@VictoryFirst Sadly, you are correct. What is missing besides Heavy Bombers?
A simple solution would be to use a dice server to decide which additional Japan gets.
I can not help you with the edit situation.
More hits with the subs than with the resr.
OOL11-l22-1-elche-9-vs-trulpen-p2v (14).tsvg
Soak the hit on the 3rd carrier, please.
There were 3 more hits. I take away 2 subs and 1 brit. dd.
Feel free to change.
Its harder to retake Italia than in BM.
If I not attack with italian fleet, you will kill the fleet next turn and I have 3 subs with 1 in defense.
I will see next game how you play Axis.
Game History
Round: 5
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Bessarabia to 97 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
Combat - Italians
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines
British defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 3 transports; Americans defend with 1 carrier and 1 destroyer
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/13 hits, 5,17 expected hits
1 fighter owned by the Germans, 3 submarines owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 3/13 hits, 5,17 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
1 battleship owned by the Italians retreated to 99 Sea Zone
British win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -54
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 3 submarines
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 2 submarines
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 1/5 hits, 1,50 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
2 tactical_bombers owned by the British and 1 fighter owned by the British forced to land in Southern Italy
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to France
1 bomber moved from 97 Sea Zone to Southern France
3 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Bessarabia to Romania
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : -1,50
British regular : -2,00
Yes, the fleet was toast anyway, so probably a better choice to try for some damage on an attack than getting sunk anyway by a more devastating attack later.
Franz5 L22 #1 elche (+9) vs trulpen P2V.tsvg
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Queensland to 56 Sea Zone
1 fighter moved from Caroline Islands to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
1 infantry moved from Queensland to Northern Australia
1 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
EDIT: 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
EDIT: 1 infantry moved from Szechwan to Hunan
EDIT: 1 fighter moved from Caroline Islands to Hunan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
Intercept in Russia or scramble Tula ?
cb-l22-1-elche-9-vs-trulpen-p2v (15).tsvg
I’m in the hospital atm. Will stay here a while. If you send a screenshot I think I can decide sooner.
Could look at it now. No scramble nor intercept.
The best wishes and a lot of power for your fight.
Often if I move against you, I think about your fight.
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 fighter moved from Archangel to Russia
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 1 mech_infantry moved from Baltic States to Leningrad
1 infantry moved from Archangel to Leningrad
1 fighter and 1 tactical_bomber moved from Archangel to Leningrad
1 tactical_bomber moved from Southern Belarus to Tula
2 infantry moved from Bryansk to Tula
1 infantry moved from Kursk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Novgorod
Germans take Novgorod from Russians
3 armour, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Kursk to Rostov
1 fighter moved from Western Germany to Norway
1 fighter moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Tula
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tula, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Tula, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tula, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Tula, round 4 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tula, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 3/7 hits, 3,00 expected hits
Russians roll dice for 3 infantry in Leningrad, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 6/12 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 aaGun moved from France to Southern France
1 infantry moved from Greece to Bulgaria
2 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Tula to Bryansk
1 fighter moved from Leningrad to Bryansk
1 tactical_bomber moved from Leningrad to Bryansk
1 infantry moved from Southern Belarus to Smolensk
3 infantry moved from Southern Belarus to Bryansk
2 artilleries moved from Southern Belarus to Bryansk
2 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Norway to 113 Sea Zone
4 artilleries moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Germany to Austria
1 aaGun and 1 infantry moved from Poland to Germany
1 aaGun moved from Bryansk to Kursk
Place Units - Germans
1 factory_minor placed in Ukraine
1 fighter and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
1 artillery placed in Western Germany
2 armour, 1 artillery and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : -0,83
British regular : -0,33
Russians AA : -0,33
@elche said in L22 #1 elche (X+9) vs trulpen (A) P2V:
The best wishes and a lot of power for your fight.
Often if I move against you, I think about your fight.
Thank you! :pray:
R6 L22 #1 elche (+9) vs trulpen P2V.tsvg
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 49 PUs;
Russians buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Penza
1 infantry moved from Stalingrad to Northern Caucasus
1 armour and 1 mech_infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Kazakhstan
1 artillery and 6 infantry moved from Stalingrad to Samara
1 aaGun, 1 artillery and 2 infantry moved from Siberia to Amur
6 infantry moved from Siberia to Amur
1 infantry moved from Russia to Gorky
Place Units - Russians
3 fighters placed in Russia
1 artillery and 2 infantry placed in Russia
1 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,00
Scramble sz35 and carolines, intercept in India ?
jcb-l22-1-elche-9-vs-trulpen-p2v (16).tsvg
Scramble the fig and tac in the Carolines to z35.
Intercept with the fig in India.
