• 2023 '22 '21 '20 '19 '18

    Machine fckn up again. I’ll save after every player. Don’t buy that chinese lenovo shit lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 Escorts, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 3 submarines, 1 transport and 2 usa_fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone
            2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone
            1 ArmoredInfantry and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Libya to Tobruk
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 1 destroyer and 3 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 destroyer and 3 usa_fighters in 30 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 submarine and 2 usa_fighters
                Japanese defend with 1 pacific_submarine
                1 pacific_submarine owned by the Japanese submerged
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States
            1 usa_fighter moved from 30 Sea Zone to Queensland
            1 usa_fighter moved from Western United States to Hawaiian Islands
            2 usa_fighters moved from 30 Sea Zone to Hawaiian Islands
            2 usa_fighters moved from 31 Sea Zone to 26 Sea Zone
            1 Escort, 2 NavyFighters, 2 carriers, 1 pacific_cruiser, 1 pacific_submarine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from Aleutian Islands to 8 Sea Zone
            4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 Rail moved from Eastern United States to Alaska
            1 Rail and 1 mech_infantry moved from Alaska to Central United States
            1 Heavy_BB, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 transports and 2 usa_fighters moved from 93 Sea Zone to 92 Sea Zone
            2 ArmoredInfantrys moved from Morocco to 92 Sea Zone
            2 ArmoredInfantrys moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 Heavy_BB moved from 91 Sea Zone to 92 Sea Zone
            1 ArmoredInfantry and 1 infantry moved from Central United States to 101 Sea Zone
            1 ArmoredInfantry, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 ArmoredInfantry and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 elite and 1 infantry placed in Eastern United States
            1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 usa_fighters placed in Western United States
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 elite, 1 infantry and 2 usa_fighters placed in Eastern United States
            2 Escorts, 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            1 Escort and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
            Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
            Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Tsinghai
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 54 PUs; 
            British buy 7 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Shan State to Malaya
                  British take Malaya from Japanese
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            2 uk_armours moved from India to Yunnan
            2 uk_fighters moved from India to Yunnan
            1 uk_armour moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
            EDIT: 2 uk_paras moved from United Kingdom to Southern France
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in Southern France
                British attack with 1 artillery, 1 infantry and 2 uk_paras
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll BritishAirborneAttack dice in Southern France : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 4 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 artillery, 1 infantry and 2 uk_paras remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Yunnan
                British attack with 2 infantry, 2 uk_armours and 2 uk_fighters
                Japanese defend with 1 elite
                    British roll dice for 2 infantry, 2 uk_armours and 2 uk_fighters in Yunnan, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 elite in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 elite owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 infantry, 2 uk_armours and 2 uk_fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 elite
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
            2 uk_fighters moved from Yunnan to India
            1 infantry moved from India to Burma
            1 battleship and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 Rails, 1 infantry and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan
            2 uk_armours moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 uk_fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            5 infantry and 1 uk_armour placed in India
            2 infantry and 2 uk_armours placed in Union of South Africa
            1 uk_fighter and 2 uk_paras placed in United Kingdom
    
        Turn Complete - British
            British collect 48 PUs; end with 49 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -1.00
    Japanese regular : 0.00
    British BritishAirborneAttack : 0.00
    British regular : -1.33
    

    EXP game 1 Stahl UK 6.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm I hate it when i do stupid stuff lol The DD and SS shoulda switched :)

    Thats ok. Miscommunication is part of it.

    Might have to sack the Rear Admiral in charge of it though lol


  • @barnee

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            2 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Algeria
            Battle in 93 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 transport
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the British lost in 93 Sea Zone
                Italians win, taking Algeria from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 submarine
                Casualties for British: 1 transport
            Battle in Trans-Jordan
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 aaGun moved from Egypt to Trans-Jordan
            1 air_transport moved from Egypt to Southern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            1 Rail and 1 infantry moved from Southern Italy to Greece
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            Italians undo move 2.
            1 artillery and 1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : 1,33
    

    exp-game-1-stahl-it-6.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 47 Sea Zone
            1 fighter moved from Queensland to 47 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 47 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 transport
                ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 47 Sea Zone to New Guinea
            1 Escort_Convoy moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 Escort and 1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
    
        Politics - French
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Germans defend with 1 aaGun and 1 air_transport; Italians defend with 1 harbour
                French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 aaGun and 1 air_transport
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    EXP Game1 Stahl F 6.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm I just noticed “TotalWar_Bomber” is not showing up in the Purchase window for the Reich. I was able to find the problem and fix it, unfortunately, it won’t work for our current game as it’s in the xml.

