TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Stalingrad to Western Sinkiang
Germans take Western Sinkiang from Chinese
2 bombers moved from Stalingrad to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 armour moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
7 armour and 9 mech_infantrys moved from Stalingrad to Ukraine
Combat - Germans
Battle in Northern Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Northern Belarus, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 3 infantry in Northern Belarus, round 3 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Northern Belarus to Leningrad
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Leningrad
1 artillery moved from Poland to 117 Sea Zone
1 artillery and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
4 armour and 4 mech_infantrys moved from Germany to Baltic States
2 submarines moved from 99 Sea Zone to 83 Sea Zone
Place Units - Germans
3 infantry placed in Leningrad
4 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
3 artilleries and 3 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Germany
2 armour, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Urals
Russians take Urals from Italians
1 infantry moved from Russia to Samara
1 infantry moved from Kursk to Tambov
Russians take Tambov from Germans
1 infantry moved from Kursk to Rostov
Russians take Rostov from Italians
2 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Yaroslavl to Novgorod
2 infantry moved from Southern Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
3 fighters and 2 tactical_bombers moved from Russia to Northern Belarus
2 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Northern Belarus
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Northern Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Northern Belarus
3 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 11 artilleries and 29 infantry moved from Smolensk to Novgorod
1 fighter moved from Eastern Poland to Novgorod
10 armour and 8 mech_infantrys moved from Southern Belarus to Novgorod
1 artillery moved from Southern Belarus to Smolensk
3 fighters and 2 tactical_bombers moved from Northern Belarus to Novgorod
7 artilleries and 18 infantry moved from Russia to Smolensk
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 artillery and 6 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 132 Sea Zone
1 battleship moved from 132 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone
2 infantry and 1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Yunnan to Shan State
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship moved from 20 Sea Zone to 132 Sea Zone
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 artilleries and 10 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 4/18 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 10 infantry in Shan State, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese lost in Shan State
1 aaGun owned by the British and 5 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Shan State, round 3 : 5/15 hits, 4.00 expected hits
UK_Pacific roll dice for 2 artilleries and 5 infantry in Shan State, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese lost in Shan State
5 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Shan State, round 4 : 3/13 hits, 3.67 expected hits
UK_Pacific roll dice for 2 artilleries in Shan State, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Japanese: 5 infantry
Casualties for British: 1 aaGun, 2 artilleries and 10 infantry
Non Combat Move - Japanese
2 carriers and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 tactical_bomber moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 aaGun and 3 artilleries moved from Hopei to Hunan
2 aaGuns and 1 infantry moved from Fukien to Kwangtung
2 artilleries moved from Honan to Anhwe
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
UK_Pacific regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
3 fighters moved from Egypt to Belgian Congo
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
7 artilleries and 8 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 7 artilleries and 8 infantry
British defend with 1 infantry
Italians roll dice for 7 artilleries and 8 infantry in Trans-Jordan, round 2 : 3/15 hits, 4.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 3 fighters, 3 infantry and 1 mech_infantry
British defend with 4 armour and 1 mech_infantry
Italians roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 4 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/5 hits, 2.50 expected hits
1 infantry owned by the Italians lost in Belgian Congo
1 mech_infantry owned by the British lost in Belgian Congo
Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 4 armour in Belgian Congo, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Italians lost in Belgian Congo
3 armour owned by the British lost in Belgian Congo
Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 3/5 hits, 1.83 expected hits
British roll dice for 1 armour in Belgian Congo, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Belgian Congo
1 armour owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Italians: 3 infantry
Casualties for British: 4 armour and 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Belgian Congo to Egypt
1 aaGun and 9 infantry moved from Southern Italy to 99 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 99 Sea Zone to 100 Sea Zone
1 aaGun moved from 100 Sea Zone to Egypt
1 infantry moved from 100 Sea Zone to Egypt
