Panzerstahl vs barnee EXP Game 2


  • @barnee

    Howdy,

    I remembered in after I was about to finish my French move, that the Techs are not turned on. So I re-started my turn just to figure out, that I am not able to turn Techs. I tried edit mode as well and also before starting my ANZAC turn.
    Hence you may have 2 dice mails results - one for the battle in Celebes and 1 for convoy in SZ42. Both runs had the same results (Celebes each one lost 1 inf and ANZAC took Celebes, convoy in SZ42 was 3 IPC(first run 3,6 ; second run 1,2)
    anyway, I am afraid this game no Techs… :-S

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                Changer defend; Japanese defend with 1 Fortification and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Fortification in Celebes, round 6 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 Fortification and 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 fighter moved from New South Wales to Queensland
            1 air_transport moved from India to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
            ANZAC collect 14 PUs (3 lost to blockades); end with 16 PUs
            Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger ANZAC Liberates Celebes Turn7: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : -1,00
    

    exp-game-2-stahlANZ Fr-7.tsvg


  • @Panzerstahl-Helm

    Hi Panzer

    You should be able to turn it on in Game Options before you start your turn. It won’t show up till Germany’s turn though. It seems it won’t change untill the start of the next rd.

    Maybe that’s so everyone has the same options for that rd is my guess

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    I just tried with G and it works. Was the very end of F turn before it switched, so i think that’s why.

    Anyway, I will turn it on. :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    The Engineer removes 1 LM in W UKR leaving 1 LM for the Wehrmacht Infantry to cross.

    Screenshot from 2023-11-23 12-36-15.png

    EXP Game 2 Stahl G 8 CM.tsvg

    [dice 1d6<=2]


  • 1d6<=2: 3; Hits: 0

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm Uggh ! I moved the LCV to Rostov not UKR ! lol

    I will load the CM save and go from there. The LM missed. Idky it posted above last post but it did :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
            triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
            triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
            triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
            Germans buy 1 Panzer_Grndrs, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 elite, 2 german_paras, 4 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 armour and 2 german_paras
            2 Waffen_Paras and 1 waffen_panzer placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 GermanUBoat and 1 Wolfpack moved from 110 Sea Zone to 109 Sea Zone
            2 GermanUBoats moved from 110 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 German_Engineer moved from Romania to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 Waffen_Paras moved from Germany to Western Ukraine
            EDIT: 2 infantry moved from Army Group North to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 fighter and 3 tactical_bombers moved from Eastern Poland to Ukraine
            EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 GermanUBoats and 1 bomber
                Americans defend with 1 Escort
                Germans win with 2 GermanUBoats and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in Western Ukraine
                Germans attack with 1 German_Engineer, 2 Waffen_Paras, 2 fighters, 3 infantry and 2 tactical_bombers; Changer loiter and taunt
                Changer defend; Russians defend with 3 infantry
                Germans win, taking Western Ukraine from Russians with 1 German_Engineer, 2 Waffen_Paras, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Ukraine
                Germans attack with 1 German_LCV, 1 artillery, 1 elite, 1 fighter and 3 tactical_bombers
                Russians defend with 2 infantry
                Germans win, taking Ukraine from Russians with 1 artillery, 1 elite, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 German_LCV
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Western Ukraine: 1 russian_mine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 3rd Panzer: 1 Panzer_General3
            EDIT: Adding units owned by Germans to 3rd Panzer: 1 Panzer_General
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Novgorod
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Ukraine to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            EDIT: 1 armour moved from Eastern Poland to Army Group North
            EDIT: 1 waffen_panzer moved from Germany to 1st Waffen
            EDIT: 1 waffen_infantry moved from 1st Waffen to Army Group North
            1 Panzer_Grndrs moved from Poland to Eastern Poland
            1 3rdPanzerArmy moved from Germany to Eastern Poland
            1 2ndPanzerArmy moved from Bulgaria to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            1 Panzer_Grndrs and 1 air_transport moved from Western Germany to Eastern Poland
            1 air_transport moved from Eastern Poland to Western Germany
            1 Rail and 1 elite moved from Germany to Novgorod
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Karelia
            1 aaGun, 1 elite and 2 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 Rail moved from Germany to Western Germany
            1 Rail and 1 aaGun moved from Western Germany to Novgorod
            1 bomber moved from 104 Sea Zone to Western Germany
            2 Panzer_Grndrss moved from Western Germany to Poland
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            6 TotalWar_Tanks, 1 elite, 2 german_paras and 1 infantry placed in Germany
            1 Panzer_Grndrs, 6 TotalWarMechInfs and 3 infantry placed in Western Germany
            Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
            Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    EXP Game 2 Stahl G 8.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm as per usual I forgot something. (: I wanted to attack Egypt with the 2 guys from Alexandria.

    Would you just kill them off please ? No need to roll it :)


  • @barnee

    Doswidanja,

    the Russian attempt to take Novgorod to attrackt German forces has failed miserably! The Russian bear got a bloody nose!
    One happy mistake - I did not run the battle in Rostov in Edit mode against your 1 Para, but the result did not need an edit. Your Para did not hit a 3 or below.

