Game 1 of 2025
Cap Vs Mouse
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Get ready to rumble!
WW2 v3 1941 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Poland to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 armour moved from Poland to Baltic States 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to East Poland 1 infantry moved from Poland to East Poland 2 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Czechoslovakia Hungary to Ukraine 1 armour moved from Czechoslovakia Hungary to Baltic States 1 bomber moved from Germany to Karelia S.S.R. Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Ukraine Germans attack with 3 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 armour and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans roll dice for 2 artilleries in East Poland, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in East Poland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour and 3 infantry in Baltic States, round 3 : 3/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Karelia S.S.R. Germans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 4 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 3 infantry Casualties for Russians: 1 artillery and 5 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 fighter moved from Karelia S.S.R. to Poland 1 fighter moved from Karelia S.S.R. to Germany 1 infantry moved from Norway to Finland 1 fighter moved from 2 Sea Zone to Norway Place Units - Germans 2 armour, 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.17 Russians AA : -0.50 British regular : -1.33
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 3 infantry East Poland : 1 flag, 2 artilleries France : 1 infantry Finland : 1 infantry Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 3 infantry Libya : 2 armour, 1 artillery and 2 infantry Morocco Algeria : 1 infantry Northwestern Europe : 1 fighter and 1 infantry Norway : 1 fighter and 1 infantry Poland : 1 artillery, 1 fighter and 2 infantry Ukraine : 1 flag, 3 armour and 1 infantry 2 Sea Zone : 1 submarine 5 Sea Zone : 1 cruiser and 1 transport 6 Sea Zone : 1 submarine 14 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 armour moved from Russia to Archangel 1 infantry moved from Russia to Belorussia Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Karelia S.S.R. 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 26 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 61 Sea Zone to Philippine Islands 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Formosa to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from 61 Sea Zone to Hupeh 1 fighter moved from Japan to Fukien 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippine Islands 1 fighter owned by the Japanese retreated Americans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Fukien Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Fukien to Kiangsu 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Hupeh to Manchuria 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria 2 fighters moved from 53 Sea Zone to 57 Sea Zone 2 carriers and 2 fighters moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from Philippine Islands to 61 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.67 Japanese regular : -0.17
Territory Summary for Japanese :
Borneo : 1 flag, 1 infantry East Indies : 1 flag, 2 infantry French Indo-China Thailand : 1 artillery, 1 fighter and 1 infantry Fukien : 1 flag, 1 infantry Hupeh : 1 flag, 2 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry Kiangsu : 1 flag, 1 fighter Manchuria : 1 flag, 1 armour, 2 fighters and 2 infantry Okinawa : 1 infantry Suiyuan : 1 flag, 2 infantry Yunnan : 1 flag, 2 infantry 36 Sea Zone : 1 transport 38 Sea Zone : 1 destroyer and 1 transport 49 Sea Zone : 1 transport 50 Sea Zone : 1 battleship, 1 cruiser and 1 transport 60 Sea Zone : 2 carriers and 2 fighters 61 Sea Zone : 1 carrier and 1 fighter 62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 26 Japanese : 29 / 31 British : 35 / 43 Italians : 10 / 10 Chinese : 3 / 0 Americans : 40 / 40
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 cruiser and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone 1 fighter moved from Egypt to 14 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone Combat - British Battle in 2 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in 14 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 14 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 14 Sea Zone British roll dice for 1 bomber, 1 cruiser and 1 fighter in 14 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 14 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 14 Sea Zone 1 transport owned by the Italians and 1 transport owned by the Germans lost in 14 Sea Zone British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 40 Casualties for British: 1 destroyer and 1 fighter Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 14 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom 2 fighters moved from 5 Sea Zone to United Kingdom Place Units - British 1 carrier and 2 destroyers placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Germans regular : -0.83 British regular : 0.67
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 26 Japanese : 29 / 31 British : 35 / 35 Italians : 10 / 10 Chinese : 3 / 0 Americans : 40 / 40
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Italy to Morocco Algeria 2 infantry moved from Libya to Morocco Algeria 1 armour moved from Balkans to Ukraine 1 artillery and 1 infantry moved from Italy to France 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Territory Summary for Italians :