8 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 59 Sea Zone
1 submarine moved from 55 Sea Zone to 59 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Battle in 59 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 59 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking Guam from Japanese, taking 59 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 battleship and 1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
Germans take Northern Sinkiang from Chinese
2 armour moved from Northern Sinkiang to Timguska
Germans take Timguska from Russians
1 infantry moved from Stalingrad to Tambov
1 infantry moved from Stalingrad to Rostov
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
2 bombers moved from Leningrad to Russia
3 fighters moved from Western Germany to Northern Belarus
2 infantry moved from Leningrad to Northern Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 artillery and 1 infantry moved from Stalingrad to Tambov
1 artillery and 1 infantry moved from Stalingrad to Rostov
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 infantry moved from Leningrad to Archangel
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Northern Belarus
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Northern Belarus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/6 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus
2 armour moved from Stalingrad to Northern Caucasus
2 bombers moved from Russia to Leningrad
3 fighters moved from Northern Belarus to Leningrad
4 armour and 4 mech_infantrys moved from Baltic States to Leningrad
2 tactical_bombers moved from Eastern Poland to 118 Sea Zone
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 infantry moved from 118 Sea Zone to Leningrad
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
3 artilleries moved from 118 Sea Zone to Leningrad
Place Units - Germans
1 carrier and 1 destroyer placed in 118 Sea Zone
1 bomber placed in Leningrad
1 armour, 3 infantry and 1 mech_infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 83 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 73 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
2 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Novgorod to Northern Belarus
3 fighters and 2 tactical_bombers moved from Novgorod to Northern Belarus
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
1 infantry moved from Urals to Kazakhstan
Russians take Kazakhstan from Italians
8 artilleries and 16 infantry moved from Smolensk to Novgorod
3 artilleries and 3 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Belarus
2 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Northern Belarus to Russia
3 fighters and 2 tactical_bombers moved from Northern Belarus to Novgorod
1 artillery and 2 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 9 infantry moved from Siberia to Sakha
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
4 artilleries and 8 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry and 1 transport moved from 5 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 132 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery moved from Shan State to 132 Sea Zone
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Java
1 fighter moved from 38 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 battleships and 2 cruisers moved from 132 Sea Zone to 43 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 cruiser moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
Combat - Japanese
Battle in Aleutian Islands
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Celebes from ANZAC, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 carriers moved from 38 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 43 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 fighter moved from 22 Sea Zone to Kwangtung
1 aaGun and 3 artilleries moved from Hunan to Kwangsi
5 infantry and 1 mech_infantry moved from Shan State to French Indo China
2 artilleries moved from Anhwe to Kiangsi
1 artillery moved from Northern Manchuria to Korea
3 transports moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers placed in 20 Sea Zone
1 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,3,5
Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 battleship, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Tunisia to Northern Italy
1 submarine moved from 55 Sea Zone to 45 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
1 aaGun, 2 artilleries and 3 infantry moved from Tunisia to Libya
6 artilleries and 6 infantry moved from Algeria to Tunisia
3 artilleries and 6 infantry moved from Morocco to Algeria
3 transports moved from 93 Sea Zone to 105 Sea Zone
4 artilleries moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 5 artilleries, 1 battleship, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 104 Sea Zone to 93 Sea Zone
3 transports moved from 105 Sea Zone to 104 Sea Zone
1 aaGun, 5 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 104 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Chahar to Shansi
2 infantry moved from Inner Mongolia to Shansi
3 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
2 infantry moved from Szechwan to Hunan
1 fighter moved from Inner Mongolia to Hunan
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to Northern Italy
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from United Kingdom to Algeria
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern Italy
Bombing raid in Southern Italy causes 0 damage total.
