barnee vs Panzerstahl-Helm Game 4
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:)
Said I needed more characters. Well if they need more characters, I got a whole bar full lol. Actually multiple states and well not countries but some cool Canadians
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@barnee
Game HistoryRound: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Italy has Already Attacked Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. Russia.... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 Tank_General, 4 armour and 3 guard_infantrys; Remaining resources: 22 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians spend 7 PUs on Political Action: Political Action Russians To War With JapaneseTurn4 Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 18 infantry moved from Amur to Korea EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Korea EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from 1st Corps to Finland 13 infantry moved from Vyborg to Finland 2 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Vyborg to Baltic States 3 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 fighter moved from Ukraine to Caucasus 1 submarine moved from 119 Sea Zone to 104 Sea Zone Combat - Russians Battle in Finland Russians attack with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 14 infantry Germans defend with 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 1 artillery and 14 infantry in Finland, round 2 : 4/19 hits, 4,50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 Soviet_Commisar_3, 3 armour and 18 infantry Japanese defend with 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 18 infantry in Korea, round 2 : 1/24 hits, 5,67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 Soviet_Commisar_3, 3 armour and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 elite and 1 german_para Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 1 elite and 1 german_para in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 elite and 1 german_para in Caucasus, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Caucasus 1 german_para owned by the Germans lost in Caucasus Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 elite in Caucasus, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 elite in Caucasus, round 5 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Caucasus Germans win with 1 elite remaining. Battle score for attacker is -18 Casualties for Russians: 1 fighter, 3 infantry and 1 mech_infantry Casualties for Germans: 1 german_para Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Volgograd 1 russian_minor moved from Ukraine to Tambov 1 elite and 2 infantry moved from Bryansk to Russia 1 aaGun and 6 infantry moved from Belarus to Archangel 1 russian_minor moved from Novgorod to Archangel 1 armour moved from Urals to Archangel 1 aaGun, 3 artilleries, 1 elite and 5 infantry moved from Ukraine to Rostov EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to 2nd Corps EDIT: 1 2ndCorps moved from Amur to Korea EDIT: 2 aaGuns moved from Amur to Korea EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Finland to 1st Corps EDIT: 1 1stCorps moved from Vyborg to 1st Corps EDIT: 2 aaGuns moved from Vyborg to Finland EDIT: 1 1stCorps moved from 1st Corps to Finland 1 tactical_bomber moved from Baltic States to Archangel 1 Soviet_Commisar moved from Russia to Rostov EDIT: 1 Soviet_Commisar and 3 artilleries moved from Rostov to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Rostov 1 Rail and 1 elite moved from Russia to Volgograd 6 mine_unarmeds moved from Russia to Tambov Place Units - Russians 1 Tank_General, 1 armour and 3 guard_infantrys placed in Russia 3 armour placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Russians collect 36 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 2,00 Russians regular : -7,67
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@Panzerstahl-Helm It doesn’t look like R got there 10 bucks from being attacked. That could have had a major impact on the caucasus battle if you had 2 Tanks in Bryansk.
Shouldn’t affect JPN turn. Go ahead and reroll Caucasus battle if that’s what you would have done.
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So you moved lenningrad Fctry 1 spot, that costs 1 rail and the UKR Fctry 2 spots, that’s 2 Rail. Which doesn’t leave any rail left. So the Elite in stalingrad needs to move.