    So you will need to Edit the Bmbrs and PUs if you decide to buy any.


  • @barnee

    Hello,

    I suppose you did not want to scramble in SZ91. We can re-rool if you want to, but your guys on Gibraltar did very well with the fighters as support… ;-)
    In non-combat i recognized I bought a tank general and Elite besides the 11 Infantry from the Total War bonus. Hence I had to do some editing after the placement phase and I ende up replacing the elite unit against a regular unit to be able to place it in Western Germany.

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
            Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
            Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
            Trigger Rockets: buyGerman_Rockets added to productionGermans
            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
            Trigger WaffenPara: buyWaffen_Para added to productionGermans
            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
            Trigger Mozambique: has removed 1 infantry owned by Neutral_True in Mozambique
            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
            Trigger Angola: has removed 1 infantry owned by Neutral_True in Angola
            Trigger VenezuelaMod: Neutral_True has 1 artillery and 3 infantry placed in Venezuela
            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
            Trigger Bolivia: Neutral_True has 1 infantry placed in Bolivia
            Trigger Colombia: Neutral_True has 1 infantry placed in Colombia
            Trigger Sweden: Neutral_True has 1 Neutral_Navy, 1 aaGun and 1 artillery placed in Sweden
            Trigger ChileMod: Neutral_True has 1 artillery and 1 infantry placed in Chile
            Trigger Spain: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Spain
            Trigger SwitzerlandMod: Neutral_True has 1 aaGun, 1 artillery and 2 infantry placed in Switzerland
            Trigger Paraguay: Neutral_True has 1 infantry placed in Paraguay
            Trigger SaudiArabia: Neutral_True has 4 infantry placed in Saudi Arabia
            Trigger Turkey: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 1 fighter placed in Turkey
            Trigger Portugal: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 2 infantry placed in Portugal
            Trigger Ecuador: Neutral_True has 1 infantry placed in Ecuador
            Trigger Uruguay: Neutral_True has 1 infantry placed in Uruguay
            Trigger Peru: Neutral_True has 1 infantry placed in Peru
            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
            Trigger ArgentinaMod: Neutral_True has 1 Neutral_Navy, 1 artillery and 1 infantry placed in Argentina
            Germans buy 3 Atlantic_Walls, 1 Hvy_Ind_2, 1 Panzer_General, 1 Panzer_Grndrs, 11 TotalWar_Infs, 2 armour and 1 elite; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 German_Heavy_BB, 1 armour, 1 artillery, 2 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Western Germany to Gibraltar
            1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
            1 Panzer_Grndrs, 1 elite, 1 infantry and 1 waffen_infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Western Germany to Southern France
            2 fighters moved from 97 Sea Zone to Southern France
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Gibraltar
                Germans attack with 1 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 airfield, 1 harbour, 2 infantry and 2 uk_fighters; Americans defend with 3 ArmoredInfantrys, 1 aaGun, 1 elite, 1 infantry and 1 usa_fighter
                    Americans roll AA dice in Gibraltar : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 German_Heavy_BB, 1 battleship and 1 cruiser in Gibraltar, round 2 : 4/4 hits, 2,83 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/13 hits, 6,83 expected hits
                    British roll dice for 3 ArmoredInfantrys, 1 aaGun, 1 elite, 3 infantry, 2 uk_fighters and 1 usa_fighter in Gibraltar, round 2 : 7/12 hits, 5,33 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 3 tactical_bombers owned by the Germans lost in Gibraltar
                    1 elite owned by the Americans, 1 usa_fighter owned by the Americans, 1 aaGun owned by the Americans, 1 uk_fighter owned by the British, 3 ArmoredInfantrys owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Gibraltar
                    Germans roll dice for 1 armour, 3 bombers and 2 fighters in Gibraltar, round 3 : 4/6 hits, 3,50 expected hits
                    British roll dice for 1 uk_fighter in Gibraltar, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Gibraltar
                    1 uk_fighter owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                Casualties for Americans: 3 ArmoredInfantrys, 1 aaGun, 1 elite, 1 infantry and 1 usa_fighter
                Casualties for British: 2 infantry and 2 uk_fighters
            Battle in Southern France
                Germans attack with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry, 1 tactical_bomber and 1 waffen_infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 uk_paras
                    British roll BritishAirborneAttack dice in Southern France : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry, 1 tactical_bomber and 1 waffen_infantry in Southern France, round 2 : 4/8 hits, 2,83 expected hits
                    British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    2 uk_paras owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 tactical_bomber and 1 waffen_infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery, 1 infantry and 2 uk_paras
            Battle in Eastern Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            3 bombers moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 tactical_bomber moved from Southern France to 91 Sea Zone
            2 fighters moved from Southern France to Southern Italy
            3 GermanUBoats moved from 112 Sea Zone to 91 Sea Zone
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
            1 Wolfpack moved from 112 Sea Zone to 109 Sea Zone
            1 ArmyGroupCentre moved from Bessarabia to Romania
            5 infantry moved from Slovakia Hungary to Romania
            2 mine_unarmeds moved from Western Germany to Holland Belgium
            1 German_Engineer and 2 artilleries moved from Bessarabia to Romania
            1 armour moved from Bessarabia to Slovakia Hungary
            1 elite moved from Germany to Slovakia Hungary
            2 infantry moved from Romania to Slovakia Hungary
            1 Panzer_Grndrs moved from Denmark to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 Rail moved from Germany to Romania
            1 Rail moved from Romania to Bessarabia
            1 Rail and 1 infantry moved from Bessarabia to Normandy Bordeaux
            2 German_LCVs, 3 aaGuns, 6 infantry, 1 mech_infantry and 1 waffen_infantry moved from Bessarabia to Romania
            EDIT: 2 armour moved from Army Group Centre to Slovakia Hungary
            EDIT: 2 artilleries moved from Romania to Army Group Centre
            1 elite moved from Denmark to Western Germany
    
