barnee vs Panzerstahl-Helm Game 4

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    just noticed you moved your soviet Fctrys a total of 4 spaces. You can only move 3 as they cost 1 Rail per space to move. They will auto die if captured.

    I will see if I can make them require the Rail for movement.


  • @barnee

    Ah ok. In this case the factory in Vologda (coming from Tambov if I rememver correct) will only to Samara as well as the units in Vologda (they came from Ural and Russia I believe)
    I will adjust in my US turn… if I remember it. 😉


  • @Panzerstahl-Helm right arm No worries :)


  • @barnee

    Game History

    Round: 6
    
        Purchase Units - Americans
            Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
            Americans buy 1 Escort, 1 Heavy_BB, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 usa_fighter and 1 usa_tactical_bomber moved from Norway to 127 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
            1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 3 transports, 4 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 5 infantry, 4 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
            3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 Escort_Convoy, 1 carrier, 3 infantry, 1 mech_infantry, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Changer loiter and taunt; Americans attack with 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber
                Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield and 6 infantry
                    Japanese roll AA dice in Caroline Islands : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 5/5 hits, 3,33 expected hits
                    Americans roll dice for 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 4/15 hits, 4,67 expected hits
                    Japanese roll dice for 6 Fortifications, 2 aaGuns and 6 infantry in Caroline Islands, round 2 : 5/8 hits, 3,33 expected hits
                    5 infantry owned by the Americans lost in Caroline Islands
                    6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 4/10 hits, 3,83 expected hits
                    Japanese roll dice for 5 Fortifications in Caroline Islands, round 3 : 0/0 hits, 0,00 expected hits
                    4 Fortifications owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 6/10 hits, 3,83 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 4 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 5 infantry
                Casualties for Japanese: 6 Fortifications, 2 aaGuns and 6 infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber
                Germans defend with 1 Escort
                    Americans roll dice for 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Escort
            Battle in 127 Sea Zone
                Americans attack with 1 usa_fighter and 1 usa_tactical_bomber
                Germans defend with 1 transport
                    Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 127 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Germans lost in 127 Sea Zone
                Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 usa_fighter and 1 usa_tactical_bomber moved from 127 Sea Zone to Norway
            1 bomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom
            1 usa_tactical_bomber moved from 110 Sea Zone to United Kingdom
            3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from Eastern United States to 101 Sea Zone
            3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 101 Sea Zone to 102 Sea Zone
            3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 102 Sea Zone to 91 Sea Zone
            3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 Escort, 1 carrier, 1 pacific_cruiser, 1 pacific_submarine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 usa_fighters and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 Escort, 1 Heavy_BB, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
            Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
            Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 61 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Kweichow
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    2 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 commando and 5 infantry; Remaining resources: 12 PUs; 
    
        Place Units - British
            Units in Union of South Africa being upgraded or consumed: 1 infantry
            1 commando placed in Union of South Africa
    
        Politics - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            3 artilleries, 3 commandos, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
            1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan
            2 infantry moved from French Equatorial Africa to Belgian Congo
            2 uk_fighters moved from Anglo Egyptian Sudan to Belgian Congo
            1 bomber moved from India to Yunnan
    
        Combat - British
            Battle in Belgian Congo
                British attack with 2 infantry and 2 uk_fighters
                Italians defend with 1 italian_para
                    British roll dice for 2 infantry and 2 uk_fighters in Belgian Congo, round 2 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 1 italian_para in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 italian_para owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 italian_para
            Battle in Yunnan
                British attack with 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber
                Japanese defend with 7 armour
                    British roll dice for 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/14 hits, 5,17 expected hits
                    Japanese roll dice for 7 armour in Yunnan, round 2 : 4/7 hits, 3,50 expected hits
                    4 infantry owned by the British lost in Yunnan
                    5 armour owned by the Japanese lost in Yunnan
                    British roll dice for 3 artilleries, 1 bomber, 3 commandos, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 3 : 2/10 hits, 4,50 expected hits
                    Japanese roll dice for 2 armour in Yunnan, round 3 : 2/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 1 commando owned by the British lost in Yunnan
                    2 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber, 2 commandos, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 commando, 4 infantry and 1 mech_infantry
                Casualties for Japanese: 7 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bryansk: 2 AirLLs
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Kenya
            1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to India
            1 bomber moved from Yunnan to India
            2 aaGuns moved from Burma to Yunnan
            2 artilleries and 4 infantry moved from India to Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Northwest Persia to Bryansk
            1 infantry moved from Northwest Persia to Persia
            3 uk_fighters moved from Anglo Egyptian Sudan to Persia
            2 uk_fighters moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 Rails, 1 artillery and 1 commando moved from Union of South Africa to Kenya
            1 transport moved from 87 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 artilleries and 4 infantry placed in India
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,4,4,1
            British collect 29 PUs (4 lost to blockades); end with 41 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 3,33
    Italians regular : -0,33
    Japanese regular : 4,17
    Japanese AA : -0,83
    Germans regular : -0,50
    British regular : -1,00
    