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@Panzerstahl-Helm just a reminder, you can place 1 unit in the lenningrad Fctry since it only moved 1 if you want. Can’t be any of the moscow only ones obviously :)
Sorry for over explaining :)
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COMMENT: JPN adds 1 Tank to Kansu and 2 PUs to there Treasury for USSR DOW
Game History
Round: 4 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea.... Japanese buy 1 Escort, 6 Fortifications, 1 Japanese_LCV, 4 armour, 1 carrier, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Turning on Edit Mode EDIT: Japanese takes Siberia from Russians EDIT: Turning off Edit Mode 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Kansu to Tsinghai 1 elite moved from Manchuria to Amur Japanese take Amur from Russians EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia 1 infantry moved from Siam to Shan State Japanese take Shan State from British 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery and 1 elite moved from Kwangtung to 20 Sea Zone 1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 elite moved from 37 Sea Zone to Malaya 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 20 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 artilleries and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 elite moved from 35 Sea Zone to Philippines 1 infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Anhwe to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Americans defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 harbour and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 4/9 hits, 3.67 expected hits British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 artillery, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/11 hits, 5.00 expected hits Americans roll dice for 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 3/7 hits, 2.83 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Philippines 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 elite, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 6/8 hits, 4.00 expected hits Americans roll dice for 1 infantry and 2 usa_fighters in Philippines, round 3 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 armour, 3 artilleries and 1 infantry Casualties for Americans: 1 aaGun, 4 infantry and 2 usa_fighters Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 Rail moved from Kiangsu to Jehol 1 Rail and 1 infantry moved from Jehol to Shensi 1 Rail moved from Kiangsu to Jehol 1 Rail and 1 infantry moved from Jehol to Kweichow 1 aaGun moved from Anhwe to Hunan 2 armour moved from Kiangsu to Anhwe 3 armour moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 air_transport and 1 infantry moved from Japan to Caroline Islands 1 air_transport moved from Caroline Islands to Japan 3 fighters and 3 tactical_bombers moved from Yunnan to Jehol 1 infantry moved from Jehol to Manchuria Place Units - Japanese 1 Escort and 1 carrier placed in 6 Sea Zone 3 armour placed in Shantung 1 armour and 2 infantry placed in Kiangsu 1 Japanese_LCV, 1 elite and 3 infantry placed in Japan 2 Fortifications placed in Java 4 Fortifications placed in Caroline Islands Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : 1.33 Americans AA : -0.50 British regular : -1.00
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Oh boy, these Non-aggression pacts give the game a nice little twist! I completly ignored them until now! :-)
I will re-do the battle for Caucasus just as you said.
My US UK turn will follow.
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battle in Caucasus
3 inf + 1 mech. inf + 2 tanks + 1 fighter
vs.
1 para + 1 eliteAttacker
3 inf
[dice 2d6<=1]1 mech. inf.
[dice 2d6<=1]2 tank
[dice 1d6<=3]1 fighter
[dice 1d6<=3]Defender
1 para
[dice 1d6<=2]1 elite
[dice 2d6<=2] -
2d6<=1: 1, 4; Hits: 1
2d6<=1: 1, 3; Hits: 1
1d6<=3: 5; Hits: 0
1d6<=3: 3; Hits: 1
1d6<=2: 5; Hits: 0
2d6<=2: 6, 3; Hits: 0 -
What a shit show from me!
I did not enter the number of dices correctly! Overall I only added 1 tank instead of 2, but it all went all overall! I have 3 hits (2 from infantry + 1 from fighter) and you didn´t score, so no hit from your site…I will adjust in my Russian turn
- ownership of Caucasus and remaining units
- IPC for Germany and Russia
and proceed.
BR
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@Panzerstahl-Helm heh heh yea I always have to go back and look at how dicebot works lol
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@Panzerstahl-Helm yea so india Fctry didn’t remove because undg was added with edit. I forgot to remove it when I saw it.
Yea aaGuns D1 in land combat.
You posted to our old Game 2 thread :)
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Game History
Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Iraq from Neutral_Axis EDIT: Italians takes Northwest Persia from Neutral_Allies EDIT: Turning off Edit Mode 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British EDIT: 1 italian_para moved from Syria to Northwest Persia EDIT: 1 elite moved from United Kingdom to Scotland 1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 battleship Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone 1 battleship owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for British: 1 battleship Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 2 italian_paras moved from Syria to Egypt 1 armour moved from Egypt to Iraq 1 armour, 1 artillery, 1 infantry and 1 italian_para moved from Syria to Iraq EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria 1 Rail moved from Southern Italy to Greece 1 Rail and 1 armour moved from Greece to Southern Italy 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 factory_minor placed in Egypt 1 Italian_LCV and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,5,3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33
Moved 1 of the Elite Brits to Scotland
I was really hoping you wouldn’t sing the Regia Marina lol
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@Panzerstahl-Helm You bought 3 Commandos for 3 bucks and placed in India. Then you placed 2 Arty and 4 Inf there at end turn. That puts you over the 20 PU max by 3 bucks.
So you’ll need to move a Inf out of India and place elsewhere. Just a reminder on those guys, They only get bonus when with Arty. Have to switch to Commando A1 when there not paired up.
Kind of a pita but that’s the only way I could get them to work in triplea :)
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Good morning,
I removed 1 inf from India and placed it in South Africa.
The Italian flet had to go,…Italy is already a pain in the arm!
