barnee vs Panzerstahl-Helm Game 4


  • @Panzerstahl-Helm
    Holy Bong Water Batman ! You’re active today :)


  • @barnee

    Yes, its spring time! 😁
    I finally have some more time again. Got some stuff done here. 💪


  • @Panzerstahl-Helm

    Guten Abend

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 2 Fortifications, 1 Hvy_Ind_2, 4 TotalWarNavyFtrs, 3 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            Units in Japan being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Japan
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 elite moved from Philippines to 35 Sea Zone
            1 Japan_destroyer and 1 elite moved from 35 Sea Zone to 54 Sea Zone
            1 elite moved from 54 Sea Zone to Queensland
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Malaya to French Indo China
            1 bomber moved from Anhwe to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Hunan
            1 fighter moved from Anhwe to Hunan
            1 tactical_bomber moved from Anhwe to Hunan
            1 infantry moved from Hopei to Kweichow
            1 armour moved from Shantung to Kweichow
            2 fighters moved from Anhwe to Kweichow
            1 bomber moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in Queensland
            Battle in French Indo China
                Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking Queensland from ANZAC, taking French Indo China from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 44 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 44 Sea Zone
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Buryatia
            4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 air_transport and 1 elite moved from Japan to Philippines
            1 air_transport moved from Anhwe to Japan
            2 NavyFighters moved from 6 Sea Zone to 35 Sea Zone
            2 NavyFighters and 1 pacific_carrier moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to Philippines
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            1 Japan_destroyer, 2 battleships and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
            1 Escort moved from 35 Sea Zone to 17 Sea Zone
            1 Japan_destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 pacific_BB moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 bomber and 2 fighters moved from Kweichow to Anhwe
            3 infantry moved from Jehol to Anhwe
            1 elite moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 Rail moved from Kiangsu to Jehol
            1 Rail and 1 armour moved from Jehol to Buryatia
            1 infantry moved from Amur to Buryatia
            1 elite moved from Manchuria to Amur
            1 Rail moved from Kiangsu to Jehol
            1 Rail and 1 armour moved from Jehol to Buryatia
            2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
            1 armour moved from Kiangsu to Anhwe
            1 armour moved from Jehol to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 fighter moved from French Indo China to Malaya
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
    
        Place Units - Japanese
            1 Escort placed in 6 Sea Zone
            2 armour and 1 infantry placed in Shantung
            1 armour and 2 infantry placed in Kiangsu
            4 TotalWarNavyFtrs, 1 elite and 4 infantry placed in Japan
            1 Fortification placed in Iwo Jima
            1 Fortification placed in Paulau Island
            Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in Japan
            Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Japanese collect 54 PUs; end with 54 PUs
            Trigger Japan Loses CarolineIslands Turn8: Japanese met a national objective for an additional -3 PUs; end with 51 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Japanese Loses Celebes Pacific Expanded Turn8: Japanese met a national objective for an additional -1 PUs; end with 53 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.50
    British regular : 0.17
    

    EXP Game 4 Stahl J 8.tsvg


  • @barnee

    Game History

    Round: 8
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
            Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
            Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
            Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
            Americans buy 1 ArmoredInfantry, 4 TotalWarFighters, 1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 carrier, 1 marine, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
    
