
                    2 infantry owned by the Americans and 1 infantry owned by the British lost in South Europe
                    Germans roll dice for 1 armour, 1 fighter and 5 infantry in South Europe, round 3 : 0/7 hits, 1,83 expected hits
                    British roll dice for 5 infantry in South Europe, round 3 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Germans lost in South Europe
                    Germans roll dice for 1 armour, 1 fighter and 3 infantry in South Europe, round 4 : 1/5 hits, 1,50 expected hits
                    British roll dice for 5 infantry in South Europe, round 4 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Germans lost in South Europe
                    1 infantry owned by the British lost in South Europe
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in South Europe, round 5 : 3/3 hits, 1,17 expected hits
                    British roll dice for 4 infantry in South Europe, round 5 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in South Europe
                    3 infantry owned by the British lost in South Europe
                    Germans roll dice for 1 armour and 1 fighter in South Europe, round 6 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in South Europe, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 fighter in South Europe, round 7 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in South Europe, round 7 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in South Europe
                    1 infantry owned by the British lost in South Europe
                Germans win, taking South Europe from British with 1 armour remaining. Battle score for attacker is -18
                Casualties for Germans: 2 fighters and 6 infantry
                Casualties for British: 6 infantry
                Casualties for Americans: 2 infantry
            Battle in East Europe
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 1 aaGun and 2 armour
                    Russians roll AA dice in East Europe : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Germans lost in East Europe
                    Germans roll dice for 1 fighter and 3 infantry in East Europe, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 2 armour in East Europe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in East Europe
                    2 armour owned by the Russians lost in East Europe
                Germans win, taking East Europe from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 2 armour
    
        Non Combat Move - Germans
            1 fighter moved from East Europe to Germany
    
        Place Units - Germans
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,67
    Russians regular : 0,33
    Germans regular : 0,50
    Russians AA : 0,67
    British regular : -1,00
    

    triplea_40671_10ger.tsvg


  • I didnt know in English - miracle weapons


  • @elche Wow!!! That is some serious action!
    Am I really playing classic and loving it?! Yes! Especially when the Germans suffer loss of 3/4 planes 😏


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II Classic 3rd Edition

    Game History

    Round: 10
    
        Purchase Units - British
            COMMENT: USA has bombers in 3 locations
            British buy 5 armour and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 fighter moved from Karelia S.S.R. to Germany
            1 bomber moved from Karelia S.S.R. to Germany
            1 fighter moved from Baltic Sea Zone to Germany
            4 transports moved from Baltic Sea Zone to North Sea Zone
            8 infantry moved from United Kingdom to North Sea Zone
            8 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
            8 infantry moved from Baltic Sea Zone to Germany
    
        Combat - British
            Battle in Germany
                British attack with 1 bomber, 2 fighters and 8 infantry
                Germans defend with 1 aaGun, 1 factory, 1 fighter and 7 infantry
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the British lost in Germany
                    British roll dice for 1 bomber and 8 infantry in Germany, round 2 : 1/9 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter and 7 infantry in Germany, round 2 : 2/8 hits, 3.00 expected hits
                    2 infantry owned by the British lost in Germany
                    1 infantry owned by the Germans lost in Germany
                    British roll dice for 1 bomber and 6 infantry in Germany, round 3 : 2/7 hits, 1.67 expected hits
                    Germans roll dice for 1 fighter and 6 infantry in Germany, round 3 : 2/7 hits, 2.67 expected hits
                    2 infantry owned by the British lost in Germany
                    2 infantry owned by the Germans lost in Germany
                    British roll dice for 1 bomber and 4 infantry in Germany, round 4 : 1/5 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter and 4 infantry in Germany, round 4 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the British lost in Germany
                    1 infantry owned by the Germans lost in Germany
                    British roll dice for 1 bomber and 1 infantry in Germany, round 5 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Germany, round 5 : 0/4 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Germany
                    British roll dice for 1 bomber and 1 infantry in Germany, round 6 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Germany, round 6 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Germany
                    British roll dice for 1 bomber and 1 infantry in Germany, round 7 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Germany, round 7 : 2/2 hits, 1.00 expected hits
                    1 bomber owned by the British and 1 infantry owned by the British lost in Germany
                    1 infantry owned by the Germans lost in Germany
                Germans win with 1 fighter remaining. Battle score for attacker is -42
                Casualties for British: 1 bomber, 2 fighters and 8 infantry
                Casualties for Germans: 7 infantry
    
        Non Combat Move - British
            1 transport moved from Baltic Sea Zone to North Sea Zone
    
        Place Units - British
            5 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 1.50
    Germans regular : -2.67
    British regular : -0.50
    

    Savegame


  • OK, so TripleA doesn’t keep track of it so it’s easy to miss, but there is a limit of 3 different bomber locations so I made a comment in game.

