@Jacob16 ok. any luck with the dicey function?
L22 #1 elche (X+9) vs trulpen (A) P2V
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Yes, the fleet was toast anyway, so probably a better choice to try for some damage on an attack than getting sunk anyway by a more devastating attack later.
Franz5 L22 #1 elche (+9) vs trulpen P2V.tsvg
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from Queensland to 56 Sea Zone 1 fighter moved from Caroline Islands to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland 1 infantry moved from Queensland to Northern Australia 1 infantry moved from Queensland to South Australia 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 34 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from Trans-Jordan to Iraq EDIT: 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Szechwan to Hunan EDIT: 1 fighter moved from Caroline Islands to Hunan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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Intercept in Russia or scramble Tula ?
cb-l22-1-elche-9-vs-trulpen-p2v (15).tsvg -
I’m in the hospital atm. Will stay here a while. If you send a screenshot I think I can decide sooner.
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Could look at it now. No scramble nor intercept.
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The best wishes and a lot of power for your fight.
Often if I move against you, I think about your fight.Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 bombers moved from Western Germany to Russia 1 fighter moved from Archangel to Russia 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour and 1 mech_infantry moved from Baltic States to Leningrad 1 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Archangel to Leningrad 1 tactical_bomber moved from Southern Belarus to Tula 2 infantry moved from Bryansk to Tula 1 infantry moved from Kursk to Tambov Germans take Tambov from Russians 1 infantry moved from Smolensk to Novgorod Germans take Novgorod from Russians 3 armour, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Kursk to Rostov 1 fighter moved from Western Germany to Norway 1 fighter moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Tula Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tula, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Tula, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tula, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Tula, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tula, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 3 infantry Germans roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Leningrad, round 2 : 3/7 hits, 3,00 expected hits Russians roll dice for 3 infantry in Leningrad, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 6/12 hits, 3,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 2 infantry moved from France to Southern France 1 artillery moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from Greece to Bulgaria 2 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Tula to Bryansk 1 fighter moved from Leningrad to Bryansk 1 tactical_bomber moved from Leningrad to Bryansk 1 infantry moved from Southern Belarus to Smolensk 3 infantry moved from Southern Belarus to Bryansk 2 artilleries moved from Southern Belarus to Bryansk 2 armour moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 2 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters moved from Norway to 113 Sea Zone 4 artilleries moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Germany to Austria 1 aaGun and 1 infantry moved from Poland to Germany 1 aaGun moved from Bryansk to Kursk Place Units - Germans 1 factory_minor placed in Ukraine 1 fighter and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in France 1 artillery placed in Western Germany 2 armour, 1 artillery and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : -0,83 British regular : -0,33 Russians AA : -0,33
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@elche said in L22 #1 elche (X+9) vs trulpen (A) P2V:
The best wishes and a lot of power for your fight.
Often if I move against you, I think about your fight.Thank you! :pray:
R6 L22 #1 elche (+9) vs trulpen P2V.tsvg
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 49 PUs; Russians buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Penza 1 infantry moved from Stalingrad to Northern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Kazakhstan 1 artillery and 6 infantry moved from Stalingrad to Samara 1 aaGun, 1 artillery and 2 infantry moved from Siberia to Amur 6 infantry moved from Siberia to Amur 1 infantry moved from Russia to Gorky Place Units - Russians 3 fighters placed in Russia 1 artillery and 2 infantry placed in Russia 1 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -1,00
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Scramble sz35 and carolines, intercept in India ?
jcb-l22-1-elche-9-vs-trulpen-p2v (16).tsvg -
Scramble the fig and tac in the Carolines to z35.
Intercept with the fig in India.
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I make a mistake with the scramble to sz35. I wanted to click none for scramble from sz36 and click none foe all. But your fighter had 2 hits. So please edit, because I dont know how to edit damaged bs, 2 damaged battleships in sz35 and 1 art and inf back to Carolines if thats okay for you.
