L23 BM4 Elche (Allies+15) vs Roboto (Axis) Game 2


  • yes please


  • Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
                  Americans take 37 Sea Zone from Japanese
                  Americans take 41 Sea Zone from Japanese
            1 fighter moved from Shan State to 43 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Morocco to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 43 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Tunisia to Tobruk
            1 fighter moved from 104 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Morocco
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 43 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kwangsi
    
        Place Units - Chinese
            1 artillery placed in Kwangsi
            1 artillery placed in Yunnan
            1 artillery placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from Morocco to Southern Italy
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            3 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 armour and 1 mech_infantry moved from Hunan to Kwangtung
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Shan State to Kwangtung
            3 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 fighter moved from Shan State to French Indo China
    
        Combat - British
            Battle in Borneo
            Battle in Southern Italy
                British attack with 2 fighters and 2 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll AA dice in Southern Italy : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the British lost in Southern Italy
                    British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 2 aaGuns and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Southern Italy
                    1 aaGun owned by the Italians lost in Southern Italy
                    British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians lost in Southern Italy
                    British roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 fighter owned by the British lost in Southern Italy
                Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -16
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Italians: 2 aaGuns
            Battle in Kwangtung
                British attack with 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/9 hits, 3,00 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    3 infantry owned by the Japanese lost in Kwangtung
                    British roll dice for 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/8 hits, 2,83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Kwangtung
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
            Battle in French Indo China
                British attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in French Indo China, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 fighter moved from French Indo China to India
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,6,6,3,4,2,4,1,2,4,4
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 1,50
    Italians regular : -0,50
    Japanese regular : 0,67
    Germans regular : -0,17
    British regular : 0,33
    Italians AA : 0,67
    

    uk9.tsvg


  • Ita9.tsvg

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :


  • Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from India to Kwangtung
            1 fighter moved from India to Kwangsi
            1 fighter moved from New Guinea to Queensland
            1 artillery moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    fre9.tsvg


  • Ger10.tsvg

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 103 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Germany to Poland
            7 artilleries and 14 infantry moved from Germany to Slovakia Hungary
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 carrier; Americans defend with 3 fighters and 2 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the British
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the British lost in 91 Sea Zone
                    Americans roll dice for 2 transports in 91 Sea Zone, round 5 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 transports in 91 Sea Zone, round 6 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 transports in 91 Sea Zone, round 7 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 transports in 91 Sea Zone, round 8 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 transports in 91 Sea Zone, round 9 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 transport in 91 Sea Zone, round 10 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 transport in 91 Sea Zone, round 11 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 transport in 91 Sea Zone, round 12 : 0/0 hits, 0,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 13 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                Americans and Germans reach a stalemate
                . Battle score for attacker is 30
                Casualties for British: 1 carrier
                Casualties for Americans: 2 transports
            Battle in Novgorod
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 3 armour in Novgorod, round 2 : 0/3 hits, 1,50 expected hits
                    2 armour owned by the Russians lost in Novgorod
                    Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 3 armour
                Casualties for Germans: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Slovakia Hungary
                Germans attack with 7 artilleries and 14 infantry
                Russians defend with 3 artilleries
                    Germans roll dice for 7 artilleries and 14 infantry in Slovakia Hungary, round 2 : 4/21 hits, 5,83 expected hits
                    Russians roll dice for 3 artilleries in Slovakia Hungary, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    3 artilleries owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 7 artilleries and 13 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 artilleries
            Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
            Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
            Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
    
        Non Combat Move - Germans
            4 infantry moved from Western Germany to Germany
            3 transports moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            2 armour, 1 artillery and 3 infantry placed in Western Germany
            2 submarines placed in 109 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Russians regular : -1,33
    Germans regular : 1,50
    

  • Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 artillery and 1 infantry moved from Archangel to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to 115 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 3 transports
                    3 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 3 transports
            Battle in Novgorod
                Russians attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/11 hits, 4,33 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 3 infantry
    
        Non Combat Move - Russians
            1 aaGun and 2 artilleries moved from Romania to Bulgaria
            1 aaGun moved from Belarus to Novgorod
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Belarus to Novgorod
            4 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Russia to Western Ukraine
            2 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 fighter moved from 115 Sea Zone to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,00
    

    rus10.tsvg


  • Japan10.tsvg

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 fighter and 2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Hainan to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 infantry moved from Anhwe to Hopei
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 bomber moved from Manchuria to 43 Sea Zone
            1 bomber moved from Manchuria to Hopei
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Yenisey
                Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Yenisey, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yenisey
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    2 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Chahar
            3 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
            1 bomber moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 bomber moved from 43 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Manchuria to Jehol
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Manchuria
            2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 3,17
    UK_Pacific regular : 0,33
    ANZAC regular : 0,00
    Russians regular : 0,67
    

  • Ich habe 2 ncm mit Russland vergessen und editiert.

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 artillery and 1 infantry moved from Archangel to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to 115 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 3 transports
                    3 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 3 transports
            Battle in Novgorod
                Russians attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/11 hits, 4,33 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 artilleries and 3 infantry
    
        Non Combat Move - Russians
            1 aaGun and 2 artilleries moved from Romania to Bulgaria
            1 aaGun moved from Belarus to Novgorod
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Belarus to Novgorod
            4 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Russia to Western Ukraine
            2 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 fighter moved from 115 Sea Zone to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,00
    

    uk10.tsvg


  • Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Morocco to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 96 Sea Zone to 91 Sea Zone
            1 fighter moved from Morocco to 104 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Shan State to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from Eastern Persia to India
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Tobruk to Egypt
            3 fighters moved from 104 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Morocco
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Midway to 54 Sea Zone
            1 fighter moved from Western United States to Midway
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 43 Sea Zone to Shan State
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            2 artilleries and 1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangtung
    
        Place Units - Chinese
            1 infantry placed in Hunan
            2 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            Chinese undo move 4.
            Chinese undo move 3.
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to Anhwe
            1 tactical_bomber moved from Kwangsi to Anhwe
            2 mech_infantrys moved from Kwangtung to Anhwe
            2 armour moved from Kwangtung to Anhwe
    
        Combat - British
            Battle in Anhwe
                British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2,33 expected hits
                    1 mech_infantry owned by the British lost in Anhwe
                    2 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Anhwe
                    British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Anhwe
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Anhwe
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 4 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Anhwe, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the British lost in Anhwe
                    1 fighter owned by the Japanese lost in Anhwe
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 2 armour and 2 mech_infantrys
                Casualties for Japanese: 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
    
        Non Combat Move - British
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 aaGun moved from Kwangsi to Kwangtung
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Anhwe to Hopei
            1 armour moved from India to Yunnan
            1 artillery and 1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
            4 infantry and 1 mech_infantry placed in India
            UK_Pacific undo move 2.
            3 infantry placed in Kwangtung
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,4,6
            UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Some Units in Kwangtung change ownership: 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : 1,17
    Japanese regular : -1,17
    Germans regular : -0,50
    British regular : 1,50
    

  • Ich gebe auf, das wird nicht mehr zu gewinnen sein.

    Selten ärgere ich mich so sehr über mich selbst wie in diesem Spiel.
    Ausgerechnet Japan, das sonst meine große Stärke ist, habe ich hier sehr schwach gespielt.
    Mein J3, sonst immer perfekt, war wirklich Quatsch. Ich weiß nicht, was ich damals gemacht habe, vielleicht war ich müde oder so. Und danach wurde es nicht viel besser. In meinem verzweifelten Versuch, den Verlust wieder gutzumachen habe ich riskanter gespielt und es damit nur noch schlimmer gemacht.

