L22 Pejon_88 (X) vs. Gamerman01 (A+15), BM4, game #2


  • @pejon_88 More than 3 infantry and 2 bombers?
    CWOL - :puke: lol


  • Oops, didn’t move my stack to Tambov that time.
    Samara had zero influence on this battle.

    I’ll roll your defense against an overwhelming force

    [dice 1d6<3]


  • 1d6<3: 2; Hits: 1


  • Unbelievable. What a cursed game.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Vologda to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Samara
            2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tambov: 1 infantry
            EDIT: Changing ownership of Tambov from Italians to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun and 1 armour moved from Vologda to Russia
            1 aaGun and 3 infantry moved from Smolensk to Russia
            21 artilleries and 73 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            2 aaGuns and 6 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame

  • 2023 '22

    @gamerman01 Crazy!!


  • See my PM :relaxed:

  • 2023 '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Szechwan
            2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kwangsi to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Hunan
            2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Manchuria to Korea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 tactical_bomber moved from Manchuria to French Indo China
            1 fighter moved from Kwangtung to French Indo China
            1 fighter moved from Kiangsu to French Indo China
            2 fighters moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to French Indo China
            7 fighters and 5 tactical_bombers moved from 35 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.83
    

    Savegame


  • Thank you for your patience once again. The first round playoff game is going regularly now, and since Farmboy is waiting for his opponent and the 2nd round game with Me1945 hasn’t even started yet, of course I have to give it priority.

    But I will have blocks of time later this week (which I will need). There are more pieces on the board than I like, but if you don’t give me a chance to attack, I’ll just have to deal!

  • 2023 '22

    @gamerman01 Thanks for explaining.


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to Guam
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 bomber moved from Russia to Novgorod
            2 fighters moved from Russia to Ukraine
            1 bomber moved from Tobruk to Volgograd
            1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
            2 fighters and 2 submarines moved from 96 Sea Zone to 97 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble the Italian fighter to 95 or 97 or neither?

  • 2023 '22

    @gamerman01 No scramble thanks.


  • The 2 fighters escorting in Ukraine were supposed to meet up with the bomber crew from Gibraltar, but their master didn’t click on them.

    You allow? If so, intercept?

  • 2023 '22

    @gamerman01 Aha that makes sense. No intercept thanks.


  • Thank you very much,

    AA fire
    [dice 1d6<2]

    If miss, damage roll
    [dice 1d6<7]


  • 1d6<2: 1; Hits: 1
    1d6<7: 6; Hits: 1


  • Drilled. So much for having a lucky round. Maybe next time.


  • OK, I just saw Gibraltar to Ukraine is impossible.

    So I have a big ask


  • Well, not too big because it doesn’t affect much if you decline.

    I intended to hit Ukraine and Stalingrad, not Leningrad. If you allow, I’ll move the Leningrad damage to Ukraine. If you disallow, I’ll leave it in Leningrad, no problem

    What do you think?

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