    exp-game-4-stahl-US UK-6.tsvg


  • @Panzerstahl-Helm

    Guten Morgen

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Italians takes Tanganyika Territory from British
                EDIT: Turning off Edit Mode
            1 italian_para moved from Eastern Persia to West India
                  Italians take West India from British
            EDIT: 1 italian_para moved from Ethiopia to Tanganyika Territory
            2 armour and 2 infantry moved from Iraq to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 armour and 1 infantry moved from Syria to Iraq
            1 mech_infantry moved from Egypt to Iraq
            EDIT: 1 artillery and 1 infantry moved from Greece to Syria
            EDIT: 1 italian_para moved from Southern Italy to Syria
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Greece
            1 armour moved from Northern Italy to Southern Italy
            2 infantry moved from Southern France to Northern Italy
            1 air_transport and 1 infantry moved from Southern Italy to Egypt
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 armour placed in Egypt
            2 armour and 1 italian_para placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,3,5,2
            Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.33
    

    EXP Game 4 Stahl I 6.tsvg


  • @barnee

    hi,

    I adjusted the Russian factories and left the factory in Tambov (and I produced the 2 inf there instead of in Moscow)
    I also turned on Technology development.

    BR

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                Changer defend; Japanese defend with 1 infantry
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
            ANZAC collect 19 PUs (2 lost to blockades); end with 27 PUs
            Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger ANZAC Liberates Celebes Turn6: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Purchase Units - French
            Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
    
        Politics - French
    
        Combat Move - French
    
        Turn Complete - French
    

    exp-game-4-stahl-ANZ-6.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Hallo

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
            Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
            Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
            Trigger Rockets: buyGerman_Rockets added to productionGermans
            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
            Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
            Trigger WaffenPara: buyWaffen_Para added to productionGermans
            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
            Germans buy 2 Atlantic_Walls, 1 GermanUBoat, 10 German_Rocketss, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 Wolfpack, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Normandy Bordeaux
            Units in Germany being upgraded or consumed: 2 german_paras, 1 infantry and 1 waffen_infantry
            1 Waffen_Oberst, 2 Waffen_Paras and 1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 german_para moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 German_LCV, 1 armour and 1 artillery moved from Rostov to Caucasus
            2 bombers moved from Eastern Poland to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Caucasus
                Germans attack with 1 German_LCV, 1 armour, 1 artillery and 2 bombers
                Russians defend with 1 elite
                    Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 2 bombers in Caucasus, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 1 elite in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 German_LCV owned by the Germans lost in Caucasus
                    1 elite owned by the Russians lost in Caucasus
                Germans win, taking 109 Sea Zone from Americans, taking Caucasus from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 German_LCV
                Casualties for Russians: 1 elite
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Western Ukraine
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 bombers moved from Caucasus to Romania
            1 infantry moved from Ukraine to Rostov
            1 aaGun moved from Bessarabia to Western Ukraine
            1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General and 1 waffen_panzer moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Germany to Eastern Poland
            1 LuftwaffeAce moved from Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            2 Waffen_Paras moved from Germany to Western Ukraine
            1 Panzer_Grndrs moved from Germany to Eastern Poland
            1 Rail moved from Germany to Western Germany
            1 Rail and 1 artillery moved from Western Germany to Western Ukraine
            1 Rail moved from Germany to Western Germany
            1 Rail and 1 infantry moved from Western Germany to Western Ukraine
            1 G_air_transport and 1 infantry moved from Western Germany to Egypt
            1 G_air_transport moved from Egypt to Western Germany
            1 infantry moved from Western Germany to Denmark
            1 elite moved from Germany to Western Germany
            EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Western Ukraine to Army Group South
            EDIT: 1 Panzer_General, 2 Waffen_Paras, 2 artilleries and 1 waffen_panzer moved from Western Ukraine to Army Group South
            EDIT: 1 ArmyGroupSouth moved from Army Group South to Western Ukraine
            EDIT: 1 infantry moved from Western Ukraine to Bessarabia
            EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Eastern Poland to 4th Waffen
            EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst
            EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4
            EDIT: Turning off Edit Mode
            2 Atlantic_Walls and 2 infantry placed in Normandy Bordeaux
            1 Panzer_Grndrs and 2 infantry placed in Eastern Poland
            6 TotalWar_Tanks and 1 infantry placed in Western Germany
            10 German_Rocketss, 1 elite and 1 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            1 Wolfpack placed in 112 Sea Zone
            1 GermanUBoat placed in 112 Sea Zone
            Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
            Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.83
    