        Place Units - Americans
            Units in Western United States being upgraded or consumed: 1 infantry
            1 marine placed in Western United States
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 pacific_submarine moved from 33 Sea Zone to 54 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
            1 usa_fighter moved from 33 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            3 ArmoredInfantrys, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 usa_fighter moved from 54 Sea Zone to Queensland
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 carrier, 1 pacific_submarine, 2 transports and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 pacific_submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 pacific_submarine owned by the Americans lost in 54 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 carrier, 2 transports and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 pacific_submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 17 Sea Zone
                Americans attack with 1 submarine and 1 usa_fighter
                Japanese defend with 1 Escort
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 usa_fighter in 17 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 usa_fighter in 17 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Escort in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Escort
            Battle in 18 Sea Zone
                Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Iraq
                Americans attack with 3 ArmoredInfantrys, 1 artillery and 1 infantry
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    Americans roll dice for 3 ArmoredInfantrys, 1 artillery and 1 infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Americans lost in Iraq
                    1 infantry owned by the Italians lost in Iraq
                    Americans roll dice for 3 ArmoredInfantrys and 1 artillery in Iraq, round 3 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Iraq, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Americans lost in Iraq
                    1 artillery owned by the Italians lost in Iraq
                    Americans roll dice for 3 ArmoredInfantrys in Iraq, round 4 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
                    1 ArmoredInfantry owned by the Americans lost in Iraq
                    1 armour owned by the Italians lost in Iraq
                Americans win, taking Iraq from Italians with 2 ArmoredInfantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 ArmoredInfantry, 1 artillery and 1 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Queensland
                Americans attack with 1 artillery, 3 infantry and 1 usa_fighter
                Japanese defend with 1 airfield, 1 elite, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery, 3 infantry and 1 usa_fighter in Queensland, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 elite in Queensland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Queensland
                    1 elite owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery, 2 infantry and 1 usa_fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 elite
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 usa_fighter moved from Queensland to 54 Sea Zone
            1 elite moved from Trans-Jordan to Iraq
            2 usa_tactical_bombers moved from Gibraltar to Trans-Jordan
            1 usa_para moved from Gibraltar to 92 Sea Zone
            3 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
            1 Escort_Convoy, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys, 3 transports and 1 usa_para moved from 92 Sea Zone to 98 Sea Zone
            3 infantry, 2 mech_infantrys and 1 usa_para moved from 98 Sea Zone to Trans-Jordan
            1 bomber, 1 usa_fighter and 1 usa_tactical_bomber moved from United Kingdom to Norway
            4 usa_fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 marine, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 1 carrier, 1 marine, 1 pacific_carrier, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            4 usa_tactical_bombers moved from Western United States to Hawaiian Islands
            1 usa_fighter moved from 17 Sea Zone to 33 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 ArmoredInfantry, 4 TotalWarFighters, 1 USA_Hvy_Bomber and 1 USA_TankGeneral placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
            Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
            Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
            Americans collect 52 PUs; end with 57 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
            Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 68 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
            British buy 2 artilleries, 6 infantry and 4 uk_paras; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 artillery, 1 commando and 2 infantry moved from Yunnan to Hunan
            1 artillery, 1 commando and 1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Shan State to French Indo China
            2 mech_infantrys moved from Sikang to Kazakhstan
            1 uk_tactical_bomber moved from Yunnan to Kazakhstan
            1 bomber moved from Sumatra to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 1 artillery, 1 bomber, 1 commando and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 commando and 2 infantry in Hunan, round 2 : 0/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the British lost in Hunan
                    British roll dice for 1 artillery, 1 bomber and 1 commando in Hunan, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hunan, round 3 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    British roll dice for 1 artillery, 1 bomber and 1 commando in Hunan, round 4 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0,50 expected hits
                    1 commando owned by the British lost in Hunan
                    1 armour owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 commando and 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Kazakhstan
                British attack with 2 mech_infantrys and 1 uk_tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 2 mech_infantrys and 1 uk_tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Kazakhstan
                British win, taking Kazakhstan from Italians with 2 mech_infantrys and 1 uk_tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour
            Battle in French Indo China
                British attack with 1 artillery, 1 commando and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 1 artillery, 1 commando and 2 infantry in French Indo China, round 2 : 1/4 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 artillery, 1 commando and 1 infantry in French Indo China, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 commando and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
            1 uk_armour moved from India to Yunnan
            1 artillery, 1 commando and 1 infantry moved from Burma to Yunnan
            1 aaGun moved from Yunnan to Szechwan
            3 artilleries moved from India to Burma
            1 artillery, 1 commando and 1 infantry moved from West India to Eastern Persia
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
            1 uk_fighter moved from Trans-Jordan to Iraq
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 uk_armour moved from Tanganyika Territory to Anglo Egyptian Sudan
            2 Rails moved from Union of South Africa to Tanganyika Territory
            2 Rails and 2 infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
            4 uk_fighters moved from United Kingdom to Norway
            1 uk_fighter moved from Trans-Jordan to 98 Sea Zone
            1 uk_fighter moved from Trans-Jordan to 76 Sea Zone
            1 bomber moved from Hunan to Yunnan
            1 uk_tactical_bomber moved from Kazakhstan to Sikang
    
        Place Units - British
            6 infantry placed in India
            2 artilleries placed in Union of South Africa
            4 uk_paras placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 1,00
    Italians regular : -0,00
    Japanese regular : 1,67
    British regular : -2,83
    

    exp-game-4-stahl-US UK - 8.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 Italian_LCV, 4 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Belgian Congo from British
                EDIT: Turning off Edit Mode
            EDIT: 1 italian_para moved from Egypt to Belgian Congo
    
        Combat - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 bomber moved from Egypt to Southern Italy
            EDIT: 3 italian_paras moved from Southern Italy to Syria
            EDIT: 1 infantry moved from Greece to Syria
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Syria
            1 armour moved from Yugoslavia to Greece
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Greece
            1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 armour placed in Egypt
            1 Italian_LCV, 1 armour and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,3,6
            Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    EXP Game 4 Stahl I 8.tsvg

    Spring snowstorm. Time to shovel :)


  • @Panzerstahl-Helm

    Per usual i forgot to move A Trprt lol

    EXP Game 4 Stahl I 8.tsvg


  • @barnee

    I also missed to move 2 US trprtback to Hawaii.
    did so now in edit.

    Spring-snowstorm? what the heck is that?
    it´s bloming here everywhere and spring is around the corner.

    br
    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            2 submarines placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger ANZAC Liberates Celebes Turn8: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    exp-game-4-stahl-ANZ-8.tsvg


  • @Panzerstahl-Helm

    yea half a foot of wet heavy shit. At least I didn’t have a heart attack lol


  • @Panzerstahl-Helm

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !<br><br>The United States and Britain may Attack at Any Time !<b></body>
            Note to players Germans: <body><b>It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !<b></body>
            Note to players Germans: <body><b>It is Early 1944 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body>
            Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<b></body>
            Trigger Me 262: buyMe_262 added to productionGermans
            Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans
            Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans
            Trigger King Tiger: buyKing_Tiger added to productionGermans
            Trigger King Tiger: buyRepair_Tiger added to productionGermans
            triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943
            triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944
            triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943
            triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944
            Germans buy 1 Atlantic_Wall, 1 German_LCV, 10 German_Rocketss, 1 King_Tiger, 1 LuftwaffeAce, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 1 Type_XXI_UBoat, 2 Waffen_Paras, 1 elite, 5 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 armour and 2 german_paras
            2 Waffen_Paras and 1 waffen_panzer placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 artillery moved from Bessarabia to Caucasus
            1 bomber moved from Novgorod to Caucasus
            5 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
            1 bomber moved from Bessarabia to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 LuftwaffeAce and 2 fighters moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 Panzer_Grndrs, 1 artillery and 1 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 German_LCV, 1 Panzer_Grndrs, 1 artillery and 1 bomber
                Russians defend with 1 guard_infantry
                    Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs, 1 artillery and 1 bomber in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 guard_infantry in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 guard_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 German_LCV, 1 Panzer_Grndrs, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 guard_infantry
            Battle in 98 Sea Zone
                Germans attack with 1 LuftwaffeAce, 1 bomber, 8 fighters and 3 tactical_bombers
                British defend with 1 uk_fighter; Americans defend with 1 Escort_Convoy, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Germans roll dice for 1 LuftwaffeAce, 1 bomber, 8 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
                    Americans roll dice for 1 Escort_Convoy, 1 carrier, 1 cruiser, 1 destroyer, 3 transports and 1 uk_fighter in 98 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits
                    2 fighters owned by the Germans lost in 98 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 uk_fighter owned by the British, 1 Escort_Convoy owned by the Americans, 1 carrier owned by the Americans and 3 transports owned by the Americans lost in 98 Sea Zone
                Germans win with 1 LuftwaffeAce, 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Germans: 2 fighters
                Casualties for Americans: 1 Escort_Convoy, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                Casualties for British: 1 uk_fighter
            Battle in Bryansk
                Germans attack with 1 Panzer_Grndrs, 2 artilleries, 2 infantry and 2 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 1 Panzer_Grndrs, 2 artilleries, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 Panzer_Grndrs, 2 artilleries and 2 tactical_bombers in Bryansk, round 3 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Finland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Novgorod
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 bomber moved from Caucasus to Romania
            1 infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 armour moved from Finland to Novgorod
            1 Rail and 1 infantry moved from Germany to Finland
            2 Waffen_Paras moved from Germany to Novgorod
            1 German_LCV moved from Germany to Western Germany
            1 artillery and 1 elite moved from Germany to Western Germany
            5 armour moved from Poland to Novgorod
            1 Rail moved from Germany to Ukraine
            1 Panzer_General and 1 Rail moved from Ukraine to Novgorod
            EDIT: 1 Panzer_General and 5 armour moved from Novgorod to 2nd Panzer
            EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Novgorod
            1 bomber moved from 98 Sea Zone to Romania
            1 LuftwaffeAce, 6 fighters and 3 tactical_bombers moved from 98 Sea Zone to Egypt
            1 G_air_transport and 1 infantry moved from Western Germany to Egypt
            1 G_air_transport moved from Egypt to Western Germany
            1 waffen_panzer moved from Germany to Western Germany
            1 LuftwaffeAce moved from Germany to Western Germany
            5 armour moved from Western Germany to Poland
            1 armour moved from Western Germany to Germany
            1 infantry moved from Poland to Eastern Poland
            1 elite moved from Poland to Eastern Poland
            1 infantry moved from Germany to Poland
            1 Panzer_Grndrs moved from Western Germany to Germany
            EDIT: 1 waffen_panzer moved from Western Germany to 3rd Waffen
            EDIT: 1 waffen_infantry moved from 3rd Waffen to Western Germany
            EDIT: 1 waffen_infantry moved from Western Germany to Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General
            EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General3
            EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst_3
            EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_4
            EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst_4
            EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst
            EDIT: Turning off Edit Mode
            1 Atlantic_Wall placed in Denmark
            1 German_LCV, 10 German_Rocketss, 1 King_Tiger, 1 elite and 1 infantry placed in Germany
            1 Panzer_Grndrs and 2 infantry placed in Eastern Poland
            1 Type_XXI_UBoat placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Changing ownership of Russia from Russians to Germans
            EDIT: 1 LuftwaffeAce placed in Russia
            EDIT: Removing units owned by Germans from Russia: 1 LuftwaffeAce
            EDIT: Changing ownership of Russia from Germans to Russians
            EDIT: Adding units owned by Germans to Germany: 1 LuftwaffeAce
            EDIT: Turning off Edit Mode
            6 TotalWarMechInfs placed in Germany
            2 infantry placed in Western Germany
            Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
            Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Russians regular : -0.17
    Germans regular : 1.00
    

    EXP Game 4 Stahl G 9.tsvg

    Little busy on NCM. Think it’s all correct :)


  • @barnee

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 Russian_Rocketss, 1 Soviet_Partisan, 1 Tank_General, 1 elite and 3 infantry; Remaining resources: 0 PUs; 1 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Novosibirsk to Samara
            1 fighter moved from Tambov to Samara
            1 armour and 2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Bryansk
            1 armour and 1 elite moved from Russia to Bryansk
            1 FighterAce and 1 fighter moved from Archangel to Bryansk
            1 armour moved from 76 Sea Zone to Ethiopia
            1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Tambov to Bryansk
            1 armour moved from Urals to Samara
            EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Tambov
            EDIT: 1 1stTankArmy moved from Tambov to 1st Tank
            EDIT: 1 armour moved from Tambov to Caucasus
    