Cant wait for Germany to take over… ;-]Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 artillery, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 artilleries and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 4 infantry Japanese defend with 2 Fortifications and 2 infantry ANZAC roll dice for 2 artilleries and 4 infantry in Java, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 2 Fortifications and 2 infantry in Java, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 2 artilleries and 3 infantry in Java, round 3 : 1/5 hits, 1,50 expected hits Japanese roll dice for 2 Fortifications and 1 infantry in Java, round 3 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 2 artilleries and 3 infantry in Java, round 4 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 Fortifications in Java, round 4 : 0/0 hits, 0,00 expected hits 2 Fortifications owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 Fortifications and 2 infantry Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 battleship and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 Fortification placed in Sumatra Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6 ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs Trigger ANZAC Liberates Celebes Turn4: ANZAC met a national objective for an additional 1 PUs; end with 21 PUs Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : -0,67
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@Panzerstahl-Helm Guten Morgen
I was hoping your Frau might subliminaly impact your decision :) Alas, Italy is now in ground and pound mode lol
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body> Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Germans buy 1 G_air_transport, 1 Panzer_Grndrs, 2 UndrgroundFctrys, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 armour, 1 artillery, 1 elite, 1 fighter, 7 infantry and 1 waffen_infantry; Remaining resources: 1 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Units in Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Germany Units in Western Germany being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Waffen_Oberst EDIT: Adding units owned by Germans to Germany: 1 Waffen_Oberst_3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3 EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General EDIT: Turning off Edit Mode 2 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 121 Sea Zone to 106 Sea Zone 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from Germany to Holland Belgium EDIT: 1 2ndPanzerArmy moved from Eastern Poland to 2nd Panzer EDIT: Germans undo move 6. EDIT: 1 Panzer_General and 5 armour moved from 2nd Panzer to Eastern Poland EDIT: 1 2ndPanzerArmy moved from Eastern Poland to 2nd Panzer EDIT: 2 armour moved from Eastern Poland to Baltic States EDIT: 1 Panzer_General and 3 armour moved from Eastern Poland to Ukraine 7 infantry moved from Bessarabia to Ukraine 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Western Ukraine to Bryansk 1 bomber moved from Romania to Bryansk 3 infantry moved from Eastern Poland to Belarus 1 bomber moved from Romania to Belarus 1 elite and 3 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 3 GermanUBoats and 1 Wolfpack EDIT: British defend with 1 Escort; French defend with 1 fighter EDIT: 0/3 hits, 1.00 expected hits EDIT: 2/2 hits, 1.00 expected hits EDIT: 2 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans lost in 110 Sea Zone EDIT: 1 Escort owned by the British lost in 110 Sea Zone EDIT: British and Germans reach a stalemate EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2 EDIT: Battle in Holland Belgium EDIT: Germans attack with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 1 artillery, 2 infantry and 2 waffen_infantrys EDIT: British defend with 2 uk_paras EDIT: 2/9 hits, 3.17 expected hits EDIT: 1/2 hits, 0.67 expected hits EDIT: 1 infantry owned by the Germans lost in Holland Belgium EDIT: 2 uk_paras owned by the British lost in Holland Belgium EDIT: Germans takes Holland Belgium from British EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 5 EDIT: Turning off Edit Mode Battle in Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour, 1 elite and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 elite and 3 infantry in Baltic States, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour, 1 elite and 3 infantry in Baltic States, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 1 elite and 1 infantry in Baltic States, round 4 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 1 elite remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 3 armour and 7 infantry Russians defend with 1 infantry Germans roll dice for 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 3 armour and 7 infantry in Ukraine, round 2 : 3/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 3 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany 1 bomber moved from Bryansk to Romania 1 bomber moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from Romania to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Egypt 1 G_air_transport and 1 aaGun moved from Western Germany to Egypt 1 artillery moved from Slovakia Hungary to Romania 2 German_Engineers moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Eastern Poland to Western Ukraine 1 GermanUBoat moved from 114 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 elite moved from Germany to Western Germany 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Germany to Western Germany 1 german_para moved from Germany to Romania 1 german_para moved from Romania to Greece EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General, 3 armour and 2 infantry moved from Ukraine to Army Group South EDIT: 1 ArmyGroupSouth moved from Army Group South to Ukraine Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 factory_minor EDIT: Adding units owned by Germans to Eastern Poland: 1 factory_minor EDIT: Turning off Edit Mode 1 artillery placed in Eastern Poland 1 G_air_transport, 1 Panzer_Grndrs, 1 fighter and 2 infantry placed in Western Germany 2 armour, 1 elite and 2 infantry placed in Germany 3 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -2.83 EDIT: : -0.83
The resources are kinda new for LL so I’ll remind you to buy them if you wanna turn those bloke Ftrs to russian in Finland :)
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@Panzerstahl-Helm Forgot to kill the lenningrad AB and NB. Here’s new one
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@Panzerstahl-Helm GD it forgot to move 3rd Waffen to his box lol. Not that big a deal, but I kinda like seeing there tokens on the board ha ha ha
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If you attack with 3rd Corps you will need to activate to Commisar 2 for the Arty to get there bonus.