@pacifiersboard With this version of TripleA I can’t open the save while there’s a battle in progress. If you can post the summary I can maybe tell you from looking at that.
Round: 7
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
3 fighters and 1 mech_infantry moved from Kazakhstan to Szechwan
2 fighters moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Novosibirsk to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Tambov to Volgograd
18 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Szechwan
Russians attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Russians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Germans roll AA dice in Archangel : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Archangel
2 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians retreated to Vologda
Italians win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
2 fighters moved from Archangel to Russia
1 aaGun and 1 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 aaGun, 1 artillery and 53 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 artillery moved from Russia to Tambov
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Szechwan to Kweichow
Place Units - Russians
1 fighter, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Japanese regular : 1,33
Germans AA : -0,33
Germans regular : 0,33
Russians regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 17 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 81 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 81 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 bomber moved from Iraq to French Indo China
1 fighter moved from Iraq to India
1 tactical_bomber moved from Iraq to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Anhwe to Shantung
1 infantry moved from Jehol to Anhwe
1 aaGun and 1 artillery moved from Jehol to Shantung
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Anhwe to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from West India to Burma
2 artilleries and 2 infantry moved from West India to India
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 58 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to Caroline Islands
1 fighter moved from 17 Sea Zone to Caroline Islands
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
Place Units - Japanese
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 infantry placed in India
1 fighter and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,1,3,3,1,6,5,2,5,5,3,5,2,1,3,1,3,3,5,5,1,6,3,5,6,6,4,2,6,4
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.50
ANZAC regular : -0.33
British regular : -0.33
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Combat - Americans
Battle in Shantung
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 2 artilleries
Japanese roll AA dice in Shantung : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun and 2 artilleries in Shantung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Shantung
1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Shantung
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shantung
1 artillery owned by the Japanese lost in Shantung
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 artilleries
Battle in 20 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
2 fighters moved from 20 Sea Zone to Manchuria
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 marine and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
2 fighters moved from 91 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 artillery, 1 infantry and 1 mech_infantry placed in Korea
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 artillery and 2 infantry moved from Kweichow to Hopei
1 artillery and 8 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Anhwe, round 2 : 2/9 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Manchuria
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Kazakhstan to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 fighter
Germans defend with 1 aaGun
Germans roll AA dice in Northwest Persia : 0/1 hits, 0,17 expected hits
1 aaGun owned by the Germans lost in Northwest Persia
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
1 fighter moved from Northwest Persia to Rostov
1 aaGun moved from Kazakhstan to Volgograd
1 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
1 armour placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,17
Japanese regular : 1,00
Japanese AA : -0,33
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Belarus
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Syria to Iraq
1 fighter moved from Iraq to Greece
1 bomber moved from Iraq to Greece
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 61 Sea Zone
2 fighters moved from Queensland to 25 Sea Zone
1 cruiser and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Finland to Norway
3 fighters moved from Western Germany to Norway
2 bombers moved from Novgorod to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Ukraine to Bryansk
1 bomber moved from French Indo China to 19 Sea Zone
Combat - Germans
Battle in 19 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 armour, 3 fighters and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Norway, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Norway to Western Germany
3 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Karelia to Belarus
2 armour and 2 mech_infantrys moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery and 9 infantry moved from Poland to Eastern Poland
4 infantry moved from Ukraine to Western Ukraine
2 bombers moved from Bryansk to Greece
11 artilleries and 16 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Persia to Iraq
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Western Germany to Denmark
1 infantry moved from Germany to Poland
6 mech_infantrys moved from Germany to Eastern Poland
4 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from 19 Sea Zone to Japan
Place Units - Germans
3 infantry placed in Novgorod
1 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Germany
2 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 5.