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            2 infantry moved from Caucasus to Kazakhstan
            1 armour moved from Urals to Kazakhstan
            1 Russian_Rockets moved from Russia to Kazakhstan
            1 Russian_Rockets moved from Russia to Ukraine
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 infantry moved from Bryansk to Rostov
            1 elite and 2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Belarus to Rostov
            5 Russian_Rocketss moved from Belarus to Novgorod
            6 infantry moved from Belarus to Novgorod
            1 armour moved from Smolensk to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 elite moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 fighters moved from Belarus to Ukraine
            5 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 5 Russian_Rocketss, 2 armour, 1 elite, 9 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 elite and 8 infantry
                    Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 5 Russian_Rocketss in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                    1 aaGun owned by the Germans lost in Novgorod
                    5 Russian_Rocketss owned by the Russians lost in Novgorod
                    Russians roll dice for 2 armour, 1 elite, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/14 hits, 3,50 expected hits
                    Germans roll dice for 1 elite and 8 infantry in Novgorod, round 2 : 7/10 hits, 3,33 expected hits
                    7 infantry owned by the Russians lost in Novgorod
                1 tactical_bomber owned by the Russians retreated
                2 infantry owned by the Russians, 2 armour owned by the Russians and 1 elite owned by the Russians retreated to Archangel
                Germans win with 1 elite and 8 infantry remaining. Battle score for attacker is -21
                Casualties for Germans: 1 aaGun
                Casualties for Russians: 5 Russian_Rocketss and 7 infantry
            Battle in Ukraine
                Russians attack with 1 Russian_Rockets, 1 elite, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 elite
                    Russians roll dice for 1 Russian_Rockets in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                    1 Russian_Rockets owned by the Russians lost in Ukraine
                    Russians roll dice for 1 elite, 2 fighters and 2 infantry in Ukraine, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 elite owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 elite, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 artillery and 1 elite
                Casualties for Russians: 1 Russian_Rockets
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 Russian_Rockets, 1 armour and 2 infantry
                Japanese defend with 2 armour
                    Russians roll dice for 1 Russian_Rockets in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Kazakhstan
                    1 Russian_Rockets owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 armour
                Casualties for Russians: 1 Russian_Rockets and 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 italian_para
                    Italians roll ItalianAirborneAttack dice in Rostov : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,50 expected hits
                    Italians roll dice for 1 italian_para in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 italian_para in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 italian_para owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 italian_para
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Urals
            EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novosibirsk
            EDIT: Cleaning up during movement phase
            1 tactical_bomber moved from Novgorod to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Ukraine to Bryansk
            1 Europe_Rail and 1 elite moved from Russia to Novosibirsk
            1 Rail moved from Russia to Belarus
            1 Rail and 1 infantry moved from Belarus to Urals
            1 Rail moved from Russia to Belarus
            1 Rail and 1 infantry moved from Belarus to Urals
            1 artillery moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 2ndCorps moved from Belarus to Bryansk
            1 2ndTankArmy moved from Russia to Bryansk
            1 1stSovietAG, 3 aaGuns, 5 armour, 2 artilleries, 3 guard_infantrys, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
            EDIT: 10 infantry moved from 1st Army Group to Bryansk
            EDIT: 6 armour, 3 guard_infantrys and 1 mech_infantry moved from Bryansk to 1st Army Group
            EDIT: 1 2ndTankArmy moved from Bryansk to Smolensk
            EDIT: 1 2ndTankArmy moved from Smolensk to Bryansk
            EDIT: Russians undo move 18.
            EDIT: Russians undo move 17.
    
        Place Units - Russians
            EDIT: 3 TotalWar_Tank_2s placed in Volgograd
            EDIT: 3 Mass_Tankss, 3 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia
            EDIT: Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            EDIT: Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            EDIT: Total Cost from Convoy Blockades: 3
                EDIT: Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,3,5,6,5,1
            EDIT: Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Japanese regular : -0,67
    Italians ItalianAirborneAttack : -0,17
    Germans AA : -0,17
    Germans regular : 3,00
    Russians regular : -4,83
    

    exp-game-2-stahl-r-8.tsvg


  • be aware that I saved in Edit mode and sent it.
    I re-organized my Russian armies and the glaring losers of the Novgorod battle will have to pay their failure!


  • @Panzerstahl-Helm Whoa ! That was Brutal in leningrad ! Stalin can’t be happy about that :)

    Is it ok if I kill the two Germans in Alexandria ? I wanted to suicide them against egypt.


  • @barnee

    sure. I forgot to send them to death.
    Feel free to use the dice bot.

    BR


  • @barnee

    I will try to use the dice bot. I have used it only once so far.
    So for 1 inf + 1 Panzer Grenadier it should be:

    [dice 1d6<=1]
    [dice 1d6<=2]


  • 1d6<=1: 6; Hits: 0
    1d6<=2: 4; Hits: 0


  • They died for a greater Germany 😉
    I am afraid the remaining italian troops in Africa will face the same fate.


  • By the way, I really kike thw pop-up windows at the beginning of each turn for each nation that twll you what is activated this round. Good idea!


  • @Panzerstahl-Helm

    :)

    I’m gonna add one end of rd 6 for tech :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    The fuhrer has awarded them both the iron cross posthumously unfortunately for them.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Hi Panzer

    just started going through your turn again ( machine kept crashing ). Anyway, you have to place the Total War Units all in the same location. So, you can’t put them in stalingrad.

    Even with a Fctry upgrade, could only place 4, so i will limit them to moscow only for next update.

    Not sure what you want todo build wise, obviously can’t leave stalingrad undefended, so i’ll dick around with some theoreticals and restrict the Total War Tank placement.

    At any rate, let me know what you wanna do :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    I just remembered why I have stalingrad as placement spot. One could uprade to a Major Fctry and place. Highly unlikely, but … I will see if I can require a Major for there placement.

    If not, I will restrict them and note that one needs to edit in the rare case it ever comes up :)

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