Scramble scotland
L22 OOB ABH (X) vs WinterWarrior(A+40)
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@arthur-bomber-harris Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to United Kingdom 1 armour, 1 artillery and 3 mech_infantrys moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from 45 Sea Zone to India 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 24 Sea Zone to 26 Sea Zone 4 aaGuns and 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 4 aaGuns, 1 carrier, 1 fighter, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 4 aaGuns and 4 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : -0.50
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US Final -
@winterwarrior Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 2 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.33
CHI Final autosaveBeforeEndTurn.tsvg
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@winterwarrior Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to United Kingdom 1 armour, 1 artillery and 3 mech_infantrys moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from 45 Sea Zone to India 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 24 Sea Zone to 26 Sea Zone 4 aaGuns and 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 4 aaGuns, 1 carrier, 1 fighter, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 4 aaGuns and 4 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 2 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone Combat - British Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 125 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 97 Sea Zone British attack with 2 submarines Germans defend with 2 fighters; Italians defend with 1 destroyer and 4 fighters British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 6 fighters remaining. Battle score for attacker is -12 Casualties for British: 2 submarines Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery and 3 infantry moved from Iraq to Persia 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 carriers moved from 106 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 3 fighters moved from 109 Sea Zone to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 bomber and 1 fighter moved from 125 Sea Zone to Scotland 1 fighter moved from Scotland to 109 Sea Zone 1 submarine moved from 81 Sea Zone to 94 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Italians regular : -0.33 Japanese regular : 2.33 Germans regular : -0.83 British regular : -1.17
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BRI Final 3 -
Eastern Europe is finally looking better for the Axis.
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk 1 bomber moved from Germany to Bryansk 1 fighter moved from Yugoslavia to Bessarabia 3 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Bessarabia Italians attack with 2 fighters and 3 infantry Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 2 fighters and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Yugoslavia 1 fighter moved from Bessarabia to Romania 1 bomber moved from Bryansk to Novgorod 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone Italians undo move 1. 1 submarine placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.50
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@arthur-bomber-harris Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 12 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.00
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ANZAC Final -
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 12 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 cruiser moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from Morocco to Algeria Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 1.00
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Made it to Rostov. That was quite challenging logistically.
G5.tsvg
Game HistoryRound: 5 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Yugoslavia to Eastern Poland 1 fighter moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Belarus to Ukraine 1 armour moved from Belarus to Ukraine 1 armour moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 7 infantry moved from Novgorod to Archangel 1 bomber moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 armour moved from Baltic States to Archangel 1 bomber moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 bomber moved from Belarus to Smolensk Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 armour, 1 bomber and 8 infantry Russians defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber and 8 infantry in Archangel, round 2 : 2/10 hits, 2.50 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 8 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 4 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 3/10 hits, 4.50 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Ukraine to Southern Italy 4 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 10 armour and 4 mech_infantrys moved from Belarus to Rostov 1 aaGun moved from Belarus to Novgorod 1 bomber moved from Archangel to Western Germany 1 mech_infantry moved from Baltic States to Archangel 1 mech_infantry moved from Baltic States to Vyborg 1 mech_infantry moved from Baltic States to Vyborg 2 infantry moved from Baltic States to Belarus 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 bomber moved from Smolensk to Western Germany Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.83
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@arthur-bomber-harris Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Kansu 6 mech_infantrys moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 3 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Archangel Russians attack with 2 fighters, 6 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 8 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 1 armour, 8 infantry and 1 mech_infantry in Archangel, round 2 : 6/10 hits, 3.50 expected hits 6 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Archangel 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -15 Casualties for Russians: 6 mech_infantrys Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 2 fighters and 1 tactical_bomber moved from Archangel to Russia 6 infantry moved from Urals to Vologda 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 27 artilleries and 18 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 mech_infantry placed in Volgograd 4 armour and 1 mech_infantry placed in Russia Russians undo move 1. 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Japanese regular : -0.33 Germans regular : 2.17 Russians regular : 2.67
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The Russian attack on Kansu means that Mongolia is no longer active and Japan can invade Siberia with no consequences. I assume that you do not intend to have this occur?
No problem editing those 2 soldiers back to Russia proper.
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@arthur-bomber-harris Thanks for pointing that out to me, I would not have attacked if I had remembered that rule. J5 - 1PU removed from russia, Kansu battle redacted.tsvg
Removed 1 russia PU but then remembered China hasn’t gone yet and they would have received the money but they haven’t had a turn to collect their money yet.
Thanks again
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no problem, I forget that rule many times myself. Looking good for Japan but quite challenging in Europe. One mistake will cost me the game.
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 2 infantry EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Adding units owned by Japanese to Kansu: 1 infantry EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from Shensi to Szechwan 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 1 armour moved from French Indo China to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from Java to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 bomber moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Yunnan to Szechwan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 3 armour, 4 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 artillery Japanese roll dice for 3 armour, 4 artilleries, 6 infantry and 4 mech_infantrys in Burma, round 2 : 4/17 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter moved from Szechwan to 38 Sea Zone 1 fighter moved from Szechwan to 38 Sea Zone 1 aaGun moved from Yunnan to Burma 2 bombers, 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China 1 mech_infantry moved from Kwangtung to Yunnan 1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from Java to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 bombers and 2 fighters moved from Japan to French Indo China 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 bombers and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33
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@arthur-bomber-harris Tough fighting everywhere for the allies… Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to 45 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 4 carriers moved from 26 Sea Zone to 32 Sea Zone 1 battleship moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from 10 Sea Zone to 32 Sea Zone 4 fighters moved from 26 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland 3 fighters moved from 10 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone 4 aaGuns moved from 63 Sea Zone to New Zealand 1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 1 submarine moved from 104 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to 45 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 4 carriers moved from 26 Sea Zone to 32 Sea Zone 1 battleship moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from 10 Sea Zone to 32 Sea Zone 4 fighters moved from 26 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland 3 fighters moved from 10 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone 4 aaGuns moved from 63 Sea Zone to New Zealand 1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 1 submarine moved from 104 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to 45 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 4 carriers moved from 26 Sea Zone to 32 Sea Zone 1 battleship moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from 10 Sea Zone to 32 Sea Zone 4 fighters moved from 26 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland 3 fighters moved from 10 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone 4 aaGuns moved from 63 Sea Zone to New Zealand 1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 1 submarine moved from 104 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone 3 fighters moved from Scotland to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Scotland to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Iraq to Caucasus British take Northwest Persia from Neutral_Allies 1 artillery and 3 infantry moved from Persia to Iraq Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 bomber placed in Union of South Africa 2 transports placed in 106 Sea Zone British undo move 3. British undo move 1. 1 destroyer and 1 transport placed in 71 Sea Zone 1 submarine placed in 109 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.67
BRI Final
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@winterwarrior is the save file missing?
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@winterwarrior Yes just sometimes when I forget I need to wait 90 seconds before I can post again because I am a newbie on the forum
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No problem. Finally have the Middle East open for German advance which was my gameplan from the start. I knew I had no chance to go after Moscow with all of those additional starting units.
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Romania to Caucasus 1 bomber moved from Novgorod to Caucasus 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Belarus to Novgorod 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Caucasus Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Southern France to France Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : 0.00
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@arthur-bomber-harris autosaveBeforeEndTurn.tsvg
Game HistoryRound: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.67
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@winterwarrior French final autosaveAfterFrenchNonCombatMove.tsvg
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@winterwarrior Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 109 Sea Zone to 92 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.67