Balkans : 1 infantry France : 1 artillery and 1 infantry Italy : 1 aaGun, 1 armour, 1 factory and 1 fighter Morocco Algeria : 1 fighter and 2 infantry Bulgaria Romania : 1 infantry Ukraine : 1 armour
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 26 Japanese : 29 / 31 British : 35 / 35 Italians : 10 / 10 Chinese : 3 / 0 Americans : 40 / 40
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Western United States to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 62 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from 62 Sea Zone to Stanovoj Chrebet 1 bomber moved from Eastern United States to Alaska 1 fighter moved from Eastern United States to Alaska 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 fighter moved from Western United States to 45 Sea Zone 1 infantry moved from Central United States to Western Canada Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 56 Sea Zone 2 artilleries and 2 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 26 Japanese : 29 / 31 British : 35 / 35 Italians : 10 / 10 Chinese : 3 / 0 Americans : 40 / 42
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 bombers moved from Germany to Egypt 2 armour, 1 artillery and 2 infantry moved from Libya to Egypt 1 fighter moved from Northwestern Europe to 14 Sea Zone 1 fighter moved from Poland to 14 Sea Zone 2 armour and 3 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. Combat - Germans Battle in 14 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Egypt Germans attack with 2 armour, 1 artillery, 2 bombers and 2 infantry British defend with 1 armour, 1 artillery, 1 bomber and 4 infantry Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Egypt, round 2 : 4/7 hits, 3.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Egypt, round 2 : 3/7 hits, 2.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the British and 3 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 2 bombers in Egypt, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 bomber and 4 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 2 fighters and 4 infantry Russians defend with 1 aaGun, 1 factory and 5 infantry Russians roll AA dice in Karelia S.S.R. : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 5 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 4 infantry in Karelia S.S.R., round 4 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 fighter in Karelia S.S.R., round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win with 1 fighter remaining. Battle score for attacker is -17 Casualties for Germans: 2 armour, 1 fighter and 4 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Poland 1 artillery and 2 infantry moved from Poland to Baltic States 1 infantry moved from Norway to Finland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 2 bombers moved from Egypt to Libya 1 fighter moved from 14 Sea Zone to Italy 1 fighter moved from 14 Sea Zone to Balkans 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Germans 1 bomber and 7 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00 Russians AA : 0.67 British regular : -0.00
Territory Summary for Germans :
Balkans : 1 fighter Baltic States : 1 flag, 1 armour, 1 artillery and 2 infantry East Poland : 1 flag, 1 armour and 2 artilleries Egypt : 1 flag, 1 armour France : 2 infantry Finland : 1 infantry Germany : 1 aaGun, 1 bomber, 1 factory and 8 infantry Italy : 1 fighter Libya : 2 bombers Morocco Algeria : 1 infantry Northwestern Europe : 2 infantry Poland : 1 fighter Ukraine : 1 flag, 3 armour and 1 infantry 12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 37 / 39 Russians : 26 / 26 Japanese : 29 / 31 British : 33 / 35 Italians : 10 / 10 Chinese : 3 / 0 Americans : 40 / 42
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Novosibirsk 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 artillery, 1 fighter and 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from 35 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by British to 30 Sea Zone: 2 destroyers, 2 infantry and 2 transports EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by British from Australia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 37 / 39 Russians : 26 / 26 Japanese : 29 / 31 British : 33 / 35 Italians : 10 / 10 Chinese : 3 / 0 Americans : 40 / 42
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from Manchuria to Stanovoj Chrebet 1 fighter moved from Kiangsu to Stanovoj Chrebet 1 armour and 2 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Fukien to Kwangtung 2 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 fighter moved from 61 Sea Zone to Kwangtung 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 60 Sea Zone to Philippine Islands 1 battleship moved from 50 Sea Zone to 38 Sea Zone 1 fighter moved from French Indo-China Thailand to Kwangtung Combat - Japanese Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 cruiser in Philippine Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 3 fighters Americans defend with 1 bomber; Russians defend with 1 infantry Japanese roll dice for 3 fighters in Stanovoj Chrebet, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese roll dice for 2 fighters in Stanovoj Chrebet, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Stanovoj Chrebet, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 2 fighters moved from Stanovoj Chrebet to Manchuria 1 fighter moved from Kwangtung to 61 Sea Zone 2 fighters moved from Philippine Islands to 60 Sea Zone 1 infantry moved from Hupeh to Sikang 1 infantry moved from Yunnan to French Indo-China Thailand 1 carrier and 1 fighter moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from Kwangtung to 62 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67 Russians regular : 0.00 British regular : 0.67
Territory Summary for Japanese :
Borneo : 1 flag Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry East Indies : 1 flag, 2 infantry French Indo-China Thailand : 1 artillery and 2 infantry Fukien : 1 flag Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry Kiangsu : 1 flag Manchuria : 1 flag, 1 factory and 2 fighters Ningxia : 1 flag, 2 infantry Philippine Islands : 1 flag, 2 infantry Sikang : 1 flag, 2 infantry Suiyuan : 1 flag Yunnan : 1 flag, 1 infantry 36 Sea Zone : 1 transport 38 Sea Zone : 1 battleship, 1 destroyer and 1 transport 50 Sea Zone : 1 cruiser and 2 transports 60 Sea Zone : 2 carriers and 2 fighters 62 Sea Zone : 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 37 / 39 Russians : 25 / 26 Japanese : 34 / 36 British : 33 / 35 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 42
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 battleship and 1 carrier; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France 2 fighters moved from United Kingdom to France Combat - British Battle in France British attack with 1 armour, 3 fighters and 1 infantry Germans defend with 2 infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in France British roll dice for 1 armour and 3 fighters in France, round 3 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in France British win, taking France from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Rhodesia 2 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 battleship and 1 carrier placed in 7 Sea Zone Turn Complete - British British collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.83
Production/PUs Summary :
Germans : 31 / 39 Russians : 25 / 26 Japanese : 34 / 36 British : 39 / 40 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 42
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Production/PUs Summary :
Germans : 31 / 39 Russians : 25 / 26 Japanese : 34 / 36 British : 39 / 40 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 42
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 2 destroyers and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Alaska to 56 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 45 Sea Zone to 56 Sea Zone 1 infantry moved from Western Canada to Alaska Place Units - Americans 1 carrier, 1 cruiser and 1 fighter placed in 56 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 31 / 39 Russians : 25 / 26 Japanese : 34 / 36 British : 39 / 40 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Germany to France 1 fighter moved from Italy to France 2 bombers moved from Libya to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Balkans to France Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory Bombing raid in United Kingdom causes 11 damage total. Battle in France Germans attack with 2 fighters and 3 infantry British defend with 1 armour Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 2 fighters and 2 infantry in France, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 2 infantry in France, round 4 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 2 fighters and 1 infantry in France, round 5 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 2 fighters in France, round 6 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in France, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Germans win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 3 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from United Kingdom to Northwestern Europe 2 fighters moved from France to Northwestern Europe 2 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to Poland Place Units - Germans 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 36 PUs
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -4.33 British regular : 0.50
Production/PUs Summary :
Germans : 31 / 36 Russians : 25 / 26 Japanese : 34 / 36 British : 39 / 40 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Archangel to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland Combat - Russians Battle in Finland Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 submarine moved from 6 Sea Zone to 7 Sea Zone Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 infantry placed in Caucasus 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
Production/PUs Summary :
Germans : 29 / 36 Russians : 27 / 28 Japanese : 34 / 36 British : 39 / 40 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East 1 armour and 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from Manchuria to Stanovoj Chrebet 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 1 fighter moved from 62 Sea Zone to Soviet Far East 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 infantry moved from Philippine Islands to 50 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung Japanese take Kwangtung from British 1 artillery and 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from East Indies to 38 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Burma Combat - Japanese Battle in Burma Japanese attack with 1 artillery and 5 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour, 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Stanovoj Chrebet, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Soviet Far East to 62 Sea Zone 1 carrier moved from 60 Sea Zone to 62 Sea Zone 2 fighters moved from Stanovoj Chrebet to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 transport moved from 36 Sea Zone to 62 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 infantry placed in Japan 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : 0.33 British regular : -0.33
Territory Summary for Japanese :
