@simon33
looking forward to see how you do it, its always a colossal failure when i try it
L21 BM3 Pejon_88 (X) vs. Ghostglider (A+16), game #3
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@ghostglider So if I can see correctly, I had a total of 6 hits in SZ97 of which BB and AC were damaged + 1 sub and 3 des lost by UK?
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Yes correct
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 13 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Turkmenistan to West India 1 bomber moved from Volgograd to West India Combat - Italians Battle in Iraq Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 2 mech_infantrys Italians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Italians lost in Iraq Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in West India Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in West India, round 2 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in West India, round 3 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Italians win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from West India to Persia 1 mech_infantry moved from Tsinghai to Caucasus 1 aaGun and 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,1,3,3,5,3,1,3,2,5,4,1,1,4,3,1,1,1,6,1,5,4 Italians collect 4 PUs (8 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,00 UK_Pacific regular : -0,67 British regular : 0,00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 3 fighters moved from India to West India Combat - ANZAC Battle in Marshall Islands Battle in Paulau Island Battle in West India ANZAC attack with 3 fighters Italians defend with 1 mech_infantry ANZAC roll dice for 3 fighters in West India, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in West India ANZAC win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 32 Sea Zone: 1 artillery EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery EDIT: Turning off Edit Mode 1 destroyer moved from 50 Sea Zone to 46 Sea Zone 1 cruiser moved from 21 Sea Zone to 33 Sea Zone 4 fighters moved from Guam to 33 Sea Zone 4 fighters moved from 33 Sea Zone to Caroline Islands 3 infantry moved from New South Wales to South Australia 2 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from West India to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : -0.50
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@ghostglider Can I move my non-moved Italian fast movers (2 tanks + mech) in Caucasus?
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sure go ahead
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Please note that it is only your 2 ARM that is non-moving as the M.INF arrived from Tsinghai
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 2 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Volgograd: 2 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Yes correct. I meant to move them all to Volgograd instead. Also adjusted NCM around Rome. Neither of moves should have affected ANZAC/France.
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OK to changes
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 2 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Volgograd: 2 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode Germans repair damage of 1x factory_major; Remaining resources: 91 PUs; Germans buy 2 armour, 21 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Iraq Germans take Iraq from British 2 mech_infantrys moved from Yugoslavia to Greece 1 bomber moved from Caucasus to Greece 1 tactical_bomber moved from Tsinghai to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 artillery and 4 infantry moved from Bryansk to Russia 1 bomber moved from Ukraine to Russia 1 fighter moved from Eastern Poland to Russia 1 tactical_bomber moved from Novgorod to Russia 3 tactical_bombers moved from Novgorod to Denmark 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 tactical_bomber moved from Caucasus to 99 Sea Zone 1 fighter moved from Caucasus to Greece 1 tactical_bomber moved from Ukraine to Greece 1 fighter moved from Ukraine to Russia 1 mech_infantry moved from Urals to Yenisey Germans take Yenisey from Russians 1 tactical_bomber moved from Eastern Poland to Russia Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Russia Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 3 tactical_bombers in Russia, round 2 : 2/13 hits, 5,00 expected hits Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2,33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Russia, round 3 : 6/10 hits, 4,50 expected hits Russians roll dice for 4 infantry and 1 mech_infantry in Russia, round 3 : 3/5 hits, 1,67 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 14PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 6 infantry Casualties for Russians: 6 infantry and 1 mech_infantry Battle in Greece Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Denmark Germans attack with 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Denmark, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 mech_infantry moved from Caucasus to Volgograd 7 armour and 5 mech_infantrys moved from Rostov to Volgograd 4 armour and 32 mech_infantrys moved from Bryansk to Volgograd 1 artillery and 2 infantry moved from Tambov to Bryansk 1 fighter moved from Eastern Poland to Finland 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Eastern Poland to Western Germany 1 fighter moved from Persia to Volgograd 3 armour and 15 mech_infantrys moved from Ukraine to Volgograd 1 artillery and 3 infantry moved from France to Western Germany 3 mech_infantrys moved from Eastern Poland to Germany 4 infantry moved from Western Germany to Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Archangel to Smolensk 1 aaGun moved from Belarus to Smolensk 1 armour moved from Urals to Smolensk 1 aaGun moved from Tambov to Volgograd 1 mech_infantry moved from Persia to Caucasus 3 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Bryansk 3 tactical_bombers moved from Denmark to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 tactical_bomber moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Bryansk 1 bomber moved from Russia to Ukraine Place Units - Germans 3 mech_infantrys placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Persia 10 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,6,6,6,3,6,6,5,5,2,6,3,3,5,4,5,2,1,3,3,6,6 Germans collect 63 PUs (10 lost to blockades); end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 