        Combat - Russians
            Battle in Ethiopia
            Battle in Italian Somaliland
            Battle in Bryansk
                Russians attack with 1 FighterAce, 1 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 Panzer_Grndrs and 1 artillery
                    Russians roll dice for 1 FighterAce, 1 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3,17 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 artillery in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 Panzer_Grndrs owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Ethiopia from Italians, taking Italian Somaliland from Italians, taking Bryansk from Germans with 1 FighterAce, 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 Panzer_Grndrs and 1 artillery
            Battle in Samara
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 2 armour and 2 infantry
                Germans defend with 1 German_LCV, 1 Panzer_Grndrs and 1 artillery
                    Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 German_LCV, 1 Panzer_Grndrs and 1 artillery in Caucasus, round 2 : 0/2 hits, 0,83 expected hits
                    1 Panzer_Grndrs owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                    Russians roll dice for 2 armour and 2 infantry in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 German_LCV in Caucasus, round 3 : 0/0 hits, 0,00 expected hits
                    1 German_LCV owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 German_LCV, 1 Panzer_Grndrs and 1 artillery
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Archangel
            2 armour moved from Evenkiyskiy to Urals
            1 infantry moved from Vologda to Urals
            1 FighterAce and 1 fighter moved from Bryansk to Archangel
            1 fighter moved from Samara to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            2 armour moved from Russia to Archangel
            EDIT: 1 Europe_Rail moved from Russia to Tambov
            EDIT: 1 Europe_Rail and 1 Tank_General3 moved from Tambov to Archangel
            1 elite moved from Tambov to Rostov
            1 aaGun moved from Tambov to Russia
            1 russian_minor moved from Tambov to Kazakhstan
            1 3rdCorps moved from Tambov to Russia
            EDIT: 2 armour moved from Tambov to Russia
            EDIT: 2 armour moved from Tambov to Kazakhstan
            EDIT: 1 Tank_General3 and 5 armour moved from Archangel to 1st Tank
            EDIT: 1 1stTankArmy moved from 1st Tank to Archangel
            1 armour moved from Eastern Persia to Kazakhstan
    
        Place Units - Russians
            2 Russian_Rocketss, 1 Soviet_Partisan, 1 Tank_General and 1 elite placed in Russia
            3 infantry placed in Archangel
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan
            EDIT: Adding units owned by Russians to Karelia: 1 Soviet_Partisan
            EDIT: Removing units owned by Russians from Russia: 1 Tank_General and 5 armour
            EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General3 and 5 armour
            EDIT: Removing units owned by Russians from 2nd Tank: 1 2ndTankArmy
            EDIT: Adding units owned by Russians to Russia: 1 2ndTankArmy
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Russians collect 26 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,17
    Russians regular : 0,00
    

    exp-game-4-stahl-r-9.tsvg


  • @Panzerstahl-Helm

    Hallo

    You’re either up really early or really late :)


  • @Panzerstahl-Helm

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 Escorts, 1 Fortification, 1 Japanese_LCV, 3 armour, 1 elite and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter and 2 tactical_bombers moved from Japan to 17 Sea Zone
            1 JPN_Pacific_DD moved from 6 Sea Zone to 17 Sea Zone
            2 NavyFighters moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 elite and 1 infantry moved from Philippines to 35 Sea Zone
            1 elite, 1 infantry and 1 pacific_transport moved from 35 Sea Zone to 44 Sea Zone
            1 elite and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Japan to 6 Sea Zone
            1 elite moved from Japan to 6 Sea Zone
            1 JPN_Pacific_DD, 1 elite, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 elite and 2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from British
            1 fighter moved from Malaya to French Indo China
            2 armour moved from Anhwe to Hunan
            1 bomber moved from Anhwe to Kweichow
            1 elite and 4 infantry moved from Anhwe to Kweichow
            1 armour moved from Shantung to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 bomber moved from Anhwe to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 bomber, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery, 1 commando and 1 infantry
                    Japanese roll dice for 1 bomber, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 5/10 hits, 4.17 expected hits
                    British roll dice for 1 artillery, 1 commando and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 commando owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 bomber, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery, 1 commando and 1 infantry
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers
                Changer defend; ANZAC defend with 1 artillery
                    Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Hunan
                Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 17 Sea Zone
                Japanese attack with 1 JPN_Pacific_DD, 2 NavyFighters, 1 fighter and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 JPN_Pacific_DD, 2 NavyFighters, 1 fighter and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 JPN_Pacific_DD owned by the Japanese lost in 17 Sea Zone
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win with 2 NavyFighters, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 JPN_Pacific_DD
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 armour, 1 bomber, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/11 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kwangsi
            1 Rail and 1 infantry moved from Kiangsu to Kansu
            1 Rail and 1 infantry moved from Kiangsu to Kwangsi
            1 fighter moved from Anhwe to Japan
            1 fighter moved from 17 Sea Zone to Japan
            2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            2 NavyFighters moved from 17 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone
            2 fighters moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 bomber moved from French Indo China to Anhwe
            1 fighter and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            1 Japan_destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 Escort_Convoy moved from 36 Sea Zone to 21 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 air_transport and 1 infantry moved from Japan to Philippines
            1 air_transport moved from Philippines to Japan
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 Japan_destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 18 Sea Zone
    
        Place Units - Japanese
            1 Fortification placed in Marianas
            2 Escorts placed in 6 Sea Zone
            1 armour and 2 infantry placed in Kiangsu
            2 armour and 1 infantry placed in Shantung
            1 Japanese_LCV, 1 elite and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Trigger Japanese RemoveConvoySZ18: has removed 1 Escort_Convoy owned by Japanese in 18 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ21: has removed 1 Escort_Convoy owned by Japanese in 21 Sea Zone
            Trigger Japanese RemoveConvoySZ18: Japanese has 1 Escort placed in 18 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ21: Japanese has 1 Escort placed in 21 Sea Zone
            Japanese collect 59 PUs; end with 59 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Japan Loses CarolineIslands Turn9: Japanese met a national objective for an additional -3 PUs; end with 60 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.83
    Japanese regular : 1.50
    ANZAC regular : -0.33
    British regular : 0.00
    

    EXP Game 4 Stahl J 9.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Forgot to move Tank to Anhwe :)

    EXP Game 4 Stahl J 9.tsvg


  • @barnee

    Game History

    Round: 9
    
        Purchase Units - Americans
            Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
            Americans buy 4 TotalWarFighters, 1 USA_Hvy_Bomber, 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 ArmoredInfantry moved from Iraq to Persia
            1 usa_para moved from Trans-Jordan to Persia
            1 ArmoredInfantry and 1 elite moved from Iraq to Syria
            2 usa_tactical_bombers moved from Trans-Jordan to Syria
            3 infantry and 2 mech_infantrys moved from Trans-Jordan to Syria
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Norway to Romania
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 usa_fighter moved from Eastern United States to 106 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Romania
                Americans attack with 1 bomber
                Germans defend with 2 bombers
                    Americans roll dice for 1 bomber in Romania, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers in Romania, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Romania, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers in Romania, round 3 : 0/2 hits, 0,33 expected hits
                    1 bomber owned by the Germans lost in Romania
                    Americans roll dice for 1 bomber in Romania, round 4 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in Romania, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber in Romania, round 5 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber in Romania, round 5 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Romania
                Americans win with 1 bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 2 bombers
            Battle in Persia
                Americans attack with 1 ArmoredInfantry and 1 usa_para
                Italians defend with 1 infantry
                    Americans roll dice for 1 ArmoredInfantry and 1 usa_para in Persia, round 2 : 0/2 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 ArmoredInfantry and 1 usa_para in Persia, round 3 : 1/2 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 ArmoredInfantry owned by the Americans lost in Persia
                    1 infantry owned by the Italians lost in Persia
                Americans win, taking Persia from Italians with 1 usa_para remaining. Battle score for attacker is -1
                Casualties for Americans: 1 ArmoredInfantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                Americans attack with 1 ArmoredInfantry, 1 elite, 3 infantry, 2 mech_infantrys and 2 usa_tactical_bombers
                Italians defend with 2 Italian_LCVs, 1 armour, 3 infantry and 3 italian_paras
                    Americans roll dice for 1 ArmoredInfantry, 1 elite, 3 infantry, 2 mech_infantrys and 2 usa_tactical_bombers in Syria, round 2 : 4/10 hits, 2,50 expected hits
                    Italians roll dice for 2 Italian_LCVs, 1 armour, 3 infantry and 3 italian_paras in Syria, round 2 : 2/7 hits, 2,50 expected hits
                    2 infantry owned by the Americans lost in Syria
                    1 italian_para owned by the Italians and 3 infantry owned by the Italians lost in Syria
                    Americans roll dice for 1 ArmoredInfantry, 1 elite, 1 infantry, 2 mech_infantrys and 2 usa_tactical_bombers in Syria, round 3 : 1/8 hits, 2,17 expected hits
                    Italians roll dice for 2 Italian_LCVs, 1 armour and 2 italian_paras in Syria, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Americans lost in Syria
                    1 italian_para owned by the Italians lost in Syria
                    Americans roll dice for 1 ArmoredInfantry, 1 elite, 2 mech_infantrys and 2 usa_tactical_bombers in Syria, round 4 : 2/7 hits, 2,00 expected hits
                    Italians roll dice for 2 Italian_LCVs, 1 armour and 1 italian_para in Syria, round 4 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Americans lost in Syria
                    1 italian_para owned by the Italians and 1 armour owned by the Italians lost in Syria
                2 usa_tactical_bombers owned by the Americans retreated
                1 elite owned by the Americans, 1 ArmoredInfantry owned by the Americans and 1 mech_infantry owned by the Americans retreated to Trans-Jordan
                Italians win with 2 Italian_LCVs remaining. Battle score for attacker is 13
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 3 infantry and 3 italian_paras
            Battle in Celebes
                Changer loiter and taunt; Americans attack with 1 artillery and 1 infantry
                Changer defend; Japanese defend with 1 elite and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 elite and 1 infantry in Celebes, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                    Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 elite in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 elite in Celebes, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 elite in Celebes, round 5 : 0/2 hits, 0,67 expected hits
                    1 elite owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 elite and 1 infantry
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 1 usa_fighter
                Germans defend with 1 GermanUBoat
                    Americans roll dice for 1 destroyer and 1 usa_fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 106 Sea Zone
                    1 GermanUBoat owned by the Germans lost in 106 Sea Zone
                Americans win with 1 usa_fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 GermanUBoat
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            3 usa_fighters moved from Eastern United States to Gibraltar
            4 usa_fighters moved from Gibraltar to Trans-Jordan
            2 usa_tactical_bombers moved from Syria to Trans-Jordan
            1 ArmoredInfantry and 1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry, 1 USA_TankGeneral and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 ArmoredInfantry and 1 USA_TankGeneral moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 USA_Hvy_Bomber moved from Eastern United States to Trans-Jordan
            1 bomber moved from Romania to Caucasus
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 marine, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 pacific_destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 usa_tactical_bomber moved from Norway to Urals
            2 usa_fighters and 1 usa_tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            4 usa_tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 Escort_Convoy moved from 33 Sea Zone to 54 Sea Zone
            1 usa_fighter moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            2 artilleries and 2 infantry placed in Western United States
            1 USA_Hvy_Bomber placed in Eastern United States
            4 TotalWarFighters placed in Western United States
            1 destroyer placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
            Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ54: has removed 1 Escort_Convoy owned by Americans in 54 Sea Zone
            Trigger Americans RemoveUSAConvoySZ54: Americans has 1 Escort placed in 54 Sea Zone
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
            Trigger Americans Loses Philippines Turn9: Americans met a national objective for an additional -3 PUs; end with 68 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Americans Liberates Celebes Turn9: Americans met a national objective for an additional 1 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 5 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 armour, 1 elite and 4 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kweichow, round 2 : 1/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 1 elite and 4 infantry in Kweichow, round 2 : 3/7 hits, 2,50 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 3 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 1 elite and 3 infantry in Kweichow, round 3 : 3/6 hits, 2,17 expected hits
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                1 fighter owned by the Chinese retreated
                1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 1 armour, 1 elite and 2 infantry remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 artillery and 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            1 artillery and 2 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 UK_LCVs, 3 commandos, 3 infantry, 2 mech_infantrys, 1 uk_para and 1 uk_tactical_bomber; Remaining resources: 0 PUs; 
    
