pacifiersboard (X) vs. Ghostglider (L +12) BM


  • @Ghostglider

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 3 armour, 3 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 fighter moved from Novosibirsk to Archangel
            1 infantry moved from Samara to Vologda
            2 mech_infantrys moved from Vologda to Tambov
            1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
                  Italians take Albania from Americans
                  Germans take Yugoslavia from Americans
            1 mech_infantry moved from Bulgaria to Greece
                  Germans take Greece from Americans
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Southern Italy to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in Archangel
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            3 armour moved from Volgograd to Tambov
            1 bomber and 1 fighter moved from Archangel to Novgorod
            3 artilleries moved from Iraq to Trans-Jordan
            3 fighters and 2 tactical_bombers moved from Western Germany to Trans-Jordan
            1 bomber moved from United Kingdom to Western Germany
            1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 armour moved from Persia to Trans-Jordan
            2 mech_infantrys moved from Persia to Trans-Jordan
            2 mech_infantrys moved from Persia to Trans-Jordan
            1 mech_infantry moved from Persia to Iraq
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Samara to Volgograd
            1 armour, 17 artilleries and 31 infantry moved from Samara to Tambov
            1 mech_infantry moved from Tsinghai to Volgograd
            4 mech_infantrys moved from Northwest Persia to Trans-Jordan
    
        Place Units - Germans
            3 mech_infantrys placed in Iraq
            3 armour placed in Volgograd
            1 mech_infantry placed in Western Ukraine
            1 fighter placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,2,3,4,5,2
            Germans collect 62 PUs (7 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : 0,67
    Germans regular : 0,50
    

    triplea_40274_10a_ger-.tsvg


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_minor; Remaining resources: 12 PUs; 
            Russians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kweichow to Shensi
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Ghostglider

    I assumed scrambling the fighter - wrong? all my subs missed

    f360449c-3803-4ddf-93dd-1869512359c1-image.png

    triplea_40274_10c=jap-cm.tsvg

    triplea_40274_10c=jap-a.tsvg


  • Scramble, yes please.
    4 hits = kill DD+AC, 1 AC only damaged

    Survivors = AC-hit, 1 T.bmb + 3 FTRs


  • @Ghostglider

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            2 fighters moved from 41 Sea Zone to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 submarine moved from 35 Sea Zone to 49 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            4 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber
                Americans defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 4 submarines in 25 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    3 submarines owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                    3 fighters owned by the Japanese lost in 25 Sea Zone
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone
                1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                1 submarine owned by the Japanese retreated to 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 3 fighters and 3 submarines
                Casualties for Americans: 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
            Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
                1 fighter owned by the Americans forced to land in Midway
    
        Non Combat Move - Japanese
            1 artillery moved from Sumatra to 41 Sea Zone
            1 marine moved from Sumatra to 41 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            3 mech_infantrys moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            3 fighters and 3 tactical_bombers moved from French Indo China to Manchuria
            1 armour moved from Central Mongolia to Manchuria
            1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            3 carriers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            1 transport placed in 36 Sea Zone
            2 artilleries placed in French Indo China
            1 destroyer and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : 1,00
    UK_Pacific regular : -0,67
    

    triplea_40274_10c=jap_.tsvg


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 units repaired.
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 battleship, 5 carriers and 2 cruisers moved from 71 Sea Zone to 83 Sea Zone
            2 artilleries moved from Alexandria to Egypt
            2 mech_infantrys moved from Tunisia to Tobruk
            2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
            2 mech_infantrys moved from French Central Africa to French Equatorial Africa
            2 transports moved from 87 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            2 carriers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun moved from Tobruk to 96 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from 91 Sea Zone to Gibraltar
            3 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Midway to Hawaiian Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            4 fighters moved from India to Shensi
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys placed in Central United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 fighter and 1 infantry moved from Hopei to Chahar
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            1 artillery and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x airfield, 1x harbour; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Egypt to Iraq
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Italians
            1 artillery and 3 infantry moved from Yunnan to Shan State
    
