@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L21 #1 trulpen (X) vs elche (A+40) OOB
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 submarines moved from 86 Sea Zone to 66 Sea Zone Combat - Americans Battle in Queensland Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 destroyers and 1 fighter placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,33
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Yunnan to Kiangsi 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 artilleries and 8 infantry moved from Hunan to Kwangsi 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Suiyuyan Chinese undo move 2. 1 artillery and 1 infantry placed in Kansu 1 artillery placed in Yunnan 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 submarines moved from 86 Sea Zone to 66 Sea Zone Combat - Americans Battle in Queensland Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 destroyers and 1 fighter placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Yunnan to Kiangsi 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 artilleries and 8 infantry moved from Hunan to Kwangsi 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Suiyuyan Chinese undo move 2. 1 artillery and 1 infantry placed in Kansu 1 artillery placed in Yunnan 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Germans 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 4 artilleries and 4 infantry moved from Persia to Northwest Persia 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 artilleries moved from Hunan to Kwangsi 1 artillery moved from Burma to Yunnan 1 battleship, 1 carrier, 2 destroyers and 4 submarines moved from 81 Sea Zone to 79 Sea Zone 2 infantry moved from Alexandria to Egypt Combat - British Battle in Scotland British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter moved from Trans-Jordan to 79 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 79 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 1 aaGun moved from Persia to Northwest Persia 1 aaGun moved from Hunan to Kwangsi 1 aaGun moved from Shan State to Yunnan 2 fighters moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,5,3,5,2,2,4,3,1 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 carrier EDIT: Adding units owned by UK_Pacific to India: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,33 Italians regular : -0,33 Japanese regular : 1,67 Germans regular : 0,67 British regular : -0,50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk Italians take Tobruk from Russians Combat - Italians Battle in Trans-Jordan Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries moved from Libya to Tobruk 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 4 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 95 Sea Zone to 96 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : 0,33
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,67
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1 mech, 4 tank were bought R12 and had to be placed then in Moscow.
I’ll add the defending dice retrospectively.
[dice 1d6<=2]
[dice 4d6<=3] -
1d6<=2: 2; Hits: 1
4d6<=3: 2, 4, 4, 3; Hits: 2 -
I’ll remove 3 mech from the german advance.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 3 mech_infantrys EDIT: Turning off Edit Mode Germans buy 1 bomber, 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 10 artilleries moved from Tambov to Volgograd 2 armour and 2 mech_infantrys moved from Vologda to Timguska Germans take Urals from Russians 1 bomber moved from Novgorod to Timguska 2 infantry moved from Russia to Samara 3 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Tambov to Rostov 2 mech_infantrys moved from Tambov to Rostov 2 armour moved from Tambov to Volgograd 4 armour moved from Tambov to Volgograd 10 mech_infantrys moved from Tambov to Volgograd 10 mech_infantrys moved from Tambov to Volgograd 1 bomber moved from Ukraine to Samara 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 tactical_bomber moved from Russia to Rostov 1 armour moved from Smolensk to Nenetsia 1 armour moved from Vologda to Nenetsia 1 tactical_bomber moved from Russia to Rostov 2 mech_infantrys moved from Tambov to Rostov 2 armour moved from Tambov to Rostov 2 mech_infantrys moved from Tambov to Rostov 2 armour and 4 mech_infantrys moved from Tambov to Volgograd 1 tactical_bomber moved from Novgorod to Nenetsia 6 mech_infantrys moved from Smolensk to Nenetsia 2 artilleries moved from Vologda to Nenetsia 1 armour moved from Vologda to Nenetsia 2 mech_infantrys moved from Vologda to Nenetsia 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 2 carriers moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 5 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from 111 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 fighter moved from Novgorod to Samara Combat - Germans Battle in Eire Battle in Timguska Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Timguska, round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 artillery in Timguska, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Eire from British, taking Timguska from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 8 armour, 10 artilleries and 24 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 10 artilleries and 24 mech_infantrys in Volgograd, round 2 : 18/42 hits, 13,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 10 artilleries and 23 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 2/8 hits, 2,50 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 4 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 2 infantry Germans roll dice for 4 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/16 hits, 5,33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Russians: 2 artilleries and 2 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Samara, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 3 armour, 2 artilleries, 8 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 3 artilleries and 3 infantry Russians roll AA dice in Nenetsia : 0/1 