        Place Units - British
            Units in India being upgraded or consumed: 3 infantry
            3 commandos placed in India
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries, 1 commando and 1 infantry moved from Yunnan to Kweichow
            1 uk_tactical_bomber moved from Sikang to Kweichow
            1 bomber moved from Yunnan to Kweichow
            1 uk_fighter moved from Iraq to Syria
            3 uk_fighters moved from Trans-Jordan to Syria
            1 artillery, 1 commando and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - British
            Battle in Syria
                British attack with 4 uk_fighters
                Italians defend with 2 Italian_LCVs
                    British roll dice for 4 uk_fighters in Syria, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 2 Italian_LCVs in Syria, round 2 : 0/0 hits, 0,00 expected hits
                    2 Italian_LCVs owned by the Italians lost in Syria
                British win with 4 uk_fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Italian_LCVs
            Battle in Kweichow
                British attack with 2 artilleries, 1 bomber, 1 commando, 1 infantry and 1 uk_tactical_bomber
                Japanese defend with 1 armour, 1 elite and 2 infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 commando, 1 infantry and 1 uk_tactical_bomber in Kweichow, round 2 : 1/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour, 1 elite and 2 infantry in Kweichow, round 2 : 1/5 hits, 1,83 expected hits
                    1 infantry owned by the British lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                    British roll dice for 2 artilleries, 1 bomber, 1 commando and 1 uk_tactical_bomber in Kweichow, round 3 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 1 elite and 1 infantry in Kweichow, round 3 : 2/4 hits, 1,50 expected hits
                    2 artilleries owned by the British lost in Kweichow
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                    British roll dice for 1 bomber, 1 commando and 1 uk_tactical_bomber in Kweichow, round 4 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 elite in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    1 commando owned by the British lost in Kweichow
                    1 elite owned by the Japanese lost in Kweichow
                British win with 1 bomber and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 2 artilleries, 1 commando and 1 infantry
                Casualties for Japanese: 1 armour, 1 elite and 2 infantry
            Battle in Belgian Congo
                British attack with 1 artillery, 1 commando and 1 infantry
                Italians defend with 1 italian_para
                    British roll dice for 1 artillery, 1 commando and 1 infantry in Belgian Congo, round 2 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 italian_para in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 artillery and 1 commando in Belgian Congo, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 italian_para in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
                    1 italian_para owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 artillery and 1 commando remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 italian_para
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan
            1 bomber and 1 uk_tactical_bomber moved from Kweichow to Szechwan
            1 aaGun, 1 artillery and 1 uk_armour moved from Yunnan to Burma
            3 commandos and 3 infantry moved from India to Burma
            EDIT: 2 Rails moved from Union of South Africa to Eastern Persia
            2 Rails, 1 artillery and 1 commando moved from Eastern Persia to Trans-Jordan
            1 infantry moved from Eastern Persia to Persia
            4 uk_fighters moved from Syria to Trans-Jordan
            1 uk_fighter moved from Trans-Jordan to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 transports and 1 uk_fighter moved from 76 Sea Zone to 81 Sea Zone
            2 infantry, 1 mech_infantry and 1 uk_armour moved from Anglo Egyptian Sudan to 81 Sea Zone
            2 infantry, 1 mech_infantry and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Kazakhstan to Szechwan
            2 artilleries moved from Union of South Africa to Rhodesia
            EDIT: 4 uk_paras moved from United Kingdom to Norway
            2 transports moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            3 infantry and 2 mech_infantrys placed in India
            2 UK_LCVs, 1 uk_para and 1 uk_tactical_bomber placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Americans regular : 0,83
    Italians regular : 0,17
    Japanese regular : -1,00
    Germans regular : -0,17
    British regular : -3,33
    

    exp-game-4-stahl-US UK-9.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 Italian_LCV, 3 armour, 1 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern Italy to Rostov
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 elite
                    Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 elite in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 Italian_LCV owned by the Italians lost in Rostov
                    1 elite owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Italian_LCV
                Casualties for Russians: 1 elite
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 bomber moved from Rostov to Greece
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Greece
            1 infantry moved from Bulgaria to Greece
            1 Rail and 1 armour moved from Southern Italy to Greece
            1 armour moved from Southern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 air_transport moved from Egypt to Southern Italy
    