1 armour and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Ukraine
2 fighters moved from Russia to Caucasus
1 fighter and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Vologda to Russia
2 fighters moved from Caucasus to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 fighters moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 aaGun and 9 infantry moved from Manchuria to Korea
2 fighters moved from Kweichow to Manchuria
1 fighter moved from Kweichow to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Vologda to Russia
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
28 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Vologda to Russia
1 aaGun and 19 infantry moved from Rostov to Tambov
Place Units - Russians
1 artillery placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 artillery moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Burma to Hunan
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 battleship and 1 marine moved from 33 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
1 fighter and 1 tactical_bomber moved from India to Kiangsu
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 17 Sea Zone to 5 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
2 carriers and 2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Caroline Islands to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Kiangsu
2 tactical_bombers moved from Japan to Kiangsu
2 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 58 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
4 infantry moved from Shan State to Yunnan
1 armour moved from Burma to Kwangsi
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from India to Burma
1 artillery moved from Eastern Persia to Persia
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
2 fighters and 1 infantry placed in Japan
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Round: 8
Purchase Units - Americans
Americans buy 2 aaGuns, 1 airfield, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
2 fighters moved from Manchuria to 5 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from Egypt to Syria
British take Trans-Jordan from Italians
1 armour moved from Manchuria to Chahar
Chinese take Jehol from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun and 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Italians lost in Syria
Americans roll dice for 1 armour and 1 mech_infantry in Syria, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Syria, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Syria, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Syria, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Syria
1 infantry owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 7 fighters in 6 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to 33 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 fighters moved from 5 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
2 aaGuns, 1 airfield and 1 infantry placed in Korea
4 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Manchuria to Shantung
2 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Hopei
1 artillery and 6 infantry moved from Anhwe to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
1 infantry moved from Hopei to Chahar
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 2 fighters and 4 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Rostov to Iraq
1 infantry moved from Tobruk to Alexandria
Combat - British
Battle in Iraq
British attack with 3 armour, 3 fighters and 4 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 5 infantry
British roll dice for 3 armour, 3 fighters and 4 mech_infantrys in Iraq, round 2 : 5/10 hits, 3,67 expected hits
Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Iraq, round 2 : 1/8 hits, 2,83 expected hits
1 mech_infantry owned by the British lost in Iraq
5 infantry owned by the Italians lost in Iraq
British roll dice for 3 armour, 3 fighters and 3 mech_infantrys in Iraq, round 3 : 2/9 hits, 3,50 expected hits
Italians roll dice for 1 armour and 2 artilleries in Iraq, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the British lost in Iraq
2 artilleries owned by the Italians lost in Iraq
British roll dice for 3 armour, 3 fighters and 2 mech_infantrys in Iraq, round 4 : 4/8 hits, 3,33 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Iraq
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
Non Combat Move - British
3 fighters moved from Iraq to Syria
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Syria
1 aaGun moved from Volgograd to Caucasus
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
2 submarines placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 1,17
Italians regular : -1,83
Japanese regular : 0,17
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
2 marines and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Malta
1 armour moved from Belarus to Archangel
1 armour moved from Archangel to Smolensk
2 mech_infantrys moved from Belarus to Smolensk
Combat - Italians
Battle in Malta
Italians attack with 2 marines
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 marines in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Malta
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 marine in Malta, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 marine in Malta, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 marine in Malta, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 marine in Malta, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 marine in Malta, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 marine in Malta, round 8 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Malta, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 marine
Casualties for British: 1 aaGun and 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 3 infantry moved from South Australia to Queensland
1 aaGun, 4 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 61 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Kazakhstan to Caucasus
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
2 bombers moved from Greece to Iraq
2 fighters and 1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Greece to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Iraq
Germans attack with 2 bombers, 1 infantry and 3 mech_infantrys
British defend with 3 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Germans lost in Iraq
1 mech_infantry owned by the British and 2 armour owned by the British lost in Iraq
Germans roll dice for 2 bombers and 3 mech_infantrys in Iraq, round 3 : 1/5 hits, 1.83 expected hits
British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Russians defend with 2 infantry
British roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians and 1 aaGun owned by the British lost in Caucasus
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 fighter moved from Ukraine to Greece
10 armour, 4 infantry and 11 mech_infantrys moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
6 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Novgorod to Archangel
2 bombers moved from Iraq to Greece
11 artilleries and 10 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 8 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
2 artilleries and 5 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Norway to Karelia
4 armour moved from Northwest Persia to Persia
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
1 armour, 1 infantry and 7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Japan: 1 bomber
EDIT: Adding units owned by Germans to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : 0.67
Germans regular : 1.17
British regular : -1.33
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 fighter moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Rostov
3 artilleries moved from Volgograd to Samara
17 infantry moved from Volgograd to Samara
7 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Vologda
1 aaGun moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Tambov
2 fighters moved from Manchuria to Suiyuyan
1 fighter moved from Kazakhstan to Suiyuyan
1 aaGun and 8 infantry moved from Manchuria to Korea
1 aaGun moved from Russia to Samara
14 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
2 armour moved from Volgograd to Russia
2 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
3 infantry moved from Tambov to Samara
1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
10 infantry moved from Tambov to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Kiangsu to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 5 Sea Zone
Combat - Japanese
Battle in Iwo Jima
Battle in 6 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking Iwo Jima from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to Szechwan
1 bomber moved from Shensi to French Indo China
1 marine moved from Kiangsu to 19 Sea Zone
1 battleship and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
1 submarine moved from 19 Sea Zone to 5 Sea Zone
4 carriers and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 bomber moved from 5 Sea Zone to French Indo China
1 armour moved from Kwangsi to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Burma to Yunnan
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 infantry moved from Malaya to Shan State
1 infantry moved from Kiangsi to Kiangsu
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 submarine placed in 39 Sea Zone
2 infantry placed in Malaya
2 fighters placed in Japan
2 infantry placed in India
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : -4.00
This is the first league community shared hot-seat game, where anyone can pop in and play a turn after requesting a turn.
There will be no coordination of moves among allies.
There is a combination of added and subtracted pieces at game start totaling 95 IPC’s because no coordination is a big handicap for the allies. Also, it does not matter much whether the starting set up is perfectly fair.
The main point of this (very different) community game is fun. The main idea is to give players the fun of jumping into a game they have not been playing, and make a move with the scenario given.
Scramble, casualty choices can be made by the preceding player or the subsequent player, whichever.
Use the game notes feature (View -> Show Comment log) liberally. Things like Japan or Russia breaking the pact. I guess we can see who is at war with the politics panel, but making a game note could be good, too.
The premise (such as 1 player making one turn) could be changed by me, the moderator, whenever. It’s not about a fair game, it’s about fun. For example, if the Allies are really floundering because we have 1 player playing 1 power at a time, perhaps I’ll spontaneously have 1 player do US/China/UK to coordinate better.
You are not playing your power for the duration of the game, you are taking your turn and playing your power ONCE. Again, I will influence the action some, probably, like if a player really wants to play his power the next turn too - might be granted. Yes, I am interested in being “Penelope” (from Step Up Revolution), hoping most will enjoy that. We’ll see how it goes
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Round: 11
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 2 infantry moved from Syria Jordan to Persia
3 armour moved from Anglo Sudan Egypt to Persia
7 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from United Kingdom to Persia
3 armour and 2 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Baltic Sea Zone to Russia
5 transports moved from Baltic Sea Zone to North Sea Zone
10 infantry moved from United Kingdom to North Sea Zone
10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
10 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Battle in Persia
British attack with 7 armour, 1 bomber and 2 infantry
Germans defend with 1 infantry; Japanese defend with 3 infantry
British roll dice for 7 armour, 1 bomber and 2 infantry in Persia, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Persia
3 infantry owned by the Japanese and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Japanese with 7 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber moved from Persia to Syria Jordan
Place Units - British
8 infantry placed in United Kingdom
2 armour placed in Anglo Sudan Egypt
1 armour placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Combat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Siam
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
4 artilleries, 3 infantry and 1 marine moved from Eastern India to 40 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 2 infantry, 2 submarines and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 3 infantry, 1 marine and 8 transports moved from 40 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Davao
5 fighters and 5 tactical_bombers moved from Shan State to 45 Sea Zone
2 bombers moved from Burma to Davao
1 artillery and 2 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 5 destroyers, 6 infantry, 5 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 5 carriers, 5 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from 36 Sea Zone to Davao
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 artilleries, 3 infantry and 1 marine moved from 132 Sea Zone to Siam
Place Units - Japanese
1 carrier and 2 destroyers placed in 40 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.33