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Southern Caucasus
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Southern Caucasus
British win, taking Southern Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 armour, 10 infantry and 1 mech_infantry moved from Iraq to Southern Persia
1 infantry moved from Northwest Persia to Southern Persia
1 battleship, 1 destroyer and 2 transports moved from 82 Sea Zone to 74 Sea Zone
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Eastern India to Southern Persia
Place Units - British
2 fighters placed in Southern Persia
1 carrier placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,5,2,4,3,4,5,1
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 6,5,4,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : 2.00
Japanese regular : 0.67
Germans regular : -1.00
British regular : -0.50
Italians AA : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 artilleries and 16 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to 74 Sea Zone
1 fighter moved from 100 Sea Zone to 74 Sea Zone
2 destroyers moved from 100 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Belgian Congo to Nigeria
Italians take Nigeria from British
1 fighter moved from Egypt to 74 Sea Zone
Combat - Italians
Battle in 74 Sea Zone
Italians attack with 2 destroyers and 3 fighters
British defend with 1 battleship, 1 destroyer and 2 transports
Italians roll dice for 2 destroyers and 3 fighters in 74 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Italians lost in 74 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 74 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 1 battleship, 1 destroyer and 2 transports in 74 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Italians lost in 74 Sea Zone
1 destroyer owned by the British lost in 74 Sea Zone
Italians roll dice for 3 fighters in 74 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 74 Sea Zone
2 transports owned by the British lost in 74 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 2 destroyers
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Battle in Iraq
Italians attack with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Iraq, round 2 : 6/26 hits, 7.17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Alexandria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan
1 fighter moved from 74 Sea Zone to Kenya
Place Units - Italians
1 armour and 2 fighters placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 59 Sea Zone to 63 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 59 Sea Zone to 56 Sea Zone
1 battleship and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 battleship and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Southern Persia to Russia
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 9 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 armour moved from Rostov to Southern Caucasus
1 artillery and 1 infantry moved from Tambov to Saratov
3 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Samara
Germans take Samara from Russians
1 armour moved from Timguska to Komi
Germans take Komi from Russians
1 armour moved from Komi to Gorky
Germans take Gorky from Russians
3 bombers and 3 fighters moved from Leningrad to Russia
2 infantry moved from Leningrad to Vologda
2 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from 118 Sea Zone to Vologda
1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
1 tactical_bomber moved from Western Germany to Northern Belarus
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 9 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 armour moved from Rostov to Southern Caucasus
1 artillery and 1 infantry moved from Tambov to Saratov
3 infantry moved from Stalingrad to Kazakhstan
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Urals to Samara
Germans take Samara from Russians
1 armour moved from Timguska to Komi
Germans take Komi from Russians
1 armour moved from Komi to Gorky
Germans take Gorky from Russians
3 bombers and 3 fighters moved from Leningrad to Russia
2 infantry moved from Leningrad to Vologda
2 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from 118 Sea Zone to Vologda
1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
1 tactical_bomber moved from Western Germany to Northern Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Saratov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Saratov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Saratov
Germans win, taking Saratov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 9 armour and 9 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Southern Caucasus, round 2 : 7/18 hits, 7.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Southern Caucasus
1 artillery owned by the British and 1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Vologda to 118 Sea Zone
1 tactical_bomber moved from Northern Belarus to 118 Sea Zone
1 tactical_bomber moved from Northern Belarus to Leningrad
1 artillery and 2 infantry moved from Rostov to Stalingrad
2 bombers and 3 fighters moved from Russia to Stalingrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
2 armour and 2 mech_infantrys moved from Poland to Leningrad
1 armour moved from Archangel to Leningrad
2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 73 Sea Zone to 74 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
2 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Leningrad
3 artilleries and 3 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
4 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Gorky
1 fighter moved from Russia to Gorky
8 infantry moved from Russia to Samara
2 infantry moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
2 infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Northern Belarus
Combat - Russians
Battle in Gorky
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Gorky, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Gorky, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 8 infantry
Germans defend with 1 armour
Russians roll dice for 8 infantry in Samara, round 2 : 1/8 hits, 1.33 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 10 armour, 20 artilleries, 1 fighter, 42 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
1 fighter moved from Gorky to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
10 armour and 8 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Java to 43 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 36 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 artillery, 1 infantry and 1 marine moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
6 infantry moved from Kiangsu to 20 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers moved from 36 Sea Zone to Davao
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Aleutian Islands to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Manilla
Battle in Alaska
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Manilla from Americans, taking Alaska from Americans, taking 45 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Paulau