        Place Units - Germans
            1 Panzer_General and 1 TotalWar_Inf placed in Germany
            1 Atlantic_Wall placed in Denmark
            1 Atlantic_Wall placed in Holland Belgium
            1 Atlantic_Wall placed in Normandy Bordeaux
            10 TotalWar_Infs placed in Germany
            1 Panzer_Grndrs and 2 armour placed in Western Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 Panzer_General
            EDIT: Turning off Edit Mode
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            10 TotalWar_Infs and 1 elite placed in Germany
            1 Atlantic_Wall placed in Denmark
            1 Atlantic_Wall placed in Holland Belgium
            1 Atlantic_Wall placed in Normandy Bordeaux
            1 Panzer_Grndrs and 2 armour placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 elite
            EDIT: Adding units owned by Germans to Germany: 1 DesertGeneral
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Trigger GermansTotalWarInfPlaceGermany: has removed 11 TotalWar_Infs owned by Germans in Germany
            EDIT: Trigger GermansTotalWarInfPlaceGermany: Germans has 11 infantry placed in Germany
    
        Turn Complete - Germans
            EDIT: Total Cost from Convoy Blockades: 3
                EDIT: Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            EDIT: Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
            EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 52 PUs
            EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0,50
    Russians regular : -0,33
    Germans regular : 2,17
    British BritishAirborneAttack : 0,00
    British regular : 1,67
    

    exp-game1-stahl-g-7.tsvg


  • @Panzerstahl-Helm Right on. Yea, I thought that Trprt woulda forced a Sea Battle but I’m not sure now. I will ask The Captain for clarification to make sure triplea is doing it right.

