@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,67
1 mech, 4 tank were bought R12 and had to be placed then in Moscow.
I’ll add the defending dice retrospectively.
[dice 1d6<=2]
[dice 4d6<=3]
1d6<=2: 2; Hits: 1
4d6<=3: 2, 4, 4, 3; Hits: 2
I’ll remove 3 mech from the german advance.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 3 mech_infantrys
EDIT: Turning off Edit Mode
Germans buy 1 bomber, 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
10 artilleries moved from Tambov to Volgograd
2 armour and 2 mech_infantrys moved from Vologda to Timguska
Germans take Urals from Russians
1 bomber moved from Novgorod to Timguska
2 infantry moved from Russia to Samara
3 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Tambov to Rostov
2 mech_infantrys moved from Tambov to Rostov
2 armour moved from Tambov to Volgograd
4 armour moved from Tambov to Volgograd
10 mech_infantrys moved from Tambov to Volgograd
10 mech_infantrys moved from Tambov to Volgograd
1 bomber moved from Ukraine to Samara
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 tactical_bomber moved from Russia to Rostov
1 armour moved from Smolensk to Nenetsia
1 armour moved from Vologda to Nenetsia
1 tactical_bomber moved from Russia to Rostov
2 mech_infantrys moved from Tambov to Rostov
2 armour moved from Tambov to Rostov
2 mech_infantrys moved from Tambov to Rostov
2 armour and 4 mech_infantrys moved from Tambov to Volgograd
1 tactical_bomber moved from Novgorod to Nenetsia
6 mech_infantrys moved from Smolensk to Nenetsia
2 artilleries moved from Vologda to Nenetsia
1 armour moved from Vologda to Nenetsia
2 mech_infantrys moved from Vologda to Nenetsia
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
2 carriers moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from Novgorod to Samara
Combat - Germans
Battle in Eire
Battle in Timguska
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Timguska, round 3 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Timguska, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Eire from British, taking Timguska from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 10 artilleries and 24 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 10 artilleries and 24 mech_infantrys in Volgograd, round 2 : 18/42 hits, 13,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour, 10 artilleries and 23 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 2/8 hits, 2,50 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/16 hits, 5,33 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Samara, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 3 armour, 2 artilleries, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 3 artilleries and 3 infantry
Russians roll AA dice in Nenetsia : 0/1 hits, 0,17 expected hits
Germans roll dice for 3 armour, 2 artilleries, 8 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 4/14 hits, 4,50 expected hits
Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Nenetsia, round 2 : 0/6 hits, 2,00 expected hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Nenetsia
Germans roll dice for 3 armour, 2 artilleries, 8 mech_infantrys and 1 tactical_bomber in Nenetsia, round 3 : 4/14 hits, 4,50 expected hits
Russians roll dice for 3 artilleries in Nenetsia, round 3 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 armour, 2 artilleries, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Russians: 1 aaGun, 3 artilleries and 3 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 mech_infantrys moved from Vologda to Timguska
1 bomber moved from Timguska to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Ukraine to Rostov
2 tactical_bombers moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Tambov to Vologda
2 artilleries moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Nenetsia to Novgorod
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Scotland to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to 111 Sea Zone
5 submarines moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from Scotland to 109 Sea Zone
1 bomber moved from Samara to Novgorod
1 infantry moved from Tunisia to Libya
2 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 fighter and 1 tactical_bomber placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 5.
1 infantry placed in Normandy Bordeaux
1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : 0,83
Russians AA : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Combat Move - Russians
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Kazakhstan to Novosibirsk
16 artilleries and 15 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Tsinghai
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 5 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to Celebes
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Hopei to Shan State
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 fighter moved from Japan to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 4 infantry moved from Hopei to Kweichow
7 artilleries and 11 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from Philippines to 55 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Siam
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking 41 Sea Zone from UK_Pacific, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Hunan, round 2 : 7/20 hits, 6,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 2/5 hits, 2,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
2 carriers moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
4 fighters moved from 55 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in New South Wales
1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,1,1,2,6,1,6,3,1,3,6,2,2,2
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,33
Japanese regular : 4,00
ANZAC regular : 0,33
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
2 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 5 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to Celebes
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Hopei to Shan State
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 fighter moved from Japan to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 4 infantry moved from Hopei to Kweichow
7 artilleries and 11 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from Philippines to 55 Sea Zone
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Siam
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking 41 Sea Zone from UK_Pacific, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Hunan, round 2 : 7/20 hits, 6,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 2/5 hits, 2,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
2 carriers moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
4 fighters moved from 55 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in New South Wales
1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,1,1,2,6,1,6,3,1,3,6,2,2,2
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,33
Japanese regular : 4,00
ANZAC regular : 0,33
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Germans scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 transport
Germans defend with 3 fighters
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Germans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,50
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
7 artilleries and 7 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Germans scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 transport
Germans defend with 3 fighters
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Germans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
7 artilleries and 7 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to British Guiana: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 66 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from India to Shan State
1 artillery moved from Yunnan to Shan State
3 artilleries moved from Kwangsi to Yunnan
2 fighters moved from India to Shan State
2 infantry moved from India to Burma
2 artilleries moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
3 infantry moved from Persia to Iraq
Combat - British
Battle in Scotland
British attack with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 6 infantry
Germans roll AA dice in Scotland : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 2,83 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Scotland, round 2 : 2/7 hits, 2,33 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 4/7 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Scotland, round 4 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Scotland, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 1 artillery and 6 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 artillery
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,4,2,2,6,6,3,5,5,3,5,3,4,2,6,2,2,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,3,1,6,3,5,3,6,5,4
British collect 21 PUs (11 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,83
Germans AA : 0,50
Germans regular : 0,67
