Panzerstahl vs barnee EXP Game 2

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    The fuhrer has awarded them both the iron cross posthumously unfortunately for them.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Hi Panzer

    just started going through your turn again ( machine kept crashing ). Anyway, you have to place the Total War Units all in the same location. So, you can’t put them in stalingrad.

    Even with a Fctry upgrade, could only place 4, so i will limit them to moscow only for next update.

    Not sure what you want todo build wise, obviously can’t leave stalingrad undefended, so i’ll dick around with some theoreticals and restrict the Total War Tank placement.

    At any rate, let me know what you wanna do :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    I just remembered why I have stalingrad as placement spot. One could uprade to a Major Fctry and place. Highly unlikely, but … I will see if I can require a Major for there placement.

    If not, I will restrict them and note that one needs to edit in the rare case it ever comes up :)


  • @barnee

    Hi,

    I guess now I understand what is meant with the Russian mass production in combination with the ToTal war tanks. ;-)
    I removed the Elite and 2 Katyshas from Moscow and converted the 3 Total war tanks (10 IPC) in Stalingrad into 3 regular tanks (15 IPC)

    exp-game-2-stahl-r-8.tsvg revised.tsvg

    BR


  • @Panzerstahl-Helm heh heh I just got done watching the hockey game and edited that exact change lol

    Then decided to scroll through the site and whoa, you’re up late :)

  • 2023 '22 '21 '20 '19 '18

    @barnee or maybe, more like up early lol


  • @Panzerstahl-Helm

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Alexandria: 1 Panzer_Grndrs and 1 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 2 Escorts, 1 Fortification, 1 Hvy_Ind_2, 6 TotalWar_Tanks, 2 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            Units in Japan being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Japan
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 Japan_destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 elite moved from Japan to 6 Sea Zone
            1 elite moved from 6 Sea Zone to Korea
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            4 infantry, 1 pacific_transport and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 bomber moved from Anhwe to Korea
            1 elite moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            3 armour moved from Tsinghai to Kazakhstan
            1 tactical_bomber moved from Shensi to Kazakhstan
            1 bomber moved from Yunnan to Kazakhstan
            2 infantry moved from Yunnan to Burma
            3 fighters and 1 tactical_bomber moved from Anhwe to Burma
            1 fighter moved from Malaya to Burma
            1 pacific_submarine moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 elite moved from Philippines to 35 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 elite moved from 44 Sea Zone to Celebes
            1 NavyFighter moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 bomber, 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 5 infantry
                    Japanese roll dice for 1 pacific_BB in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/12 hits, 4.33 expected hits
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    4 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 1 bomber, 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber in Korea, round 3 : 4/11 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 bomber, 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 5 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 NavyFighter, 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 NavyFighter, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 NavyFighter, 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 fighter
                Changer defend; ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Celebes, round 2 : 0/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 elite and 1 fighter in Celebes, round 3 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 elite and 1 fighter remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Kazakhstan
                Japanese attack with 3 armour, 1 bomber and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    2 armour owned by the Japanese lost in Kazakhstan
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 armour
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Burma
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Yunnan
            1 fighter moved from Burma to Malaya
            3 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Kazakhstan to Shensi
            1 bomber moved from Kazakhstan to Yunnan
            1 infantry moved from Kansu to Timguska
            1 armour moved from Kweichow to Kansu
            1 armour moved from Kweichow to Tsinghai
            4 armour moved from Anhwe to Kweichow
            2 armour moved from Kiangsu to Kweichow
            1 Rail moved from Kiangsu to Shantung
            1 Rail and 1 infantry moved from Shantung to Yunnan
            1 Rail moved from Kiangsu to Shantung
            1 Rail moved from Shantung to Yunnan
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Korea to Anhwe
            1 Japan_destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 Escort_Convoy moved from 35 Sea Zone to 42 Sea Zone
            1 NavyFighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 NavyFighter and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 Japanese_LCV moved from Siberia to Amur
            1 Japanese_LCV moved from Soviet Far East to Siberia
            1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 Escort
            EDIT: Turning off Edit Mode
            1 Fortification placed in Philippines
            2 Escorts placed in 6 Sea Zone
            6 TotalWar_Tanks, 1 elite and 3 infantry placed in Japan
            3 infantry placed in Shantung
            2 armour and 1 infantry placed in Kiangsu
            Trigger JapaneseTotalWarTankPlaceJapan6: has removed 6 TotalWar_Tanks owned by Japanese in Japan
            Trigger JapaneseTotalWarTankPlaceJapan6: Japanese has 6 armour placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Japanese collect 66 PUs; end with 66 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -0.83
    Russians regular : 0.17
    British regular : -0.33
    