    I guess I shoulda brought the Escort with but Battle Calc gives similar results even without the Bombard for how it ended up, so we’ll just roll with it :)


  • @Panzerstahl-Helm

    Game History

    Round: 7
    
        Purchase Units - Russians
            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
            Russians buy 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            1 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Belarus to Eastern Poland
            4 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 armour and 2 infantry moved from Iraq to Trans-Jordan
            1 elite moved from Western Ukraine to Eastern Poland
            1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Eastern Poland
                Russians attack with 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 6/11 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Russians attack with 1 armour and 2 infantry
                Italians defend with 1 aaGun, 2 armour and 1 mech_infantry
                    Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians lost in Trans-Jordan
                    1 mech_infantry owned by the Italians and 1 aaGun owned by the Italians lost in Trans-Jordan
                1 armour owned by the Russians retreated to Iraq
                Italians win with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 aaGun and 1 mech_infantry
            Battle in Bessarabia
                Russians attack with 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys in Bessarabia, round 2 : 5/30 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Western Ukraine
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Finland
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novgorod
            2 infantry moved from Caucasus to Northwest Persia
            2 Russian_Rocketss and 2 aaGuns moved from Western Ukraine to Bessarabia
            4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 infantry moved from Novgorod to Baltic States
            2 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            6 infantry moved from Archangel to Novgorod
            2 infantry moved from Bryansk to Belarus
            2 armour moved from Bryansk to Bessarabia
            3 Russian_Rocketss, 1 elite and 12 infantry moved from Bryansk to Western Ukraine
            1 Rail and 1 Russian_Rockets moved from Russia to Western Ukraine
            3 guard_infantrys moved from Russia to Western Ukraine
            1 Europe_Rail and 1 elite moved from Russia to Finland
            1 Rail moved from Russia to Urals
            1 Rail and 1 armour moved from Urals to Novgorod
            2 russian_paras moved from Russia to Caucasus
            1 1stTankArmy moved from Russia to Western Ukraine
    
        Place Units - Russians
            3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3
            EDIT: Turning off Edit Mode
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : 2.17
    

    EXP Game 1 Stahl R 7.tsvg


  • @Panzerstahl-Helm I wonder if we should make a Game option where Spain goes Axis if the reich conquers GIB ? With the CDG Neutrals, that’d be BadAss lol

    Maybe Early 1942 soonest they could do it. Don’t want to make it too tempting :)

    I might try and darken the other Neutrals a bit to match the Inf. I’m not real good at that, but have occasional success :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm the Trprt does not Force a Naval Battle by itself. Nor does it Block. Triplea does it correctly.

    I will change Game Notes next update


  • @barnee

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
            Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
            Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
            Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
            Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
            Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
            Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
            Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
            Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
            Japanese buy 3 Fortifications, 1 Heavy_BB, 1 elite, 1 factory_minor, 1 infantry, 1 japanese_para, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Fiji
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 Japan_destroyers, 1 artillery and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            2 armour moved from French Indo China to Yunnan
            1 elite and 1 infantry moved from Kweichow to Yunnan
            2 bombers, 3 fighters and 2 tactical_bombers moved from Hopei to Yunnan
            1 pacific_submarine moved from 31 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in Fiji
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser and 2 transports
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Fiji from British, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 30 Sea Zone
                Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 pacific_submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 bombers, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry and 2 uk_armours
                    Japanese roll dice for 2 armour, 2 bombers, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5,67 expected hits
                    Chinese roll dice for 1 infantry and 2 uk_armours in Yunnan, round 2 : 3/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    1 infantry owned by the British and 2 uk_armours owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 armour, 1 elite and 1 infantry
                Casualties for British: 1 infantry and 2 uk_armours
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
            1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
            3 transports moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            2 air_transports, 1 elite and 1 infantry moved from Japan to Hopei
            1 air_transport moved from Hopei to Japan
            1 fighter moved from Japan to Caroline Islands
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 33 Sea Zone
            1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to Hopei
            2 bombers moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 Heavy_BB, 4 submarines and 1 transport placed in 6 Sea Zone
            1 elite, 1 infantry and 1 japanese_para placed in Japan
            1 Fortification placed in New Britain
            1 Fortification placed in Johnston Island
            1 Fortification placed in Iwo Jima
    
        Turn Complete - Japanese
            Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
            Japanese collect 56 PUs; end with 56 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 57 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,33
    Japanese regular : 2,00
    ANZAC regular : 1,17
    British regular : -0,33
    

    exp-game-1-stahl-j-7.tsvg


  • @Panzerstahl-Helm Hi Panzer

    You have two Elites in Hopei. I’ll move one to Kweichow.

