L23 PTV Shin-Ji (Axis +8) vs Wizmark (Allies)

  • '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northern Belarus to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Smolensk
            8 armour, 15 artilleries, 51 infantry and 5 mech_infantrys moved from Northern Belarus to Smolensk
            3 armour moved from Leningrad to Smolensk
            4 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
            1 infantry moved from Leningrad to Vologda
            1 bomber moved from Eastern Poland to Vologda
            3 armour and 3 mech_infantrys moved from Ukraine to Stalingrad
                  Germans take Rostov from Russians
            1 bomber moved from Eastern Poland to Vologda
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Stalingrad, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Stalingrad, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 16 armour, 15 artilleries, 51 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 15 artilleries, 51 infantry and 11 mech_infantrys in Smolensk, round 2 : 25/93 hits, 27.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 16 armour, 15 artilleries, 50 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            4 aaGuns moved from Northern Belarus to Smolensk
            2 bombers moved from Vologda to Leningrad
            4 fighters and 1 tactical_bomber moved from Western Germany to Leningrad
            1 mech_infantry moved from Ukraine to Stalingrad
            4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Southern France to France
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Algeria to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Syria
            1 fighter moved from 100 Sea Zone to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Stalingrad: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 fighters placed in Leningrad
            3 bombers placed in Western Germany
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.33
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Samara to Stalingrad
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            4 fighters and 2 tactical_bombers moved from Russia to Stalingrad
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @shin-ji Does yr sub fight in sz 5? Its a bit disappointing that even with all the extra money for R G can just walk straight into Moscow. I know i spent in the FE…about $30 but 10 extra inf or 3 fighters would still have made no difference to the moscow battle. Maybe trying to be a road block in the south as well was not the plan to take but then italy and g would have gobbled up all that territory much earlier.

  • '15

    @wizmark I’ll have the sub fight. It’s unlikely to help, but hey!

    And thanks for your praise. I did set it up that way - that’s why I went ahead and took Siberia and Stalingrad - prevents you from spending there, where it might matter. I have no idea if it will be enough to overcome the debacle in the East.

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Samara to Stalingrad
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            4 fighters and 2 tactical_bombers moved from Russia to Stalingrad
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
    
        Combat - Russians
            Battle in 5 Sea Zone
                Russians attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Russians win, taking 5 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Siberia
                Russians attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Siberia, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stalingrad
                Russians attack with 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 3 armour and 3 mech_infantrys
                    Russians roll dice for 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 7/16 hits, 7.17 expected hits
                    Germans roll dice for 3 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/6 hits, 3.00 expected hits
                    2 infantry owned by the Russians lost in Stalingrad
                    3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 3 armour, 2 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 aaGuns, 1 armour, 9 artilleries, 42 infantry, 1 marine and 1 mech_infantry moved from Bryansk to Kursk
            2 artilleries and 6 infantry moved from Russia to Samara
            4 fighters and 2 tactical_bombers moved from Stalingrad to Urals
    
        Place Units - Russians
            3 fighters placed in Urals
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    Germans regular : -1.00
    Russians regular : -0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Samara to Stalingrad
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            4 fighters and 2 tactical_bombers moved from Russia to Stalingrad
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Siberia
    
        Combat - Russians
            Battle in 5 Sea Zone
                Russians attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                    Japanese roll dice for 1 transport in 5 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Russians win, taking 5 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Siberia
                Russians attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Siberia, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stalingrad
                Russians attack with 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 3 armour and 3 mech_infantrys
                    Russians roll dice for 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Stalingrad, round 2 : 7/16 hits, 7.17 expected hits
                    Germans roll dice for 3 armour and 3 mech_infantrys in Stalingrad, round 2 : 2/6 hits, 3.00 expected hits
                    2 infantry owned by the Russians lost in Stalingrad
                    3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 3 armour, 2 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 aaGuns, 1 armour, 9 artilleries, 42 infantry, 1 marine and 1 mech_infantry moved from Bryansk to Kursk
            2 artilleries and 6 infantry moved from Russia to Samara
            4 fighters and 2 tactical_bombers moved from Stalingrad to Urals
    
        Place Units - Russians
            3 fighters placed in Urals
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Urals: 2 fighters
            EDIT: Adding units owned by Russians to Kursk: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    Germans regular : -1.00
    Russians regular : -0.00
    

    Savegame

  • '20 '19

    @shin-ji yeah you have to win in Europe now…cant see japan getting back from this position

  • '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 5 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            1 artillery moved from 24 Sea Zone to Wake Island
            4 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from Borneo to 43 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 fighter moved from Japan to 5 Sea Zone
            1 bomber moved from Japan to Shantung
            1 mech_infantry moved from Kiangsu to Shantung
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            1 fighter moved from 25 Sea Zone to 32 Sea Zone
            3 fighters moved from 25 Sea Zone to Wake Island
            3 fighters moved from Davao to Caroline Islands
            1 fighter moved from 25 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to Wake Island
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Wake Island
                Japanese attack with 1 artillery, 4 fighters and 2 infantry
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Wake Island, round 2 : 3/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Caroline Islands
                Japanese attack with 1 artillery, 4 fighters and 5 infantry
                ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 5 infantry in Caroline Islands, round 2 : 6/10 hits, 3.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 5 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Russians defend with 1 submarine
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                    1 submarine owned by the Russians lost in 5 Sea Zone
                Japanese win, taking 5 Sea Zone from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 fighter in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shantung
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shantung to Japan
            1 aaGun, 1 armour, 6 artilleries and 12 infantry moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Davao
            2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            4 carriers moved from 25 Sea Zone to 34 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 24 Sea Zone
            1 fighter moved from 32 Sea Zone to 34 Sea Zone
            4 fighters moved from Wake Island to 34 Sea Zone
            1 fighter moved from 26 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            2 destroyers moved from 7 Sea Zone to 35 Sea Zone
            1 bomber moved from 43 Sea Zone to Davao
            1 fighter moved from 5 Sea Zone to Japan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 transport placed in 7 Sea Zone
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 4,3
            Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : 0.83
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    Russians regular : 0.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone
                  Americans take 27 Sea Zone from Japanese
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Germans
                  Americans take Tunisia from Italians
            1 artillery moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Gibraltar to 93 Sea Zone
            2 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                    1 aaGun owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Marshall Islands
            Battle in Midway
            Battle in 94 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 94 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Midway from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 93 Sea Zone to 105 Sea Zone
            2 carriers and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            1 carrier and 1 fighter moved from 28 Sea Zone to 30 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers moved from 28 Sea Zone to 27 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 submarine placed in 104 Sea Zone
            1 destroyer and 2 transports placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 artilleries and 5 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            11 artilleries and 16 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 1/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hopei
    
        Place Units - Chinese
            3 artilleries and 4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 33 PUs; 
            British buy 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            3 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Baluchistan to 82 Sea Zone
            1 infantry moved from Baluchistan to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            2 artilleries and 1 infantry moved from Southern Persia to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 bomber moved from Morocco to Iraq
            1 fighter moved from Eastern India to Iraq
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from 40 Sea Zone to French Indo China
            3 infantry moved from Yunnan to French Indo China
            1 infantry moved from Sumatra to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in Malta
            Battle in Iraq
                British attack with 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 factory_minor and 6 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 6/13 hits, 5.33 expected hits
                    Italians roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the British lost in Iraq
                    1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Iraq
                British win, taking Borneo from Japanese, taking Malta from Italians, taking Iraq from Italians with 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 6 infantry
            Battle in French Indo China
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 carrier, 1 destroyer and 1 fighter moved from 40 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
            2 aaGuns moved from Yunnan to Kwangsi
            2 artilleries and 4 infantry moved from Yunnan to Shan State
            1 bomber moved from Iraq to Southern Persia
            1 fighter moved from Iraq to 82 Sea Zone
            3 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Morocco to Egypt
            1 fighter moved from Morocco to United Kingdom
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Baluchistan to Southern Persia
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
            2 artilleries and 1 infantry placed in Southern Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3,1,2,5,6,1
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in Eastern India change ownership: 1 artillery, 2 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : -1.33
    Germans regular : -0.33
    British regular : 0.33
    

    Savegame

  • '15

    @wizmark Not sure how it all fell apart so quickly! I could try to prolong this, but I don’t see a win condition for Germany. Congratulations!

  • Shin-JiS Shin-Ji referenced this topic on
  • '20 '19

    @shin-ji thanks for the game! Im away for the w/e but if you fancy swapping sides with the same bid im up for it?

  • '15

    @wizmark SUre, I can do that!

Suggested Topics

  • 59
  • 64
  • 57
  • 62
  • 185
  • 151
  • 112
  • 2.3k
Axis & Allies Boardgaming Custom Painted Miniatures

111

Online

17.4k

Users

40.0k

Topics

1.7m

Posts