        Place Units - Italians
            3 armour placed in Egypt
            1 Italian_LCV and 2 italian_paras placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 0.33
    

    EXP Game 4 Stahl I 9.tsvg

    GD that yank Bmbr ! lol Fuhrer giving Goring massive shit ha ha ha !


  • @barnee

    Good morning/afternoon :-)

    Big gang up in the Pacific! Looks like a huge party about to happen.
    Egypt has is this rounds hot spot after Gibraltar last round.
    Eastern front and Ruusia already having abig party started with lots of little skirmishs and changes. Very interessting!
    Scandinavia is the the deep-seated sting for Germany.
    China and UK-Pacific are fire-fighting on every corner in Asia. Very tense!

    I will try to do a nap to catch up some sleep.
    The last couple of nights were quit…short.

    BR

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 pacific_transport
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 pacific_transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 pacific_transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 21 Sea Zone
                ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 Escort
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 Escort in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Escort
    
        Non Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 49 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger ANZAC Loses Celebes Turn9: ANZAC met a national objective for an additional -1 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    exp-game-4-stahl-ANZ-9.tsvg

    Good morning/aGame History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 pacific_transport
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 pacific_transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 pacific_transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 21 Sea Zone
                ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 Escort
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 Escort in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Escort
    
        Non Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 49 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger ANZAC Loses Celebes Turn9: ANZAC met a national objective for an additional -1 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,33
    

    exp-game-4-stahl-ANZ-9.tsvg


  • @Panzerstahl-Helm

    Guten Tag
    The joys of being a new Father. Not much sleep :) Should only be for a year but then you’ve already done it once before :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm yea you probably want to shrink the faces to 52 x 52. That’s the size of the Tokens. There a little big now. 56 x 56 I think. Unless maybe you want them a little bigger.

    I’ve fixed TotalWar Navy Ftrs not placing directly on the CVs. Also allow Undg Minors to place anywhere. For Fctrys that get moved. And I added the Captains Neutrals.

    I think I’ll tweak CDG’s a little bit. Thinking maybe a minus 3 bucks for when you attack one. That might keep people from exploiting it to just grab some cheap income on some of the smaller ones.

    Might make a special Inf for Afghanistan. Let them D3. I think that’s how Xeno Games did it anyway.

    Still not sure on how to address the PGs. I’d have to make a unit for each one, which is a lot of work. Main thing is concerned about spamming out the unit roster.

    We’ll see. Already have so many, what’s a few more ? lol

    Anyway, I’ll update once i figure it out :)


  • @barnee said in barnee vs Panzerstahl-Helm Game 4:

    @Panzerstahl-Helm yea you probably want to shrink the faces to 52 x 52. That’s the size of the Tokens. There a little big now. 56 x 56 I think. Unless maybe you want them a little bigger.

    okidoki. Very cool stuff! Many thanks! But don´t makte this a Must-Do-thing. I can imagine there are a lot of things on your list still to do. :-) …if not, let me know! :D

    I’ve fixed TotalWar Navy Ftrs not placing directly on the CVs. Also allow Undg Minors to place anywhere. For Fctrys that get moved. And I added the Captains Neutrals.

    excellent!

    I think I’ll tweak CDG’s a little bit. Thinking maybe a minus 3 bucks for when you attack one. That might keep people from exploiting it to just grab some cheap income on some of the smaller ones.

    Might make a special Inf for Afghanistan. Let them D3. I think that’s how Xeno Games did it anyway.
    sounds good. than make a D6 for Switzerland… as kind of an Easter Egg :-)

    Still not sure on how to address the PGs. I’d have to make a unit for each one, which is a lot of work. Main thing is concerned about spamming out the unit roster.

    Is that related to the images of the faces of the PGs?

    We’ll see. Already have so many, what’s a few more ? lol

    Anyway, I’ll update once i figure it out :)


