barnee vs VictoryFirst EXP Game 3 Boxes 1 (unfinished)
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See if i can remember how todo this lol
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@VictoryFirst Do you wanna scramble in 111 ? EXP Game 3 Scramble G1.tsvg
My guess is no, so I’m gonna roll it out. If my assumption is wrong, we can reroll 111 with dicebot :)
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@VictoryFirst I think you’ll be plesed with the 111 result :) Those Royal Navy lads had the A Team on Gunnery heh heh
Game History
Round: 1 Purchase Units - Germans Note to players Germans: IMPORTANT Some Pacific Island Bonuses Do Not Work Correctly.Use Edit as Needed Explained in Game Notes. Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Trigger Me 109T: buyMe_109T added to productionGermans Trigger Mozambique: has removed 1 infantry owned by Neutral_True in Mozambique Trigger Angola: has removed 1 infantry owned by Neutral_True in Angola Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger VenezuelaMod: Neutral_True has 1 artillery and 3 infantry placed in Venezuela Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger Spain: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Spain Trigger Paraguay: Neutral_True has 1 infantry placed in Paraguay Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupSouth placed in Army Group South triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupNorth placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger Turkey: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 1 fighter placed in Turkey triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmenSZflow: Changer has 1 SZflow placed in SZflow Sea Zone triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer Trigger Ecuador: Neutral_True has 1 infantry placed in Ecuador triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupCentre placed in Army Group Centre triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG placed in 2nd Army Group Trigger Bolivia: Neutral_True has 1 infantry placed in Bolivia Trigger Colombia: Neutral_True has 1 infantry placed in Colombia Trigger Sweden: Neutral_True has 1 Neutral_Navy, 1 aaGun and 1 artillery placed in Sweden Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes triggerAttachmenOverflow2: Changer has 1 Overflow2 placed in Overflow2 triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG placed in 1st Army Group triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger ChileMod: Neutral_True has 1 artillery and 1 infantry placed in Chile Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger SwitzerlandMod: Neutral_True has 1 aaGun, 1 artillery and 2 infantry placed in Switzerland Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUSAG: Americans has 1 1stUSAG placed in USA Army Group Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger SaudiArabia: Neutral_True has 4 infantry placed in Saudi Arabia Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa triggerAttachmenOverflow: Changer has 1 Overflow placed in Overflow Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands Trigger Portugal: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 2 infantry placed in Portugal triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger Uruguay: Neutral_True has 1 infantry placed in Uruguay triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger Peru: Neutral_True has 1 infantry placed in Peru triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps Trigger ArgentinaMod: Neutral_True has 1 Neutral_Navy, 1 artillery and 1 infantry placed in Argentina Germans buy 5 GermanUBoats, 2 Waffen_Artys, 1 Wolfpack and 6 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry 2 Waffen_Artys and 6 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 117 Sea Zone: 1 Wolfpack EDIT: Turning off Edit Mode 1 GermanUBoat and 1 Wolfpack moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 tactical_bomber moved from Germany to Southern France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 3 GermanUBoats and 1 Wolfpack British defend with 1 destroyer and 1 transport Germans roll Wolfpack_Attack dice in 106 Sea Zone : 0/3 hits, 0.50 expected hits Germans roll dice for 3 GermanUBoats and 1 Wolfpack in 106 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 GermanUBoat owned by the Germans lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats and 1 Wolfpack remaining. Battle score for attacker is 9 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 destroyer and 1 transport Battle in Southern France Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 6 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 6 waffen_infantrys in France, round 2 : 5/21 hits, 7.83 expected hits French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 2/12 hits, 4.50 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 6 waffen_infantrys in France, round 3 : 6/19 hits, 7.50 expected hits French roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 uk_armour in France, round 3 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 uk_armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 2 Waffen_Artys, 5 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 6 waffen_infantrys in France, round 4 : 5/17 hits, 7.17 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 5 armour, 2 artilleries, 1 mech_infantry and 6 waffen_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans and 7 infantry owned by the Germans retreated to Romania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 GermanUBoat owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 