TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 12 infantry moved from Southern Manchuria to Korea
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 11 Sea Zone
2 cruisers moved from 13 Sea Zone to 11 Sea Zone
4 fighters and 4 tactical_bombers moved from 13 Sea Zone to Western United States
6 fighters moved from 27 Sea Zone to Western United States
1 artillery, 5 infantry and 2 marines moved from 11 Sea Zone to Western United States
3 carriers moved from 27 Sea Zone to 13 Sea Zone
7 carriers moved from 13 Sea Zone to 11 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 13 Sea Zone
8 destroyers, 3 submarines and 1 transport moved from 13 Sea Zone to 11 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 12 infantry moved from Southern Manchuria to Korea
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 11 Sea Zone
2 cruisers moved from 13 Sea Zone to 11 Sea Zone
4 fighters and 4 tactical_bombers moved from 13 Sea Zone to Western United States
6 fighters moved from 27 Sea Zone to Western United States
1 artillery, 5 infantry and 2 marines moved from 11 Sea Zone to Western United States
3 carriers moved from 27 Sea Zone to 13 Sea Zone
7 carriers moved from 13 Sea Zone to 11 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 13 Sea Zone
8 destroyers, 3 submarines and 1 transport moved from 13 Sea Zone to 11 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 6 artilleries and 12 infantry
Russians defend with 3 infantry
Japanese roll dice for 6 artilleries and 12 infantry in Korea, round 2 : 3/18 hits, 5.00 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western United States
Japanese attack with 1 artillery, 10 fighters, 5 infantry, 2 marines and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers
Americans roll AA dice in Western United States : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 2 battleships and 3 cruisers in Western United States, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 5 infantry, 2 marines and 4 tactical_bombers in Western United States, round 2 : 7/21 hits, 9.17 expected hits
Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 7 fighters, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in Western United States, round 2 : 5/21 hits, 11.00 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 marines owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 9 fighters, 2 marines and 4 tactical_bombers in Western United States, round 3 : 8/16 hits, 8.17 expected hits
Americans roll dice for 3 armour, 7 fighters and 2 tactical_bombers in Western United States, round 3 : 6/12 hits, 7.17 expected hits
4 fighters owned by the Japanese, 2 marines owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans and 3 fighters owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Western United States, round 4 : 6/10 hits, 5.50 expected hits
Americans roll dice for 4 fighters in Western United States, round 4 : 3/4 hits, 2.67 expected hits
3 tactical_bombers owned by the Japanese and 4 fighters owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 5 fighters, 5 infantry, 2 marines and 3 tactical_bombers
Casualties for Americans: 1 aaGun, 4 armour, 1 artillery, 7 fighters, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers
Non Combat Move - Japanese
5 tactical_bombers moved from Marshall Islands to 11 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone
2 aaGuns moved from Southern Manchuria to Korea
2 bombers moved from Marshall Islands to Hawaiian Islands
Place Units - Japanese
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Japanese regular : -3.67
Americans AA : 0.50
Russians regular : 0.00
@flyingbadger Bah. I guess it was more than 22%, I forgot to include ships bombardments.