        Combat - British
            Strategic bombing raid in Iraq
                    Germans roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber owned by the British killed by AA in Iraq
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 infantry moved from India to West India
            1 aaGun and 12 infantry moved from India to Burma
            1 fighter moved from India to Italian Somaliland
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Rhodesia
            1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 aaGun and 1 infantry moved from Hopei to Anhwe
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans AA : 0.83
    British regular : 2.00
    

    Savegame


  • @Ghostglider

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,3
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    triplea_40274_10c-ita_.tsvg


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from India to Italian Somaliland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from South Australia to New South Wales
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • @Ghostglider

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Russia
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            1 mech_infantry moved from Archangel to Russia
            4 armour, 17 artilleries, 35 infantry and 3 mech_infantrys moved from Tambov to Russia
            3 armour and 1 mech_infantry moved from Volgograd to Russia
            2 fighters moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            14 armour, 3 artilleries, 3 fighters, 22 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
            5 mech_infantrys moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
            2 bombers moved from Western Germany to Egypt
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys
                Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 53 infantry and 1 mech_infantry
                    Russians roll AA dice in Russia : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 36 infantry and 6 mech_infantrys in Russia, round 2 : 24/72 hits, 22,50 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry in Russia, round 2 : 29/61 hits, 20,67 expected hits
                    29 infantry owned by the Germans lost in Russia
                    20 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 8 armour, 17 artilleries, 3 bombers, 2 fighters, 7 infantry and 6 mech_infantrys in Russia, round 3 : 14/43 hits, 17,00 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 33 infantry and 1 mech_infantry in Russia, round 3 : 8/41 hits, 14,00 expected hits
                    1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Russia
                    14 infantry owned by the Russians lost in Russia
                    Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 4 : 15/35 hits, 14,33 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 19 infantry and 1 mech_infantry in Russia, round 4 : 8/27 hits, 9,33 expected hits
                    8 artilleries owned by the Germans lost in Russia
                    15 infantry owned by the Russians lost in Russia
                    Germans roll dice for 8 armour, 8 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 5 : 10/27 hits, 11,67 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Russia, round 5 : 5/12 hits, 4,33 expected hits
                    5 artilleries owned by the Germans lost in Russia
                    1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys in Russia, round 6 : 9/22 hits, 9,50 expected hits
                    Russians roll dice for 2 armour in Russia, round 6 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Russia
                Germans destroys 9PUs while taking Russians capital
                Germans win, taking Russia from Russians with 8 armour, 3 artilleries, 3 bombers, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 51
                Casualties for Germans: 14 artilleries and 36 infantry
                Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 53 infantry and 1 mech_infantry
            Battle in Egypt
                Germans attack with 14 armour, 3 artilleries, 2 bombers, 5 fighters, 27 mech_infantrys and 3 tactical_bombers
                British defend with 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 25 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                    Americans roll AA dice in Egypt : 3/3 hits, 0,50 expected hits
                    3 fighters owned by the Germans lost in Egypt
                    Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 13/51 hits, 17,33 expected hits
                    British roll dice for 1 aaGun, 5 artilleries, 6 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 18/45 hits, 17,17 expected hits
                    18 mech_infantrys owned by the Germans lost in Egypt
                    1 aaGun owned by the Americans, 3 infantry owned by the Americans and 9 infantry owned by the British lost in Egypt
                    Germans roll dice for 14 armour, 3 artilleries, 2 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 16/33 hits, 14,33 expected hits
                    British roll dice for 5 artilleries, 6 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 17/33 hits, 13,17 expected hits
                    3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Egypt
                    16 infantry owned by the British lost in Egypt
                    Germans roll dice for 11 armour, 2 bombers and 3 tactical_bombers in Egypt, round 4 : 10/16 hits, 8,83 expected hits
                    British roll dice for 5 artilleries, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 7/17 hits, 7,83 expected hits
                    7 armour owned by the Germans lost in Egypt
                    4 mech_infantrys owned by the British, 2 artilleries owned by the Americans, 3 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
                    Germans roll dice for 4 armour, 2 bombers and 3 tactical_bombers in Egypt, round 5 : 6/9 hits, 5,33 expected hits
                    British roll dice for 6 fighters and 1 tactical_bomber in Egypt, round 5 : 5/7 hits, 4,50 expected hits
                    3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt
                    1 tactical_bomber owned by the British, 2 fighters owned by the Americans and 3 fighters owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Egypt, round 6 : 3/4 hits, 2,50 expected hits
                    British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans lost in Egypt
                    1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -84
                Casualties for Germans: 13 armour, 3 artilleries, 1 bomber, 5 fighters, 27 mech_infantrys and 2 tactical_bombers
                Casualties for British: 3 artilleries, 4 fighters, 25 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Iraq to Trans-Jordan
            2 fighters moved from Russia to Bryansk
            3 bombers moved from Russia to Bryansk
            1 bomber moved from Bryansk to Northwest Persia
            1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
            1 mech_infantry moved from Greece to Bulgaria
            1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Iraq
            1 aaGun moved from Volgograd to Caucasus
            1 aaGun moved from Samara to Kazakhstan
            1 aaGun moved from Smolensk to Bryansk
    