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Japan to 18 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 18 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Caroline Islands 3 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands 1 marine moved from Davao to 36 Sea Zone 2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 2 battleships moved from 36 Sea Zone to 35 Sea Zone 5 carriers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Davao to 35 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 bombers moved from Malaya to Eastern India Combat - Japanese Air Battle in Eastern India Japanese attacks with 2 units heading to Eastern India UK_Pacific launches 1 interceptors out of Eastern India Attackers Fire, : 1/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Eastern India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0,33 expected hits Bombing raid in Eastern India rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Eastern India causes 10 damage total. Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers Americans defend with 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Caroline Islands, round 2 : 5/13 hits, 6,00 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/4 hits, 1,83 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Battle in 18 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win, taking 18 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from Korea to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 35 Sea Zone to Caroline Islands 4 fighters and 4 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 1 cruiser moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Eastern India to Malaya 2 artilleries moved from Shan State to Malaya 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsu 2 artilleries and 6 infantry moved from Kiangsi to Fukien 2 infantry moved from Kiangsu to Fukien 1 artillery moved from Kiangsu to Fukien 1 infantry moved from Anhwe to Shansi 1 artillery moved from Shansi to Anhwe 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsu 1 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 7 Sea Zone 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 aaGun moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 destroyer placed in 132 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : -1,50 UK_Pacific AA : -0,33 Defenders Fire, : -0,33 ANZAC regular : -0,33 Attackers Fire, : 0,67
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I can fix it. No biggie.
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Did you forget to move the sub in the Indian Ocean?
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I will do my turn, but will leave that attack for later, just in case it wasn’t an overlook. So, if you wanted it to stay, I’ll attack it.
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I’ll move it to z40 meanwhile. Seems to be the most logical position.
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UCU6 L22 #1 elche (+9) vs trulpen P2V.tsvg
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 submarines moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from Morocco to Tunisia 1 bomber moved from Morocco to Tunisia 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands 2 marines moved from 34 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 22 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 23 Sea Zone to 20 Sea Zone 6 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 carrier, 2 destroyers and 2 submarines Italians defend with 1 battleship Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 carrier and 2 destroyers in 99 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 99 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers and 2 submarines remaining. Battle score for attacker is 18 Casualties for Italians: 1 battleship Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Caroline Islands Americans attack with 2 artilleries, 6 fighters, 3 infantry, 2 marines and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 2 artilleries, 6 fighters, 3 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 4/14 hits, 5,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 6 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun, 1 artillery, 2 infantry and 1 marine Battle in Tunisia Americans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 4/10 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 3/5 hits, 1,83 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Southern Italy 1 fighter and 1 tactical_bomber moved from Tunisia to Southern Italy 1 fighter moved from Eastern United States to Morocco 2 transports moved from 93 Sea Zone to 105 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 aaGun, 1 armour and 2 transports moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone 2 transports moved from 105 Sea Zone to 104 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 6 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 108 Sea Zone to 93 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 7 artilleries and 16 infantry moved from Hunan to Kiangsi 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Kiangsi Chinese attack with 7 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 16 infantry in Kiangsi, round 2 : 7/23 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 7 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry EDIT: Adding units owned by Chinese to Kiangsi: 1 marine EDIT: Turning off Edit Mode 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 4 fighters and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 3 units repaired. British converts factory_major into different units Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Southern Italy to Sicily British take Sicily from Italians 1 armour moved from Sicily to Southern Italy 1 infantry moved from Southern Italy to Northern Italy British take Northern Italy from Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from 97 Sea Zone to Sardinia 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Libya EDIT: 1 submarine moved from 77 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Greece Battle in Sardinia Battle in Libya Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Hunan to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 1 infantry moved from Baluchistan to Central India 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Crete to Southern Italy 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 93 Sea Zone 2 transports moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Malta to Southern Italy 1 tactical_bomber moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to Morocco 2 submarines moved from 83 Sea Zone to 79 Sea Zone 1 destroyer and 1 submarine moved from 73 Sea Zone to 79 Sea Zone 1 aaGun moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 aaGun, 2 artilleries and 10 infantry moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 aaGun and 8 infantry moved from Hunan to Kiangsi Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 destroyer placed in 113 Sea Zone 3 fighters placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,1,3,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3,3,3,4 UK_Pacific collect 7 PUs (4 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -1,00 Japanese regular : 0,50 Italians regular : 1,50 Japanese AA : -0,50
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Thanks for asking. Yes, I forget the sub. Please move to sz59.
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I assume no scramble in NI.
Game HistoryRound: 6 Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 bomber and 3 infantry moved from Southern France to Northern Italy 1 fighter moved from France to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/7 hits, 2,17 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Northern Italy to France 1 aaGun moved from Romania to Slovakia Hungary Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33
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I’ll roll for the convoy disruption. 4 dice gave 5, 1, 3, 3. Only two dice are left, so I’ll roll 2d4 and the numbers show which dice were true, were 5 is nr 1, 1 is nr 2 and the two 3’s are 3 and 4. If it rolls the same number, I’ll reroll one die until another number appears.
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[dice 2d4]
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2d4: 3, 2
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So, the result was 1 and 3 dmg, which gives the max amount anyway, so no correction needed.