It was good dice for Japan, maybe a 50/50 shot at best yet the IJN retreived a good number of planes as well as having a stopover in San Francisco. Now we’ll just pop back over the Pacific and see how the army have been getting on in China…
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to Southern France
2 artilleries and 5 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to Western United States
Combat - Americans
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to Southern France
2 artilleries and 5 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to Western United States
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Western United States
Americans attack with 2 artilleries, 1 bomber and 5 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 1 bomber and 5 infantry in Western United States, round 2 : 5/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Western United States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Eastern United States
1 bomber moved from Western United States to Eastern United States
2 submarines moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in 113 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
1 armour placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,6,1,4,6,5,4,1,1,6,4,5,3,2,5,2,5,1,3,6,2,4,1,3,4,2,2,5,1,4,1,5,4,5,2,3,1,5,6,3,2
Americans collect 43 PUs (12 lost to blockades); end with 43 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 infantry moved from Jehol to Southern Manchuria
2 artilleries moved from Jehol to Southern Manchuria
5 artilleries and 8 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
5 infantry moved from Kiangsi to Hopei
2 infantry moved from Kiangsi to Hopei
2 infantry moved from Kiangsi to Hopei
1 fighter moved from Anhwe to Hopei
1 artillery moved from Kiangsi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Kansu
1 artillery and 1 infantry placed in Southern Manchuria
2 artilleries placed in Kiangsi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 28 PUs;
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Tobruk from Italians
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 fighter moved from Egypt to Gibraltar
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to 110 Sea Zone
Combat - British
Battle in Borneo
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 5 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win, taking Borneo from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
1 armour moved from Alexandria to Trans-Jordan
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Northwest Persia to Egypt
3 fighters moved from Normandy Bordeaux to United Kingdom
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to New Brunswick Nova Scotia
1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
1 fighter and 1 tactical_bomber moved from Eastern India to Trans-Jordan
4 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Hopei to Eastern Sinkiang
2 artilleries and 6 infantry moved from Szechwan to Tsinghai
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
1 fighter placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in Malaya change ownership: 2 infantry
Some Units in Eastern India change ownership: 1 armour, 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 0.67
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
3 fighters moved from Greece to Southern France
2 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Southern France
Italians attack with 6 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Greece
3 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Romania to Northern Italy
2 infantry moved from Ukraine to Kursk
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
Combat - ANZAC
Battle in Manilla
Battle in Davao
Non Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 64 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from Leningrad to Gorky
1 infantry moved from Yaroslavl to Gorky
7 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour moved from Tula to Penza
Germans take Penza from Russians
1 armour moved from Penza to Samara
Germans take Samara from Russians
1 armour moved from Tula to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tambov
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Bombing raid in Normandy Bordeaux rolls: 7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Gorky
Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Gorky, round 2 : 6/9 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 2/12 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 37PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Gorky to Tambov
3 aaGuns, 12 armour, 6 artilleries, 22 infantry and 14 mech_infantrys moved from Tula to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Kursk
2 artilleries and 3 infantry moved from Southern Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Leningrad to Greece
2 bombers moved from Western Germany to Southern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
8 infantry moved from Germany to Western Germany
Place Units - Germans
1 factory_minor placed in Ukraine
1 fighter and 2 tactical_bombers placed in Leningrad
2 armour and 2 mech_infantrys placed in Germany
4 artilleries, 2 bombers and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Stalingrad to Samara
1 fighter and 1 tactical_bomber moved from Stalingrad to Samara
1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 fighter moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
4 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Northern Manchuria to Korea
1 artillery and 4 infantry moved from Amur to Korea
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Northern Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 6 artilleries and 11 infantry
Russians roll dice for 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry in Korea, round 2 : 8/24 hits, 6.83 expected hits
Japanese roll dice for 2 aaGuns, 6 artilleries and 11 infantry in Korea, round 2 : 6/17 hits, 5.67 expected hits
6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 4 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Korea, round 3 : 10/18 hits, 5.83 expected hits
Japanese roll dice for 6 artilleries and 5 infantry in Korea, round 3 : 5/11 hits, 3.67 expected hits
5 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Russians roll dice for 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Korea, round 4 : 6/13 hits, 5.00 expected hits
Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for Russians: 11 infantry
Casualties for Japanese: 2 aaGuns, 6 artilleries and 11 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 fighter and 1 tactical_bomber moved from Samara to Stalingrad
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 5 Sea Zone
2 bombers moved from Hawaiian Islands to 5 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 bombers and 3 fighters
Americans defend with 1 cruiser
Japanese roll dice for 2 bombers and 3 fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 cruiser in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 5 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