    EXP Game 2 Stahl J 8.tsvg


  • @barnee

    Indeed a short night. :-(
    I suppose you didn´t want to scramble in Caroline Island seazone. if so, we can re-roll the dices. It was a bloody battle for sure!

    Game History

    Round: 8
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
            Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
            Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
            Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
            Americans buy 4 TotalWarTacBmbrs, 1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 aaGun, 1 destroyer, 1 infantry, 2 marines and 3 usa_armours; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            Units in Greece being upgraded or consumed: 2 infantry
            2 marines placed in Greece
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from Greece to 97 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 marine moved from 99 Sea Zone to Cyprus
            2 usa_fighters and 1 usa_tactical_bomber moved from 97 Sea Zone to Cyprus
            1 bomber moved from Greece to Cyprus
            1 ArmoredInfantry, 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 ArmoredInfantry, 2 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 2 carriers, 3 infantry, 1 marine, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            1 ArmoredInfantry, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            4 infantry moved from Queensland to 54 Sea Zone
            1 Escort_Convoy, 1 battleship, 3 carriers, 1 cruiser, 4 infantry, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            4 infantry, 5 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Cyprus
                Americans attack with 1 artillery, 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber
                Italians defend with 1 Italian_LCV, 1 armour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Cyprus, round 2 : 3/6 hits, 3,17 expected hits
                    Italians roll dice for 1 Italian_LCV, 1 armour and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Americans lost in Cyprus
                    1 Italian_LCV owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery
                Casualties for Italians: 1 Italian_LCV, 1 armour and 1 infantry
            Battle in Caroline Islands
                Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 6 infantry, 1 marine, 5 usa_fighters and 1 usa_tactical_bomber
                Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 4 infantry
                    Japanese roll AA dice in Caroline Islands : 3/6 hits, 1,00 expected hits
                    3 usa_fighters owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_cruiser in Caroline Islands, round 2 : 3/5 hits, 3,33 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 6 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 1/11 hits, 3,33 expected hits
                    Japanese roll dice for 4 Fortifications, 2 aaGuns, 2 fighters and 4 infantry in Caroline Islands, round 2 : 4/8 hits, 3,67 expected hits
                    4 infantry owned by the Americans lost in Caroline Islands
                    4 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry, 2 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 4 Fortifications, 2 aaGuns and 2 fighters in Caroline Islands, round 3 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                    2 aaGuns owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 4 Fortifications and 2 fighters in Caroline Islands, round 4 : 2/2 hits, 1,33 expected hits
                    1 usa_fighter owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                    2 fighters owned by the Japanese and 2 Fortifications owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber in Caroline Islands, round 5 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 5 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber in Caroline Islands, round 6 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 6 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 6 infantry, 1 marine and 4 usa_fighters
                Casualties for Japanese: 4 Fortifications, 2 aaGuns, 2 fighters and 4 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 pacific_submarine and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 pacific_submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 pacific_submarine
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 usa_fighter and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 usa_fighters moved from Cyprus to Greece
            1 bomber and 1 usa_tactical_bomber moved from Cyprus to Greece
            2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 usa_tactical_bombers moved from Eastern United States to 92 Sea Zone
            4 NavyFighters, 2 carriers, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 TotalWarTacBmbrs placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 infantry and 1 usa_armour placed in Eastern United States
            1 aaGun and 2 usa_armours placed in Greece
            Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States
            Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
            Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
            Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 65 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
            British buy 1 Escort, 2 commandos, 1 destroyer, 6 infantry and 1 uk_armour; Remaining resources: 0 PUs; 
    
