@Booper 2 cruisers and the battleship
L21 #1 trulpen (X) vs elche (A+40) OOB
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 55 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 55 Sea Zone to New South Wales 3 fighters moved from 54 Sea Zone to New South Wales 2 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe 5 artilleries and 15 infantry moved from Kiangsi to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 12PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia Russians win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Americans: 1 armour Battle in Hunan Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 55 Sea Zone to 62 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 bombers moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 2 carriers moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone 1 aaGun moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Shantung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Japanese undo move 2. 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1 Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,33 ANZAC AA : -1,00 ANZAC regular : -1,00 Russians regular : 1,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 55 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 55 Sea Zone to New South Wales 3 fighters moved from 54 Sea Zone to New South Wales 2 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe 5 artilleries and 15 infantry moved from Kiangsi to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 12PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia Russians win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Americans: 1 armour Battle in Hunan Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 55 Sea Zone to 62 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 bombers moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 2 carriers moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone 1 aaGun moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Shantung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Japanese undo move 2. 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1 Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,33 ANZAC AA : -1,00 ANZAC regular : -1,00 Russians regular : 1,50
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Keep 3 subs in z35 and only 1 in z20.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 battleship moved from 55 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 55 Sea Zone to New South Wales 3 fighters moved from 54 Sea Zone to New South Wales 2 tactical_bombers moved from 55 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe 5 artilleries and 15 infantry moved from Kiangsi to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 12PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia Russians win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Americans: 1 armour Battle in Hunan Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 55 Sea Zone to 62 Sea Zone 2 carriers moved from 54 Sea Zone to 62 Sea Zone 2 bombers moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 fighter moved from New South Wales to Northern Territory 2 carriers moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone 1 aaGun moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to Shantung Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Japanese undo move 2. 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1 Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Sakha: 1 aaGun EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 2,33 ANZAC AA : -1,00 ANZAC regular : -1,00 Russians regular : 1,50
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The aa goes to Manchuria instead of Sakha.
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Stupid not to include the tank in the attack.
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However, luck outweighed stupidity in Sydney.
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Americans take 54 Sea Zone from Japanese 1 fighter moved from New Guinea to Northern Territory 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from 101 Sea Zone to Eastern United States 2 carriers, 5 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Battle in Amur Battle in Northern Territory Americans attack with 1 fighter Japanese defend with 2 bombers and 3 fighters Americans roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,50 expected hits
Combat Hit Differential Summary :
Americans regular : 0,50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Americans take 54 Sea Zone from Japanese 1 fighter moved from New Guinea to Northern Territory 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from 101 Sea Zone to Eastern United States 2 carriers, 5 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Battle in Amur Battle in Northern Territory Americans attack with 1 fighter Japanese defend with 2 bombers and 3 fighters Americans roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers and 3 fighters in Northern Territory, round 2 : 2/5 hits, 2,33 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Northern Territory Japanese win, taking Morocco from Germans, taking Amur from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 fighter moved from Midway to Hawaiian Islands 1 tactical_bomber moved from Midway to Hawaiian Islands Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 1 artillery and 2 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kwangtung 5 artilleries and 4 infantry moved from Kwangsi to Yunnan Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Hopei to Chahar 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -1,00
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - British 1 armour, 1 fighter and 4 infantry moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone UK_Pacific take 44 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Hunan 7 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from India to Hunan Combat - British Battle in Hunan British attack with 8 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry Japanese roll AA dice in Hunan : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Hunan British roll dice for 8 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Hunan, round 2 : 4/17 hits, 6,17 expected hits Japanese roll dice for 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 10/23 hits, 8,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British and 7 infantry owned by the British lost in Hunan 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 5 artilleries owned by the British retreated to Yunnan Japanese win with 1 aaGun, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -29 Casualties for British: 3 artilleries, 1 fighter and 7 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in Northern Territory British attack with 1 artillery and 1 infantry Japanese defend with 1 bomber and 3 fighters British roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Japanese regular : 2,00 Japanese AA : 0,50 British regular : -1,83
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One hit in NT.
F or B ? -
Take the bomber again.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Americans take 54 Sea Zone from Japanese 1 fighter moved from New Guinea to Northern Territory 1 artillery moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 destroyer moved from 4 Sea Zone to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 tactical_bombers moved from 101 Sea Zone to Eastern United States 2 carriers, 5 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Battle in Amur Battle in Northern Territory Americans attack with 1 fighter Japanese defend with 2 bombers and 3 fighters Americans roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers and 3 fighters in Northern Territory, round 2 : 2/5 hits, 2,33 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Northern Territory Japanese win, taking Morocco from Germans, taking Amur from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 fighter moved from Midway to Hawaiian Islands 1 tactical_bomber moved from Midway to Hawaiian Islands Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 1 artillery and 2 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Anhwe 1 artillery moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Kwangtung 5 artilleries and 4 infantry moved from Kwangsi to Yunnan Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 3 artilleries and 2 infantry moved from Hopei to Chahar 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 fighter and 4 infantry moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory 1 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone UK_Pacific take 44 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Hunan 7 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from India to Hunan Combat - British Battle in Hunan British attack with 8 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry Japanese roll AA dice in Hunan : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Hunan British roll dice for 8 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Hunan, round 2 : 4/17 hits, 6,17 expected hits Japanese roll dice for 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 10/23 hits, 8,00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British and 7 infantry owned by the British lost in Hunan 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 5 artilleries owned by the British retreated to Yunnan Japanese win with 1 aaGun, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -29 Casualties for British: 3 artilleries, 1 fighter and 7 infantry Casualties for Japanese: 1 aaGun and 3 infantry Battle in Northern Territory British attack with 1 artillery and 1 infantry Japanese defend with 1 bomber and 3 fighters British roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber and 3 fighters in Northern Territory, round 2 : 2/4 hits, 2,17 expected hits 1 bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Northern Territory Japanese win with 3 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 bomber Battle in Caucasus British attack with 1 armour, 1 fighter and 4 infantry Germans defend with 2 mech_infantrys British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 1 fighter and 3 infantry in Caucasus, round 3 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Iraq 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 2 aaGuns moved from Kwangsi to Yunnan 1 aaGun moved from Kweichow to Hopei 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan Place Units - British 3 infantry placed in Egypt 1 aaGun, 1 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,1,3,6,3,3,4,3,3,6 British collect 24 PUs (8 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 carrier and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,5 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,50 Japanese regular : 0,50 Japanese AA : 0,50 Germans regular : 1,00 British regular : -3,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 harbour; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 96 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 1/6 hits, 2,17 expected hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2,00 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 aaGun and 3 infantry moved from Tobruk to Libya 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 2 carriers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 harbour placed in Libya Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,67
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Battle in New South Wales ANZAC attack with 1 artillery Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in New South Wales Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery Battle in 62 Sea Zone ANZAC attack with 3 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports ANZAC roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,67
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2 hits in sz 62. which causualties ?
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Battle in New South Wales ANZAC attack with 1 artillery Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in New South Wales Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery Battle in 62 Sea Zone ANZAC attack with 3 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports ANZAC roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 62 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 62 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -18 Casualties for ANZAC: 3 submarines 2 tactical_bombers owned by the Japanese forced to land in New South Wales Non Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Battle in New South Wales ANZAC attack with 1 artillery Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in New South Wales Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery Battle in 62 Sea Zone ANZAC attack with 3 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports ANZAC roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 62 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 62 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -18 Casualties for ANZAC: 3 submarines 2 tactical_bombers owned by the Japanese forced to land in New South Wales Non Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 carriers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 91 Sea Zone 3 fighters and 2 tactical_bombers moved from Tobruk to 91 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 3 submarines moved from 109 Sea Zone to 104 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery moved from French West Africa to Gold Coast Germans take Gold Coast from British 2 infantry moved from Belarus to Archangel 1 artillery moved from Bryansk to Tambov 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 infantry moved from Bryansk to Tambov 1 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 3 armour moved from Novgorod to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 2 infantry moved from Belarus to Smolensk 1 bomber moved from Bryansk to Tambov 1 mech_infantry moved from Eastern Poland to Archangel 1 fighter moved from Bryansk to Smolensk Combat - Germans Battle in 104 Sea Zone Germans attack with 3 submarines Americans defend with 1 destroyer Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 4 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Tambov, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Tambov 1 bomber owned by the Germans retreated 1 artillery owned by the Germans retreated to Bryansk Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 2 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Archangel, round 2 : 4/10 hits, 3,00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 2 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport; Italians loiter and taunt Americans defend with 2 carriers, 5 destroyers, 4 fighters, 4 submarines and 1 transport Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : 1,50 Germans regular : 1,50