I used barnstorming over St Lo. Also, during the combat move phase some kind of weird corruption happened so I had to edit in the fighters after opening a new file. The German AA missed south of St Lo.
Enigma (ax) vs VampyreLayer (al) OOB 16+
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 artillery and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Russians regular : -1,00
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@enigma Ha - jeg glemte også at flytte den italienske AAA i Rusland. Den skulle følge efter kamptropperne :-(
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@enigma Jeg sender ikke et nyt game save, du kan redigere AAA’en også, hvis det er OK.
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@enigma skal jeg nok. Vi er lige ved aftensmaden, så det tager lige lidt før jeg flytter.
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@vampyrelayer :+1: Det ser ikke specielt godt ud for Italien :-(
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to Norway 2 infantry moved from Finland to Norway 1 bomber moved from Western Germany to Norway 2 artilleries moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 bomber moved from Eastern Poland to Archangel 2 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Rostov to Samara 1 bomber moved from Eastern Poland to Samara 1 mech_infantry moved from Rostov to Samara 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 7 mech_infantrys moved from Rostov to Volgograd 2 armour moved from Ukraine to Volgograd 5 armour moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Norway Germans attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Norway, round 2 : 0/4 hits, 1,50 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Northern Italy Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2,83 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/5 hits, 2,17 expected hits Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 5 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 7 armour, 1 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 8/17 hits, 5,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Tambov 2 infantry moved from Novgorod to Belarus 1 bomber moved from Norway to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Samara to Rostov 1 bomber moved from Archangel to Germany Place Units - Germans 2 infantry placed in Germany 3 artilleries placed in Ukraine 2 infantry placed in Novgorod 1 artillery and 9 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,6,2,4,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,67 Germans regular : 2,00 British regular : 0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Smolensk to Archangel 2 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Archangel 2 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 4 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 5 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 6 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Belarus to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Germans regular : -1,33 Russians regular : -3,00
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@vampyrelayer Vil du intercepte dine 4 fightere mod 4 japanske bombefly i Rusland? Så behøver jeg ikke sende et gamesave.
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@enigma hvordan er reglerne nu for det?
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@vampyrelayer Alle fly skyder med en 1’er i én runde. Derefter skyder AA mod overlevende bombefly.
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@enigma ok så prøver jeg at intercepte. Altså ja til alle 4 fightere
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from Shensi to Russia 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from French Indo China to Shan State 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 17 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shan State 1 mech_infantry moved from Kazakhstan to Northwest Persia Japanese take Northwest Persia from Neutral_Allies 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 2 artilleries and 2 infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Kazakhstan to Samara 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to Shan State 1 armour moved from Sikang to Yunnan Combat - Japanese Air Battle in Russia Japanese attacks with 4 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 0/4 hits, 0,67 expected hits Defenders Fire, : 0/4 hits, 0,67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 8,3,4,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Samara Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 3 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State 2 fighters owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 infantry and 1 mech_infantry ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 4 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 aaGun moved from Novosibirsk to Samara 4 bombers moved from Russia to Volgograd 2 fighters moved from Shan State to Sikang 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 aaGun moved from French Indo China to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 2 armour moved from Kwangtung to Kwangsi 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from 45 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to Japan 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to Japan 1 armour moved from Kazakhstan to Sikang 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 1 mech_infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Japanese collect 67 PUs (5 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -2,50 Defenders Fire, : -0,67 UK_Pacific regular : 0,33 ANZAC regular : -3,00 Attackers Fire, : -0,67 Russians regular : 0,33 Russians AA : -0,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy 4 transports moved from 95 Sea Zone to 94 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 37 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Enigma suicide attack?
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@vampyrelayer 2 kemikaze på destroyeren
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy 4 transports moved from 95 Sea Zone to 94 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 37 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,6 Battle in Celebes Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern Italy Americans attack with 6 artilleries, 1 bomber, 3 fighters and 12 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 6 artilleries, 3 fighters and 12 infantry in Southern Italy, round 2 : 8/21 hits, 6,50 expected hits Italians roll dice for 2 aaGuns, 2 fighters and 14 infantry in Southern Italy, round 2 : 9/16 hits, 6,00 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 artilleries, 3 fighters and 3 infantry in Southern Italy, round 3 : 2/12 hits, 4,50 expected hits Italians roll dice for 2 fighters and 7 infantry in Southern Italy, round 3 : 3/9 hits, 3,67 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 artilleries and 3 fighters in Southern Italy, round 4 : 5/9 hits, 3,50 expected hits Italians roll dice for 2 fighters and 5 infantry in Southern Italy, round 4 : 1/7 hits, 3,00 expected hits 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 5 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 fighters in Southern Italy, round 5 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans captures 11PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 2 artilleries, 1 bomber and 12 infantry Casualties for Italians: 2 aaGuns, 2 fighters and 14 infantry Non Combat Move - Americans 1 fighter moved from 95 Sea Zone to Southern France 3 fighters moved from Southern Italy to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 62 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,00 Japanese regular : -0,33 Italians AA : 0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :