Forgot about China but I don’t have time tonight. Probably won’t have time tomorrow until late evening US Central. You can take the turn for me and do Germany if you want.
Belochai vs Bretters Alternate Universe
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from PA4 to R11 Germans take R11 from Russians 2 infantry moved from R8 to R9 1 artillery and 1 infantry moved from G6 to R3 1 fighter and 1 tactical_bomber moved from G5 to R3 1 fighter and 1 tactical_bomber moved from G5 to R9 1 artillery moved from PA11 to R23 Germans take R23 from Russians 1 infantry moved from R8 to R9 1 infantry moved from G6 to R3 1 artillery and 2 infantry moved from PA9 to UK13 2 infantry moved from PA9 to UK13 1 submarine moved from 83 Sea Zone to 95 Sea Zone 1 bomber moved from G5 to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from G8 to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from PX4 to UK12 1 fighter and 1 tactical_bomber moved from PX4 to UK12 2 armour, 3 infantry and 2 mech_infantrys moved from PA9 to UK13 3 armour moved from PX4 to UK13 1 bomber moved from G15 to UK12 Combat - Germans Battle in UK12 Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in UK12, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12 Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 2/6 hits, 2.67 expected hits British roll dice for 1 armour and 1 mech_infantry in UK12, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in UK12 Germans win, taking UK12 from British with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in R3 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R3 Germans win, taking R3 from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R9 Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R9, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R9 Germans win, taking R9 from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 26 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 2 submarines owned by the Russians and 1 destroyer owned by the Russians lost in 26 Sea Zone Germans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone 1 transport owned by the Russians lost in 26 Sea Zone Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Russians: 1 cruiser, 1 destroyer, 2 submarines and 2 transports Battle in UK13 Germans attack with 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 fighter and 1 infantry Germans roll dice for 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys in UK13, round 2 : 5/15 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in UK13, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK13 Germans win, taking UK13 from British with 5 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from UK12 to PA9 1 artillery and 4 infantry moved from PA10 to PA11 3 mech_infantrys moved from PX6 to PA11 1 aaGun moved from PX6 to PA10 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 1 mech_infantry moved from G15 to PX6 2 aaGuns, 4 armour, 5 artilleries and 21 infantry moved from G6 to R3 4 armour and 3 mech_infantrys moved from G5 to R3 1 mech_infantry moved from R8 to R3 1 fighter and 1 tactical_bomber moved from R9 to G5 1 fighter and 1 tactical_bomber moved from R3 to G5 1 tactical_bomber moved from 26 Sea Zone to G5 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from G2 to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to G5 1 artillery and 1 infantry moved from G5 to R8 1 artillery and 3 infantry moved from G8 to PA4 3 infantry moved from G7 to R8 1 aaGun and 9 infantry moved from R8 to R9 1 mech_infantry moved from PA4 to R9 2 artilleries moved from PA4 to R11 1 aaGun moved from G8 to PA4 1 cruiser moved from 85 Sea Zone to 86 Sea Zone 1 bomber moved from 26 Sea Zone to G5 Place Units - Germans 3 armour and 5 mech_infantrys placed in G5 1 artillery and 2 infantry placed in G21 1 artillery and 1 infantry placed in G19 1 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2,2 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -4.67 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from R10 to R11 1 infantry moved from R10 to R11 2 fighters and 2 tactical_bombers moved from R4 to R11 1 artillery, 4 infantry and 1 mech_infantry moved from R28 to PA12 1 fighter moved from R29 to PA12 1 tactical_bomber moved from R29 to PA12 1 artillery and 10 infantry moved from PX2 to G2 Combat - Russians Battle in R11 Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R11, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in R11, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in R11 Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R11, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 artillery in R11, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in R11 Russians win, taking R11 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in PA12 Russians attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 2 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in PA12, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in PA12, round 2 : 5/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in PA12 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA12, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in PA12, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in PA12 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA12, round 4 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in PA12, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in PA12 Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 infantry and 2 mech_infantrys Battle in G2 Russians attack with 1 artillery and 10 infantry Germans defend with 4 infantry Russians roll dice for 1 artillery and 10 infantry in G2, round 2 : 3/11 hits, 2.17 expected hits Germans roll dice for 4 infantry in G2, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in G2 Russians roll dice for 1 artillery and 10 infantry in G2, round 3 : 3/11 hits, 2.17 expected hits Germans roll dice for 1 infantry in G2, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in G2 Russians win, taking G2 from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Non Combat Move - Russians 1 infantry moved from R4 to R5 1 infantry moved from R4 to R5 2 infantry moved from R5 to R13 2 fighters and 2 tactical_bombers moved from R11 to R16 2 aaGuns, 2 armour, 3 artilleries, 13 infantry and 9 mech_infantrys moved from R10 to R12 1 infantry moved from R4 to R5 1 armour moved from R16 to R12 1 armour moved from R16 to R12 1 armour moved from R16 to R12 1 armour moved from R21 to R24 1 infantry moved from R25 to R24 1 infantry moved from R25 to R24 1 fighter moved from PA12 to R29 1 tactical_bomber moved from PA12 to R29 1 aaGun moved from R28 to R29 1 infantry moved from R26 to R29 1 infantry moved from R26 to R29 1 infantry moved from R26 to R24 3 infantry moved from C13 to R31 1 mech_infantry moved from C6 to R26 1 mech_infantry moved from C2 to R26 Place Units - Russians 1 infantry placed in R4 3 infantry placed in R16 3 infantry placed in R26 1 armour and 2 fighters placed in R21 Turn Complete - Russians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,3,6,5,5,2,4,6,6 Russians collect 31 PUs (11 lost to blockades); end with 31 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 34 PUs Objective Russians 4 North Sea Resources: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 2.83 Germans regular : -2.00 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Japanese Japanese converts city into different units 1 infantry moved from C8 to C2 Japanese take C2 from Chinese 1 submarine moved from 65 Sea Zone to 53 Sea Zone 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 53 Sea Zone 1 mech_infantry moved from C12 to C5 1 infantry moved from C9 to C3 1 armour, 2 artilleries and 3 infantry moved from C9 to C3 1 submarine moved from 120 Sea Zone to 103 Sea Zone 1 artillery and 1 infantry moved from C9 to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to A7 1 infantry moved from C4 to 65 Sea Zone 1 armour moved from C5 to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to PA6 1 armour moved from C12 to C5 1 armour and 1 mech_infantry moved from C5 to A10 1 fighter and 1 tactical_bomber moved from J1 to A10 1 infantry moved from UK16 to UK15 Japanese take UK15 from British 1 infantry moved from C20 to C21 2 mech_infantrys moved from C17 to C21 2 bombers, 1 fighter and 1 tactical_bomber moved from J6 to C21 1 fighter and 1 tactical_bomber moved from C18 to C21 1 infantry moved from C14 to C7 Japanese take C7 from Chinese 1 fighter and 1 tactical_bomber moved from J1 to C3 1 cruiser moved from 65 Sea Zone to 50 Sea Zone Combat - Japanese Battle in PA6 Battle in C3 Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in C3, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 1 infantryC in C3, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C3 Japanese win, taking PA6 from Pro_Allies, taking C3 from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in A10 Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A10, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in A10, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in A10 Japanese win, taking A10 from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 artillery Battle in C21 Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 2 artilleries and 2 infantry British roll AA dice in C21 : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in C21 Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in C21, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in C21, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in C21 Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in C21, round 3 : 1/8 hits, 3.50 expected hits Chinese roll dice for 2 artilleries and 1 infantry in C21, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in C21 Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C21, round 4 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 artilleries in C21, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in C21 Japanese win, taking C21 from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Battle in A7 Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in A7, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in A7, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in A7, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in A7, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in A7, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A7 Japanese win, taking A7 from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 53 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 53 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 53 Sea Zone Japanese win, taking 53 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 53 Sea Zone to 42 Sea Zone 2 carriers moved from 65 Sea Zone to 42 Sea Zone 2 battleships moved from 65 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from J14 to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 infantry and 1 mech_infantry moved from 76 Sea Zone to C9 1 artillery and 2 infantry moved from C15 to C8 1 artillery moved from C18 to C17 1 fighter and 1 tactical_bomber moved from A10 to C5 1 armour and 1 infantry moved from C12 to C5 3 mech_infantrys moved from J9 to C12 1 infantry moved from J4 to UK16 1 fighter and 1 tactical_bomber moved from C3 to C9 2 fighters and 1 tactical_bomber moved from J1 to C9 2 bombers moved from C21 to J6 1 fighter and 2 tactical_bombers moved from C21 to C22 2 destroyers moved from 76 Sea Zone to 108 Sea Zone 1 cruiser moved from 65 Sea Zone to 90 Sea Zone 1 transport moved from 65 Sea Zone to 53 Sea Zone Place Units - Japanese 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 3 tactical_bombers placed in J14 Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 66 PUs Units generate 5 PUs; Japanese end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -6.00 British AA : 0.50 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11 Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13 Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5 Trigger Americans War Production US11: Americans has 1 factory_major placed in US11 Trigger Americans War Production US13: Americans has 1 factory_major placed in US13 Trigger Americans War Production US5: Americans has 1 factory_major placed in US5 Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 armour moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to PX1 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 58 Sea Zone to G20 1 carrier moved from 29 Sea Zone to 20 Sea Zone 1 fighter moved from 29 Sea Zone to PX1 1 tactical_bomber moved from 29 Sea Zone to PX1 1 cruiser moved from 29 Sea Zone to 58 Sea Zone Americans take 58 Sea Zone from Italians 1 cruiser moved from 29 Sea Zone to 58 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to G20 1 mech_infantry moved from 58 Sea Zone to G20 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 bomber moved from US5 to PX1 1 carrier moved from 29 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from US5 to 58 Sea Zone 1 fighter moved from US5 to 58 Sea Zone 1 bomber moved from US5 to UK14 Combat - Americans Battle in G20 Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 2 cruisers in G20, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in G20, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20 Americans win, taking G20 from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in PX1 Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Axis defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 2 : 2/7 hits, 2.83 expected hits Pro_Axis roll dice for 3 infantry in PX1, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Pro_Axis and 1 infantry owned by the Americans lost in PX1 Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 3 : 3/6 hits, 2.67 expected hits Pro_Axis roll dice for 1 infantry in PX1, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Axis lost in PX1 Americans win, taking PX1 from Pro_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Pro_Axis: 3 infantry Non Combat Move - Americans 1 tactical_bomber moved from PX1 to 20 Sea Zone 1 fighter moved from PX1 to 20 Sea Zone 1 bomber moved from PX1 to UK4 1 infantry moved from US11 to 16 Sea Zone 1 mech_infantry moved from US8 to 16 Sea Zone 2 artilleries and 2 infantry moved from US8 to 16 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 13 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 aaGun moved from US18 to US6 1 aaGun moved from US11 to US8 Place Units - Americans 2 infantry placed in US5 1 submarine and 2 transports placed in 29 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Pro_Axis regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 artilleryC; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C6 to C14 Chinese take C14 from Japanese 1 infantryC moved from C1 to C7 1 infantryC moved from C1 to C7 1 fighter moved from C1 to C7 1 artilleryC and 13 infantryCs moved from C1 to C2 Combat - Chinese Battle in C2 Chinese attack with 1 artilleryC and 13 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 artilleryC and 13 infantryCs in C2, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in C2, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C2 Chinese win, taking C2 from Japanese with 1 artilleryC and 13 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in C7 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantryCs in C7, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in C7, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C7 Chinese win, taking C7 from Japanese with 1 fighter and 2 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from C7 to C1 1 fighter moved from C1 to R26 1 aaGunC moved from C1 to C2 1 aaGunC moved from C1 to C2 Place Units - Chinese 1 artilleryC placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : -0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11 Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13 Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5 Trigger Americans War Production US11: Americans has 1 factory_major placed in US11 Trigger Americans War Production US13: Americans has 1 factory_major placed in US13 Trigger Americans War Production US5: Americans has 1 factory_major placed in US5 Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 armour moved from US5 to 29 Sea Zone 1 artillery moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to PX1 1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 58 Sea Zone to G20 1 carrier moved from 29 Sea Zone to 20 Sea Zone 1 fighter moved from 29 Sea Zone to PX1 1 tactical_bomber moved from 29 Sea Zone to PX1 1 cruiser moved from 29 Sea Zone to 58 Sea Zone Americans take 58 Sea Zone from Italians 1 cruiser moved from 29 Sea Zone to 58 Sea Zone 1 mech_infantry moved from US5 to 29 Sea Zone 1 infantry moved from US5 to 29 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to G20 1 mech_infantry moved from 58 Sea Zone to G20 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 submarine moved from 29 Sea Zone to 58 Sea Zone 1 destroyer moved from 29 Sea Zone to 58 Sea Zone 1 bomber moved from US5 to PX1 1 carrier moved from 29 Sea Zone to 58 Sea Zone 1 tactical_bomber moved from US5 to 58 Sea Zone 1 fighter moved from US5 to 58 Sea Zone 1 bomber moved from US5 to UK14 Combat - Americans Battle in G20 Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 2 cruisers in G20, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in G20, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20 Americans win, taking G20 from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in PX1 Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Axis defend with 3 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 2 : 2/7 hits, 2.83 expected hits Pro_Axis roll dice for 3 infantry in PX1, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Pro_Axis and 1 infantry owned by the Americans lost in PX1 Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 3 : 3/6 hits, 2.67 expected hits Pro_Axis roll dice for 1 infantry in PX1, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Axis lost in PX1 Americans win, taking PX1 from Pro_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Pro_Axis: 3 infantry Non Combat Move - Americans 1 tactical_bomber moved from PX1 to 20 Sea Zone 1 fighter moved from PX1 to 20 Sea Zone 1 bomber moved from PX1 to UK4 1 infantry moved from US11 to 16 Sea Zone 1 mech_infantry moved from US8 to 16 Sea Zone 2 artilleries and 2 infantry moved from US8 to 16 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 13 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 13 Sea Zone to A1 1 aaGun moved from US18 to US6 1 aaGun moved from US11 to US8 Place Units - Americans 2 infantry placed in US5 1 submarine and 2 transports placed in 29 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in US5 Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 artilleryC; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C6 to C14 Chinese take C14 from Japanese 1 infantryC moved from C1 to C7 1 infantryC moved from C1 to C7 1 fighter moved from C1 to C7 1 artilleryC and 13 infantryCs moved from C1 to C2 Combat - Chinese Battle in C2 Chinese attack with 1 artilleryC and 13 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 artilleryC and 13 infantryCs in C2, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in C2, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C2 Chinese win, taking C2 from Japanese with 1 artilleryC and 13 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in C7 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantryCs in C7, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in C7, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C7 Chinese win, taking C7 from Japanese with 1 fighter and 2 