    In meinem Spiel gegen Gamerman zeige ich, wie man Japan zu spielen hat, aber hier…? Ugh…

    Und Europe, normalerweise meine eher schwache Seite, lief eigentlich super… bis zu dem Dicing mit +100.
    Auch da hätte ich dir wahrscheinlich gar nicht erst die Chance für diesen Kampf liefern dürfen. Dass er dann so ausgeht war extrem unglücklich und entscheidend.

    Sehr unzufrieden mit mir. Gibst du mir ein Rematch? Allies+15 für mich vielleicht oder wieder bid?

  • M MrRoboto referenced this topic on Sep 19, 2023, 6:56 AM

  • Nicht zu viel ärgern, manchmal ist man gegen Marti machtlos und man muss auch neues ausprobieren.
    Ich hatte auf alle Fälle gedacht, dass Sealion ein noch größerer Vorteil für dich ist, hat aber doch zu viel an Ressourcen verbraucht und Russland wird zu mächtig. Ich glaube ich werde weiterhin, zumindest auf das frühe Sealion verzichten.
    Der letzte große Kampf in Russland hättest du tatsächlich besser nicht angeboten, genau wie zum Schluss mit Japan in Anhwe. Das hat Japan den Rest gegeben.
    Gerne ein Rückspiel mit Allies + 15 für dich.
    Du musst bitte wieder das Spiel aufsetzen.


  • Ich mache jetzt mein 5 Spiel gegen Gamerman und es sieht nicht toll für mich aus in R10. Gegen ihn verliere ich grundsätzlich Indien und momentan hält Italien auch noch Ägypten. Selbstverständlich habe ich noch in keinem Spiel auch nur ansatzweise wirklich die Chance gehabt gewinnen zu können.
    Gegen ihn probiere ich auch gerne neue Taktiken aus, weil ich eh momentan keine Chance habe.
    Ich habe mit Japan bisher fast immer schlecht bis sehr schlecht gespielt und alle Achsensiege mit D geholt, habe noch nie mit Japan gewinnen können.


  • In meinem Spiel sieht es für Japan bisher ganz gut aus, aber wir sind auch erst in Runde 6.

    Da überlege ich gerade intensiv, ob ich einen Angriff auf Persien wagen soll.


  • Hast du nicht auch letztes Spiel mich mit den Deutschen überrannt. Ich finde es sehr schwer Japan so richtig effizient zu spielen.


  • Im letzten Spiel warst du Axis. Ich habe japan mit Australien eingenommen, das ist mir vorher auch noch nie gelungen haha


  • Ich Dackel spiele allerdings auch mit Allies + 10 gegen ihn. Eigentlich müsste er mir +40 geben damit ich eine Chance habe.


  • Oh Gott, das war auch peinlich für mich, ist mir gegen Gamerman allerdings auch schon mal passiert.


  • Hattest du mit Japan den Sieg geholt ?


  • In welchem Spiel?

    WENN ich mit Axis gewinne, dann meistens weil Japan so groß wird, dass ich in Europa gewinne.
    Gutes Beispiel dafür ist mein Spiel gegen Avner. Japan wurde so mächtig, dass ich den Nahen Osten und Ägypten holen konnte - die Eroberung von ganz Afrika steht kurz bevor. Außerdem hat Japan sehr viele Bodeneinheiten, um vermutlich sogar Moskau zu holen.

    Dass ich DIREKT in Asien gewinne habe ich selten - wobei mein aktuelles Spiel gegen Sovietishcat genau das passieren könnte.
    Ich werde nächste Runde Hawaii nehmen (Indien habe ich schon), allerdings werden die Russen Berlin erobern - die Frage ist nur ob ich es schaffe Berlin direkt wieder zurück zu erobern. Wenn mir das gelingt und ich Berlin dann noch halte, habe ich das erste Mal seit Ewigkeiten einen Sieg in Asien errungen.


  • Hast du gegen Gamerman mit Japan gewonnen ?

5 / 6

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