TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Romania to Western Ukraine
1 bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Ukraine to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Romania to Western Ukraine
1 bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Southern France
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Ukraine to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 4 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 aaGun, 1 armour and 1 artillery
EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun, 1 armour and 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 armour moved from Belarus to Bryansk
2 armour moved from Baltic States to Bryansk
2 armour moved from Novgorod to Bryansk
2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Finland to Smolensk
1 bomber moved from Germany to Smolensk
11 artilleries moved from Belarus to Bryansk
17 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 5 transports
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 92 Sea Zone
Germans attack with 1 carrier and 1 cruiser
Americans defend with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
Germans roll dice for 1 carrier and 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 92 Sea Zone
Americans win with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -28
Casualties for Germans: 1 carrier and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 3,83 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
2 aaGuns owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/10 hits, 3,67 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/9 hits, 3,50 expected hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0,83 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 11 artilleries, 17 infantry and 9 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 8 armour, 11 artilleries, 17 infantry and 9 mech_infantrys in Bryansk, round 2 : 14/45 hits, 13,83 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter could not land in 91 Sea Zone and was removed
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Baltic States to Western Ukraine
6 mech_infantrys moved from Baltic States to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
1 bomber moved from Smolensk to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 artilleries placed in France
7 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
British AA : -0,50
Russians regular : 2,00
Germans regular : -5,00
@enigma ah f*ck jeg glemte at tænke på at jagerne jo godt kan lande på carrieren, når den angriber ind i en dødsdømt kamp. Det bliver noget nær umuligt at komme tilbage fra.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 3,17 expected hits
3 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 2 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/6 hits, 2,83 expected hits
Italians roll dice for 1 fighter in Western Ukraine, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Russians: 4 infantry
Casualties for Germans: 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
4 mech_infantrys moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 4 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
@vampyrelayer Ja, men jeg var voldsomt i tvivl, for den var jo endnu dyrere for tyskerne. Men så kan du jo altid smide held i puljen og ramme 6/9 i første runde i Ukraine. Fuldstændig latterligt heldigt slag som desværre for mig nok er den endelige gamechanger. Tænk, hvis det havde været omvendt - vi skulle ramme samme antal hits i første runde… Selvom jeg fortrød min placering af de tyske fly skulle den stadig have kostet 2-r russiske fly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
2 mech_infantrys moved from Hopei to Kansu
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 artilleries and 3 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 bombers moved from Chahar to Kansu
1 bomber moved from Anhwe to Tsinghai
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 battleship moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Shan State
Battle in Kansu
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Shan State from UK_Pacific, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 1 bomber in Tsinghai, round 3 : 1/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 mech_infantry moved from Hopei to Szechwan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Anhwe to Kweichow
3 submarines moved from 19 Sea Zone to 35 Sea Zone
2 bombers moved from Kansu to Kiangsi
1 aaGun moved from Yenisey to Timguska
1 bomber moved from Tsinghai to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 bomber placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry and 1 mech_infantry placed in Kiangsu
1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,50
UK_Pacific regular : 0,67
ANZAC regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
@enigma Jep, 4 ud af 4 missere på mine destroyere mens du har ramt 2 ud af 3 i forsvar i Pacific. Og 4 ud af 5 i/ved Middelhavet. Så det går som det plejer - det er sgu’ da utroligt!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 cruiser
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Germans: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 destroyers placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Yunnan
1 armour moved from Malaya to Shan State
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 battleship moved from 81 Sea Zone to 97 Sea Zone
Combat - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 cruiser
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Germans: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 destroyers placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to Yunnan
1 armour moved from Malaya to Shan State
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 battleship moved from 81 Sea Zone to 97 Sea Zone
Combat - British
Battle in Greece
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 2 fighters and 4 infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 3 fighters and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 1 armour, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 2,83 expected hits
Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 armour, 3 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2,67 expected hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Battle in French Indo China
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 3 infantry in Shan State, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Alexandria to Gibraltar
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from Yunnan to India
11 infantry moved from India to Burma
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 artillery, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : -1,67
Italians regular : 0,50
Germans regular : -0,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
5 artilleries and 25 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 4 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 fighter moved from 115 Sea Zone to Poland
1 tactical_bomber moved from 115 Sea Zone to Poland
2 bombers moved from 115 Sea Zone to Western Germany
2 fighters and 4 tactical_bombers moved from Western Germany to Romania
2 aaGuns moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Holland Belgium to France
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 aaGun moved from Finland to Vyborg
1 aaGun and 3 infantry moved from Norway to Finland
4 mech_infantrys moved from Western Germany to Poland
6 artilleries and 3 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Round: 11
Combat Move - Chinese
1 Infantry moved from E.Tibet to W.Sian
1 Elite and 1 Infantry moved from Sikang to W.Sian
1 EarlyFighter moved from Gansu to W.Sian
2 Infantrys moved from Gansu to Szechwan
1 Mech.Inf moved from Tsingnan to Szechwan
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Infantrys and 1 Mech.Inf
Yamamoto defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Szechwan
1 Infantry owned by the Yamamoto lost in Szechwan
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in W.Sian
Chinese attack with 1 EarlyFighter, 1 Elite and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in W.Sian, round 2 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 EarlyFighter, 1 Elite and 2 Infantrys in W.Sian, round 3 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in W.Sian, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in W.Sian
Chinese win, taking W.Sian from Yamamoto with 1 EarlyFighter, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter moved from W.Sian to Gansu
8 Infantrys moved from Tsingnan to Gansu
3 Infantrys moved from Gobi to Tsingnan
1 Tank moved from Sikang to Gansu
1 Marine moved from Xining to Tsingnan
4 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to E.Tibet
3 Infantrys moved from Quyan to Gobi
2 Infantrys moved from Urumal to Quyan
1 Infantry moved from Xining to Tsingnan
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French