@Arthur-Bomber-Harris Interesting! Scramble the fig, max defense, land any surviving planes on Gib please.
Pejon88 L+20 vs aagamerz13 x BM4 game1
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Round: 5 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Caucasus 2 infantry and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Timguska to Urals 1 fighter moved from Caucasus to Kazakhstan 5 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan 2 mech_infantrys moved from Russia to Kazakhstan 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 0,00
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Do you want to scramble in SZ95?
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no thx…
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Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 5 fighters moved from 33 Sea Zone to Paulau Island 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to Northern Italy 1 fighter moved from Gibraltar to 95 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in Northern Italy Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 marine Germans defend with 2 infantry; Italians defend with 1 factory_major Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 marine in Northern Italy, round 2 : 2/5 hits, 2,17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Northern Italy from Italians with 1 armour, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Paulau Island Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Paulau Island, round 2 : 4/7 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from Paulau Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 95 Sea Zone to Tunisia 1 fighter moved from Northern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to Tunisia 1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 infantry placed in Western United States 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,1,1,2,1,6,5,1,5,6,5,3 Americans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 fighter and 9 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 3 aaGuns, 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 fighter moved from Persia to Burma 1 fighter moved from Persia to Burma 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 marine moved from Alexandria to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Northern Italy 1 armour, 1 artillery, 2 infantry and 1 marine moved from 95 Sea Zone to Northern Italy 1 fighter moved from United Kingdom to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 2 fighters and 1 tactical_bomber moved from Egypt to Northern Italy 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 95 Sea Zone to Northern Italy 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 artillery and 4 infantry moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Iraq Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,33 Italians regular : 0,33
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@aagamerz13 what happened in SZ95?
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what you mean? I havent played that yet. If you saw something by mistake that was an experiment where I thought I was rolling locally. Was trying to figure out what happens to german planes on carriers if italy attacked. Wasnt real just thought i was rolling locally.
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I rolled about 7 times locally and reloaded. I might have hit play by forum by mistake in one of them.
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@aagamerz13 Haha I got rolls from two combat rounds.
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I checked. Even though that one went my way a little bit, it was still done by mistake so it doesn’t count. I do a lot of test rolls locally and that was one where I misclicked.
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@aagamerz13 I’m pretty sure they are stuck on damaged carries and lost if the carrier is destroyed. They are considered cargo.
PAge 15 EU rulebook:
Guest aircraft belonging to a friendly power on board
another power’s carrier must remain on board as cargo
if the carrier moves in combat. They can’t take part in
combat and are destroyed if the carrier is destroyed. -
@aagamerz13 I’m ok with that.
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thought about this move a lot. Allies will take italy which I can’t stop. And, the allies can’t stop germany from taking it back. The problem is the allies’ fleet. If it survives, there will be so many amphibs from greece to norway that germany can’t build up any strength vs ussr after retaking italy. So, no choice but to cross fingers and attack fleet. As this is the real fight, I’ll ask for ool as you probably want to do different losses than default with subs and carriers involved.
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changed my mind and decided to go with plan b. all out kami attack on northern italy. whatever happens, happens
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will ask for ool
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1 hit ool? i5_ool.tsvg
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@aagamerz13 one inf
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@aagamerz13 About a 50-50% battle in NI.
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@pejon_88 yes 50% it is. I’ll have to be content with that as axis has probably a lot lower chance than a coin flip to win the long game. I see some things to do differently for that allies opening so I don’t have to resort to coin flip fights going forward.