2,00 Germans regular : 0,50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Kansu to Russia Combat - Russians Battle in Russia Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Russia, round 2 : 5/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 1 infantry EDIT: Adding units owned by Russians to Korea: 1 infantry EDIT: Changing ownership of Korea from Japanese to Russians EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Russia to Samara Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2 Russians collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from Japan to 22 Sea Zone 1 infantry moved from Anhwe to Shantung 1 armour moved from Hunan to Shantung 3 fighters moved from Japan to Shantung 2 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shantung Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from Philippines to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 5 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan 4 submarines placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 fighter and 2 infantry placed in French Indo China 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,33 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from Japan to 22 Sea Zone 1 infantry moved from Anhwe to Shantung 1 armour moved from Hunan to Shantung 3 fighters moved from Japan to Shantung 2 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shantung Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from Philippines to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 5 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan 4 submarines placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 fighter and 2 infantry placed in French Indo China 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,33 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Japan to Guam 1 fighter moved from Japan to 22 Sea Zone 1 infantry moved from Anhwe to Shantung 1 armour moved from Hunan to Shantung 3 fighters moved from Japan to Shantung 2 fighters moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 5 tactical_bombers moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry; ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 1/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 3 : 3/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters, 8 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shantung Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Shantung, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from Philippines to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 2 artilleries, 1 infantry and 1 marine moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 4 fighters and 8 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to Philippines 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 3 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 36 Sea Zone 5 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 bomber and 1 fighter placed in Japan 4 submarines placed in 6 Sea Zone Japanese undo move 3. Japanese undo move 2. 1 fighter and 2 infantry placed in French Indo China 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,33 ANZAC regular : -0,67
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@Ghostglider fyi, will swap placement of the fig and sb. Please go ahead and edit that and continue.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 units repaired. 1 mech_infantry moved from Syria to Iraq 2 fighters moved from Cyprus to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from 112 Sea Zone to Denmark 1 fighter moved from 112 Sea Zone to Denmark 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Iraq Americans attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Americans win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 89 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 10 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Denmark to 112 Sea Zone 1 fighter moved from Denmark to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Iraq to Trans-Jordan Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 fighter placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 3 fighters Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 3 fighters in Hunan, round 2 : 0/3 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 3 fighters in Hunan, round 3 : 2/3 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Chahar 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 27 infantry moved from India to West India UK_Pacific take West India from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 fighter moved from Syria to Greece 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 2 fighters moved from 97 Sea Zone to Greece Combat - British Battle in Greece British attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Holland Belgium British attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 2 fighters moved from Greece to Iraq 1 fighter moved from 97 Sea Zone to Iraq 1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to Norway 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Greece to 97 Sea Zone 4 aaGuns moved from India to West India 1 battleship moved from 33 Sea Zone to 54 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 97 Sea Zone to Norway 1 fighter moved from 97 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 4 submarines moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : -2.00 Germans regular : 3.00 British regular : 0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Persia to Egypt 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France 3 fighters owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Persia 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,4,1,3,6,5 Italians collect 2 PUs (8 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,67 British AA : -0,17
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Persia to Egypt 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France 3 fighters owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Persia 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,4,1,3,6,5 Italians collect 2 PUs (8 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Western Germany: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : -1,67 British AA : -0,17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to Marianas 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 3 fighters moved from India to Iraq 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :