Game on! You just need to load to save, enter your password and start. The rest I’ve taken care of.
GL & HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
3 fighters moved from India to West India
Combat - ANZAC
Battle in Marshall Islands
Battle in Paulau Island
Battle in West India
ANZAC attack with 3 fighters
Italians defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in West India, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in West India
ANZAC win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 artillery
EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer moved from 50 Sea Zone to 46 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
4 fighters moved from Guam to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
3 infantry moved from New South Wales to South Australia
2 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from West India to India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
ANZAC regular : -0.50
@ghostglider Can I move my non-moved Italian fast movers (2 tanks + mech) in Caucasus?
sure go ahead
Please note that it is only your 2 ARM that is non-moving as the M.INF arrived from Tsinghai
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yes correct. I meant to move them all to Volgograd instead. Also adjusted NCM around Rome. Neither of moves should have affected ANZAC/France.
OK to changes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 1x factory_major; Remaining resources: 91 PUs;
Germans buy 2 armour, 21 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Persia to Iraq
Germans take Iraq from British
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber moved from Caucasus to Greece
1 tactical_bomber moved from Tsinghai to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery and 4 infantry moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Novgorod to Russia
3 tactical_bombers moved from Novgorod to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 fighter moved from Caucasus to Greece
1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Urals to Yenisey
Germans take Yenisey from Russians
1 tactical_bomber moved from Eastern Poland to Russia
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers in Russia, round 2 : 2/13 hits, 5,00 expected hits
Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2,33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Russia, round 3 : 6/10 hits, 4,50 expected hits
Russians roll dice for 4 infantry and 1 mech_infantry in Russia, round 3 : 3/5 hits, 1,67 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 6 infantry
Casualties for Russians: 6 infantry and 1 mech_infantry
Battle in Greece
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Denmark
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Denmark, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 mech_infantry moved from Caucasus to Volgograd
7 armour and 5 mech_infantrys moved from Rostov to Volgograd
4 armour and 32 mech_infantrys moved from Bryansk to Volgograd
1 artillery and 2 infantry moved from Tambov to Bryansk
1 fighter moved from Eastern Poland to Finland
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Persia to Volgograd
3 armour and 15 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 3 infantry moved from France to Western Germany
3 mech_infantrys moved from Eastern Poland to Germany
4 infantry moved from Western Germany to Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Archangel to Smolensk
1 aaGun moved from Belarus to Smolensk
1 armour moved from Urals to Smolensk
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Belarus to Bryansk
3 tactical_bombers moved from Denmark to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Bryansk
1 bomber moved from Russia to Ukraine
Place Units - Germans
3 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Persia
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,6,6,6,3,6,6,5,5,2,6,3,3,5,4,5,2,1,3,3,6,6
Germans collect 63 PUs (10 lost to blockades); end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : 2,00
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Russia
3 fighters and 1 tactical_bomber moved from Kansu to Russia
Combat - Russians
Battle in Russia
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Russia, round 2 : 5/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 infantry
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Russia to Samara
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Russians collect 10 PUs (3 lost to blockades); end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Japan to Guam
1 fighter moved from Japan to 22 Sea Zone
1 infantry moved from Anhwe to Shantung
1 armour moved from Hunan to Shantung
3 fighters moved from Japan to Shantung
2 fighters moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 1 armour, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Shantung to Hunan
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Philippines to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 bomber moved from 46 Sea Zone to French Indo China
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
3 fighters moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 36 Sea Zone
5 transports moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
4 submarines placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
1 fighter and 2 infantry placed in French Indo China
1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : -1,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Japan to Guam
1 fighter moved from Japan to 22 Sea Zone
1 infantry moved from Anhwe to Shantung
1 armour moved from Hunan to Shantung
3 fighters moved from Japan to Shantung
2 fighters moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 1 armour, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Shantung to Hunan
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Philippines to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 bomber moved from 46 Sea Zone to French Indo China
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
3 fighters moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 36 Sea Zone
5 transports moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
4 submarines placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
1 fighter and 2 infantry placed in French Indo China
1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : -1,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Japan to Guam
1 fighter moved from Japan to 22 Sea Zone
1 infantry moved from Anhwe to Shantung
1 armour moved from Hunan to Shantung
3 fighters moved from Japan to Shantung
2 fighters moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shantung
Japanese attack with 1 armour, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Shantung to Hunan
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Philippines to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 bomber moved from 46 Sea Zone to French Indo China
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Philippines
2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
3 fighters moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 36 Sea Zone
5 transports moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
4 submarines placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
1 fighter and 2 infantry placed in French Indo China
1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : -1,33
ANZAC regular : -0,67
@Ghostglider fyi, will swap placement of the fig and sb. Please go ahead and edit that and continue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 units repaired.
1 mech_infantry moved from Syria to Iraq
2 fighters moved from Cyprus to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Iraq
Americans attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
10 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from Denmark to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from Iraq to Trans-Jordan
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 fighter placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 3 fighters
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 3 fighters in Hunan, round 2 : 0/3 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 3 fighters in Hunan, round 3 : 2/3 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
27 infantry moved from India to West India
UK_Pacific take West India from Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 fighter moved from Syria to Greece
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
Combat - British
Battle in Greece
British attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Greece to Iraq
1 fighter moved from 97 Sea Zone to Iraq
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Norway
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
4 aaGuns moved from India to West India
1 battleship moved from 33 Sea Zone to 54 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 97 Sea Zone to Norway
1 fighter moved from 97 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
4 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : -2.00
Germans regular : 3.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - Italians
1 bomber moved from Persia to Egypt
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
3 fighters owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Persia
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,4,1,3,6,5
Italians collect 2 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -1,67
British AA : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - Italians
1 bomber moved from Persia to Egypt
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
3 fighters owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Persia
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,4,1,3,6,5
Italians collect 2 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
EDIT: Adding units owned by Italians to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : -1,67
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to Marianas
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
3 fighters moved from India to Iraq
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Finland to Denmark
2 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 infantry moved from Smolensk to Russia
1 fighter and 2 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Combat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 0/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 3 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Russia, round 2 : 2/8 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 15PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Caucasus to Northwest Persia
5 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to France
1 bomber and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Denmark to Southern Italy
1 fighter and 2 tactical_bombers moved from Southern Italy to Volgograd
1 fighter moved from Denmark to Western Germany
1 bomber moved from Ukraine to Western Germany
3 fighters and 3 tactical_bombers moved from Russia to Volgograd
6 infantry moved from Finland to Vyborg
3 infantry moved from Novgorod to Vyborg
1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
4 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Northern Italy
10 infantry moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
3 artilleries placed in Persia
1 fighter and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,2,1,1,3,6
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : 0,67
Germans regular : -3,83
British regular : -0,33
One sec. Missed a rule thing.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 10 infantry
EDIT: Adding units owned by Germans to Germany: 10 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :