L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 2 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win, taking Morocco from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 destroyer moved from 102 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            2 infantry moved from Eastern United States to Central United States
            1 fighter moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            4 artilleries and 2 infantry placed in Central United States
            2 submarines and 4 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 2 mech_infantrys moved from Egypt to Ethiopia
            1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Ethiopia
                British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Ethiopia to 80 Sea Zone
            3 fighters moved from Scotland to Finland
            1 transport moved from 70 Sea Zone to 71 Sea Zone
            1 fighter moved from Ethiopia to 80 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 82 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from Persia to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -1.33
    British regular : 2.17
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Alexandria
            1 infantry moved from 98 Sea Zone to Alexandria
            2 fighters moved from 97 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Libya to Alexandria
            1 armour moved from Libya to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from Libya to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 armour and 3 infantry moved from Albania to Greece
            4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            3 infantry moved from Queensland to Northern Territory
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 fighters moved from Western Germany to Novgorod
            2 tactical_bombers moved from Western Germany to Novgorod
            1 infantry moved from Belarus to Smolensk
            2 bombers moved from Eastern Poland to Smolensk
            10 armour, 11 artilleries, 29 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 10 armour, 11 artilleries, 29 infantry and 2 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 10 armour, 11 artilleries, 29 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/52 hits, 15.67 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 10 armour, 11 artilleries, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Belarus
            3 aaGuns moved from Belarus to Bryansk
            2 mech_infantrys moved from Poland to Belarus
            2 mech_infantrys moved from Romania to Belarus
            2 armour moved from Romania to Belarus
            6 armour moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            2 fighters moved from Novgorod to Belarus
            2 tactical_bombers moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Germany to Western Germany
            2 aaGuns moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Germany to Western Germany
            2 armour moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
    
        Place Units - Germans
            3 bombers and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : 4.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Volgograd
            1 infantry moved from Russia to Tambov
            1 armour and 2 mech_infantrys moved from Russia to Volgograd
            7 artilleries, 2 fighters and 28 infantry moved from Russia to Samara
            1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber moved from Vologda to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Samara
            2 aaGuns moved from Vologda to Samara
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Volgograd
            7 infantry placed in Russia
            Russians undo move 1.
            1 fighter and 1 tactical_bomber placed in Volgograd
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 58 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 44 Sea Zone to Malaya
            1 fighter moved from 44 Sea Zone to Malaya
            2 fighters and 3 tactical_bombers moved from Yunnan to Malaya
            2 bombers moved from Kwangsi to Malaya
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            3 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 44 Sea Zone to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 fighter moved from Kwangsi to 45 Sea Zone
            1 tactical_bomber moved from Kwangsi to 45 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 cruiser moved from 44 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Shan State to Malaya
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Malaya, round 2 : 7/13 hits, 6.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 infantry moved from Hopei to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            3 mech_infantrys moved from Shantung to Kweichow
            1 mech_infantry moved from Shan State to Yunnan
            1 armour moved from Shan State to Yunnan
            1 tactical_bomber moved from Kwangsi to Burma
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            4 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            3 tactical_bombers moved from Malaya to Burma
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Jehol to Anhwe
            1 tactical_bomber moved from Malaya to Shan State
            1 aaGun moved from Yunnan to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Burma
            7 artilleries and 11 infantry moved from Yunnan to Burma
            2 bombers moved from Malaya to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Hunan to Yunnan
            1 fighter moved from Japan to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 5 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    UK_Pacific regular : 0.00
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '22

    @jkeller bump


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Western Germany
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 3,3 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 bomber, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries, 1 fighter and 2 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                1 fighter owned by the British retreated
                1 artillery owned by the British retreated to Egypt
                Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Alexandria to 81 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
            1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 fighters moved from Finland to Samara
    
        Place Units - British
            1 bomber and 2 mech_infantrys placed in Persia
            1 submarine and 1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,4,5,2
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Germans AA : -0.33
    British regular : -1.00
    

    Savegame


  • @jkeller Sorry about the late response, my running season is now over so I’ll have more time to respond

  • 2024 '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 artillery moved from Alexandria to Egypt
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            3 infantry moved from Greece to 99 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            4 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 92 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in Egypt
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 artillery and 1 harbour; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            1 armour moved from 98 Sea Zone to Alexandria
            1 infantry moved from 98 Sea Zone to Alexandria
            2 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 fighter moved from 92 Sea Zone to Southern France
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Italians regular : 1.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to Queensland
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 48 PUs; 
            Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            2 fighters moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Belarus to Eastern Poland
            3 bombers moved from Western Germany to Norway
            1 armour moved from Belarus to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Bryansk to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            15 armour, 9 artilleries, 25 infantry and 7 mech_infantrys moved from Bryansk to Russia
            1 armour moved from Belarus to Russia
            1 mech_infantry moved from Belarus to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Belarus to Karelia
            2 bombers moved from Belarus to Finland
            2 submarines moved from 121 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers in Norway, round 2 : 3/3 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 bomber owned by the Germans lost in Norway
                Germans win with 2 bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber
                Casualties for Russians: 1 mech_infantry
            Battle in Finland
                Germans attack with 2 bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers in Finland, round 2 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 16 armour, 9 artilleries, 25 infantry and 7 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 8 infantry
                    Germans roll dice for 16 armour, 9 artilleries, 25 infantry and 7 mech_infantrys in Russia, round 2 : 16/57 hits, 17.83 expected hits
                    Russians roll dice for 8 infantry in Russia, round 2 : 0/8 hits, 2.67 expected hits
                    8 infantry owned by the Russians lost in Russia
                Germans captures 53PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 9 artilleries, 25 infantry and 7 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Western Ukraine
            2 fighters moved from Eastern Poland to Western Germany
            2 tactical_bombers moved from Eastern Poland to Western Germany
            1 infantry moved from France to Western Germany
            2 bombers moved from Norway to Western Germany
            2 bombers moved from Finland to Western Germany
            1 mech_infantry moved from Belarus to Ukraine
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            5 mech_infantrys moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 fighter, 4 infantry and 5 mech_infantrys placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 106 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.33
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            2 infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
            3 fighters and 1 tactical_bomber moved from Samara to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/8 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            4 fighters and 2 tactical_bombers moved from Tambov to Samara
            2 armour and 5 mech_infantrys moved from Volgograd to Samara
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -0.67
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 battleships moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from Yunnan to Burma
            5 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
            2 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kweichow to Yunnan
            4 infantry moved from Kweichow to Szechwan
            1 artillery moved from Kweichow to Szechwan
            2 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Shantung to Kweichow
            2 bombers moved from Kwangsi to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Malaya to Burma
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            1 aaGun moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Burma to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
            2 destroyers and 7 submarines moved from 6 Sea Zone to 33 Sea Zone
            4 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 4 submarines placed in 6 Sea Zone
            1 infantry placed in Japan
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
            4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
            4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 16 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from 81 Sea Zone to Egypt
            1 bomber moved from Persia to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 2 battleships in Egypt, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Egypt to 81 Sea Zone
            1 bomber moved from Egypt to Persia
            2 mech_infantrys moved from Persia to West India
            3 fighters moved from Samara to Eastern Persia
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 armour and 1 fighter placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,3,3,3
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.33
    Japanese regular : -0.33
    British regular : 0.67
    

    Savegame

  • 2024 '22

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in Algeria
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
                British win, taking Algeria from Americans with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 artillery
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                Americans defend with 4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports
                2 submarines owned by the Americans submerged
                    Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in Algeria
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
                British win, taking Algeria from Americans with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 artillery
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                Americans defend with 4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports
                2 submarines owned by the Americans submerged
                    Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 8 transports in 92 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : -0.67
    British regular : 0.67
    

    Savegame


  • I got 4 hits, not sure if you wanna retreat or not

  • 2024 '22

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 mech_infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in Algeria
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 harbour
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
                British win, taking Algeria from Americans with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 artillery
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                Americans defend with 4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports
                2 submarines owned by the Americans submerged
                    Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 8 transports in 92 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                    1 destroyer owned by the Americans and 4 fighters owned by the Italians lost in 92 Sea Zone
                1 bomber owned by the Italians retreated
                Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 8 transports remaining. Battle score for attacker is -32
                Casualties for Italians: 4 fighters
                Casualties for Americans: 1 destroyer
                2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : -0.67
    British regular : 0.67
    

    Savegame

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