Pejon_88 (X) vs. Pacifiersboard (A+18)
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Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 17 Sea Zone 3 bombers moved from Kwangtung to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Japanese take 37 Sea Zone from ANZAC 1 fighter moved from French Indo China to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from ANZAC Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 3 bombers, 4 fighters and 3 tactical_bombers Americans defend with 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 1 transport; ANZAC defend with 1 submarine 5 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged Japanese roll dice for 3 bombers, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 6/10 hits, 6,00 expected hits Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 17 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 3 : 7/7 hits, 4,33 expected hits Americans roll dice for 3 fighters and 1 transport in 17 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 4 fighters and 1 tactical_bomber Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 transport Non Combat Move - Japanese 3 bombers moved from 17 Sea Zone to Japan 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kweichow to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Anhwe to Manchuria 2 destroyers moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 1 infantry and 1 mech_infantry placed in Shantung 2 fighters placed in Japan 1 carrier and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 2,67
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Adjusting one casualty. Taking one bomber instead of fig as casualty last round of combat in SZ17.
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Game History
Round: 17 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Western United States to Venezuela 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from Gibraltar to Western Germany 1 bomber and 1 fighter moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Germans launches 5 interceptors out of Western Germany Attackers Fire, : 0/3 hits, 0,67 expected hits Defenders Fire, : 0/5 hits, 1,67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits Bombing raid in Western Germany rolls: 3,6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Spain Americans attack with 1 artillery and 1 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain Neutral_True win with 6 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Venezuela Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 3 : 1/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Manchuria Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria Japanese win with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Venezuela to Eastern United States 1 artillery and 1 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 5 submarines moved from 17 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 3 artilleries and 3 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from Midway to Wake Island 1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone Place Units - Americans 1 factory_minor placed in Iraq 2 carriers and 2 destroyers placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,1,5,1,5,1,6,5,4,4,5 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter and 2 infantry moved from Kansu to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to 112 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 armour moved from Persia to Saudi Arabia 2 armour and 1 mech_infantry moved from Iraq to Saudi Arabia 2 mech_infantrys moved from Egypt to Saudi Arabia 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Northwest Persia British attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone British attack with 1 submarine Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Saudi Arabia British attack with 3 armour and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 3 armour and 3 mech_infantrys in Saudi Arabia, round 2 : 4/6 hits, 2,00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 41 Sea Zone British attack with 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone British attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines Germans defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 transports British roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 112 Sea Zone, round 2 : 4/10 hits, 5,17 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Units damaged: 2 battleships owned by the British and 2 carriers owned by the British 1 submarine owned by the Germans lost in 112 Sea Zone British roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 112 Sea Zone, round 3 : 4/10 hits, 5,17 expected hits Germans roll dice for 3 submarines in 112 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports in 112 Sea Zone, round 3 : 5/9 hits, 4,67 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 2 submarines owned by the British and 2 carriers owned by the British lost in 112 Sea Zone British roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 112 Sea Zone, round 4 : 7/9 hits, 4,83 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 4 : 5/7 hits, 4,00 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 4 fighters owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 battleships owned by the British and 1 fighter owned by the British lost in 112 Sea Zone 2 transports owned by the Germans lost in 112 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 2 transports Casualties for British: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 3 fighters moved from 112 Sea Zone to United Kingdom 1 bomber moved from 112 Sea Zone to United Kingdom 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 110 Sea Zone to 88 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana 1 submarine moved from 98 Sea Zone to 81 Sea Zone 6 artilleries and 9 infantry moved from Persia to Iraq Place Units - British 1 fighter and 2 infantry placed in Persia British undo move 1. 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,67 Japanese regular : -0,33 Defenders Fire, : -1,67 Germans AA : -0,33 Attackers Fire, : -0,67 Germans regular : 0,17 Neutral_True regular : -1,67 British regular : 2,17
I shoul dhave tried without sure doom…
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@pacifiersboard If you mean the attack on the fleet, I think that was clever. It hadn’t thought of it!
But the neutral crush, I don’t get that. Why?
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Round: 17 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 3 infantry moved from Germany to Greater Southern Germany 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Greater Southern Germany Italians attack with 3 fighters and 3 infantry Americans defend with 1 tactical_bomber; Russians defend with 1 infantry Italians roll dice for 3 fighters and 3 infantry in Greater Southern Germany, round 2 : 4/6 hits, 2,00 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Italians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Casualties for Americans: 1 tactical_bomber Non Combat Move - Italians 1 aaGun moved from Germany to Greater Southern Germany 1 infantry moved from Western Germany to France 1 aaGun and 2 infantry moved from Southern France to Spain Italians take Spain from Neutral_True 1 artillery and 1 infantry moved from Northern Italy to Southern France 3 fighters moved from Greater Southern Germany to Southern Italy 1 bomber moved from Egypt to Greece 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Germany to France Place Units - Italians 1 transport placed in 97 Sea Zone 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 2,00 British AA : -0,17 Russians regular : 0,17
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@pacifiersboard You are now giving me Turkey, which is one of the very best territories for Axis to hold.
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Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 7 mech_infantrys moved from Urals to Tsinghai 1 armour and 39 mech_infantrys moved from Kazakhstan to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Southern Italy to 91 Sea Zone 2 bombers moved from Greece to 91 Sea Zone 2 bombers moved from Germany to 91 Sea Zone 1 mech_infantry moved from Southern France to Gibraltar Germans take Gibraltar from British Combat - Germans Battle in 91 Sea Zone Germans attack with 4 bombers and 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 4 bombers and 2 fighters in 91 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Tsinghai Germans attack with 7 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 7 mech_infantrys in Tsinghai, round 2 : 0/7 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 6 mech_infantrys in Tsinghai, round 3 : 1/6 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 infantry and 39 mech_infantrys British defend with 1 artillery Germans roll dice for 1 armour, 1 infantry and 39 mech_infantrys in Northwest Persia, round 2 : 8/41 hits, 7,17 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 infantry and 39 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Caucasus to Turkey Germans take Turkey from Neutral_True 1 mech_infantry moved from Southern France to Portugal Germans take Portugal from Neutral_True 1 mech_infantry moved from Southern France to Spain 1 artillery and 2 infantry moved from Normandy Bordeaux to Spain 1 aaGun moved from Southern France to Spain 4 bombers and 2 fighters moved from 91 Sea Zone to Spain 3 fighters moved from Western Germany to Spain 2 fighters and 7 tactical_bombers moved from Germany to Spain EDIT: 1 infantry moved from Eastern Poland to Slovakia Hungary 5 artilleries and 9 infantry moved from Western Germany to Greater Southern Germany 2 aaGuns, 10 artilleries and 33 infantry moved from Germany to Greater Southern Germany 2 armour and 10 mech_infantrys moved from Germany to Greater Southern Germany 2 armour moved from Western Germany to Greater Southern Germany 1 artillery and 3 infantry moved from Poland to Eastern Poland 1 aaGun, 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 infantry moved from Romania to Bulgaria 1 infantry moved from Bessarabia to Romania 2 aaGuns, 8 artilleries and 18 infantry moved from Rostov to Caucasus 5 artilleries and 4 infantry moved from Samara to Kazakhstan 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 5 infantry and 1 marine moved from Finland to Vyborg Place Units - Germans 10 artilleries placed in Western Germany 3 infantry placed in Southern France 3 mech_infantrys placed in Normandy Bordeaux Germans undo move 3. 1 armour and 4 mech_infantrys placed in Germany 1 fighter and 1 tactical_bomber placed in Germany Turning on Edit Mode EDIT: Changing ownership of Slovakia Hungary from Russians to Germans EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 80 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Germans regular : -2,00 British regular : -0,33
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gg, great play!!
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@pacifiersboard Same to you! There was a lot of back and forth which made the game very intense!! Not used to someone attacking as much as you did, but understood from your earlier posts that it had its reasons. However, its smart to get some 15-20 round games under the belt since they are not unusual here :)