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from C7 to C1 1 fighter moved from C1 to R26 1 aaGunC moved from C1 to C2 1 aaGunC moved from C1 to C2 Place Units - Chinese 1 artilleryC placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from UK27 to 102 Sea Zone 1 artillery and 1 transport moved from 102 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to UK30 1 battleship, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 86 Sea Zone 1 mech_infantry moved from PA13 to UK26 1 fighter moved from PA13 to UK27 1 infantry moved from UK4 to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 artillery moved from UK5 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 artillery moved from 40 Sea Zone to PA5 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK4 to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK10 to UK18 3 infantry moved from UK18 to UK17 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from UK17 to UK15 1 fighter moved from 39 Sea Zone to UK12 1 tactical_bomber moved from 39 Sea Zone to UK12 1 infantry moved from 39 Sea Zone to UK12 1 infantry moved from 39 Sea Zone to UK12 1 fighter moved from UK4 to UK12 1 fighter moved from UK4 to UK12 Combat - British Battle in UK30 Battle in PA5 Battle in UK12 British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in UK12, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in UK12, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in UK12 British win, taking UK30 from Italians, taking PA5 from Germans, taking UK12 from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in UK15 British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in UK15, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in UK15, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in UK15 British win, taking UK15 from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 86 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 cruiser; Italians defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 86 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 86 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 86 Sea Zone British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 86 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 cruiser and 1 transport in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 86 Sea Zone British roll dice for 1 battleship and 1 cruiser in 86 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 86 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 86 Sea Zone 1 transport owned by the Italians lost in 86 Sea Zone British win, taking 86 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 25 Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - British 1 infantry moved from UK6 to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 58 Sea Zone 1 infantry moved from UK11 to 58 Sea Zone 1 infantry moved from 58 Sea Zone to PA7 British take PA7 from Pro_Allies 1 infantry moved from 58 Sea Zone to PA7 1 fighter moved from UK12 to UK4 1 fighter moved from UK12 to UK4 1 tactical_bomber moved from UK12 to UK4 1 fighter moved from UK12 to 39 Sea Zone 1 fighter moved from UK14 to 39 Sea Zone 2 aaGuns and 6 infantry moved from UK28 to UK27 1 armour moved from PX7 to PA13 1 destroyer moved from 39 Sea Zone to 40 Sea Zone 1 bomber moved from UK19 to UK14 Place Units - British 1 airfield placed in UK14 1 tactical_bomber placed in UK27 3 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,6,5,6 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3 British collect 42 PUs (4 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : -0.17 Italians regular : 0.00 Japanese regular : -1.00 Pro_Axis regular : -0.33 Germans regular : -0.33 British regular : -1.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 84 Sea Zone to 86 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from I1 to 86 Sea Zone 1 armour, 1 artillery and 1 infantry moved from PA15 to 117 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 115 Sea Zone to UK30 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from I3 to 61 Sea Zone 1 infantry moved from 61 Sea Zone to R28 1 infantry moved from 61 Sea Zone to R28 Combat - Italians Battle in R28 Battle in 115 Sea Zone Italians attack with 1 cruiser and 2 transports British defend with 1 transport 1 transport owned by the British lost in 115 Sea Zone Italians win, taking R28 from Russians, taking 115 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 86 Sea Zone Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 cruiser Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 86 Sea Zone Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 86 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship in 86 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 submarine owned by the Italians lost in 86 Sea Zone Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 1 battleship and 1 cruiser Casualties for Italians: 1 submarine Battle in UK30 Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 airfield, 1 artillery and 1 harbour Italians roll dice for 1 armour, 1 artillery and 1 infantry in UK30, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 artillery in UK30, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in UK30 Italians win, taking UK30 from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 86 Sea Zone to I1 6 infantry moved from I5 to I1 4 infantry moved from I2 to I1 2 aaGuns moved from I5 to I1 1 aaGun moved from I2 to I1 1 artillery moved from I2 to I1 1 infantry moved from I4 to I3 1 bomber moved from 86 Sea Zone to I1 Place Units - Italians 3 infantry placed in I5 1 fighter and 2 mech_infantrys placed in I1 Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 2.67 British regular : 1.