    Screenshot from 2023-10-16 20-43-56.png

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 7
    
        Research Technology - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 elite
            EDIT: Adding units owned by Japanese to Kweichow: 1 elite
            EDIT: Turning off Edit Mode
    
        Purchase Units - Americans
            Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
            Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
            Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
            Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
            Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
            Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
            Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
            Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
            Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
            Americans buy 1 ArmoredInfantry, 4 Escorts, 4 TotalWarFighters, 1 carrier, 1 destroyer and 1 elite; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 31 Sea Zone to 50 Sea Zone
            1 usa_fighter moved from Queensland to 50 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to Johnston Island
            2 infantry moved from 30 Sea Zone to Johnston Island
            6 NavyFighters moved from 26 Sea Zone to 30 Sea Zone
            3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone
            1 submarine and 2 usa_fighters moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 89 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in 94 Sea Zone
                Americans attack with 1 submarine and 2 usa_fighters
                Italians defend with 1 transport
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 usa_fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 usa_fighters in 94 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 30 Sea Zone
                Americans attack with 6 NavyFighters, 1 destroyer, 1 transport and 3 usa_fighters
                Japanese defend with 1 pacific_submarine
                    Americans roll dice for 6 NavyFighters, 1 destroyer, 1 transport and 3 usa_fighters in 30 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits
                    Japanese roll dice for 1 pacific_submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 pacific_submarine owned by the Japanese lost in 30 Sea Zone
                Americans win with 6 NavyFighters, 1 destroyer, 1 transport and 3 usa_fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 pacific_submarine
            Battle in 50 Sea Zone
                Americans attack with 1 submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 usa_fighter in 50 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 usa_fighter in 50 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 usa_fighter in 50 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 50 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 50 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 usa_fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Johnston Island
                Americans attack with 2 infantry and 2 usa_fighters
                Japanese defend with 1 Fortification and 1 infantry
                    Americans roll dice for 2 infantry and 2 usa_fighters in Johnston Island, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 Fortification and 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Johnston Island
                Americans win, taking Johnston Island from Japanese with 2 infantry and 2 usa_fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Fortification and 1 infantry
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska
            3 usa_fighters moved from 30 Sea Zone to Hawaiian Islands
            1 Escort moved from 26 Sea Zone to 25 Sea Zone
            6 NavyFighters moved from 30 Sea Zone to 26 Sea Zone
            2 usa_fighters moved from Johnston Island to 26 Sea Zone
            1 usa_fighter moved from 50 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 Escort, 2 NavyFighters, 1 artillery, 1 infantry, 1 pacific_carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Central United States to Western United States
            1 Rail and 1 elite moved from Eastern United States to Western United States
            2 Rails moved from Eastern United States to Central United States
            2 Rails and 2 mech_infantrys moved from Central United States to Alaska
            1 Escort moved from 101 Sea Zone to 103 Sea Zone
            1 Escort moved from 101 Sea Zone to 90 Sea Zone
            1 Escort_Convoy moved from 101 Sea Zone to 88 Sea Zone
            2 usa_fighters moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 ArmoredInfantry and 1 mech_infantry moved from Tobruk to Egypt
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            2 Heavy_BBs, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            2 usa_fighters moved from 94 Sea Zone to 96 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by Americans to 88 Sea Zone: 1 Escort
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 Escort
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            4 Escorts and 1 carrier placed in 101 Sea Zone
            4 TotalWarFighters and 1 elite placed in Eastern United States
            1 ArmoredInfantry placed in Central United States
            Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
            Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
            Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
            Americans collect 51 PUs; end with 51 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
            Trigger Americans Loses Philippines Turn7: Americans met a national objective for an additional -3 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Szechwan
            1 fighter moved from Yunnan to Szechwan
            5 infantry moved from Sikang to Szechwan
            2 Rails moved from Kansu to Tsinghai
            2 Rails and 2 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
            Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
            Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
            Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
            Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
            Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
            Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
            Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
            Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
            British repair damage of 2x factory_major; Remaining resources: 53 PUs; 
            British buy 1 UK_LCV, 8 infantry, 2 uk_armours and 4 uk_paras; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 uk_fighters moved from United Kingdom to Holland Belgium
            EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
            1 uk_armour moved from Alexandria to Trans-Jordan
            3 uk_armours and 1 uk_tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 infantry, 4 uk_armours and 1 uk_tactical_bomber
                Italians defend with 2 armour
                    British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 infantry, 4 uk_armours and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 3.00 expected hits
                    Italians roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                    2 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 4 uk_armours and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 2 armour
            Battle in Holland Belgium
                British attack with 2 uk_fighters and 2 uk_paras
                Germans defend with 1 Atlantic_Wall, 1 infantry and 2 mine_unarmeds
                    British roll BritishAirborneAttack dice in Holland Belgium : 0/0 hits, 0.00 expected hits
                    British roll dice for 2 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Atlantic_Wall, 1 infantry and 2 mine_unarmeds in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 uk_para owned by the British lost in Holland Belgium
                    1 Atlantic_Wall owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 2 uk_fighters and 1 uk_para in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 mine_unarmeds in Holland Belgium, round 3 : 0/0 hits, 0.00 expected hits
                    2 mine_unarmeds owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 uk_fighters and 1 uk_para remaining. Battle score for attacker is 2
                Casualties for British: 1 uk_para
                Casualties for Germans: 1 Atlantic_Wall, 1 infantry and 2 mine_unarmeds
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
            2 uk_fighters moved from Holland Belgium to United Kingdom
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 uk_tactical_bomber moved from Trans-Jordan to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 uk_armours moved from Belgian Congo to Egypt
            2 Rails and 2 infantry moved from Union of South Africa to Egypt
            2 uk_armours moved from Union of South Africa to Belgian Congo
            1 infantry moved from Burma to Yunnan
            5 infantry moved from India to Burma
            5 infantry moved from India to Burma
            1 uk_armour moved from India to Yunnan
    
