L23 BM4 MrRoboto(Axis) vs Avner (Allies+15) Game 2

  • '19 '18

    Ger8.tsvg

    ups! sorry!

  • '22

  • '19 '18

    Japan8.tsvg

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Japan to Iwo Jima
            1 fighter moved from Japan to 17 Sea Zone
            2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 submarine moved from 80 Sea Zone to 75 Sea Zone
            1 submarine moved from 72 Sea Zone to 75 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from 46 Sea Zone to New Guinea
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Japanese creates battle in territory 25 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Aleutian Islands
            Battle in 75 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 75 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 75 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 carrier and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in New Guinea
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in New Guinea, round 2 : 4/8 hits, 4,17 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
                2 bombers owned by the Japanese retreated
                Americans win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                1 tactical_bomber owned by the Americans forced to land in 26 Sea Zone
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from French Indo China to Shan State
            3 infantry moved from Kwangsi to Yunnan
            2 artilleries and 9 infantry moved from Yunnan to Shan State
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Timguska to Urals
            1 aaGun, 3 artilleries and 12 infantry moved from Manchuria to Jehol
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            2 infantry moved from Anhwe to Hunan
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
            3 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            2 bombers moved from Iwo Jima to Japan
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
    
        Place Units - Japanese
            4 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            3 mech_infantrys placed in Manchuria
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : -1,83
    UK_Pacific regular : -1,00
    ANZAC regular : -1,00
    
  • '22

  • '19 '18

    Ita8.tsvg

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
            1 bomber and 2 fighters moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 2 fighters
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Italians lost in Rostov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Ukraine
            1 bomber moved from Rostov to Novgorod
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Russians regular : 0,33
    
  • '22

  • '19 '18

    Ger9.tsvg

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Vologda to Novosibirsk
            1 armour moved from Yenisey to Novosibirsk
            2 infantry moved from Archangel to Smolensk
            1 fighter moved from Ukraine to Smolensk
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Novosibirsk
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 6 infantry moved from Nenetsia to Archangel
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter moved from Smolensk to Ukraine
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 121 Sea Zone to 116 Sea Zone
            1 artillery and 3 infantry moved from France to Northern Italy
            4 armour and 2 mech_infantrys moved from Germany to Northern Italy
            4 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
            1 artillery and 1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 infantry placed in Normandy Bordeaux
            1 artillery and 3 infantry placed in Western Germany
            1 artillery placed in Germany
            Germans undo move 8.
            Germans undo move 7.
            Germans undo move 5.
            2 artilleries and 1 infantry placed in France
            1 artillery and 3 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -1,17
    
  • '22

  • '19 '18

    Japan9 Scramble.tsvg

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 55 Sea Zone
            1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Scramble decision awaiting.

    Note: I will attack Gilbert Islands instead of Solomon Islands.

  • '22

    yes scramble 3 FIG

    max Defence

  • '19 '18

    Japan9.tsvg

    I know you said max defense, but I wanted to double check:

    I scored 11 hits first round. With tippings and everything, this would kill your only destroyer.

    You already have the benefit of seeing your hits, but I didn’t choose my casualties yet.

    Do you want to keep a destroyer instead and choose a cruiser or something else as a casualty in your first round?

  • '22

    I can’t open the file… it tells me incorrect engine version. But I’ve played so far and I can see other games…

    PS

    I’m on vacation with the laptop but I’ve already played with this

  • '22

    Try to send me a photo of the fight, if you can, so I’ll try to answer you and maybe I’ll be able to open the complete file at the end of the turn…

  • '19 '18

    Alright, I had updated the tripleA version in the meantime, which was a bad idea.

    I reversed back to our old version and recreated the battle in local mode to save it to the current state with the correct amount of hits.

    Below you can find the file with the 10 hits you scored and I already chose your 11 casualties from my first round, which would leave you without a destroyer.

    If you want to keep a DD instead, I can easily use another file I have saved, recreate your 10 hits again and continue WITH a destroyer.

    You choose!

    Japan9 No DD.tsvg

    Screenshot 2023-08-14 101028.png

  • '19 '18

    Okay nevermind, I made a mistake. I forgot about the Australian units the game automatically chose!

    Of course you can keep the Australian DD in any way, sorry for the confusion! I will continue with the battle now

  • '19 '18

    Japan9.tsvg

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery and 3 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Solomon Islands
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers
                ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 7 fighters and 2 tactical_bombers
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 10/19 hits, 10,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 10/22 hits, 11,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    4 carriers owned by the Japanese lost in 54 Sea Zone
                    4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 13/19 hits, 10,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 10 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 10/18 hits, 10,50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 5 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7,00 expected hits
                    Americans roll dice for 1 battleship and 4 fighters in 54 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 54 Sea Zone
                    4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 7 fighters and 2 tactical_bombers
            Battle in Burma
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 6 : 2/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to Dutch New Guinea
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 artillery and 4 infantry moved from Yunnan to Shan State
            1 infantry moved from Urals to Nenetsia
            1 infantry moved from Timguska to Urals
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Anhwe to Hunan
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Shan State
            2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            3 mech_infantrys moved from Shantung to Hunan
            3 mech_infantrys moved from Manchuria to Anhwe
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 artilleries and 10 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : -0,17
    UK_Pacific regular : -0,33
    
  • '22

    ok so i can open the file

    also sinks the DD…

  • '19 '18

    Yeah you probably didn’t see I already posted the turn.

  • '22

    us9scr.tsvg

    scramble?

  • '19 '18

    I will scramble both fighters, yes.

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