Game on! You just need to load to save, enter your password and start. The rest I’ve taken care of.
GL & HF
That too is coming up with an error, maybe you try it and resend it back or something?
@TinCanoftheSea
Will try tonight.
You can play, save it, and manually drag the file to a post.
I have to do that with my games in the 2.5 TripleA version
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Hit Differential Summary :
Worked for me. Try downloading this save file, and start from there.
TripleA can behave weird at times.
UK 5.tsvg Yup worked with your save file now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Romania to Slovakia Hungary
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from France to Southern France
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
7 mech_infantrys moved from Slovakia Hungary to Belarus
6 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from Bryansk to Belarus
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
5 armour moved from Russia to Belarus
Combat - Germans
Battle in Baltic States
Battle in Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Baltic States from Russians, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 6 armour, 6 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; Russians defend with 2 aaGuns, 1 artillery and 12 infantry
Russians roll AA dice in Belarus : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 6 bombers, 9 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 10/24 hits, 10.50 expected hits
Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 12 infantry in Belarus, round 2 : 3/14 hits, 5.00 expected hits
3 mech_infantrys owned by the Germans lost in Belarus
8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 6 bombers, 6 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 9/21 hits, 10.00 expected hits
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 3 : 1/6 hits, 2.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the French lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 6 bombers, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery and 12 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
6 bombers moved from Belarus to Western Germany
1 bomber moved from Ukraine to Western Germany
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Yugoslavia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Bessarabia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
3 tactical_bombers moved from Belarus to Romania
Place Units - Germans
3 armour and 2 mech_infantrys placed in Germany
4 armour, 1 bomber and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -3.00
Germans regular : -2.67
Russians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Anhwe to Kweichow
2 artilleries and 6 infantry moved from Anhwe to Hunan
3 artilleries, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 bomber moved from French Indo China to India
1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
1 armour, 1 artillery and 7 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in India
1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 4 armour, 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 7 tactical_bombers
British defend with 1 fighter; Chinese defend with 8 artilleries and 14 infantry
Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 7 fighters, 8 infantry and 7 tactical_bombers in Yunnan, round 2 : 14/32 hits, 14.67 expected hits
Chinese roll dice for 8 artilleries, 1 fighter and 14 infantry in Yunnan, round 2 : 10/23 hits, 8.00 expected hits
8 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
14 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 4 armour, 3 artilleries, 1 bomber, 7 fighters and 7 tactical_bombers in Yunnan, round 3 : 12/22 hits, 11.83 expected hits
Chinese roll dice for 8 artilleries and 1 fighter in Yunnan, round 3 : 4/9 hits, 3.33 expected hits
3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
1 fighter owned by the British and 8 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 armour, 5 artilleries and 8 infantry
Casualties for Chinese: 8 artilleries and 14 infantry
Casualties for British: 1 fighter
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 4 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 1/8 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 3 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber, 7 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
4 armour and 3 mech_infantrys moved from Anhwe to Yunnan
1 aaGun moved from Anhwe to Hunan
3 armour moved from Shantung to Kweichow
2 fighters moved from Anhwe to 6 Sea Zone
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
2 infantry placed in Japan
1 mech_infantry placed in Kwangtung
1 mech_infantry placed in French Indo China
1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 70 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : -3.83
UK_Pacific regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
2 armour moved from Slovakia Hungary to Yugoslavia
1 artillery and 4 infantry moved from Southern France to France
Place Units - Italians
2 aaGuns and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,5,6,3,5,5,3,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 61 PUs;
Germans buy 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 armour and 4 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Western Germany to 92 Sea Zone
5 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 3,5,3,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in 92 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 6 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 6 armour and 4 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.67 expected hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
1 armour owned by the British lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from 92 Sea Zone to France
1 artillery and 1 infantry moved from France to Western Germany
4 armour and 5 mech_infantrys moved from Western Germany to Yugoslavia
3 armour and 2 mech_infantrys moved from Germany to Yugoslavia
3 tactical_bombers moved from Romania to Yugoslavia
5 bombers moved from United Kingdom to Western Germany
Place Units - Germans
5 mech_infantrys placed in Germany
1 infantry placed in France
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,2,2,6,6,3,2,2,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -0.83
Russians regular : 0.17
Germans regular : 0.83
I have a feeling the next few turns will get very interesting
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
3 armour moved from Kweichow to Burma
7 armour and 3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 45 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 10 armour and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 10 armour and 4 mech_infantrys in Burma, round 2 : 6/14 hits, 5.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 10 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 39 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China
2 bombers moved from French Indo China to Caroline Islands
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 2 infantry moved from Kweichow to Shensi
5 infantry moved from Suiyuyan to Shensi
2 artilleries and 5 infantry moved from Hunan to Kweichow
1 aaGun moved from Hunan to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Shantung
1 destroyer placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
UK_Pacific regular : 0.67
ANZAC regular : 1.00
Intercept.tsvg Intercept 2 fighters for 3 SBR in Germany?
@TinCanoftheSea
Yes - please intercept