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 27 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 1 aaGun, 2 armour and 2 infantry moved from A6 to A4 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 27 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 1 aaGun, 2 armour and 2 infantry moved from A6 to A4 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 10 PUs Purchase Units - French French buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 destroyer moved from 114 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from F9 to F8 Place Units - French 1 artillery and 1 infantry placed in F3 1 tactical_bomber placed in F13 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 3 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from R3 to R4 1 artillery and 1 infantry moved from R3 to R10 1 bomber moved from G5 to R4 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to R10 1 artillery and 1 infantry moved from PA4 to R11 1 fighter and 1 tactical_bomber moved from G5 to R11 2 infantry moved from G5 to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to R1 1 artillery and 2 infantry moved from UK13 to UK12 1 fighter and 1 tactical_bomber moved from PA9 to UK12 Combat - Germans Battle in R1 Battle in R10 Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R10, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in R10, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10 Germans win, taking R1 from Russians, taking R10 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in UK12 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK12, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 2 infantry in UK12, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in UK12 Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in UK12, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK12 Germans win, taking UK12 from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in R4 Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 airfield, 1 city, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in R4, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in R4, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R4 Germans converts city into different units Germans converts factory_minor into different units Germans win, taking R4 from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R11 Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R11, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in R11, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R11, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in R11, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R11 Germans win, taking R11 from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from R11 to G5 1 fighter and 1 tactical_bomber moved from R10 to 26 Sea Zone 1 infantry moved from R8 to G5 1 bomber moved from R4 to G5 1 fighter and 1 tactical_bomber moved from UK12 to PA9 1 infantry moved from G13 to G10 2 fighters moved from PA9 to G15 1 mech_infantry moved from PX6 to PA11 1 aaGun moved from PA10 to PA11 1 infantry moved from PA11 to R23 1 artillery moved from R23 to PA11 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 4 artilleries and 4 infantry moved from R3 to R4 2 infantry moved from R3 to R4 2 aaGuns, 8 armour, 15 infantry and 4 mech_infantrys moved from R3 to R10 1 aaGun, 12 infantry and 1 mech_infantry moved from R9 to R10 1 aaGun and 2 infantry moved from PA4 to R11 3 armour and 5 mech_infantrys moved from G5 to R3 1 artillery moved from R8 to G6 3 infantry moved from R8 to R9 4 infantry moved from UK13 to PA9 5 armour and 2 mech_infantrys moved from UK13 to PA9 1 artillery and 2 infantry moved from G21 to PX5 1 aaGun moved from I5 to I1 Place Units - Germans 3 infantry placed in G19 1 armour and 9 mech_infantrys placed in G15 2 transports placed in 24 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,4 Germans collect 64 PUs (1 lost to blockades); end with 64 PUs Units generate 8 PUs; Germans end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.33 British regular : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 5 infantry and 1 tactical_bomber moved from R29 to R28 1 mech_infantry moved from R26 to R28 1 mech_infantry moved from R26 to R28 Combat - Russians Battle in R28 Russians attack with 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in R28, round 2 : 1/9 hits, 2.33 expected hits Italians roll dice for 2 infantry in R28, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R28 Russians roll dice for 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in R28, round 3 : 2/8 hits, 2.17 expected hits Italians roll dice for 1 infantry in R28, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in R28 Russians win, taking R28 from Italians with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from R28 to R26 1 fighter moved from R28 to R26 1 aaGun moved from R29 to R28 1 aaGun moved from R29 to R28 1 infantry moved from R31 to R29 1 infantry moved from R31 to R29 1 infantry moved from R31 to R29 1 infantry moved from C13 to R31 1 infantry moved from R26 to C1 1 infantry moved from R26 to C1 1 infantry moved from R26 to C1 1 armour moved from R24 to R15 4 infantry moved from R24 to R29 1 artillery moved from R24 to R29 1 aaGun moved from R24 to R29 2 fighters moved from R21 to R16 1 artillery and 10 infantry moved from G2 to PX2 3 infantry moved from R16 to R15 1 infantry moved from R13 to R15 1 infantry moved from R13 to R15 1 infantry moved from R5 to R13 1 infantry moved from R5 to R13 2 aaGuns, 5 armour, 3 artilleries, 12 infantry and 9 mech_infantrys moved from R12 to R15 1 infantry moved from R12 to R15 1 armour moved from R21 to R15 Place Units - Russians 3 artilleries placed in R16 3 infantry placed in R26 1 artillery and 2 infantry placed in R21 Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,5,1,6,5,5,6,1,1 Russians collect 32 PUs (4 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from A7 to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 artillery moved from 48 Sea Zone to R22 1 armour and 1 infantry moved from C5 to 53 Sea Zone 1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to A5 1 armour and 1 infantry moved from PA6 to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to C2 1 armour, 2 artilleries and 4 infantry moved from C3 to C2 1 artillery and 1 infantry moved from C8 to C2 1 mech_infantry moved from C9 to C2 1 infantry moved from C8 to C2 1 cruiser moved from 50 Sea Zone to 64 Sea Zone 2 battleships moved from 42 Sea Zone to 64 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to C2 2 fighters and 2 tactical_bombers moved from C9 to C2 2 bombers moved from J6 to C2 1 artillery moved from C17 to C13 Japanese take C13 from Chinese 3 mech_infantrys moved from J6 to C14 1 fighter and 2 tactical_bombers moved from C22 to C14 1 cruiser moved from 90 Sea Zone to 64 Sea Zone 1 armour moved from A10 to A9 Japanese take A9 from ANZAC 1 armour moved from A9 to A10 1 fighter and 1 tactical_bomber moved from C5 to C2 1 infantry moved from C9 to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 64 Sea Zone 1 fighter moved from C9 to C2 Combat - Japanese Battle in R22 Battle in A5 Battle in C14 Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantryC Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in C14, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 infantryC in C14, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C14 Japanese win, taking R22 from Russians, taking A5 from