    EXP Game 4 Stahl G 7.tsvg

    Since it’s new :) make sure to buy two LL Air tokens and place first place. Then you will need to edit in the planes in either Politics or before CM. The Tokens will auto remove, including the ones already there.

    This will charge you a buck a piece per token and you can only buy 3 total, so gives a record of how many have been lended.

    Although I don’t think they actually lended or leased them to the commie bastards. They just gave them to them lol


  • @barnee

    Guten Abend sir,

    I wish you a nice Sunday evening.

    BR

    Game History

    Round: 7
    
        Purchase Units - Russians
            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
            Russians buy 2 AirLLs, 3 Mass_Tankss, 1 Soviet_Partisan and 3 guard_infantrys; Remaining resources: 0 PUs; 1 AirLendLease; 3 TankLendLease; 
    
        Place Units - Russians
            2 AirLLs placed in Bryansk
    
        Combat Move - Russians
            Trigger Russians RemoveLendLeaseFee: has removed 4 AirLLs owned by Russians in Bryansk
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Bryansk: 1 uk_fighter and 1 uk_tactical_bomber
            EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Russians takes Poland from Germans
                EDIT: Chinese takes Kansu from Japanese
                EDIT: Chinese takes Suiyuyan from Japanese
                EDIT: Chinese takes Chahar from Japanese
                EDIT: Russians takes Poland from Germans
            EDIT: Turning off Edit Mode
            2 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            2 infantry moved from Tambov to Volgograd
            1 armour and 1 infantry moved from Urals to Timguska
            1 fighter and 2 infantry moved from Samara to Novosibirsk
            1 FighterAce moved from Russia to Volgograd
            1 armour, 1 guard_infantry and 2 infantry moved from Vologda to Archangel
            1 armour and 1 guard_infantry moved from Urals to Archangel
            1 guard_infantry moved from Tambov to Rostov
            1 guard_infantry moved from Russia to Rostov
            2 armour and 1 mech_infantry moved from Persia to Eastern Persia
                  Russians take Eastern Persia from Italians
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Jehol
            EDIT: Russians undo move 15.
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Yakut S.S.R.
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Yakut S.S.R. to Jehol
            1 2ndCorps and 16 infantry moved from Manchuria to Jehol
            1 elite moved from Bryansk to Rostov
            1 Soviet_Commisar, 1 armour and 1 artillery moved from Norway to Finland
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Russians attack with 1 Soviet_Commisar, 1 armour and 1 artillery
                Germans defend with 1 infantry
                    Russians roll dice for 1 Soviet_Commisar, 1 armour and 1 artillery in Finland, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 Soviet_Commisar, 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Jehol
                Russians attack with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry in Jehol, round 2 : 8/22 hits, 5,33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/2 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in Volgograd
                Russians attack with 1 FighterAce and 2 infantry
                Germans defend with 1 german_para
                    Russians roll dice for 1 FighterAce and 2 infantry in Volgograd, round 2 : 4/4 hits, 1,33 expected hits
                    Germans roll dice for 1 german_para in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 german_para owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 german_para
            Battle in Archangel
                Russians attack with 2 armour, 2 guard_infantrys and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 guard_infantrys and 2 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 2 guard_infantrys and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 elite and 2 guard_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 elite and 2 guard_infantrys in Rostov, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 elite and 2 guard_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Poland from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
            2 aaGuns moved from Manchuria to Jehol
            1 fighter moved from Novosibirsk to Russia
            2 guard_infantrys moved from Russia to Archangel
            1 russian_minor moved from Urals to Nenetsia
            1 FighterAce moved from Volgograd to Russia
            1 russian_minor moved from Samara to Volgograd
            1 fighter moved from Ukraine to Russia
            1 aaGun moved from Bryansk to Tambov
            1 1stSovietAG moved from Bryansk to Tambov
            1 tactical_bomber moved from Belarus to Russia
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Jehol to 2nd Corps
    