hits, 0,17 expected hits Germans roll dice for 3 armour, 2 artilleries, 8 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 4/14 hits, 4,50 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Nenetsia, round 2 : 0/6 hits, 2,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Nenetsia Germans roll dice for 3 armour, 2 artilleries, 8 mech_infantrys and 1 tactical_bomber in Nenetsia, round 3 : 4/14 hits, 4,50 expected hits Russians roll dice for 3 artilleries in Nenetsia, round 3 : 1/3 hits, 1,00 expected hits 3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 3 armour, 2 artilleries, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Russians: 1 aaGun, 3 artilleries and 3 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 mech_infantrys moved from Vologda to Timguska 1 bomber moved from Timguska to Russia 1 fighter moved from Samara to Russia 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Ukraine to Rostov 2 tactical_bombers moved from Rostov to Russia 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Tambov to Vologda 2 artilleries moved from Smolensk to Bryansk 3 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Nenetsia to Novgorod 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Scotland to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from 109 Sea Zone to 111 Sea Zone 5 submarines moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 fighter moved from Scotland to 109 Sea Zone 1 bomber moved from Samara to Novgorod 1 infantry moved from Tunisia to Libya 2 armour moved from Tambov to Volgograd 1 mech_infantry moved from Tambov to Volgograd Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 infantry placed in Normandy Bordeaux 1 infantry placed in France 1 fighter and 1 tactical_bomber placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. 1 infantry placed in Normandy Bordeaux 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 75 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -2,00 Germans regular : 0,83 Russians AA : -0,17 British regular : -0,33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - Russians 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 artillery and 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 infantry moved from Kazakhstan to Novosibirsk 16 artilleries and 15 infantry moved from Kazakhstan to Tsinghai 1 artillery moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Persia to Tsinghai Combat - Russians Battle in Trans-Jordan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Kazakhstan to Tsinghai 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,00 Russians regular : 1,33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 5 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 2 battleships moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 20 Sea Zone to Celebes 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Hopei to Shan State 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 fighter moved from Japan to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 4 infantry moved from Hopei to Kweichow 7 artilleries and 11 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from Philippines to 55 Sea Zone Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in Siam Battle in Malaya Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking 41 Sea Zone from UK_Pacific, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Hunan, round 2 : 7/20 hits, 6,00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Queensland Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Queensland to New South Wales 2 carriers moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 4 fighters moved from 55 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsi to Anhwe 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 42 Sea Zone to 44 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in New South Wales 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,1,1,2,6,1,6,3,1,3,6,2,2,2 Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : 4,00 ANZAC regular : 0,33 UK_Pacific regular : -0,33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 5 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 2 battleships moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 20 Sea Zone to Celebes 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Hopei to Shan State 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 fighter moved from Japan to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 4 infantry moved from Hopei to Kweichow 7 artilleries and 11 infantry moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from Philippines to 55 Sea Zone Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in Siam Battle in Malaya Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking 41 Sea Zone from UK_Pacific, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry in Hunan, round 2 : 7/20 hits, 6,00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Queensland Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Queensland to New South Wales 2 carriers moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 4 fighters moved from 55 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 44 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsi to Anhwe 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 42 Sea Zone to 44 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in New South Wales 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,1,1,2,6,1,6,3,1,3,6,2,2,2 Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 fighter EDIT: Adding units owned by Japanese to Anhwe: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 fighter EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : 4,00 ANZAC regular : 0,33 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone Americans attack with 1 transport Germans defend with 3 fighters Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 1 transport owned by the Americans lost in 91 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Germans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Queensland Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,50 Germans regular : 0,00
