scramble & ool
GL
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 17 Sea Zone
3 bombers moved from Kwangtung to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter moved from French Indo China to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 3 bombers, 4 fighters and 3 tactical_bombers
Americans defend with 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 1 transport; ANZAC defend with 1 submarine
5 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
Japanese roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 6/10 hits, 6,00 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 17 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 3 : 7/7 hits, 4,33 expected hits
Americans roll dice for 3 fighters and 1 transport in 17 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Non Combat Move - Japanese
3 bombers moved from 17 Sea Zone to Japan
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 carriers moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
1 carrier and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 2,67
Adjusting one casualty. Taking one bomber instead of fig as casualty last round of combat in SZ17.
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Western United States to Venezuela
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Gibraltar to Western Germany
1 bomber and 1 fighter moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 0/3 hits, 0,67 expected hits
Defenders Fire, : 0/5 hits, 1,67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 3,6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Spain
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Neutral_True win with 6 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 3 : 1/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Venezuela to Eastern United States
1 artillery and 1 infantry moved from Tunisia to Algeria
1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
5 submarines moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
3 artilleries and 3 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Midway to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
Place Units - Americans
1 factory_minor placed in Iraq
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,1,5,1,5,1,6,5,4,4,5
Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 112 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Persia to Saudi Arabia
2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Egypt to Saudi Arabia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Northwest Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Saudi Arabia
British attack with 3 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 3 armour and 3 mech_infantrys in Saudi Arabia, round 2 : 4/6 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
British attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
Germans defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
British roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 112 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Units damaged: 2 battleships owned by the British and 2 carriers owned by the British
1 submarine owned by the Germans lost in 112 Sea Zone
British roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 112 Sea Zone, round 3 : 4/10 hits, 5,17 expected hits
Germans roll dice for 3 submarines in 112 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports in 112 Sea Zone, round 3 : 5/9 hits, 4,67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 2 submarines owned by the British and 2 carriers owned by the British lost in 112 Sea Zone
British roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 112 Sea Zone, round 4 : 7/9 hits, 4,83 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 4 : 5/7 hits, 4,00 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 4 fighters owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 battleships owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
Casualties for British: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 110 Sea Zone to 88 Sea Zone
2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
1 submarine moved from 98 Sea Zone to 81 Sea Zone
6 artilleries and 9 infantry moved from Persia to Iraq
Place Units - British
1 fighter and 2 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : 0,67
Japanese regular : -0,33
Defenders Fire, : -1,67
Germans AA : -0,33
Attackers Fire, : -0,67
Germans regular : 0,17
Neutral_True regular : -1,67
British regular : 2,17
I shoul dhave tried without sure doom…
@pacifiersboard If you mean the attack on the fleet, I think that was clever. It hadn’t thought of it!
But the neutral crush, I don’t get that. Why?
Round: 17
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
3 infantry moved from Germany to Greater Southern Germany
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Greater Southern Germany
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 tactical_bomber; Russians defend with 1 infantry
Italians roll dice for 3 fighters and 3 infantry in Greater Southern Germany, round 2 : 4/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Italians
1 aaGun moved from Germany to Greater Southern Germany
1 infantry moved from Western Germany to France
1 aaGun and 2 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 fighters moved from Greater Southern Germany to Southern Italy
1 bomber moved from Egypt to Greece
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Germany to France
Place Units - Italians
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
British AA : -0,17
Russians regular : 0,17
@pacifiersboard You are now giving me Turkey, which is one of the very best territories for Axis to hold.
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
7 mech_infantrys moved from Urals to Tsinghai
1 armour and 39 mech_infantrys moved from Kazakhstan to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Southern Italy to 91 Sea Zone
2 bombers moved from Greece to 91 Sea Zone
2 bombers moved from Germany to 91 Sea Zone
1 mech_infantry moved from Southern France to Gibraltar
Germans take Gibraltar from British
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers and 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 4 bombers and 2 fighters in 91 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Tsinghai
Germans attack with 7 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 7 mech_infantrys in Tsinghai, round 2 : 0/7 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 6 mech_infantrys in Tsinghai, round 3 : 1/6 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 infantry and 39 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour, 1 infantry and 39 mech_infantrys in Northwest Persia, round 2 : 8/41 hits, 7,17 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 infantry and 39 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Caucasus to Turkey
Germans take Turkey from Neutral_True
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Neutral_True
1 mech_infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
1 aaGun moved from Southern France to Spain
4 bombers and 2 fighters moved from 91 Sea Zone to Spain
3 fighters moved from Western Germany to Spain
2 fighters and 7 tactical_bombers moved from Germany to Spain
EDIT: 1 infantry moved from Eastern Poland to Slovakia Hungary
5 artilleries and 9 infantry moved from Western Germany to Greater Southern Germany
2 aaGuns, 10 artilleries and 33 infantry moved from Germany to Greater Southern Germany
2 armour and 10 mech_infantrys moved from Germany to Greater Southern Germany
2 armour moved from Western Germany to Greater Southern Germany
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 infantry moved from Romania to Bulgaria
1 infantry moved from Bessarabia to Romania
2 aaGuns, 8 artilleries and 18 infantry moved from Rostov to Caucasus
5 artilleries and 4 infantry moved from Samara to Kazakhstan
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
5 infantry and 1 marine moved from Finland to Vyborg
Place Units - Germans
10 artilleries placed in Western Germany
3 infantry placed in Southern France
3 mech_infantrys placed in Normandy Bordeaux
Germans undo move 3.
1 armour and 4 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Germany
Turning on Edit Mode
EDIT: Changing ownership of Slovakia Hungary from Russians to Germans
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 80 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Germans regular : -2,00
British regular : -0,33
gg, great play!!
@pacifiersboard Same to you! There was a lot of back and forth which made the game very intense!! Not used to someone attacking as much as you did, but understood from your earlier posts that it had its reasons. However, its smart to get some 15-20 round games under the belt since they are not unusual here :)