ANZAC, taking C14 from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C2 Japanese attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 2 aaGunCs, 1 artilleryC and 13 infantryCs Chinese roll AA dice in C2 : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in C2 Japanese roll dice for 2 battleships in C2, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in C2, round 2 : 11/24 hits, 10.50 expected hits Chinese roll dice for 2 aaGunCs, 1 artilleryC and 13 infantryCs in C2, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Japanese, 9 infantryCs owned by the Chinese and 2 aaGunCs owned by the Chinese lost in C2 Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in C2, round 3 : 7/19 hits, 9.67 expected hits Chinese roll dice for 1 artilleryC and 4 infantryCs in C2, round 3 : 0/5 hits, 1.67 expected hits 4 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C2 Japanese win, taking C2 from Chinese with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 2 fighters and 5 infantry Casualties for Chinese: 2 aaGunCs, 1 artilleryC and 13 infantryCs Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from C2 to 64 Sea Zone 2 bombers and 1 tactical_bomber moved from C2 to C9 2 fighters and 2 tactical_bombers moved from C2 to C3 1 fighter and 2 tactical_bombers moved from C14 to C9 3 mech_infantrys moved from J9 to C9 3 mech_infantrys moved from C12 to J3 1 destroyer moved from 108 Sea Zone to 92 Sea Zone 1 submarine moved from 53 Sea Zone to 43 Sea Zone 2 carriers moved from 42 Sea Zone to 64 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 1 infantry moved from UK16 to J4 1 mech_infantry moved from C21 to C22 Place Units - Japanese 1 factory_minor and 1 harbour placed in C5 3 mech_infantrys placed in J9 3 mech_infantrys placed in J6 1 artillery and 1 infantry placed in J14 1 submarine and 1 transport placed in 91 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -3.67 Chinese AA : 1.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from PX1 to 20 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 39 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 39 Sea Zone to UK12 2 infantry and 2 mech_infantrys moved from US5 to 29 Sea Zone 1 submarine moved from 58 Sea Zone to 71 Sea Zone 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 29 Sea Zone to 58 Sea Zone 1 artillery moved from G20 to 58 Sea Zone 1 infantry moved from G20 to 58 Sea Zone 1 mech_infantry moved from G20 to 58 Sea Zone 1 infantry moved from G20 to 58 Sea Zone 1 armour moved from G20 to 58 Sea Zone 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from 58 Sea Zone to IN10 1 fighter moved from 13 Sea Zone to 43 Sea Zone Combat - Americans Battle in UK12 Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in UK12, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in UK12 Americans win, taking UK12 from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in IN10 Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Americans roll dice for 2 cruisers in IN10, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in IN10, round 2 : 2/11 hits, 3.33 expected hits Independent_Neutral roll dice for 3 infantry in IN10, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Independent_Neutral and 1 infantry owned by the Americans lost in IN10 Americans converts independent_neutral_free into different units Americans win, taking IN10 from Independent_Neutral with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Independent_Neutral: 3 infantry Non Combat Move - Americans 1 fighter moved from IN10 to UK14 1 tactical_bomber moved from IN10 to UK14 1 submarine moved from 58 Sea Zone to 75 Sea Zone 1 fighter moved from UK12 to 39 Sea Zone 1 tactical_bomber moved from UK12 to 39 Sea Zone 1 fighter moved from US5 to UK14 1 tactical_bomber moved from US5 to UK14 1 bomber moved from US5 to UK14 1 aaGun moved from US6 to UK6 1 aaGun moved from US5 to US6 1 aaGun moved from US8 to US7 1 mech_infantry moved from A1 to A4 1 infantry moved from A1 to A3 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 artilleries and 2 infantry moved from A1 to 13 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 13 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to A2 1 tactical_bomber moved from 34 Sea Zone to A2 1 fighter moved from 34 Sea Zone to A2 2 artilleries and 2 infantry moved from 34 Sea Zone to A4 1 fighter moved from 43 Sea Zone to 34 Sea Zone 1 bomber moved from UK4 to UK14 Place Units - Americans 2 destroyers, 2 submarines and 1 transport placed in 29 Sea Zone 1 artillery and 1 infantry placed in US5 2 destroyers, 2 submarines and 1 transport placed in 16 Sea Zone 1 armour and 1 infantry placed in US11 Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.67 Independent_Neutral regular : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 3 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C7 to C8 Chinese take C8 from Japanese 1 infantryC moved from C7 to C1 Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantryCs placed in C1 Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from PX1 to 20 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 39 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 39 Sea Zone to UK12 2 infantry and 2 mech_infantrys moved from US5 to 29 Sea Zone 1 submarine moved from 58 Sea Zone to 71 Sea Zone 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 29 Sea Zone to 58 Sea Zone 1 artillery moved from G20 to 58 Sea Zone 1 infantry moved from G20 to 58 Sea Zone 1 mech_infantry moved from G20 to 58 Sea Zone 1 infantry moved from G20 to 58 Sea Zone 1 armour moved from G20 to 58 Sea Zone 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from 58 Sea Zone to IN10 1 fighter moved from 13 Sea Zone to 43 Sea Zone Combat - Americans Battle in UK12 Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in UK12, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in UK12 Americans win, taking UK12 from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in IN10 Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Americans roll dice for 2 cruisers in IN10, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in IN10, round 2 : 2/11 hits, 3.33 expected hits Independent_Neutral roll dice for 3 infantry in IN10, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Independent_Neutral and 1 infantry owned by the Americans lost in IN10 Americans converts independent_neutral_free into different units Americans win, taking IN10 from Independent_Neutral with 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Independent_Neutral: 3 infantry Non Combat Move - Americans 1 fighter moved