Trulpen (L + 46) vs. StickyBomb (X)


  • Two corrections for NCM, the sub going to z93 and all figs to Moscow.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            3 mech_infantrys moved from Shantung to Kweichow
            2 infantry moved from Kwangsi to Hunan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            2 bombers moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 mech_infantry moved from Kiangsi to Kwangsi
            1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
            1 armour moved from Jehol to Kiangsi
            2 bombers moved from Kweichow to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
    
        Place Units - Japanese
            2 fighters and 1 infantry placed in Japan
            3 armour placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,2,4,1,4,6,2,2,5,2,4,6,3,6,2,2,1,1,4,2,1,3,5,5,1
            Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.83
    UK_Pacific regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 bomber moved from Egypt to Tunisia
            1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 10 Sea Zone to 7 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            1 fighter moved from 10 Sea Zone to 7 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Central United States
            Americans undo move 4.
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Central United States
            Americans undo move 5.
            1 artillery placed in Western United States
            2 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : 0,33
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 fighter and 2 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Japanese regular : 2,67
    

    Savegame


  • I see that I forgot to move the des from Iceland to z106 last round. Is it ok to correct that?


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 fighter and 2 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Japanese regular : 2,67
    

    Savegame


  • Like this.


  • @trulpen said in Trulpen (L + 46) vs. StickyBomb (X):

    I see that I forgot to move the des from Iceland to z106 last round. Is it ok to correct that?

    Not impacted by anything, but since almost a whole round has passed I understand if you deny it.

    If the des has to stay, I’d like to change the purchase and buy 1 des instead of a fig. With that reservation I’ll proceed with the turn, assuming you’ll allow the edit (but of course you’re fully entitled to deny it, no hard feelings).


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 bomber moved from Egypt to Tunisia
            1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 10 Sea Zone to 7 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            1 fighter moved from 10 Sea Zone to 7 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Central United States
            Americans undo move 4.
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Central United States
            Americans undo move 5.
            1 artillery placed in Western United States
            2 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 fighter and 2 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
            2 battleships moved from 97 Sea Zone to 94 Sea Zone
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            4 infantry moved from Syria to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 fighter moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 mech_infantry moved from Yunnan to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Greece
                British attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    British roll dice for 4 cruisers in Greece, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 4/9 hits, 3,50 expected hits
                    Germans roll dice for 3 mech_infantrys in Greece, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans lost in Greece
                British win, taking 106 Sea Zone from Germans, taking Greece from Germans with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
            Battle in French Indo China
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Syria
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 destroyers moved from 76 Sea Zone to 98 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Greece to Bryansk
            1 fighter moved from Syria to Bryansk
            1 bomber moved from Greece to Egypt
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,2,3,4,2,4,3,1,6,1,6,1,1,1,5,2,5,2,5,5,5,5,5,1,6,3,2,6,6,2,1,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Americans regular : 0,00
    Italians regular : 0,33
    Japanese regular : 3,67
    Germans regular : -1,00
    British regular : 0,50
    

    Savegame


  • @trulpen Unfortunately I will deny this edit as it did have an impact on my western positioning - I also make mistakes/overlooks but I think if someone positions based off of it, we typically roll with it. Can you please edit as needed - amending your purchase to subtract a fig and add a destoyer (presumably to 110) and then to move the destoyer from Iceland to presumably 106 for this round.

    I do hope it is no hard feelings - enjoying our game (or what is left of it haha) :)


  • No problem, I understand. I’ll fix the purchase edit and positioning for UK asap.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
            1 bomber moved from Egypt to Tunisia
            1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 10 Sea Zone to 7 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            1 fighter moved from 10 Sea Zone to 7 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 battleship and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Central United States
            Americans undo move 4.
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Central United States
            Americans undo move 5.
            1 artillery placed in Western United States
            2 infantry placed in Central United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 fighter and 2 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
            2 battleships moved from 97 Sea Zone to 94 Sea Zone
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            4 infantry moved from Syria to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 fighter moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 mech_infantry moved from Yunnan to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Greece
                British attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    British roll dice for 4 cruisers in Greece, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 4/9 hits, 3,50 expected hits
                    Germans roll dice for 3 mech_infantrys in Greece, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Germans lost in Greece
                British win, taking 106 Sea Zone from Germans, taking Greece from Germans with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 3 mech_infantrys
            Battle in French Indo China
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Syria
            2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 destroyers moved from 76 Sea Zone to 98 Sea Zone
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Greece to Bryansk
            1 fighter moved from Syria to Bryansk
            1 bomber moved from Greece to Egypt
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Morocco to Tunisia
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,2,3,4,2,4,3,1,6,1,6,1,1,1,5,2,5,2,5,5,5,5,5,1,6,3,2,6,6,2,1,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 3 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 fighters
            EDIT: Adding units owned by British to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 destroyers
            EDIT: Adding units owned by British to 81 Sea Zone: 2 destroyers
            EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Changing PUs for British from 41 to 42
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Bryansk: 1 tactical_bomber
            EDIT: Adding units owned by British to 97 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2,17
    Americans regular : 0,00
    Italians regular : 0,33
    Japanese regular : 3,67
    Germans regular : -1,00
    British regular : 0,50
    

    Savegame


  • Ok, so building 3 inf less and 1 des in z110.

    Positioning some units differently as well. Should be clear.


  • @trulpen Edits look clean to me - appreciate your understanding here.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Romania to Greece
            1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters, 4 infantry and 1 mech_infantry
                British defend with 4 infantry
                    Italians roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Greece, round 2 : 4/7 hits, 1.83 expected hits
                    British roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the British and 3 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for British: 4 infantry
            Battle in Rostov
                Italians attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            2 fighters moved from Greece to Southern Italy
            2 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5,6,6,1,4,3,6,5,3,2,2,3,1
            Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.33
    Russians regular : -0.33
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 57 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland
            1 cruiser and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from Syria to Iraq
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 57 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland
            1 cruiser and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from Syria to Iraq
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 bombers moved from Ukraine to Volgograd
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            2 artilleries moved from Western Germany to Germany
            7 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Volgograd to Ukraine
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,1,5,1,6,1,4,6,4,5,5,3,5
            Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    Savegame


  • @stickybomb please hold off - reconsidering German non com


  • @stickybomb said in Trulpen (L + 46) vs. StickyBomb (X):

    @stickybomb please hold off - reconsidering German non com

    Sure, I’ll wait.

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