@simon-tressel That’s great, you got it
ENJOY the extra men!!!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 cruiser moved from 64 Sea Zone to 45 Sea Zone
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in Dutch New Guinea
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from Gibraltar to 113 Sea Zone
Combat - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
5 bombers moved from Western Germany to United Kingdom
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
2 infantry moved from Kursk to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
2 infantry moved from Western Germany to Germany
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 6,8,5,4,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
2 aaGuns, 13 armour, 5 artilleries, 20 infantry and 14 mech_infantrys moved from Bryansk to Tula
2 aaGuns, 3 artilleries and 3 infantry moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Southern Belarus to Bryansk
7 infantry moved from Novgorod to Smolensk
1 aaGun, 1 artillery and 2 infantry moved from Kursk to Tula
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 3 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Southern France
2 artilleries and 1 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
Place Units - Germans
9 infantry placed in Germany
3 fighters placed in Western Germany
1 fighter and 1 tactical_bomber placed in Leningrad
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1
Germans collect 64 PUs (1 lost to blockades); end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
British AA : -0.83
Russians regular : -0.33
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Combat Move - Russians
1 armour moved from Northern Manchuria to Korea
Russians take Korea from Japanese
1 armour moved from Korea to Northern Manchuria
1 infantry moved from Amur to Northern Manchuria
2 infantry moved from Siberia to Amur
3 armour moved from Siberia to Northern Manchuria
1 artillery and 2 infantry moved from Sakha to Amur
1 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Gorky
1 fighter and 1 tactical_bomber moved from Samara to Gorky
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
Combat - Russians
Battle in Gorky
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 4 armour, 15 artilleries, 52 infantry and 3 mech_infantrys moved from Samara to Stalingrad
3 armour moved from Urals to Stalingrad
1 fighter and 1 tactical_bomber moved from Gorky to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Northern Manchuria to Korea
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 12 infantry moved from Southern Manchuria to Korea
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 11 Sea Zone
2 cruisers moved from 13 Sea Zone to 11 Sea Zone
4 fighters and 4 tactical_bombers moved from 13 Sea Zone to Western United States
6 fighters moved from 27 Sea Zone to Western United States
1 artillery, 5 infantry and 2 marines moved from 11 Sea Zone to Western United States
3 carriers moved from 27 Sea Zone to 13 Sea Zone
7 carriers moved from 13 Sea Zone to 11 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 13 Sea Zone
8 destroyers, 3 submarines and 1 transport moved from 13 Sea Zone to 11 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble? :grinning:
@flyingbadger Well, I guess it is a good try. No scramble, obviously :)
Kill them as the game suggests, it says 22% success, I hope it is not one of those 1-in-5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 12 infantry moved from Southern Manchuria to Korea
1 marine moved from Johnston Island to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 11 Sea Zone
2 cruisers moved from 13 Sea Zone to 11 Sea Zone
4 fighters and 4 tactical_bombers moved from 13 Sea Zone to Western United States
6 fighters moved from 27 Sea Zone to Western United States
1 artillery, 5 infantry and 2 marines moved from 11 Sea Zone to Western United States
3 carriers moved from 27 Sea Zone to 13 Sea Zone
7 carriers moved from 13 Sea Zone to 11 Sea Zone
4 destroyers, 2 submarines and 1 transport moved from 27 Sea Zone to 13 Sea Zone
8 destroyers, 3 submarines and 1 transport moved from 13 Sea Zone to 11 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 6 artilleries and 12 infantry
Russians defend with 3 infantry
Japanese roll dice for 6 artilleries and 12 infantry in Korea, round 2 : 3/18 hits, 5.00 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western United States
Japanese attack with 1 artillery, 10 fighters, 5 infantry, 2 marines and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers
Americans roll AA dice in Western United States : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 2 battleships and 3 cruisers in Western United States, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 5 infantry, 2 marines and 4 tactical_bombers in Western United States, round 2 : 7/21 hits, 9.17 expected hits
Americans roll dice for 1 aaGun, 4 armour, 1 artillery, 7 fighters, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in Western United States, round 2 : 5/21 hits, 11.00 expected hits
5 infantry owned by the Japanese, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 marines owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 9 fighters, 2 marines and 4 tactical_bombers in Western United States, round 3 : 8/16 hits, 8.17 expected hits