  • @Panzerstahl-Helm

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !<br><br>You may Now Purchase Waffen Heavy Tanks.<b></body>
            Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
            Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
            triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
            triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
            triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
            triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
            Germans buy 1 Atlantic_Wall, 1 German_Hvy_Bmbr, 1 German_LCV, 1 King_Tiger, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 1 UndergroundMinr, 1 Waffen_Hvy_Tank, 1 elite, 2 german_paras and 4 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 King_Tiger
            1 Waffen_Hvy_Tank placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
                Turning on Edit Mode
                EDIT: Germans takes Vyborg from Russians
                EDIT: Germans takes Volgograd from Russians
                EDIT: Germans takes Novosibirsk from Russians
                EDIT: Turning off Edit Mode
            1 Type_XXI_UBoat moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            EDIT: 10 German_Rocketss moved from Germany to Norway
            EDIT: 1 2ndWaffenArmy moved from Ukraine to 2nd Waffen
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Ukraine
            EDIT: 1 waffen_infantry moved from Ukraine to Volgograd
            EDIT: 1 1stWaffenArmy moved from Ukraine to 1st Waffen
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Ukraine
            EDIT: 1 1stPanzerArmy moved from Ukraine to 1st Panzer
            EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Ukraine
            EDIT: 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 3 waffen_infantrys and 1 waffen_panzer moved from Ukraine to Caucasus
            EDIT: 1 Waffen_Para moved from Novgorod to Novosibirsk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 Panzer_Grndrs moved from Eastern Poland to Bryansk
            1 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Battle in 110 Sea Zone
                EDIT: Germans attack with 1 Type_XXI_UBoat
                EDIT: British defend with 1 Escort and 1 uk_tactical_bomber
                    EDIT: 1/1 hits, 0.67 expected hits
                    EDIT: 0/2 hits, 0.83 expected hits
                EDIT: 1 Escort owned by the British lost in 110 Sea Zone
                EDIT: British and Germans reach a stalemate
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Turning off Edit Mode
            Battle in Caucasus
                Germans attack with 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 3 waffen_infantrys and 1 waffen_panzer
                Americans defend with 1 bomber; Russians defend with 2 armour and 2 infantry
                    Germans roll dice for 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 3 waffen_infantrys and 1 waffen_panzer in Caucasus, round 2 : 9/18 hits, 8.67 expected hits
                    Russians roll dice for 2 armour, 1 bomber and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                    1 waffen_infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the Russians, 2 armour owned by the Russians and 1 bomber owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 2 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 24
                Casualties for Germans: 1 waffen_infantry
                Casualties for Russians: 2 armour and 2 infantry
                Casualties for Americans: 1 bomber
            Battle in Norway
                Germans attack with 10 German_Rocketss
                British defend with 6 uk_fighters and 5 uk_paras; French defend with 1 fighter; Americans defend with 2 usa_fighters and 1 usa_tactical_bomber; Russians defend with 1 aaGun
                    Germans roll dice for 10 German_Rocketss in Norway, round 2 : 5/10 hits, 3.33 expected hits
                    4 uk_paras owned by the British and 1 aaGun owned by the Russians lost in Norway
                    10 German_Rocketss owned by the Germans lost in Norway
                Russians win with 1 fighter, 6 uk_fighters, 1 uk_para, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 4 uk_paras
                Casualties for Russians: 1 aaGun
                Casualties for Germans: 10 German_Rocketss
            Battle in Bryansk
                Germans attack with 1 Panzer_Grndrs, 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
                Russians defend with 1 armour and 1 elite
                    Germans roll dice for 1 Panzer_Grndrs, 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 elite in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    1 armour owned by the Russians and 1 elite owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 elite
            Moving scrambled unit from 110 Sea Zone  back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Smolensk
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Novgorod
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 tactical_bombers moved from Bryansk to Novgorod
            1 elite moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            1 Panzer_Grndrs and 1 Rail moved from Germany to Novgorod
            3 armour moved from Poland to Novgorod
            2 armour moved from Poland to Western Ukraine
            1 Rail moved from Germany to Normandy Bordeaux
            1 Panzer_Grndrs moved from Normandy Bordeaux to Western Germany
            1 LuftwaffeAce moved from Germany to Western Germany
            1 G_air_transport and 1 infantry moved from Western Germany to Egypt
            1 G_air_transport moved from Egypt to Western Germany
            2 fighters moved from Egypt to Southern Italy
            EDIT: 1 Type_XXI_UBoat moved from 110 Sea Zone to 112 Sea Zone
            1 Waffen_Hvy_Tank moved from Germany to Western Germany
            1 Panzer_Grndrs moved from Denmark to Western Germany
            6 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Western Germany
            1 German_LCV moved from Germany to Western Germany
            1 waffen_infantry moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Germany
            1 elite moved from Germany to Poland
            EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 1st Panzer
            EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Caucasus to 1st Waffen
            EDIT: 1 1stWaffenArmy moved from 1st Waffen to Caucasus
            1 Rail and 1 infantry moved from Normandy Bordeaux to Smolensk
            1 Panzer_Grndrs moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 Panzer_Grndrs and 2 infantry placed in Eastern Poland
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 factory_minor
            EDIT: Units in Slovakia Hungary being upgraded or consumed: 1 factory_minor
            EDIT: 1 UndergroundMinr placed in Slovakia Hungary
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 UndergroundMinr
            EDIT: Removing units owned by Germans from Eastern Poland: 1 factory_minor
            EDIT: Adding units owned by Germans to Eastern Poland: 1 UndergroundMinr
            EDIT: Turning off Edit Mode
            1 Atlantic_Wall placed in Normandy Bordeaux
            1 German_Hvy_Bmbr, 1 German_LCV, 1 King_Tiger, 1 elite, 2 german_paras and 1 infantry placed in Germany
            6 TotalWarMechInfs placed in Western Germany
            1 infantry placed in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 3.17
    EDIT: : -0.50
    

    EXP Game 4 Stahl G 10.tsvg

    First time using the Type XXI. It gets to withdraw with no shots fired at it. V-2s were more accurate than expected. You will need to adjust the casualties if you wanted to keep the AA Gun.

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