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Davao, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Davao, round 2 : 7/16 hits, 5.33 expected hits
Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Davao, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Davao
3 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 aaGun and 3 artilleries moved from Kwangsi to Kwangtung
2 artilleries moved from Kiangsi to Kwangtung
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
5 destroyers moved from 20 Sea Zone to 36 Sea Zone
4 artilleries and 7 infantry moved from Siberia to Amur
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 84 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 84 Sea Zone to Nigeria
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
1 artillery and 1 infantry moved from 84 Sea Zone to French Equatorial Africa
1 bomber moved from Tunisia to Southern Persia
1 destroyer moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Battle in French Equatorial Africa
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking French Equatorial Africa from Italians, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
Americans attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 6/9 hits, 3.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Nigeria
Americans attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Nigeria, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Nigeria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Nigeria
1 mech_infantry owned by the Italians lost in Nigeria
Americans win, taking Nigeria from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Libya to Tobruk
6 artilleries and 6 infantry moved from Tunisia to Libya
3 artilleries and 6 infantry moved from Algeria to Tunisia
1 aaGun, 3 artilleries and 4 infantry moved from Morocco to Algeria
4 transports moved from 93 Sea Zone to 105 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
5 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 104 Sea Zone to 93 Sea Zone
4 transports moved from 105 Sea Zone to 104 Sea Zone
1 aaGun moved from Western United States to Central United States
6 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer placed in 104 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 battleship, 1 cruiser, 2 destroyers and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
4 infantry moved from Hopei to Kiangsi
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Szechwan
Place Units - Chinese
1 infantry placed in Jehol
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Southern Persia to Northwest Persia
1 bomber moved from Tunisia to Iraq
1 armour, 6 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers moved from Southern Persia to Iraq
6 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from Algeria to 93 Sea Zone
1 fighter moved from Eastern India to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers
Italians defend with 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 : 7/26 hits, 9.00 expected hits
Italians roll dice for 1 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Iraq, round 2 : 13/26 hits, 9.00 expected hits
13 infantry owned by the British lost in Iraq
7 infantry owned by the Italians lost in Iraq
3 tactical_bombers owned by the British, 1 bomber owned by the British and 7 fighters owned by the British retreated
1 mech_infantry owned by the British and 1 armour owned by the British retreated to Southern Persia
Italians win with 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is -18
Casualties for British: 13 infantry
Casualties for Italians: 7 infantry
Non Combat Move - British
1 bomber, 7 fighters and 3 tactical_bombers moved from Iraq to Southern Persia
2 aaGuns, 7 artilleries and 11 infantry moved from Eastern India to Burma
Place Units - British
3 infantry placed in Southern Persia
3 artilleries placed in Union of South Africa
1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 2.67
Italians regular : 4.33
Japanese regular : -2.00
British regular : -2.00
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Western Germany to Algeria
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
1 infantry moved from Bryansk to Kursk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 aaGun and 1 fighter moved from Amur to Siberia
1 aaGun, 2 artilleries and 13 infantry moved from Amur to Northern Manchuria
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
2 fighters and 1 infantry placed in Ukraine
3 infantry placed in Stalingrad
2 infantry placed in Russia
Russians undo move 4.
Russians undo move 3.
3 infantry placed in Stalingrad
2 infantry placed in Leningrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,6
Russians collect 48 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Siberia : 1 aaGun, 1 factory_minor, 1 fighter and 6 infantry
Bryansk : 3 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield and 1 factory_major
Kursk : 1 infantry
Archangel : 1 artillery and 8 infantry
Buryatia : 1 armour and 1 mech_infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 16 infantry and 1 tactical_bomber
Urals : 1 factory_minor
Leningrad : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 16 infantry and 1 mech_infantry
Rostov : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Northern Manchuria : 1 aaGun, 2 artilleries and 14 infantry
Korea : 1 flag, 1 infantry
117 Sea Zone : 1 cruiser
126 Sea Zone : 1 submarine
116 Sea Zone : 1 submarine
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
Place Units - Russians
2 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
I hope all is well with you. You usually are more talkative. Been a very cold winter here. My stove broke down so my wife and I have been surviving on a small heaters. Its cold in here but we’ll survive until we get our new stove in. Lots of blankets and movies. Lol. Well you have a great day.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Leningrad to Novgorod
Russians take Novgorod from Germans
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Eastern Sinkiang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Sinkiang
1 infantry owned by the Japanese lost in Eastern Sinkiang
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Sinkiang to Urals
1 infantry moved from Urals to Northern Sinkiang
2 infantry moved from Urals to Samara
2 infantry moved from Gorky to Russia
1 artillery and 4 infantry moved from Yaroslavl to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
3 aaGuns, 9 artilleries and 26 infantry moved from Ukraine to Bessarabia
3 fighters and 2 tactical_bombers moved from Western Ukraine to Bessarabia
7 armour and 7 mech_infantrys moved from Leningrad to Gorky
1 mech_infantry moved from Russia to Gorky
1 aaGun, 4 artilleries and 23 infantry moved from Leningrad to Vologda
2 artilleries and 5 infantry moved from Vologda to Gorky
3 armour and 2 mech_infantrys moved from Sakha to Buryatia
2 aaGuns, 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs