^ignore that, wrong thread
StickyBomb L vs jkeller X oob +27
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Good luck!
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:20:24 PM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Adding units owned by Russians to Volgograd: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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@jkeller No Scramble in 111
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Adding units owned by Russians to Volgograd: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 5/12 hits, 4.67 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits, 2.00 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is 1 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 6/17 hits, 5.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 111 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 6/9 hits, 5.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 2 tactical_bombers moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 bombers, 3 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland Place Units - Germans 1 infantry placed in Western Germany 6 artilleries and 1 infantry placed in Germany Germans undo move 1. 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 3.33 Neutral_Allies regular : 1.33 Germans regular : 2.67 British regular : 1.33
Dice Statistics:
Total 1 was rolled 28 times 2 was rolled 12 times 3 was rolled 19 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.149 Median : 3.000 Variance : 1.908 Standard Deviation : 1.381 Total rolls : 101 Germans Combat 1 was rolled 16 times 2 was rolled 8 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.296 Median : 3.000 Variance : 0.869 Standard Deviation : 0.932 Total rolls : 71 British Combat 1 was rolled 3 times 3 was rolled 2 times 5 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 French Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 2.895 Median : 2.000 Variance : 1.046 Standard Deviation : 1.023 Total rolls : 19 Neutral_Allies Combat 1 was rolled 3 times 6 was rolled 2 times Average roll : 3.000 Median : 1.000 Variance : 2.208 Standard Deviation : 1.486 Total rolls : 5
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Volgograd to Yunnan 2 fighters and 1 tactical_bomber moved from Russia to Yunnan 1 armour and 1 mech_infantry moved from Volgograd to Sikang 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 fighter moved from Novgorod to Russia 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Kiangsi to Hunan 3 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 2 bombers moved from Japan to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kweichow 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 2 artilleries, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 3 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangsi 2 bombers moved from Kweichow to Kwangsi 1 fighter moved from Kweichow to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Kiangsi to Hunan 1 fighter moved from Korea to Jehol 2 fighters moved from Japan to Jehol 2 tactical_bombers moved from Japan to Jehol 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Amur 1 mech_infantry moved from Manchuria to Anhwe 2 tactical_bombers moved from Manchuria to Jehol 2 fighters moved from Manchuria to Jehol 4 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Japan 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 5 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Western United States Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 5 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Scotland to 91 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in 91 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 bomber Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to British Guiana 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 3 aaGuns and 5 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Place Units - British 4 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 0.33 Japanese regular : 0.33 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 6 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Southern Italy to Northern Italy 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Yugoslavia 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -1.17 Italians regular : 1.50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Southern Italy to Greece 2 bombers moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in Iceland Battle in Greece Germans attack with 3 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Greece, round 2 : 8/13 hits, 6.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece Germans win, taking Iceland from British, taking Greece from Neutral_Allies with 2 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour and 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 98 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 98 Sea Zone to Tobruk 3 fighters moved from Greece to Southern Italy 3 tactical_bombers moved from Greece to Southern Italy 2 bombers moved from Greece to Southern Italy 3 infantry moved from Bulgaria to Romania 2 artilleries and 6 infantry moved from Yugoslavia to Romania 6 artilleries and 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to France 6 armour and 2 mech_infantrys moved from France to Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 3 aaGuns moved from Western Germany to France Place Units - Germans 1 fighter placed in France 1 destroyer and 1 submarine placed in 112 Sea Zone 1 infantry and 9 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1.67 Germans regular : 2.17 British regular : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Yunnan to Sikang 1 fighter moved from Russia to Sikang 1 armour and 1 mech_infantry moved from Bryansk to Samara 1 artillery and 7 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 2 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 submarine moved from 112 Sea Zone to 105 Sea Zone 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Dzavhan 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 5 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Chahar Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Chahar, round 2 : 3/7 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 artilleries and 3 infantry moved from Hunan to Kweichow 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 artillery moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 tactical_bomber moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol 2 fighters moved from Kwangsi to Jehol 2 bombers moved from Kwangsi to Japan 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Szechwan to Hopei 3 artilleries and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 4/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Szechwan to Hopei 3 artilleries and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 4/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 2 fighters and 1 tactical_bomber moved from Burma to Siam 1 artillery and 3 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 fighter moved from Egypt to Kenya 1 tactical_bomber moved from Egypt to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Iraq British attack with 1 artillery, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Siam British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Shan State to Yunnan 3 aaGuns and 7 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Siam to Yunnan 2 mech_infantrys moved from India to Yunnan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Kenya to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from India to Burma Place Units - British 1 infantry and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 submarine placed in 106 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Italians regular : -0.33 Japanese regular : 0.67 Neutral_Axis regular : -1.00 British regular : 1.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in 92 Sea Zone Italians attack with 2 submarines French defend with 1 cruiser Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Italians: 2 submarines Battle in Alexandria Italians attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 4 aaGuns moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Albania 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Yugoslavia 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Alexandria to Tobruk 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from France to 105 Sea Zone 1 tactical_bomber moved from France to 105 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Southern Italy to 105 Sea Zone 1 bomber moved from Southern Italy to 105 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from 105 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to France 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 fighter moved from 105 Sea Zone to Western Germany 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 1 battleship moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 3 fighters moved from Southern Italy to Western Germany 3 tactical_bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Tobruk to Western Germany 2 infantry moved from Poland to Baltic States 9 artilleries and 12 infantry moved from Poland to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 2 armour moved from Greece to Romania 2 artilleries and 9 infantry moved from Romania to Bessarabia 1 infantry moved from Germany to Poland 6 armour and 11 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to Germany 3 aaGuns moved from France to Northern Italy Place Units - Germans 2 infantry placed in France 1 fighter placed in Western Germany 3 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.17