• TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            5 artilleries moved from Southern France to 93 Sea Zone
            5 artilleries and 8 transports moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            9 artilleries, 4 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
            1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            9 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern Italy
                Americans attack with 9 artilleries, 2 fighters and 4 infantry
                Italians defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 9 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits
                    Italians roll dice for 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/11 hits, 4.17 expected hits
                    4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 9 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/13 hits, 4.67 expected hits
                    Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 9 artilleries and 2 fighters in Southern Italy, round 4 : 2/11 hits, 4.00 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits, 1.33 expected hits
                    2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                Americans captures 12PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 7 artilleries and 2 fighters remaining. Battle score for attacker is 59
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Italians: 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Southern Italy to 95 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            2 transports moved from 101 Sea Zone to 102 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 5 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            9 infantry placed in Eastern United States
            1 artillery placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -2.50
    Japanese regular : -0.17
    Italians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 2 infantry moved from Hopei to Anhwe
            4 infantry moved from Chahar to Jehol
            1 fighter moved from Hopei to Jehol
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Jehol
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            5 artilleries moved from Southern France to 93 Sea Zone
            5 artilleries and 8 transports moved from 93 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            9 artilleries, 4 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
            1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from Southern France to Southern Italy
            9 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern Italy
                Americans attack with 9 artilleries, 2 fighters and 4 infantry
                Italians defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 9 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits
                    Italians roll dice for 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/11 hits, 4.17 expected hits
                    4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 9 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/13 hits, 4.67 expected hits
                    Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
                    3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 9 artilleries and 2 fighters in Southern Italy, round 4 : 2/11 hits, 4.00 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits, 1.33 expected hits
                    2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                Americans captures 12PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 7 artilleries and 2 fighters remaining. Battle score for attacker is 59
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Italians: 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Southern Italy to 95 Sea Zone
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            2 transports moved from 101 Sea Zone to 102 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 5 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            9 infantry placed in Eastern United States
            1 artillery placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 2 infantry moved from Hopei to Anhwe
            4 infantry moved from Chahar to Jehol
            1 fighter moved from Hopei to Jehol
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Jehol
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone
            2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            3 fighters moved from India to Persia
            5 mech_infantrys moved from Iraq to Persia
            2 armour and 4 mech_infantrys moved from Eastern Persia to Persia
            1 fighter moved from Persia to 95 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            4 artilleries and 4 infantry moved from West India to Eastern Persia
            3 aaGuns and 18 infantry moved from India to West India
    
        Place Units - British
            3 fighters placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.67
    Italians regular : -2.50
    Japanese regular : -0.83
    Italians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            5 infantry moved from Northern Italy to Southern France
            1 armour and 8 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 5 infantry
                French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for French: 1 fighter
            Battle in Southern Italy
                Italians attack with 1 armour, 2 artilleries and 11 infantry
                Americans defend with 1 airfield, 7 artilleries, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 2 artilleries and 11 infantry in Southern Italy, round 2 : 3/14 hits, 3.33 expected hits
                    Americans roll dice for 7 artilleries in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
                    3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 armour, 2 artilleries and 9 infantry in Southern Italy, round 3 : 6/12 hits, 3.00 expected hits
                    Americans roll dice for 4 artilleries in Southern Italy, round 3 : 3/4 hits, 1.33 expected hits
                    4 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 5 infantry
                Casualties for Americans: 7 artilleries
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : 2.83
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Northwest Persia to Rostov
            8 armour moved from Northwest Persia to Rostov
            2 infantry moved from Archangel to Smolensk
            2 bombers moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Belarus
            3 infantry moved from Archangel to Belarus
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; French defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
                    French roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 6/14 hits, 5.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Novgorod
            1 bomber moved from Belarus to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Poland
            3 fighters and 1 tactical_bomber moved from France to Poland
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Poland
            9 mech_infantrys moved from Western Germany to Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            2 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Archangel to Eastern Poland
            3 aaGuns, 3 artilleries and 19 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Volgograd to Romania
            2 mech_infantrys moved from France to Southern France
            36 mech_infantrys moved from Northwest Persia to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in France
            10 mech_infantrys placed in Western Germany
            Germans undo move 3.
            2 infantry placed in France
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -1.33
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; 
            Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Bryansk to Belarus
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            3 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 artilleries and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 7 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            4 aaGuns, 6 artilleries and 32 infantry moved from Bryansk to Russia
            4 artilleries and 11 infantry moved from Tambov to Russia
            1 infantry moved from Samara to Tambov
            2 aaGuns and 16 infantry moved from Vologda to Russia
    