I make a mistake with the scramble to sz35. I wanted to click none for scramble from sz36 and click none foe all. But your fighter had 2 hits. So please edit, because I dont know how to edit damaged bs, 2 damaged battleships in sz35 and 1 art and inf back to Carolines if thats okay for you.
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 18 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Caroline Islands
3 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from 35 Sea Zone to Caroline Islands
1 marine moved from Davao to 36 Sea Zone
2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 battleships moved from 36 Sea Zone to 35 Sea Zone
5 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Davao to 35 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Malaya to Eastern India
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 2 units heading to Eastern India
UK_Pacific launches 1 interceptors out of Eastern India
Attackers Fire, : 1/2 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
1 fighter owned by the British lost in Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0,33 expected hits
Bombing raid in Eastern India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Eastern India causes 10 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Caroline Islands, round 2 : 5/13 hits, 6,00 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/4 hits, 1,83 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 132 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Caroline Islands
1 infantry moved from 35 Sea Zone to Caroline Islands
4 fighters and 4 tactical_bombers moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Eastern India to Malaya
2 artilleries moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun moved from Kyushu to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kiangsu
2 artilleries and 6 infantry moved from Kiangsi to Fukien
2 infantry moved from Kiangsu to Fukien
1 artillery moved from Kiangsu to Fukien
1 infantry moved from Anhwe to Shansi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Southern Manchuria to Korea
1 fighter moved from Japan to 7 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 destroyer placed in 132 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Japanese regular : -1,50
UK_Pacific AA : -0,33
Defenders Fire, : -0,33
ANZAC regular : -0,33
Attackers Fire, : 0,67
I can fix it. No biggie.
Did you forget to move the sub in the Indian Ocean?
I will do my turn, but will leave that attack for later, just in case it wasn’t an overlook. So, if you wanted it to stay, I’ll attack it.
I’ll move it to z40 meanwhile. Seems to be the most logical position.
UCU6 L22 #1 elche (+9) vs trulpen P2V.tsvg
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tunisia
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from Morocco to Tunisia
1 bomber moved from Morocco to Tunisia
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
2 marines moved from 34 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 submarine moved from 46 Sea Zone to 22 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 23 Sea Zone to 20 Sea Zone
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 submarines
Italians defend with 1 battleship
Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 carrier and 2 destroyers in 99 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 99 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
1 battleship owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers and 2 submarines remaining. Battle score for attacker is 18
Casualties for Italians: 1 battleship
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in Caroline Islands
Americans attack with 2 artilleries, 6 fighters, 3 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 2 artilleries, 6 fighters, 3 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 4/14 hits, 5,83 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 6 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 2 infantry and 1 marine
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 4/10 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Southern Italy
1 fighter and 1 tactical_bomber moved from Tunisia to Southern Italy
1 fighter moved from Eastern United States to Morocco
2 transports moved from 93 Sea Zone to 105 Sea Zone
1 armour moved from Central United States to 104 Sea Zone
1 aaGun, 1 armour and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from British Guiana to 90 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 105 Sea Zone to 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
6 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier and 2 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
7 artilleries and 16 infantry moved from Hunan to Kiangsi
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Kiangsi
Chinese attack with 7 artilleries and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 16 infantry in Kiangsi, round 2 : 7/23 hits, 6,17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 7 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 marine
EDIT: Turning off Edit Mode
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 fighters and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
3 units repaired.
British converts factory_major into different units
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Southern Italy to Sicily
British take Sicily from Italians
1 armour moved from Sicily to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
British take Northern Italy from Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Sardinia
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Libya
EDIT: 1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Greece
Battle in Sardinia
Battle in Libya
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Eastern India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 infantry moved from Baluchistan to Central India
1 infantry moved from Egypt to Trans-Jordan
EDIT: 1 infantry moved from Crete to Southern Italy
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 93 Sea Zone
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Malta to Southern Italy
1 tactical_bomber moved from Southern Italy to Malta
1 tactical_bomber moved from Southern Italy to Morocco
2 submarines moved from 83 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 73 Sea Zone to 79 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 aaGun, 2 artilleries and 10 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 aaGun and 8 infantry moved from Hunan to Kiangsi
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 113 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,3,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3,3,3,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -1,00
Japanese regular : 0,50
Italians regular : 1,50
Japanese AA : -0,50
Thanks for asking. Yes, I forget the sub. Please move to sz59.
I assume no scramble in NI.
Game History
Round: 6
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 bomber and 3 infantry moved from Southern France to Northern Italy
1 fighter moved from France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/7 hits, 2,17 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to France
1 aaGun moved from Romania to Slovakia Hungary
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : -0,33
I’ll roll for the convoy disruption. 4 dice gave 5, 1, 3, 3. Only two dice are left, so I’ll roll 2d4 and the numbers show which dice were true, were 5 is nr 1, 1 is nr 2 and the two 3’s are 3 and 4. If it rolls the same number, I’ll reroll one die until another number appears.