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Germans scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 transport
Germans defend with 3 fighters
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Germans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Queensland
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
7 artilleries and 7 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to British Guiana: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 66 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from India to Shan State
1 artillery moved from Yunnan to Shan State
3 artilleries moved from Kwangsi to Yunnan
2 fighters moved from India to Shan State
2 infantry moved from India to Burma
2 artilleries moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
3 infantry moved from Persia to Iraq
Combat - British
Battle in Scotland
British attack with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 6 infantry
Germans roll AA dice in Scotland : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 2,83 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Scotland, round 2 : 2/7 hits, 2,33 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 4/7 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Scotland, round 4 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Scotland, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 1 artillery and 6 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery and 2 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Shan State
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 artillery
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,4,2,2,6,6,3,5,5,3,5,3,4,2,6,2,2,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,3,1,6,3,5,3,6,5,4
British collect 21 PUs (11 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 1,83
Germans AA : 0,50
Germans regular : 0,67
British regular : 2,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 fighters moved from 98 Sea Zone to Caucasus
1 tactical_bomber moved from 96 Sea Zone to Caucasus
1 fighter moved from 96 Sea Zone to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
2 transports moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun and 2 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 5 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Skip over Franz.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 21 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
3 infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
2 armour and 2 mech_infantrys moved from Timguska to Urals
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
3 transports moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
8 infantry moved from 111 Sea Zone to Scotland
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Novgorod to Novosibirsk
3 armour and 7 mech_infantrys moved from Nenetsia to Samara
1 artillery moved from Nenetsia to Urals
1 tactical_bomber moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 4/6 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 6 fighters, 8 infantry and 4 tactical_bombers
British defend with 1 airfield and 2 artilleries
Germans roll dice for 6 fighters, 8 infantry and 4 tactical_bombers in Scotland, round 2 : 6/18 hits, 7,00 expected hits
British roll dice for 2 artilleries in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Scotland
Germans win, taking Scotland from British with 6 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Northwest Persia
Germans attack with 14 armour and 14 mech_infantrys
British defend with 1 aaGun, 2 artilleries and 4 infantry
Germans roll dice for 14 armour and 14 mech_infantrys in Northwest Persia, round 2 : 9/28 hits, 9,33 expected hits
British roll dice for 1 aaGun, 2 artilleries and 4 infantry in Northwest Persia, round 2 : 0/6 hits, 2,00 expected hits
1 aaGun owned by the British, 2 artilleries owned by the British and 4 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 14 armour and 14 mech_infantrys remaining. Battle score for attacker is 25
Casualties for British: 1 aaGun, 2 artilleries and 4 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 3 armour, 3 infantry and 7 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 armour, 3 infantry and 7 mech_infantrys in Samara, round 2 : 4/13 hits, 3,17 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 111 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Scotland to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
5 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Urals to Volgograd
1 aaGun moved from Volgograd to Caucasus
10 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Northwest Persia
14 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 3 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 bomber moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Novosibirsk to Russia
1 mech_infantry moved from Vologda to Volgograd
3 infantry moved from Ukraine to Rostov
2 artilleries moved from Bryansk to Rostov
4 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
1 artillery moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Scotland to Eire
1 fighter moved from 111 Sea Zone to Eire
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Place Units - Germans
1 transport placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery, 1 fighter and 7 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in France
Turn Complete - Germans
Germans collect 78 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : 0,50
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Persia to India
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Yunnan
2 aaGuns, 15 artilleries and 11 infantry moved from Tsinghai to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
7 artilleries and 10 infantry moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Kweichow to Kwangsi
1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Japan to Chahar
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Evenkiyskiy to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 armour moved from Hunan to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking 44 Sea Zone from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys in Kwangsi, round 2 : 9/22 hits, 6,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 7 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/5 hits, 2,00 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Queensland, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 : 3/5 hits, 2,00 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Queensland, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Queensland
Japanese win, taking Queensland from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Kweichow to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Shantung to Jehol
4 infantry moved from Kiangsu to Kiangsi
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
EDIT: 1 infantry moved from Celebes to Kiangsi
EDIT: 1 transport moved from 44 Sea Zone to 20 Sea Zone
4 transports moved from 37 Sea Zone to 20 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
4 carriers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Malaya
3 infantry placed in New South Wales
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,6,3,3,2,3,4,2,4,2,4,4,5,5
Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -1,33
Japanese regular : 0,00
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
7 artilleries and 10 infantry moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Kweichow to Kwangsi
1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Japan to Chahar
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Evenkiyskiy to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 armour moved from Hunan to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking 44 Sea Zone from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys in Kwangsi, round 2 : 9/22 hits, 6,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour, 7 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Queensland
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/5 hits, 2,00 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Queensland, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 3 : 3/5 hits, 2,00 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Queensland, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Queensland
Japanese win, taking Queensland from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Kweichow to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Shantung to Jehol
4 infantry moved from Kiangsu to Kiangsi
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
EDIT: 1 infantry moved from Celebes to Kiangsi
EDIT: 1 transport moved from 44 Sea Zone to 20 Sea Zone
4 transports moved from 37 Sea Zone to 20 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
4 carriers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Malaya
3 infantry placed in New South Wales
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,3,6,3,3,2,3,4,2,4,2,4,4,5,5
Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -1,33
Japanese regular : 0,00
UK_Pacific regular : -0,33