Americans roll dice for 3 armour, 7 fighters and 2 tactical_bombers in Western United States, round 3 : 6/12 hits, 7.17 expected hits
4 fighters owned by the Japanese, 2 marines owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 armour owned by the Americans and 3 fighters owned by the Americans lost in Western United States
Japanese roll dice for 1 artillery, 5 fighters and 4 tactical_bombers in Western United States, round 4 : 6/10 hits, 5.50 expected hits
Americans roll dice for 4 fighters in Western United States, round 4 : 3/4 hits, 2.67 expected hits
3 tactical_bombers owned by the Japanese and 4 fighters owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 5 fighters, 5 infantry, 2 marines and 3 tactical_bombers
Casualties for Americans: 1 aaGun, 4 armour, 1 artillery, 7 fighters, 1 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers
Non Combat Move - Japanese
5 tactical_bombers moved from Marshall Islands to 11 Sea Zone
5 fighters and 1 tactical_bomber moved from Western United States to 11 Sea Zone
2 aaGuns moved from Southern Manchuria to Korea
2 bombers moved from Marshall Islands to Hawaiian Islands
Place Units - Japanese
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Japanese regular : -3.67
Americans AA : 0.50
Russians regular : 0.00
@flyingbadger Bah. I guess it was more than 22%, I forgot to include ships bombardments.
@nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):
@flyingbadger Bah. I guess it was more than 22%, I forgot to include ships bombardments.
It was good dice for Japan, maybe a 50/50 shot at best yet the IJN retreived a good number of planes as well as having a stopover in San Francisco. Now we’ll just pop back over the Pacific and see how the army have been getting on in China…
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to Southern France
2 artilleries and 5 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to Western United States
Combat - Americans
Combat Hit Differential Summary :
@flyingbadger Do you want to scramble 3 Zeros before you leave for home?
@nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):
@flyingbadger Do you want to scramble 3 Zeros before you leave for home?
No scramble. I’m feeling confident that the artillery will win this alone and then push on and take New York.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to Southern France
2 artilleries and 5 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to Western United States
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Western United States
Americans attack with 2 artilleries, 1 bomber and 5 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries, 1 bomber and 5 infantry in Western United States, round 2 : 5/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Western United States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Eastern United States
1 bomber moved from Western United States to Eastern United States
2 submarines moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
Place Units - Americans
1 armour and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in 113 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
3 artilleries and 6 infantry placed in Eastern United States
1 armour placed in Eastern United States
1 artillery placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,6,1,4,6,5,4,1,1,6,4,5,3,2,5,2,5,1,3,6,2,4,1,3,4,2,2,5,1,4,1,5,4,5,2,3,1,5,6,3,2
Americans collect 43 PUs (12 lost to blockades); end with 43 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 infantry moved from Jehol to Southern Manchuria
2 artilleries moved from Jehol to Southern Manchuria
5 artilleries and 8 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Honan
5 infantry moved from Kiangsi to Hopei
2 infantry moved from Kiangsi to Hopei
2 infantry moved from Kiangsi to Hopei
1 fighter moved from Anhwe to Hopei
1 artillery moved from Kiangsi to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Kansu
1 artillery and 1 infantry placed in Southern Manchuria
2 artilleries placed in Kiangsi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 28 PUs;
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Tobruk from Italians
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 fighter moved from Egypt to Gibraltar
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to 110 Sea Zone
Combat - British
Battle in Borneo
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 5 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win, taking Borneo from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
1 armour moved from Alexandria to Trans-Jordan
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Northwest Persia to Egypt
3 fighters moved from Normandy Bordeaux to United Kingdom
2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
2 aaGuns and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to New Brunswick Nova Scotia
1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
1 fighter and 1 tactical_bomber moved from Eastern India to Trans-Jordan
4 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Hopei to Eastern Sinkiang
2 artilleries and 6 infantry moved from Szechwan to Tsinghai
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