GermanUBoat and 2 fighters Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger Germans RemoveWolfpackSZ106: has removed 1 Wolfpack owned by Germans in 106 Sea Zone Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Holland Belgium Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania 2 bombers, 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Northern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from Poland to Western Germany 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Germany to 114 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour moved from Poland to Slovakia Hungary 1 aaGun moved from Western Germany to Holland Belgium 1 Rail and 1 infantry moved from Germany to Holland Belgium 1 aaGun moved from Germany to Poland 1 artillery moved from Germany to Poland 3 infantry moved from Germany to Poland 1 Rail and 1 aaGun moved from Germany to Romania 2 infantry moved from Slovakia Hungary to Poland Place Units - Germans 1 Wolfpack placed in 112 Sea Zone 5 GermanUBoats placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : -1.50 Neutral_Allies regular : -1.67 Germans regular : -5.33 British regular : 2.17 Germans Wolfpack_Attack : -0.50
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@VictoryFirst oh yea, I spaced to roll 106 in edit, but it worked out correctly anyway :)
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spaced timetable update waffen panzer. Put in changers units
spaced timetable in the notes too lol we’ll get there :)
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@barnee
Game HistoryRound: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 2 armour, 1 elite, 6 mine_unarmeds and 1 russian_para; Remaining resources: 9 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Ukraine 5 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Buryatia to Sakha 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry and 1 russian_minor moved from Ukraine to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 Europe_Rail and 2 Rails moved from Russia to Buryatia 1 Europe_Rail, 2 Rails and 3 infantry moved from Buryatia to Ukraine Place Units - Russians 1 Soviet_Commisar, 2 armour, 1 elite, 6 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 46 PUs
Combat Hit Differential Summary :
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@VictoryFirst you forgot the save :)
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@VictoryFirst also you can’t move your factories until at war with Germany and it costs 1 Rail per TTy
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Lol, sorry for that. I accidentally moved the Ukrainian factory, corrected that in this save file :)
Also, 1st Army Corps has formed in Moscow.
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 elite, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 infantry moved from Jehol to Chahar 1 Rail moved from Kiangsu to Manchuria 1 Rail and 1 artillery moved from Manchuria to Kwangsi 1 Rail moved from Kiangsu to Korea 1 Rail and 1 infantry moved from Korea to Kwangsi 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Okinawa to 19 Sea Zone 1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Jehol 2 tactical_bombers moved from Japan to Kwangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67
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Just realized there seems to be missing a British infantry in Britsih Colombia
Or am I mistaken? I am sure there should be one there…
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@VictoryFirst Don’t think so. “Expanded Pacific Ocean” only option that adds extra dudes at game start. Rest of setup is oob
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@VictoryFirst there is in anniversary
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@VictoryFirst New Bismark for the Kriegsmarine coutesy of @Black_Elk Star lol
Need to add all the hit combinations and get USA and JPN as well. Changed a few other things too. I’ll send a package zip to you when it’s all done :)
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@VictoryFirst won’t work for this game but added AG Flags to auto place at game start in there boxes so you only need to edit them when needed :)
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@barnee
Game HistoryRound: 1 Purchase Units - Americans Americans buy 4 Fortifications, 1 carrier, 1 demo_airfield, 1 demo_harbour and 4 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 4 usa_fighters moved from Hawaiian Islands to Wake Island 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to Wake Island 1 usa_fighter moved from Western United States to 26 Sea Zone 1 usa_fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Central United States to 31 Sea Zone 1 bomber moved from 31 Sea Zone to Wake Island 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 infantry moved from Mexico to Western United States 3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States Place Units - Americans Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour 1 demo_airfield and 1 demo_harbour placed in Philippines 4 Fortifications placed in Philippines 1 carrier and 2 destroyers placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 5 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 3/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33
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Scramble here?
exp-game-3-US1C1UK1 scramble.tsvg -
@VictoryFirst Max Scramble
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@VictoryFirst did you forgot you GIB Ftr ?
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