from IN10 to UK14 1 tactical_bomber moved from IN10 to UK14 1 submarine moved from 58 Sea Zone to 75 Sea Zone 1 fighter moved from UK12 to 39 Sea Zone 1 tactical_bomber moved from UK12 to 39 Sea Zone 1 fighter moved from US5 to UK14 1 tactical_bomber moved from US5 to UK14 1 bomber moved from US5 to UK14 1 aaGun moved from US6 to UK6 1 aaGun moved from US5 to US6 1 aaGun moved from US8 to US7 1 mech_infantry moved from A1 to A4 1 infantry moved from A1 to A3 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 artilleries and 2 infantry moved from A1 to 13 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 13 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to A2 1 tactical_bomber moved from 34 Sea Zone to A2 1 fighter moved from 34 Sea Zone to A2 2 artilleries and 2 infantry moved from 34 Sea Zone to A4 1 fighter moved from 43 Sea Zone to 34 Sea Zone 1 bomber moved from UK4 to UK14 Place Units - Americans 2 destroyers, 2 submarines and 1 transport placed in 29 Sea Zone 1 artillery and 1 infantry placed in US5 2 destroyers, 2 submarines and 1 transport placed in 16 Sea Zone 1 armour and 1 infantry placed in US11 Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 88 PUs Trigger Remove Remove Independent Neutral Captured Americans: has removed 1 independent_neutral_captured owned by Americans in IN10 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 3 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C7 to C8 Chinese take C8 from Japanese 1 infantryC moved from C7 to C1 Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantryCs placed in C1 Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from UK14 to G19 1 infantry moved from UK14 to IN10 1 infantry moved from UK14 to IN10 1 artillery moved from UK14 to IN10 1 infantry moved from PA5 to PX4 British take PX4 from Germans 1 infantry moved from PA5 to G13 British take G13 from Germans 1 destroyer moved from 40 Sea Zone to 24 Sea Zone 2 fighters and 1 tactical_bomber moved from UK4 to 24 Sea Zone 1 fighter moved from 39 Sea Zone to 24 Sea Zone 1 fighter moved from 39 Sea Zone to 24 Sea Zone 1 mech_infantry moved from UK26 to C21 Chinese take C21 from Japanese 1 infantry moved from PX7 to I4 British take I4 from Italians 1 armour moved from PA13 to PX7 1 armour moved from UK15 to UK16 British take UK16 from Japanese 1 armour moved from UK16 to UK17 2 artilleries, 3 infantry and 1 mech_infantry moved from UK15 to UK17 1 infantry moved from UK18 to UK17 Combat - British Germans scrambles 3 units out of G5 to defend against the attack in 24 Sea Zone Strategic bombing raid in G19 Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits Bombing raid in G19 rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in G19 causes 6 damage total. Battle in 24 Sea Zone British attack with 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 2 fighters, 1 tactical_bomber and 2 transports British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 24 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 transports owned by the Germans lost in 24 Sea Zone British win, taking 24 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45 Casualties for Germans: 2 fighters, 1 tactical_bomber and 2 transports Non Combat Move - British 1 carrier moved from 39 Sea Zone to 23 Sea Zone 1 fighter moved from 24 Sea Zone to UK5 1 fighter moved from 24 Sea Zone to UK5 1 fighter moved from 24 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to UK5 1 fighter moved from 24 Sea Zone to 23 Sea Zone 1 infantry moved from UK4 to 39 Sea Zone 1 infantry moved from UK4 to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from 40 Sea Zone to PA5 1 infantry moved from UK4 to 40 Sea Zone 1 aaGun moved from UK4 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 aaGun moved from 40 Sea Zone to PA5 1 infantry moved from UK4 to 40 Sea Zone 1 mech_infantry moved from UK5 to 40 Sea Zone 1 infantry moved from 40 Sea Zone to PA5 1 mech_infantry moved from 40 Sea Zone to PA5 1 aaGun moved from UK4 to UK5 1 infantry moved from PA7 to 58 Sea Zone 1 infantry moved from PA7 to 58 Sea Zone 2 infantry and 1 transport moved from 58 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to PA5 1 fighter moved from UK14 to UK4 1 bomber moved from G19 to PA5 Place Units - British 1 infantry and 2 tactical_bombers placed in UK4 3 artilleries placed in UK5 2 infantry placed in UK27 Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,4,4 Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 1,6 British collect 44 PUs (3 lost to blockades); end with 44 PUs Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans AA : -0.17 Germans regular : -1.17 British regular : 2.00 Independent_Neutral regular : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from I3 to I4 1 fighter and 1 tactical_bomber moved from I1 to I4 1 armour and 1 artillery moved from UK30 to 115 Sea Zone 1 armour and 1 transport moved from 115 Sea Zone to 101 Sea Zone 1 artillery and 1 transport moved from 115 Sea Zone to 101 Sea Zone 1 armour and 1 artillery moved from 101 Sea Zone to UK31 1 battleship and 2 cruisers moved from 115 Sea Zone to 101 Sea Zone 1 bomber moved from I1 to I4 1 fighter moved from I1 to I4 Combat - Italians Battle in UK31 Italians attack with 1 armour and 1 artillery British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in UK31, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 artillery owned by the Italians lost in UK31 Italians roll dice for 1 armour in UK31, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK31 Italians win, taking UK31 from British with 1 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Casualties for British: 1 aaGun and 1 infantry Battle in I4 Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in I4, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 infantry in I4, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in I4 Italians win, taking I4 from British with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from I4 to I1 1 bomber moved from I4 to I1 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 101 Sea Zone 1 armour and 4 mech_infantrys moved from I1 to I4 2 infantry moved from I5 to I1 Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in I1 1 infantry placed in I5 Turning on Edit Mode EDIT: Removing units owned by Italians from I4: 1 armour and 4 mech_infantrys EDIT: Adding units owned by Italians to I1: 1 armour and 4 mech_infantrys EDIT: Turning off Edit Mode 1 destroyer placed in 86 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 75 Sea Zone. Rolls: 3,3 Italians collect 20 PUs (6 lost to blockades); end with 20 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : 0.