        Place Units - Russians
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -4.00
    Russians regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from French Indo China to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            3 mech_infantrys moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kwangtung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Jehol, round 2 : 6/10 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in India
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 38 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
            4 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 battleship, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.33
    Japanese regular : -1.17
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 artillery, 3 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 infantry moved from Hopei to Anhwe
            2 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Persia to India
            2 infantry moved from Persia to Northwest Persia
            3 artilleries moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            2 fighters moved from Persia to India
            2 fighters moved from Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 3 artilleries, 2 fighters and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from India to Eastern Persia
            3 artilleries and 4 infantry moved from Eastern Persia to West India
            9 mech_infantrys moved from Persia to West India
            2 armour moved from Persia to West India
            2 fighters moved from Northwest Persia to Persia
            1 cruiser, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Iraq to Persia
            2 artilleries and 12 infantry moved from Persia to Eastern Persia
            2 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in Quebec
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : 0.50
    Japanese regular : 1.50
    Germans regular : -0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Rostov to Tambov
            2 bombers moved from Novgorod to Tambov
            1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Poland to Volgograd
            1 infantry moved from Rostov to Volgograd
            2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Poland to Archangel
            1 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Romania to Ukraine
            1 tactical_bomber moved from Poland to Ukraine
            2 artilleries and 2 infantry moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 artilleries and 1 factory_minor
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 artilleries
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Rostov
            2 bombers moved from Tambov to Romania
            1 fighter and 2 tactical_bombers moved from Ukraine to Romania
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
            3 fighters moved from Poland to Western Germany
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            9 mech_infantrys moved from Poland to Romania
            2 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Southern France to France
            2 artilleries and 2 infantry moved from Normandy Bordeaux to France
            10 mech_infantrys moved from Western Germany to Southern Italy
            1 infantry moved from Holland Belgium to France
            3 mech_infantrys moved from Novgorod to Eastern Poland
            13 infantry moved from Rostov to Caucasus
            3 aaGuns and 3 artilleries moved from Rostov to Caucasus
            30 mech_infantrys moved from Rostov to Caucasus
            8 armour moved from Rostov to Caucasus
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Novgorod
            4 infantry placed in Germany
            Germans undo move 5.
            Germans undo move 1.
            10 mech_infantrys placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; 
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            2 artilleries and 2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
            6 aaGuns, 2 armour, 6 artilleries and 67 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 5 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Kwangtung to Hunan
            2 mech_infantrys moved from Kwangtung to Kiangsi
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Burma to Kweichow
            1 mech_infantry moved from Burma to Szechwan
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
            3 infantry moved from French Indo China to 36 Sea Zone
            3 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from 20 Sea Zone to Kiangsi
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 artillery and 1 infantry moved from Burma to India
            1 armour moved from Burma to India
            1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Szechwan to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 carrier and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
            3 fighters moved from 16 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            5 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -1.00
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 18 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 18 infantry moved from 91 Sea Zone to Gibraltar
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Jehol
            Chinese undo move 1.
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 18 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 18 infantry moved from 91 Sea Zone to Gibraltar
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            10 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Jehol
            Chinese undo move 1.
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            2 fighters moved from Eastern Persia to India
            5 fighters moved from Persia to India
    
        Combat - British
            Battle in India
                British attack with 8 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 8 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 5/13 hits, 5.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Eastern Persia
            2 fighters moved from India to Eastern Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 fighter moved from India to Eastern Persia
            1 fighter moved from India to Eastern Persia
            1 fighter moved from India to Eastern Persia
            2 fighters moved from India to Eastern Persia
            2 armour moved from West India to Eastern Persia
            7 mech_infantrys moved from West India to Eastern Persia
            2 mech_infantrys moved from West India to Eastern Persia
            3 artilleries and 3 infantry moved from Northwest Persia to Persia
            5 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            2 mech_infantrys moved from Egypt to 98 Sea Zone
            3 infantry moved from Egypt to 98 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 80 Sea Zone
            4 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 infantry moved from Quebec to 106 Sea Zone
            3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to United Kingdom
    
        Place Units - British
            1 harbour placed in Persia
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Iraq
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            5 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Eastern Persia to West India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 3
  • 4
  • 41
  • 65
  • 40
  • 66
  • 138
  • 279
Axis & Allies Boardgaming Custom Painted Miniatures

59

Online

17.4k

Users

39.9k

Topics

1.7m

Posts