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 7 artilleries and 7 infantry moved from Kwangsi to Yunnan Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone Americans attack with 1 transport Germans defend with 3 fighters Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 1 transport owned by the Americans lost in 91 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Germans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Queensland Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 7 artilleries and 7 infantry moved from Kwangsi to Yunnan Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to British Guiana: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 63 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 66 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from India to Shan State 1 artillery moved from Yunnan to Shan State 3 artilleries moved from Kwangsi to Yunnan 2 fighters moved from India to Shan State 2 infantry moved from India to Burma 2 artilleries moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Nigeria to French West Africa British take French West Africa from Germans 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 3 infantry moved from Persia to Iraq Combat - British Battle in Scotland British attack with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 1 artillery and 6 infantry Germans roll AA dice in Scotland : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Scotland, round 2 : 2/7 hits, 2,33 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 4/7 hits, 2,50 expected hits Germans roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Scotland, round 4 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Scotland, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 aaGun, 1 artillery and 6 infantry Battle in Shan State British attack with 1 armour, 1 artillery and 2 fighters Japanese defend with 2 infantry British roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 aaGun moved from Kwangsi to Yunnan 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 2 fighters moved from Scotland to United Kingdom Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,4,2,2,6,6,3,5,5,3,5,3,4,2,6,2,2,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,3,1,6,3,5,3,6,5,4 British collect 21 PUs (11 lost to blockades); end with 21 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 1,83 Germans AA : 0,50 Germans regular : 0,67 British regular : 2,83
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Germans scrambles to create a battle in territory 91 Sea Zone Battle in 91 Sea Zone Americans attack with 1 transport Germans defend with 3 fighters Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits 1 transport owned by the Americans lost in 91 Sea Zone 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Germans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Queensland Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland Americans roll dice for 2 artilleries and 2 infantry in Queensland, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 7 artilleries and 7 infantry moved from Kwangsi to Yunnan Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier, 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to British Guiana: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 63 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from 66 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from India to Shan State 1 artillery moved from Yunnan to Shan State 3 artilleries moved from Kwangsi to Yunnan 2 fighters moved from India to Shan State 2 infantry moved from India to Burma 2 artilleries moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Nigeria to French West Africa British take French West Africa from Germans 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 3 infantry moved from Persia to Iraq Combat - British Battle in Scotland British attack with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 1 artillery and 6 infantry Germans roll AA dice in Scotland : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Scotland, round 2 : 2/7 hits, 2,33 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Scotland, round 3 : 4/7 hits, 2,50 expected hits Germans roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Scotland, round 4 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Scotland, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 aaGun, 1 artillery and 6 infantry Battle in Shan State British attack with 1 armour, 1 artillery and 2 fighters Japanese defend with 2 infantry British roll dice for 1 armour, 1 artillery and 2 fighters in Shan State, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 aaGun moved from Kwangsi to Yunnan 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 2 fighters moved from Scotland to United Kingdom Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,4,2,2,6,6,3,5,5,3,5,3,4,2,6,2,2,3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,3,1,6,3,5,3,6,5,4 British collect 21 PUs (11 lost to blockades); end with 21 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 1,83 Germans AA : 0,50 Germans regular : 0,67 British regular : 2,83
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 fighters moved from 98 Sea Zone to Caucasus 1 tactical_bomber moved from 96 Sea Zone to Caucasus 1 fighter moved from 96 Sea Zone to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 fighters and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters and 1 tactical_bomber moved from Caucasus to Rostov 2 destroyers moved from 98 Sea Zone to 96 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 2 transports moved from 96 Sea Zone to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun and 2 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 aaGun and 5 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Russians regular : -0,33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Skip over Franz.