L23 Harry X - Gamerman L+18 BM Playoff


  • Casualty choice for Ukraine please?

    R4 combat.tsvg

    Because of the AAA I may need casualty choices for the other 2 battles too, but one at a time, of course.
    I’ll check back regularly so we can get to J4 soon.

    Have a great day - I have to go to bed soon -


  • Max. defense please. Same for the other battles.
    Sleep well


  • Thanks! Was up too late since I found out I didn’t have to go in to work due to weather.

    Max defense it is then


  • I know you said max defense in advance and I appreciate that, but I think given these unusual dice I should ask you again.

    Do you keep artillery or AAA in Belarus?
    Thanks -

    R4 combat Bel.tsvg


  • If you ask, I hold the AAGun and kill the art.


  • lol smart man
    I’d love to sneak it by you since you gave me open checkbook before, but I don’t think that’s good sportsmanship. So I will roll the defense, and then all my ground units have to move in to Bel.


  • 5 hits in West Ukraine (terribly lucky, I’m almost sorry)

    I will go with what you said before, I think you would want to keep 2 artillery and dare me to go again, rather than keep 1 artillery and 1 AA


  • Thanks for asking. I didnt expect so much hits in R1. I like your move with Russia. Nobody attack like you. I hope I will throw back the red danger.
    Yes please, kill the AAgun


  • Wow, that really makes me feel good, thanks!

    Luck was with me on R4. Let’s see what the return fire in WUK is and whether I retreat.


  • 3/6 back, Germans are NOT giving up


  • Now you have lucky dice and in the beginning I had lucky dice, Vichy, your fighter and your fleet and bombing damage.


  • Zany dice, makes for a fun game but quite stressful and frustrating when it’s against yourself


  • Some of these decisions for us on R4, hard to tell if it makes much difference one way or another. Have to decide whether to keep going in WUK…


  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    It may be an unintentional, subliminal mind game on my part, but now I think it was maybe a poor decision for me to attack Belarus at all. I’m also not sure I should have retreated from WUK :hushed: . Well, who knows, it depends on what you decide to do and what the dice say on G5 :man:


  • I am not sure what to do but maybe not the battle in Ukraine.
    Do you scramble sz25 ?
    cb-jap4.tsvg


  • Neat move -

    You know I like to scramble in situations like this, but I will not this time, thanks for asking.


  • Yes, i know and this time I hoped for scramble.
    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to Philippines
            1 marine moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 armour and 1 mech_infantry moved from Hopei to Yunnan
            3 artilleries moved from Hunan to Yunnan
            1 artillery moved from Malaya to Shan State
            2 bombers moved from Shantung to Yunnan
            1 tactical_bomber moved from Siam to Shan State
            2 tactical_bombers moved from Siam to Yunnan
            1 fighter moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
            Battle in Guam
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Philippines, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Dutch New Guinea from Dutch, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 aaGuns, 2 artilleries and 5 infantry
                    British roll AA dice in Yunnan : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4,67 expected hits
                    Chinese roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for British: 2 aaGuns, 2 artilleries and 5 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 49 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to Caroline Islands
            2 fighters moved from Japan to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            2 tactical_bombers moved from Manchuria to Japan
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 destroyers and 2 transports placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 1,33
    Japanese regular : 2,67
    British AA : -0,67
    UK_Pacific regular : -0,33
    

    jap-4.tsvg


  • Scorching offense again for us? Neither side’s AA can hit a low flying blimp - I guess we keep being aggressive then!


  • Well, I got at least a couple of good hits in, can’t complain too much

Suggested Topics

  • 21
  • 50
  • 41
  • 126
  • 47
  • 102
  • 164
  • 102
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.4k

Users

39.9k

Topics

1.7m

Posts