        Place Units - Germans
            3 armour placed in Iraq
            2 armour and 1 mech_infantry placed in Volgograd
            1 armour and 1 mech_infantry placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Southern France
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,5,4
            Germans collect 65 PUs (8 lost to blockades); end with 65 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 2,50
    Russians regular : 0,67
    Germans regular : -3,33
    British regular : 4,67
    Russians AA : -0,83
    

    triplea_40274_11a-ger_.tsvg

    (bad) show going on!!! ^^


  • Wow - I had expected it to be over now - Might be soon, but at least I survived another round!


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from India to Italian Somaliland
            3 infantry moved from Kiangsi to Hunan
            2 infantry moved from Shensi to Kweichow
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Ghostglider

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Caroline Islands
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 marine
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 fighters
                    Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 2 fighters in Caroline Islands, round 2 : 1/2 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    2 fighters owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 carriers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 armour and 1 mech_infantry moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            2 fighters and 2 tactical_bombers moved from Manchuria to 33 Sea Zone
            1 armour, 3 artilleries and 8 infantry moved from Manchuria to Korea
            1 bomber moved from Japan to French Indo China
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 destroyer and 2 transports placed in 6 Sea Zone
            1 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,83
    UK_Pacific regular : -1,00
    

    triplea_40274_11c-jap_.tsvg


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Tobruk to Egypt
            2 mech_infantrys moved from French Equatorial Africa to Egypt
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 4 mech_infantrys
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 4 mech_infantrys in Egypt, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Americans lost in Egypt
                    1 armour owned by the Germans lost in Egypt
                Americans win, taking Egypt from Germans with 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
            2 infantry and 2 mech_infantrys moved from French Central Africa to French Equatorial Africa
            2 transports moved from 87 Sea Zone to 89 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
            1 battleship, 5 carriers and 2 cruisers moved from 83 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Central United States to Southeast Mexico
            1 aaGun moved from Eastern United States to Central United States
            2 aaGuns moved from Western United States to Central United States
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Gibraltar to French Equatorial Africa
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            3 submarines moved from 54 Sea Zone to 61 Sea Zone
            4 fighters moved from Shensi to India
            1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry and 1 mech_infantry placed in Central United States
            5 fighters placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 5 infantry moved from Yunnan to Kwangsi
            5 artilleries and 17 infantry moved from Jehol to Manchuria
            3 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Chahar to Jehol
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            2 artilleries and 5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x harbour; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Italian Somaliland to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Anhwe to Jehol
            1 aaGun moved from Anhwe to Jehol
            11 infantry moved from India to Burma
            2 infantry moved from West India to India
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 0.50
    