        Place Units - British
            Units in United Kingdom being upgraded or consumed: 2 infantry
            2 commandos placed in United Kingdom
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            6 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
            1 infantry moved from Rhodesia to South West Africa
                  British take South West Africa from Italians
    
        Combat - British
            Battle in Burma
                British attack with 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 2/8 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
            1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
            1 uk_armour moved from Eastern Persia to India
            1 uk_armour moved from Persia to West India
            2 infantry moved from Eastern Persia to West India
            2 Rails and 2 infantry moved from Union of South Africa to Egypt
            2 artilleries moved from Egypt to Trans-Jordan
            1 artillery moved from Tanganyika Territory to Belgian Congo
            1 artillery moved from Rhodesia to Belgian Congo
            1 elite and 1 infantry moved from Libya to Tobruk
            1 Escort moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 uk_fighter moved from Gibraltar to Scotland
            1 commando moved from United Kingdom to Scotland
    
        Place Units - British
            1 Escort placed in 110 Sea Zone
            1 destroyer placed in 106 Sea Zone
            1 infantry placed in United Kingdom
            5 infantry and 1 uk_armour placed in India
            British undo move 1.
            1 Escort placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,2,1,1
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : 1,50
    Italians regular : 0,17
    Japanese AA : 2,00
    British regular : -0,17
    

    exp-game-2-stahl-us uk-8.tsvg


  • @Panzerstahl-Helm

    Hallo

    Man those AAguns shot the shit outta the yank Ftrs. I’ve thought that it’d be less swingy, if an AA still got it’s 3 shots, but could only have a max of 1 hit.

    I actually house ruled em in the huse rule mod to A0 D1 M1 C4 2 shots. They could take empty TTYs and go in the first wave in amphib attacks. Thought it worked pretty good. Had AAguns all over the place lol

    Anyway, just a reminder, if you attack with a Marine/Commando without Artillery support, you need to edit in the A1 unit before attack as it’ll attack at 2 instead of 1.

    marineA1.png

    commandoA1.png

    I’m not worried about Carolines battle as you got blasted by that AA. Just a friendly reminder :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm Mussolini has Fallen ! The Fuhrere is Furious ! He orders an immediate Take Over of Italy !

    This is the Place save that I’ll use for the takeover
    EXP Game 2 Stahl I 8 Place.tsvg

    This is the Blockade one showing PU total
    EXP Game 2 Stahl I 8 PlaceBlockade.tsvg

    Screenshot from 2023-11-25 16-42-30.png

    I’ll finish the Takeover now.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 italian_para; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Caucasus from Russians
                EDIT: Turning off Edit Mode
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
            EDIT: 3 italian_paras moved from Romania to Caucasus
            2 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 infantry moved from Eastern Poland to Belarus
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_tactical_bomber; ANZAC defend with 2 infantry
                British win with 5 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_tactical_bomber remaining. Battle score for attacker is -17
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
            1 Italian_LCV moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 Rail and 1 infantry moved from Southern Italy to Bessarabia
            2 armour moved from Southern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 TakeOverItaly
            EDIT: Turning off Edit Mode
            1 italian_para placed in Southern Italy
            Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
            Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
            Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
            Trigger ConquerItaly: Germans takes ownership of territory Sardinia
            Trigger ConquerItaly: Germans takes ownership of territory Sicily
            Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
            Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
            Trigger ConquerItaly: Germans takes ownership of territory Albania
            Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
            Trigger ConquerItaly: Germans takes ownership of territory Belarus
            Trigger ConquerItaly: Germans takes ownership of territory Alexandria
            Trigger ItaliansRemoveInfrastructure: has removed 1 factory_major owned by Italians in Northern Italy
            Trigger ItaliansRemoveInfrastructure: has removed 1 airfield and 1 harbour owned by Italians in Southern Italy
    