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 48 Sea Zone Combat - ANZAC Battle in 48 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone ANZAC win, taking 48 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 4 armour and 6 infantry moved from A4 to A6 Place Units - ANZAC 1 fighter placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 48 Sea Zone Combat - ANZAC Battle in 48 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone ANZAC win, taking 48 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 4 armour and 6 infantry moved from A4 to A6 Place Units - ANZAC 1 fighter placed in A4 Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs Purchase Units - French French buy 1 aaGun and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from F10 to F13 1 infantry moved from F13 to 96 Sea Zone 1 armour moved from F16 to 96 Sea Zone Place Units - French 1 aaGun and 1 tactical_bomber placed in F3 Turn Complete - French French collect 32 PUs; end with 32 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs; Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone 1 bomber and 2 tactical_bombers moved from G5 to 23 Sea Zone 1 battleship moved from 26 Sea Zone to 24 Sea Zone 1 infantry moved from R11 to R12 Germans take R12 from Russians 1 artillery and 1 infantry moved from R4 to R5 1 artillery and 2 infantry moved from R10 to R13 1 armour moved from R3 to R13 1 artillery and 1 infantry moved from R4 to R5 1 infantry moved from R10 to R13 1 artillery and 1 infantry moved from R4 to R5 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 24 Sea Zone 5 armour and 2 mech_infantrys moved from PA9 to IN10 1 bomber, 1 fighter and 1 tactical_bomber moved from PA9 to IN10 1 infantry moved from G10 to G13 1 mech_infantry moved from G15 to G13 2 fighters moved from G15 to G13 Combat - Germans Battle in R5 Germans attack with 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 3 infantry in R5, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in R5, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R5 Germans win, taking R5 from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 24 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 24 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 24 Sea Zone Germans win, taking 24 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in R13 Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in R13, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in R13, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in R13 Germans win, taking R13 from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in IN10 Germans attack with 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys Germans roll dice for 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in IN10, round 2 : 2/10 hits, 4.67 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in IN10, round 2 : 4/11 hits, 3.83 expected hits 2 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in IN10 Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in IN10, round 3 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in IN10, round 3 : 1/9 hits, 3.17 expected hits 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in IN10 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 armour owned by the Germans retreated to UK13 Americans win with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Germans: 3 armour and 2 mech_infantrys Casualties for British: 2 infantry Casualties for Americans: 3 infantry and 1 mech_infantry Battle in 23 Sea Zone Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers British defend with 1 carrier and 2 fighters Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 23 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 2 fighters in 23 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 23 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits British roll dice for 1 carrier and 2 fighters in 23 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 23 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 carrier and 2 fighters Battle in G13 Germans attack with 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in G13, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in G13, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in G13 Germans win, taking G13 from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 24 Sea Zone 1 bomber moved from 23 Sea Zone to G5 2 fighters moved from G13 to G15 1 carrier moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from R1 to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to G5 1 aaGun, 1 artillery and 2 infantry moved from R11 to R12 3 aaGuns, 8 armour, 24 infantry and 5 mech_infantrys moved from R10 to R13 2 armour and 5 mech_infantrys moved from R3 to R13 3 infantry moved from R9 to R10 1 artillery and 2 infantry moved from PX5 to PA9 1 transport moved from 61 Sea Zone to 60 Sea Zone 2 infantry moved from G19 to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to PA11 1 bomber, 1 fighter and 1 tactical_bomber moved from IN10 to PA9 Place Units - Germans 3 mech_infantrys placed in R4 9 mech_infantrys placed in G15 3 infantry placed in G19 3 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,1 Germans collect 67 PUs (1 lost to blockades); end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Russians regular : 0.00 Germans regular : -2.33 British regular : -2.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from PX2 to R1 Russians take R1 from Germans 1 infantry moved from R28 to PA12 Russians take PA12 from Italians 1 infantry moved from R28 to R23 1 infantry moved from R28 to R23 1 fighter moved from R26 to R23 1 tactical_bomber moved from R26 to R23 Combat - Russians Battle in R23 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R23, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in R23, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in R23 Russians win, taking R23 from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 7 armour, 3 artilleries, 18 infantry and 9 mech_infantrys moved from R15 to R16 3 infantry moved from R26 to R25 1 infantry moved from R24 to R25 1 aaGun, 1 artillery and 7 infantry moved from R29 to R26 2 mech_infantrys moved from R28 to R26 2 aaGuns and 1 infantry moved from R28 to R29 1 fighter moved from R23 to R21 1 tactical_bomber moved from R23 to R21 3 infantry moved from C1 to R26 1 infantry moved from R31 to R29 Place Units - Russians 3 artilleries placed in R16 3 infantry placed in R21 1 tactical_bomber placed in R26 Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50