        Place Units - Russians
            3 Mass_Tankss, 1 Soviet_Partisan and 3 guard_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan
            EDIT: Adding units owned by Russians to Sakha: 1 Soviet_Partisan
            EDIT: Turning off Edit Mode
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,83
    Germans regular : -1,00
    Russians regular : 7,00
    

    exp-game-4-stahl-r-7.tsvg


  • @Panzerstahl-Helm

    Guten Morgen

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
            Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
            Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
            Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
            Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
            Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
            Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
            Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
            Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
            Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 NavyFighters, 4 armour, 1 carrier, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            Turning on Edit Mode
                EDIT: Chinese takes Chahar from Japanese
                EDIT: Chinese takes Suiyuyan from Japanese
                EDIT: Chinese takes Kansu from Japanese
                EDIT: Russians takes Poland from Germans
            EDIT: Changing ownership of Chahar from Chinese to Japanese
            EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
            EDIT: Changing ownership of Kansu from Chinese to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 elite moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Buryatia to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 pacific_submarine moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 elite moved from Borneo to 43 Sea Zone
            1 elite and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 elite moved from 44 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
            1 cruiser moved from 35 Sea Zone to 19 Sea Zone
            EDIT: 1 2ndCorps moved from Jehol to 2nd Corps
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Jehol
            3 fighters moved from Philippines to Jehol
            3 infantry moved from Shantung to Jehol
            2 infantry moved from 19 Sea Zone to Jehol
            3 armour moved from Kiangsu to Jehol
            2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers moved from Anhwe to Jehol
            EDIT: 1 Japanese_LCV moved from Kiangsu to Jehol
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 elite moved from Japan to 6 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 19 Sea Zone
            1 elite and 1 infantry moved from 19 Sea Zone to Jehol
            1 infantry moved from 19 Sea Zone to Jehol
            2 NavyFighters, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 pacific_carrier moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to Jehol
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 elite, 3 fighters and 3 tactical_bombers
                Japanese win, taking Celebes from ANZAC with 1 elite, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Jehol
                Japanese attack with 1 Japanese_LCV, 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 8 infantry and 4 tactical_bombers
                Russians defend with 1 Soviet_Commisar_3, 2 aaGuns, 3 armour and 16 infantry
                    Russians roll AA dice in Jehol : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in Jehol, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 Japanese_LCV, 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 8 infantry and 4 tactical_bombers in Jehol, round 2 : 17/29 hits, 12.17 expected hits
                    Chinese roll dice for 1 Soviet_Commisar_3, 2 aaGuns, 3 armour and 16 infantry in Jehol, round 2 : 6/24 hits, 8.67 expected hits
                    1 Japanese_LCV owned by the Japanese and 5 infantry owned by the Japanese lost in Jehol
                    1 Soviet_Commisar_3 owned by the Russians, 16 infantry owned by the Russians, 1 armour owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
                    Japanese roll dice for 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 3 : 14/24 hits, 11.33 expected hits
                    Chinese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 Japanese_LCV and 5 infantry
                Casualties for Russians: 1 Soviet_Commisar_3, 2 aaGuns, 3 armour and 16 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei
            2 bombers moved from Jehol to Anhwe
            2 NavyFighters moved from Jehol to 19 Sea Zone
            1 fighter moved from Jehol to Japan
            1 fighter moved from Jehol to 6 Sea Zone
            1 tactical_bomber moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 fighter moved from Jehol to 6 Sea Zone
            1 fighter moved from Jehol to 19 Sea Zone
            1 tactical_bomber moved from Jehol to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 Escort moved from 42 Sea Zone to 34 Sea Zone
            1 Escort_Convoy moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from Celebes to 35 Sea Zone
            3 tactical_bombers moved from Celebes to 35 Sea Zone
            1 Japan_destroyer and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            4 fighters moved from Jehol to Anhwe
            1 air_transport and 1 infantry moved from Japan to Anhwe
            1 air_transport moved from Philippines to Japan
            1 Rail moved from Kiangsu to French Indo China
            1 Rail and 1 infantry moved from French Indo China to Kansu
            1 Rail moved from Kiangsu to French Indo China
            1 Rail and 1 infantry moved from French Indo China to Hopei
            1 infantry moved from Soviet Far East to Siberia
            1 Japanese_LCV moved from Siberia to Soviet Far East
            1 Escort moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 Fortification placed in Iwo Jima
            1 Escort, 1 Japan_destroyer, 2 NavyFighters and 1 carrier placed in 6 Sea Zone
            1 elite and 1 infantry placed in Japan
            3 armour placed in Kiangsu
            1 armour and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ21: has removed 1 Escort_Convoy owned by Japanese in 21 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ21: Japanese has 1 Escort placed in 21 Sea Zone
            Japanese collect 59 PUs; end with 59 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Japan Loses CarolineIslands Turn7: Japanese met a national objective for an additional -3 PUs; end with 60 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.67
    Japanese regular : 8.83
    Russians AA : -1.00
    

    EXP Game 4 Stahl J 7.tsvg

    I found a bug. The Clebes Arty dies when the Trprt dies. I will roll for Arty with dicebot and adjust if he hits.

    I’ll do some more testing and then report the bug.

  • 2023 '22 '21 '20 '19 '18

    1 Elite [dice 2d6<=1]
    3 Ftrs [dice 3d6<=3]
    3 Tacs [dice 3d6<=4]

    1 Arty [dice 1d6<=2]


  • 2d6<=1: 1, 1; Hits: 2
    3d6<=3: 5, 2, 6; Hits: 1
    3d6<=4: 3, 6, 3; Hits: 2
    1d6<=2: 6; Hits: 0

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Arty missed so no adjustment needed.

    That battle against 2nd Corps sure went my way. I tested a couple times and lost, so had to send practically everything :)

    Dice are a fickle lot :)


  • Holy macaroni! That Japanese boys slaughtered the Russians completely! 😜Oh boy!


  • @Panzerstahl-Helm yea that was pretty brutal for uncle joe. :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Changed the soviet TGs. There the KV now. You like em better ? Or old ones ?

    Tank_General.png

    Tank_General3.png

    Tank_General.png

    Tank_General3.png

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm maybe darken them up too ?

    heh heh this is what happens when I stay up all night lol


  • I like the KW version better. 😉
    Or perhaps profil pictures of the real tank general from WW2? (Zhukov, Guderian, Patton…)


  • @Panzerstahl-Helm

    yea got the head shots too. I don’t really like em that much myself but the cool thing is, you can customize the units folder for personal taste :)

    I will dig up the Commanders :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Well, just a quickie.

    Panzer_General.png

    Tank_General.png UK_TankGeneral.png USA_TankGeneral.png

    Think that’s Rommel. We’d need Guderian and Manstein for the 3 Panzer Armies.

    Zuhkov I’m guessing. Need another. Think it was Germaesiov or somthing. Have to look him up.

    Maybe Marshall for the Yanks. I know Patton is out there somewhere. Bradley would make two.

    And monty python stands alone lol

    Could go real hardcore and do the Waffen and commiesars lol

    Maybe give em a red tint when there active lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Hey maybe something like this for some Individuality :)

    Tank_General3.png

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