    I suppose if I build bombers they cannot be placed and are lost IF I still have bombers in 3 different locations before the place unit phase. Seems that’s how it would work.

    Oh, and same for Japan. You have carriers in 2 locations, you can never have them in 3 different zones at any time.


  • UiiiUiiiUiii, I was very lucky with Germany.
    But you kill every Bomber and defend pearl Habour.

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            2 armour moved from French Indo China to Kazakh S.S.R.
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 bomber moved from Manchuria to Russia
            1 armour moved from Manchuria to Novosibirsk
            3 infantry moved from Yakut S.S.R. to Novosibirsk
            2 infantry moved from Japan to Japan Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaii Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
                1 bomber owned by the Japanese killed by AA in Russia
                Bombing raid costs 0 PUs
            Battle in Hawaiian Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                    2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 aaGun, 1 armour and 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    1 armour owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Black Sea Zone to Germany
            1 transport moved from Black Sea Zone to West Mediteranean Sea Zone
            2 battleships, 1 carrier and 1 transport moved from Black Sea Zone to Red Sea Zone
            1 transport moved from Red Sea Zone to Indian Ocean Sea Zone
            1 infantry moved from India to Indian Ocean Sea Zone
            1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
            1 fighter moved from French Indo China to Red Sea Zone
            2 infantry moved from Manchuria to Yakut S.S.R.
            1 fighter moved from Japan to Hawaii Sea Zone
            1 fighter moved from Hawaiian Islands to Hawaii Sea Zone
            1 infantry moved from French Indo China to Sinkiang
    
        Place Units - Japanese
            2 armour and 1 infantry placed in French Indo China
            2 armour and 1 infantry placed in Manchuria
            1 bomber placed in Japan
            1 transport placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : 2,00
    Russians regular : -0,67
    Russians AA : 0,83
    

    triplea_40671_10jap.tsvg


  • Edited bomber back to Leningrad because only 3 bomber stacks allowed


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Classic 3rd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour moved from Karelia S.S.R. to Germany
            1 armour moved from Russia to Kazakh S.S.R.
            1 armour moved from Karelia S.S.R. to Kazakh S.S.R.
            2 fighters moved from Russia to Novosibirsk
            1 infantry moved from Russia to Evenki National Okrug
            1 armour moved from Karelia S.S.R. to Evenki National Okrug
            3 infantry moved from Russia to Novosibirsk
            3 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Germany
                Russians attack with 5 armour
                Germans defend with 1 aaGun, 1 factory and 1 fighter; Japanese defend with 1 fighter
                    Russians roll dice for 5 armour in Germany, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 2 fighters in Germany, round 2 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Germans lost in Germany
                Russians captures 22PUs while taking Germans capital
                Russians win, taking Germany from Germans with 5 armour remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for Japanese: 1 fighter
            Battle in Novosibirsk
                Russians attack with 2 fighters and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 4/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 2 armour and 3 infantry
                Japanese defend with 1 aaGun, 2 armour and 1 infantry
                    Russians roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    2 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 armour and 1 infantry
            Battle in Evenki National Okrug
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Karelia S.S.R. to Russia
            2 fighters moved from Novosibirsk to Russia
    
        Place Units - Russians
            1 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.33
    Russians regular : 3.83
    

    Savegame


  • Hello gamerman01,

    Congratulations for your victory.
    Thanks for the very nice game.

    If you want rematch, I can start at 8 May.


  • Thank you for getting me roped back in to Classic!
    You deserve a 2nd game where I take the disadvantaged Axis. I probably won’t last as long as you

Suggested Topics

  • 3
  • 53
  • 28
  • 6
  • 54
  • 39
  • 65
  • 137
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.4k

Users

39.9k

Topics

1.7m

Posts