        Turn Complete - Italians
            Units Change Ownership
                Some Units in Western Germany change ownership: 1 bomber
                Some Units in Romania change ownership: 1 Italian_LCV, 1 aaGun, 1 artillery and 4 infantry
                Some Units in Albania change ownership: 1 infantry
                Some Units in Northern Italy change ownership: 1 aaGun and 2 infantry
                Some Units in Southern Italy change ownership: 2 aaGuns, 2 armour, 11 infantry and 1 italian_para
                Some Units in Belarus change ownership: 2 armour and 1 infantry
                Some Units in Bessarabia change ownership: 1 infantry
                Some Units in Caucasus change ownership: 3 italian_paras
                Some Units in Yugoslavia change ownership: 2 armour and 2 infantry
    

    EXP Game 2 Stahl I 8 .tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm of course I forget to give the Italians there 26 bucks lol. I can do it on G turn or you can if you want :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm actually I’ll just do it on G’s turn. I’ll have to edit the dough to them anyway. We have a record of what it is, is what’s important :)


  • @barnee

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 Escort
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Escort in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Escort in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Escort in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 Escort
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 Escort, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 air_transport and 1 artillery moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger ANZAC Loses Celebes Turn8: ANZAC met a national objective for an additional -1 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,67
    

    exp-game-2-stahl-ANZ Fr-8.tsvg


  • @barnee

    Darn, I forgot to move the 2 UK fighters to Bryansk.
    I did so in attached file. Ifthis is not ok, edit them back to Greece. :-)

    Sorry

    exp-game-2-stahl-ANZ Fr-8.tsvg


  • @Panzerstahl-Helm no worries brother. I just cut em some new orders . They don’t seem real happy about it though :)

  • 2023 '22 '21 '20 '19 '18

    oh you already did hee hee

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm Do you want to scramble to 109 ?

    EXP Game 2 Stahl G 9 CM.tsvg

    Screenshot from 2023-11-26 12-56-28.png


  • @barnee

    Yes, please unleash all 4 of them!
    God save the King!


  • @Panzerstahl-Helm

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Actions And Operations - Germans
            Germans spend 5 PUs on User Action: Action Germans TakeOverItaly
            Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly
            Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !<br><br>The United States and Britain may Attack at Any Time !<b></body>
            Note to players Germans: <body><b>It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !<b></body>
            Note to players Germans: <body><b>It is Early 1944 and Our Factories are Now Producing King Tiger Tanks !<br><br>You may only build 3 per turn. This is Player Enforced.<b></body>
            Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<b></body>
            Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV
            Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para
            Trigger Me 262: buyMe_262 added to productionGermans
            Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans
            Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans
            Trigger King Tiger: buyKing_Tiger added to productionGermans
            Trigger King Tiger: buyRepair_Tiger added to productionGermans
            triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943
            Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy
            triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944
            triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943
            Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 factory_major placed in Northern Italy
            Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 airfield, 1 factory_minor and 1 harbour placed in Southern Italy
            triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 factory_minor
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 8
            EDIT: Turning off Edit Mode
            Germans buy 1 GermanUBoat, 1 German_Engineer, 1 King_Tiger, 1 Me_262, 1 Panzer_Grndrs, 12 TotalWarMechInfs, 1 elite, 1 german_para, 5 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 armour
            1 waffen_panzer placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
            Turning on Edit Mode
                EDIT: Germans takes Tambov from Russians
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Turning off Edit Mode
            COMMENT: ENG in W UKR Defuses 1 LM
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Western Ukraine: 1 russian_mine
                EDIT: Germans takes Tambov from Russians
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Belarus to Vologda
                  Germans take Smolensk from Russians
                  Germans take Vologda from Russians
            3 german_paras moved from Caucasus to Volgograd
            EDIT: 2 Waffen_Paras moved from Western Ukraine to Volgograd
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            EDIT: Germans undo move 3.
            EDIT: Germans undo move 4.
            EDIT: 2 Waffen_Paras moved from Western Ukraine to Volgograd
            2 infantry moved from Western Ukraine to Ukraine
            EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 infantry moved from Belarus to Smolensk
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Archangel
            1 elite and 8 infantry moved from Novgorod to Archangel
            2 tactical_bombers moved from Eastern Poland to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 GermanUBoats moved from 104 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Battle in 109 Sea Zone
                EDIT: Germans attack with 5 GermanUBoats, 1 Wolfpack and 2 bombers
                EDIT: British defend with 1 Escort, 2 uk_fighters and 2 uk_tactical_bombers
                EDIT: 2 GermanUBoats owned by the Germans lost in 109 Sea Zone
                EDIT: 2 uk_tactical_bombers owned by the British and 1 Escort owned by the British lost in 109 Sea Zone
                EDIT: 2 bombers owned by the Germans retreated
                EDIT: 3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans retreated to 104 Sea Zone
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 18
            EDIT: Battle in Volgograd
                EDIT: Germans attack with 2 Waffen_Paras and 3 german_paras
                EDIT: Russians defend with 3 armour and 1 russian_minor
                EDIT: 2 german_paras owned by the Germans lost in Volgograd
                EDIT: 2 armour owned by the Russians lost in Volgograd
                EDIT: 1 german_para owned by the Germans lost in Volgograd
                EDIT: 1 Waffen_Para owned by the Germans lost in Volgograd
                EDIT: 1 armour owned by the Russians lost in Volgograd
                EDIT: Germans takes Volgograd from Russians
                EDIT: Some non-combat units are destroyed: 
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -3
                EDIT: Turning off Edit Mode
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 2 tactical_bombers
                Russians defend with 1 submarine
                Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 1 elite, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 2 armour, 1 elite and 2 infantry
                Germans win, taking Archangel from Russians with 1 elite, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour, 1 elite and 2 infantry
            Battle in Ukraine
                Germans attack with 1 German_LCV, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 elite and 2 infantry
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 German_LCV and 2 infantry
                Casualties for Russians: 1 elite and 2 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Belarus
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 bombers moved from 109 Sea Zone to Western Germany
            1 GermanUBoat moved from 125 Sea Zone to 119 Sea Zone
            1 2ndPanzerArmy, 1 3rdPanzerArmy, 1 4thWaffenArmy, 1 ArmyGroupNorth, 2 Panzer_Grndrss, 2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
            1 air_transport and 1 infantry moved from Western Germany to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 aaGun, 1 elite and 1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            2 infantry moved from Norway to Finland
            2 tactical_bombers moved from 115 Sea Zone to Belarus
            2 fighters and 2 tactical_bombers moved from Archangel to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 air_transport moved from Eastern Poland to Western Germany
            2 Panzer_Grndrss moved from Poland to Belarus
            2 infantry moved from Poland to Eastern Poland
            5 armour and 1 waffen_panzer moved from Germany to Eastern Poland
            1 Rail and 1 elite moved from Germany to Belarus
            2 armour moved from Yugoslavia to Eastern Poland
            2 german_paras moved from Germany to Romania
            2 infantry moved from Yugoslavia to Romania
            1 german_para moved from Southern Italy to Germany
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 Panzer_Grndrs moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 Rail moved from Germany to France
            1 Rail and 1 infantry moved from France to Belarus
            1 Europe_Rail moved from Germany to France
            1 Europe_Rail and 1 infantry moved from France to Eastern Poland
    
        Place Units - Germans
            1 German_Engineer, 1 King_Tiger, 6 TotalWarMechInfs, 1 elite and 1 german_para placed in Germany
            4 infantry placed in Southern Italy
            1 Me_262, 1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
            1 GermanUBoat placed in 112 Sea Zone
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
            Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
            Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    EXP Game 2 Stahl G 9 .tsvg

    I killed the two Tacs in the scramble battle. Go ahead and change if you want. Oh and the ENG killed that last LM in UKR.

    Think thats it :)

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