        Place Units - British
            5 infantry and 1 uk_armour placed in India
            3 infantry and 1 uk_armour placed in Union of South Africa
            1 UK_LCV and 4 uk_paras placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,5,6,2
            British collect 42 PUs (5 lost to blockades); end with 42 PUs
            Trigger British Loses Fiji Turn7: British met a national objective for an additional -1 PUs; end with 41 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -3.33
    Japanese regular : -1.17
    Italians regular : 0.67
    Germans AA : -0.17
    Germans regular : 0.50
    British BritishAirborneAttack : 0.00
    British regular : 1.83
    

    EXP Game 1 Stahl UK 7.tsvg


  • @barnee

    Good morning. I just noticed I didn’t place any units in my factory in Kiangsu… I guess I also need to get rid of some people. The Supply Chain manager will have to call in sick tomorrow and for all time! 🤪


  • @Panzerstahl-Helm heh heh I thought you put some boats there but didn’t look too close :)

    You wanna dust a couple subs and throw a Tank and 2 Inf in there ? Give ya an extra buck or Fortification.

    Ok with me. It’s a learning game for us all :)

  • 2023 '22 '21 '20 '19 '18

    Hey emojis work for you. Wonder if it’s a window thing. I’m on linux. I know Djensen did an update couple days ago for nodeBB

    Try again :muscle

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm Or you could dust 3 Subs and put 3 Tanks there and a dude in JPN.

    That’s what’d I do, but you been Gung Ho on the Navies, so, idk :)

    All Good however you wanna roll :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm if you do roll with 3 Tanks, I’ll send the Yunnan Tank to Burma and the Inf to Shan ST and Shan Inf to Siam.

    It looks complicated but not really :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Hmm … I am not getting any dice rolls in my email. I’m not worried about the rolls, just that they aren’t showing up.

    Do they show up for you ? If not, I’m thinking the nodeBB update is why.

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