scramble & ool
GL
Made it to Rostov. That was quite challenging logistically.
G5.tsvg
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Yugoslavia to Eastern Poland
1 fighter moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
1 armour moved from Belarus to Ukraine
1 armour moved from Belarus to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
7 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 armour moved from Baltic States to Archangel
1 bomber moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Smolensk
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 8 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber and 8 infantry in Archangel, round 2 : 2/10 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 8 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 3/10 hits, 4.50 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Southern Italy
4 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
10 armour and 4 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Belarus to Novgorod
1 bomber moved from Archangel to Western Germany
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Vyborg
1 mech_infantry moved from Baltic States to Vyborg
2 infantry moved from Baltic States to Belarus
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Smolensk to Western Germany
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.83
@arthur-bomber-harris Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Kansu
6 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 8 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 1 armour, 8 infantry and 1 mech_infantry in Archangel, round 2 : 6/10 hits, 3.50 expected hits
6 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Archangel
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
Germans win with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 6 mech_infantrys
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
6 infantry moved from Urals to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
27 artilleries and 18 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
4 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Japanese regular : -0.33
Germans regular : 2.17
Russians regular : 2.67
The Russian attack on Kansu means that Mongolia is no longer active and Japan can invade Siberia with no consequences. I assume that you do not intend to have this occur?
No problem editing those 2 soldiers back to Russia proper.
@arthur-bomber-harris Thanks for pointing that out to me, I would not have attacked if I had remembered that rule. J5 - 1PU removed from russia, Kansu battle redacted.tsvg
Removed 1 russia PU but then remembered China hasn’t gone yet and they would have received the money but they haven’t had a turn to collect their money yet.
Thanks again
no problem, I forget that rule many times myself. Looking good for Japan but quite challenging in Europe. One mistake will cost me the game.
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Szechwan
1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from Java to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 bomber moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Yunnan to Szechwan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 5.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 3 armour, 4 artilleries, 6 infantry and 4 mech_infantrys in Burma, round 2 : 4/17 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Szechwan to 38 Sea Zone
1 fighter moved from Szechwan to 38 Sea Zone
1 aaGun moved from Yunnan to Burma
2 bombers, 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from Java to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 bombers and 2 fighters moved from Japan to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.00
UK_Pacific regular : 0.67
ANZAC regular : -0.33
@arthur-bomber-harris Tough fighting everywhere for the allies… Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 carriers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 10 Sea Zone to 32 Sea Zone
4 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
3 fighters moved from 10 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone
4 aaGuns moved from 63 Sea Zone to New Zealand
1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 carriers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 10 Sea Zone to 32 Sea Zone
4 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
3 fighters moved from 10 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone
4 aaGuns moved from 63 Sea Zone to New Zealand
1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
4 carriers moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from 10 Sea Zone to 32 Sea Zone
4 fighters moved from 26 Sea Zone to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
3 fighters moved from 10 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 6 transports moved from 26 Sea Zone to 63 Sea Zone
4 aaGuns moved from 63 Sea Zone to New Zealand
1 artillery, 5 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 submarine moved from 104 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 bomber, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from Scotland to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Scotland to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Iraq to Caucasus
British take Northwest Persia from Neutral_Allies
1 artillery and 3 infantry moved from Persia to Iraq
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 bomber placed in Union of South Africa
2 transports placed in 106 Sea Zone
British undo move 3.
British undo move 1.
1 destroyer and 1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.67
BRI Final
@winterwarrior is the save file missing?
@winterwarrior Yes just sometimes when I forget I need to wait 90 seconds before I can post again because I am a newbie on the forum
No problem. Finally have the Middle East open for German advance which was my gameplan from the start. I knew I had no chance to go after Moscow with all of those additional starting units.
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Romania to Caucasus
1 bomber moved from Novgorod to Caucasus
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Belarus to Novgorod
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern France to France
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Russians regular : 0.00
@arthur-bomber-harris autosaveBeforeEndTurn.tsvg
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.67
@winterwarrior French final autosaveAfterFrenchNonCombatMove.tsvg
@winterwarrior Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.67
Finally got my Axis income up. One American carrier in the Atlantic would have been a game changer for the Allies to support the amphibious invasions.
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
3 bombers moved from Western Germany to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 artillery moved from Belarus to Bryansk
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 1 artillery, 4 bombers, 5 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 4 bombers, 5 infantry and 1 mech_infantry in Bryansk, round 2 : 2/11 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
4 bombers owned by the Germans retreated
1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 7 artilleries and 21 infantry moved from Belarus to Novgorod
1 armour, 5 infantry and 1 mech_infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Yugoslavia
4 bombers moved from Bryansk to Ukraine
7 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Finland to Vyborg
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
3 infantry placed in France
4 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -2.17
Russians AA : -0.50
@arthur-bomber-harris Game History
Round: 6
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
3 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
4 armour moved from Russia to Volgograd
3 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/12 hits, 4.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun, 28 artilleries and 19 infantry moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Vologda to Samara
2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.50
You sure have mastered the art of dice rolling! That was rough
J6.tsvg
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
4 bombers, 6 fighters and 5 tactical_bombers moved from French Indo China to India
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 armour, 5 artilleries, 4 bombers, 8 fighters, 6 infantry, 5 mech_infantrys and 5 tactical_bombers
British defend with 5 aaGuns, 1 armour, 1 artillery and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 4/15 hits, 2.50 expected hits
4 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 3 armour, 5 artilleries, 4 bombers, 4 fighters, 6 infantry, 5 mech_infantrys and 5 tactical_bombers in India, round 2 : 14/32 hits, 13.83 expected hits
UK_Pacific roll dice for 5 aaGuns, 1 armour, 1 artillery and 15 infantry in India, round 2 : 11/17 hits, 5.83 expected hits
6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 5 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 3 artilleries, 4 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in India, round 3 : 11/21 hits, 11.17 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 5 infantry in India, round 3 : 3/7 hits, 2.50 expected hits
3 artilleries owned by the Japanese, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 4 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 5 artilleries, 4 fighters, 6 infantry and 3 mech_infantrys
Casualties for British: 5 aaGuns, 1 armour, 1 artillery and 15 infantry
Non Combat Move - Japanese
1 carrier and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
4 bombers moved from India to French Indo China
4 fighters and 5 tactical_bombers moved from India to Shan State
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 infantry placed in French Indo China
1 armour placed in Kwangtung
1 carrier placed in 20 Sea Zone
1 fighter placed in Kwangtung
Japanese undo move 4.
1 submarine placed in 20 Sea Zone
2 bombers and 1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
British AA : 1.50
UK_Pacific regular : 5.67
Better to be lucky than good I always say…
Beginners always need a fair dose to keep things interesting… definitely learning a lot in this game… which is good… lots of less mistakes to make next time… but still having fun… learning a lot from your strategies… picking up lots of things…
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Non Combat Move - Americans
1 armour, 1 artillery and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
8 fighters moved from 32 Sea Zone to Queensland
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 mech_infantry moved from New Zealand to 63 Sea Zone
3 aaGuns moved from New Zealand to 63 Sea Zone
3 infantry moved from New Zealand to 63 Sea Zone
3 aaGuns, 1 artillery, 3 infantry, 1 mech_infantry and 5 transports moved from 63 Sea Zone to 62 Sea Zone
3 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Gibraltar to Trans-Jordan
2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to British Guiana
3 infantry moved from Algeria to Tunisia
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
@winterwarrior Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
@Arthur-Bomber-Harris autosaveBeforeEndTurn.tsvg
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Non Combat Move - Americans
1 armour, 1 artillery and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
8 fighters moved from 32 Sea Zone to Queensland
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 mech_infantry moved from New Zealand to 63 Sea Zone
3 aaGuns moved from New Zealand to 63 Sea Zone
3 infantry moved from New Zealand to 63 Sea Zone
3 aaGuns, 1 artillery, 3 infantry, 1 mech_infantry and 5 transports moved from 63 Sea Zone to 62 Sea Zone
3 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Gibraltar to Trans-Jordan
2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to British Guiana
3 infantry moved from Algeria to Tunisia
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 9 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
Combat - British
British creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 carriers, 5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 bomber moved from 91 Sea Zone to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer and 2 transports moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
Germans regular : -0.17
British regular : 1.00