2 bombers and 2 fighters moved from 5 Sea Zone to Japan
2 battleships, 7 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines, 6 tactical_bombers and 4 transports moved from 11 Sea Zone to 27 Sea Zone
Place Units - Japanese
3 artilleries, 2 fighters, 1 marine and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,2,2,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,1,5,4,3,6,2,3,4,1,6
Japanese collect 2 PUs (11 lost to blockades); end with 2 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 5 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Americans buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
3 fighters moved from 113 Sea Zone to Southern France
1 submarine moved from 45 Sea Zone to 21 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 21 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 21 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 7 Sea Zone from Japanese
1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery and 3 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 fighters in Southern France, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 113 Sea Zone
1 armour and 3 artilleries moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
5 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 106 Sea Zone
1 infantry moved from Tunisia to Algeria
1 bomber moved from Eastern United States to Normandy Bordeaux
2 artilleries moved from Western United States to Central United States
2 infantry moved from Western United States to Central United States
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Eastern United States
3 transports placed in 104 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Honan to Tsinghai
5 artilleries and 8 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shantung to Jehol
3 artilleries and 5 infantry moved from Southern Manchuria to Jehol
4 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 infantry moved from Fukien to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hopei to Kiangsi
Place Units - Chinese
2 artilleries and 3 infantry placed in Northern Sinkiang
1 artillery and 2 infantry placed in Jehol
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 42 PUs;
British buy 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 armour and 2 mech_infantrys moved from Southern Caucasus to Stalingrad
1 armour and 1 mech_infantry moved from Eastern Sinkiang to Kazakhstan
2 artilleries and 6 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Kwangsi to Yunnan
4 artilleries and 6 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Baluchistan to Northwest Persia
1 armour moved from Eastern India to Baluchistan
1 fighter and 1 tactical_bomber moved from Eastern India to Northwest Persia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 infantry moved from Southern Caucasus to Northern Caucasus
1 tactical_bomber moved from Egypt to Northwest Persia
1 armour moved from Libya to Alexandria
1 armour moved from Algeria to Libya
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
2 infantry moved from Malaya to Shan State
1 infantry moved from Eastern India to Central India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 100 Sea Zone to 83 Sea Zone
2 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - British
Battle in Paulau
Non Combat Move - British
1 aaGun moved from Eastern India to Central India
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Quebec to Eastern United States
2 aaGuns moved from United Kingdom to 113 Sea Zone
2 aaGuns moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
2 destroyers and 1 submarine placed in 113 Sea Zone
5 infantry placed in United Kingdom
British undo move 2.
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in Eastern India change ownership: 1 armour, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
3 fighters moved from Greece to 100 Sea Zone
3 fighters moved from Southern Italy to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 100 Sea Zone
Italians attack with 6 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 100 Sea Zone
Italians win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 100 Sea Zone to Greece
3 fighters moved from 100 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 1.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Manilla to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 carrier moved from 46 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
1 carrier moved from 64 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 carrier and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Turn Complete - French
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from French Indo China to Russia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Yakut S.S.R. to Novosibirsk
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Evenki National Okrug
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 2 PUs to rocket attack by Japanese
Rockets roll: 2
2 fighters moved from Kazakh S.S.R. to Anglo Sudan Egypt
1 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indo China to India
6 infantry moved from Japan to Japan Sea Zone
2 battleships, 1 carrier, 6 infantry, 6 submarines and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to India
1 fighter moved from Novosibirsk to India
1 aaGun moved from China to Manchuria
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Japanese undo move 1.
1 fighter and 1 infantry placed in French Indo China
1 transport placed in French Indo China Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
Russians regular : -0,33
Russians AA : 0,67
Sorry for posting again. I really don’t like the edit after combat so i reposted my non-combat turn for uk. I would prefer to use the first save with the edit but if you don’t want to allow the US edit please use the second post.
I am sorry for all the confusion. I wanted to make sure i got a move posted tonight and screwed it up in a rush.
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 fighter moved from 36 Sea Zone to Kweichow
1 bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 36 Sea Zone to Hunan
3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
3 fighters moved from 6 Sea Zone to 37 Sea Zone
5 artilleries moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 8 artilleries and 11 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 8 artilleries and 11 infantry in Burma, round 2 : 6/19 hits, 5.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Jehol
3 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Manchuria to Jehol
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to 37 Sea Zone
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to French Indo China
3 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 carriers, 3 destroyers, 1 fighter, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hunan to Yunnan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 aaGun
EDIT: Removing units owned by Japanese from Japan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : -1.17
UK_Pacific regular : 0.33