1 fighter placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in Malaya change ownership: 2 infantry
Some Units in Eastern India change ownership: 1 armour, 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 2.83
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 0.67
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
3 fighters moved from Greece to Southern France
2 armour moved from Ukraine to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Southern France
Italians attack with 6 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Greece
3 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Romania to Northern Italy
2 infantry moved from Ukraine to Kursk
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
Combat - ANZAC
Battle in Manilla
Battle in Davao
Non Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 64 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Normandy Bordeaux
4 fighters and 4 tactical_bombers moved from Leningrad to Gorky
1 infantry moved from Yaroslavl to Gorky
7 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 armour moved from Tula to Penza
Germans take Penza from Russians
1 armour moved from Penza to Samara
Germans take Samara from Russians
1 armour moved from Tula to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tambov
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Bombing raid in Normandy Bordeaux rolls: 7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Gorky
Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Gorky, round 2 : 6/9 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 2/12 hits, 4.00 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 37PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Gorky to Tambov
3 aaGuns, 12 armour, 6 artilleries, 22 infantry and 14 mech_infantrys moved from Tula to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Kursk
2 artilleries and 3 infantry moved from Southern Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Leningrad to Greece
2 bombers moved from Western Germany to Southern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
8 infantry moved from Germany to Western Germany
Place Units - Germans
1 factory_minor placed in Ukraine
1 fighter and 2 tactical_bombers placed in Leningrad
2 armour and 2 mech_infantrys placed in Germany
4 artilleries, 2 bombers and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans AA : -0.33
Russians regular : 0.00
Germans regular : -0.83
@flyingbadger Happy New Year to those Japanese sailors on California coast!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Stalingrad to Samara
1 fighter and 1 tactical_bomber moved from Stalingrad to Samara
1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 fighter moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
4 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Northern Manchuria to Korea
1 artillery and 4 infantry moved from Amur to Korea
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Northern Caucasus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 6 artilleries and 11 infantry
Russians roll dice for 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry in Korea, round 2 : 8/24 hits, 6.83 expected hits
Japanese roll dice for 2 aaGuns, 6 artilleries and 11 infantry in Korea, round 2 : 6/17 hits, 5.67 expected hits
6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 4 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Korea, round 3 : 10/18 hits, 5.83 expected hits
Japanese roll dice for 6 artilleries and 5 infantry in Korea, round 3 : 5/11 hits, 3.67 expected hits
5 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Russians roll dice for 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Korea, round 4 : 6/13 hits, 5.00 expected hits
Japanese roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for Russians: 11 infantry
Casualties for Japanese: 2 aaGuns, 6 artilleries and 11 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad
1 fighter and 1 tactical_bomber moved from Samara to Stalingrad
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.50
Russians regular : 4.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 5 Sea Zone
2 bombers moved from Hawaiian Islands to 5 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 bombers and 3 fighters
Americans defend with 1 cruiser
Japanese roll dice for 2 bombers and 3 fighters in 5 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 cruiser in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 5 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
2 bombers and 2 fighters moved from 5 Sea Zone to Japan
2 battleships, 7 carriers, 3 cruisers, 8 destroyers, 5 fighters, 3 submarines, 6 tactical_bombers and 4 transports moved from 11 Sea Zone to 27 Sea Zone
Place Units - Japanese
3 artilleries, 2 fighters, 1 marine and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,2,2,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,1,5,4,3,6,2,3,4,1,6
Japanese collect 2 PUs (11 lost to blockades); end with 2 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 5 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.50
@nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):
@flyingbadger Happy New Year to those Japanese sailors on California coast!
Happy new year! They’re off to Hawaii for a party!