    Savegame


  • @Ghostglider

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Italians
            3 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Spain
            1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Persia
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Spain
                Italians attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Spain, round 2 : 5/10 hits, 4,00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Italians lost in Spain
                    5 infantry owned by the Neutral_True lost in Spain
                    Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Spain, round 3 : 3/9 hits, 3,83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Normandy Bordeaux to Spain
            1 bomber moved from Spain to Southern Italy
            1 fighter moved from Spain to France
            1 tactical_bomber moved from Spain to France
            1 aaGun and 1 infantry moved from Northern Italy to Southern France
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Normandy Bordeaux
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,2,5,4,2
            Italians collect 14 PUs (6 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Neutral_True regular : -1,33
    British regular : 0,67
    

    triplea_40274_11e_ita_.tsvg


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer and 2 submarines moved from 62 Sea Zone to 61 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • I edited UK DD from z83 to z91 so that it follows the US fleet.
    If this is not OK, I will edit it back


  • @Ghostglider

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs; 
            Germans buy 1 armour, 5 artilleries, 2 factory_minors, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            2 armour and 1 mech_infantry moved from Southern France to Gibraltar
            2 bombers moved from Western Germany to Gibraltar
            1 bomber moved from Northwest Persia to Gibraltar
            1 armour and 2 mech_infantrys moved from Bulgaria to Turkey
            3 armour moved from Iraq to Turkey
            2 armour and 1 mech_infantry moved from Volgograd to Turkey
            2 fighters moved from Bryansk to Turkey
            2 bombers moved from Bryansk to Turkey
            1 bomber moved from Iraq to Turkey
            1 tactical_bomber moved from Trans-Jordan to Turkey
    
        Combat - Germans
            Battle in Scotland
            Battle in Gibraltar
                Germans attack with 2 armour, 3 bombers and 1 mech_infantry
                British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 3 fighters and 1 infantry
                    Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits, 3,17 expected hits
                    British roll dice for 4 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits, 3,00 expected hits
                    1 bomber owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gibraltar
                    2 fighters owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the British lost in Gibraltar
                    Germans roll dice for 1 armour and 2 bombers in Gibraltar, round 3 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                Germans win, taking Scotland from British, taking Gibraltar from British with 1 armour and 2 bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry
                Casualties for Americans: 3 fighters and 1 infantry
                Casualties for British: 1 fighter
            Battle in Turkey
                Germans attack with 6 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    Germans roll dice for 6 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/15 hits, 7,17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Turkey
                    7 infantry owned by the Neutral_True lost in Turkey
                3 bombers owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                6 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Iraq
                Neutral_True win with 1 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 2 mech_infantrys
                Casualties for Neutral_True: 7 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Southern France to Spain
            2 fighters moved from Turkey to Northwest Persia
            1 tactical_bomber moved from Turkey to Northwest Persia
            1 bomber moved from Turkey to Western Germany
            2 bombers moved from Turkey to Western Germany
            1 aaGun moved from Trans-Jordan to Iraq
            1 aaGun moved from Caucasus to Northwest Persia
            1 aaGun moved from Kazakhstan to Caucasus
            3 artilleries moved from Russia to Samara
            8 armour and 6 mech_infantrys moved from Russia to Kazakhstan
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
            1 bomber moved from Gibraltar to France
            1 bomber moved from Gibraltar to France
    
        Place Units - Germans
            1 factory_minor placed in Greece
            1 factory_minor placed in Caucasus
            1 transport placed in 115 Sea Zone
            Germans undo move 3.
            1 transport placed in 113 Sea Zone
            3 artilleries placed in Iraq
            1 artillery and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
            1 armour placed in Western Germany
            1 mech_infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,3,4,2,3
            Germans collect 64 PUs (7 lost to blockades); end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,17
    Neutral_True regular : -0,67
    British regular : -0,67
    

    triplea_40274_12a_ger_.tsvg


  • @Ghostglider

    little change in placement:

    triplea_40274_12a_ger_!.tsvg


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 aaGuns and 12 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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