Borneo : 1 flag Burma : 1 flag, 1 artillery and 5 infantry Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry East Indies : 1 flag Fukien : 1 flag Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory and 3 infantry Kiangsu : 1 flag Kwangtung : 1 flag, 1 infantry Manchuria : 1 flag, 1 artillery, 1 factory and 2 infantry New Guinea : 1 flag, 1 infantry Ningxia : 1 flag, 2 infantry Philippine Islands : 1 flag Sikang : 1 flag, 2 infantry Soviet Far East : 1 flag, 1 armour Stanovoj Chrebet : 1 flag, 1 armour and 2 infantry Suiyuan : 1 flag Yunnan : 1 flag 37 Sea Zone : 1 battleship, 1 destroyer and 1 transport 48 Sea Zone : 1 transport 60 Sea Zone : 1 carrier and 2 fighters 61 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports 63 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 29 / 36 Russians : 25 / 28 Japanese : 40 / 40 British : 35 / 40 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British repair damage of 11x factory; Remaining resources: 29 PUs; 0 techTokens; British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 3 fighters moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 destroyers moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 2 infantry Germans defend with 1 armour British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Northwestern Europe British attack with 1 armour, 3 fighters and 1 infantry Germans defend with 2 bombers, 2 fighters and 4 infantry British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 3 fighters and 1 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 bombers, 2 fighters and 4 infantry in Northwestern Europe, round 2 : 3/8 hits, 3.00 expected hits 1 bomber owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe British roll dice for 2 fighters in Northwestern Europe, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Northwestern Europe, round 3 : 1/5 hits, 2.17 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Northwestern Europe 1 fighter owned by the British retreated Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 2 fighters and 1 infantry Casualties for Germans: 2 bombers and 3 infantry Non Combat Move - British 1 fighter moved from Northwestern Europe to 7 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 37 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 British regular : 1.50
Production/PUs Summary :
Germans : 27 / 36 Russians : 25 / 28 Japanese : 40 / 40 British : 37 / 42 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British repair damage of 11x factory; Remaining resources: 29 PUs; 0 techTokens; British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 3 fighters moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 destroyers moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 2 infantry Germans defend with 1 armour British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry in Egypt, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Northwestern Europe British attack with 1 armour, 3 fighters and 1 infantry Germans defend with 2 bombers, 2 fighters and 4 infantry British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 3 fighters and 1 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 bombers, 2 fighters and 4 infantry in Northwestern Europe, round 2 : 3/8 hits, 3.00 expected hits 1 bomber owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe British roll dice for 2 fighters in Northwestern Europe, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Northwestern Europe, round 3 : 1/5 hits, 2.17 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Northwestern Europe 1 fighter owned by the British retreated Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 2 fighters and 1 infantry Casualties for Germans: 2 bombers and 3 infantry Non Combat Move - British 1 fighter moved from Northwestern Europe to 7 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 37 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 British regular : 1.50
Production/PUs Summary :
Germans : 27 / 36 Russians : 25 / 28 Japanese : 40 / 40 British : 37 / 42 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Northwestern Europe Germans take France from British 1 artillery and 2 infantry moved from Italy to France 1 fighter and 2 infantry moved from Morocco Algeria to Libya 1 fighter moved from Italy to Libya Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Balkans : 1 infantry France : 1 artillery and 2 infantry Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry Libya : 2 fighters and 2 infantry Northwestern Europe : 1 armour Ukraine : 1 armour and 1 infantry
Production/PUs Summary :
Germans : 33 / 36 Russians : 25 / 28 Japanese : 40 / 40 British : 31 / 42 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 1 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from Alaska to 63 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone Combat - Americans Battle in 63 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwestern Europe Americans attack with 1 artillery and 1 infantry Germans defend with 2 fighters and 1 infantry; Italians defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 2/4 hits, 2.17 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Germans to Northwestern Europe: 1 bomber EDIT: Removing units owned by Germans from Northwestern Europe: 1 infantry EDIT: Turning off Edit Mode 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 fighter moved from Hawaiian Islands to Solomon Islands 1 bomber moved from 63 Sea Zone to Alaska Place Units - Americans 1 cruiser and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.17
Production/PUs Summary :
Germans : 33 / 36 Russians : 25 / 28 Japanese : 40 / 40 British : 31 / 42 Italians : 10 / 10 Chinese : 1 / 0 Americans : 38 / 38